major UIWidget rewrite with new features

This commit is contained in:
Eduardo Bart 2012-01-10 20:13:40 -02:00
parent 044213c6cd
commit a1374baee1
83 changed files with 1990 additions and 2010 deletions

4
TODO
View File

@ -16,6 +16,7 @@
== Lua == Lua
[bart] make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size) [bart] make possible to bind non LuaObject derived classes on lua engine (for usage with Point,Rect,Color,Size)
[bart] bind every global lua function in static classes [bart] bind every global lua function in static classes
[bart] review usage of x,y/width,height in lua instead of point/size
== Platform == Platform
[bart] port to MacOs and iphone [bart] port to MacOs and iphone
@ -102,3 +103,6 @@ game map text message boxes is not displayed like tibia
name/shields doesnt follow the creature when walking on parcels name/shields doesnt follow the creature when walking on parcels
hotkeys wont work with caps lock hotkeys wont work with caps lock
hotkeys works while windows are locked, it shouldnt hotkeys works while windows are locked, it shouldnt
-- current todo
allow usage of background width alone

View File

@ -2,13 +2,15 @@ MapEffects = {}
function MapEffects.init() function MapEffects.init()
--[[ --[[
local box = createWidget('ComboBox') local box = createWidget('ComboBox', 'leftButtonsPanel')
box:moveTo({x=100, y=8}) box:addAnchor(AnchorLeft, 'prev', AnchorRight)
box:addAnchor(AnchorTop, 'parent', AnchorTop)
box:setMargin(6, 6)
box:addOption('Normal') box:addOption('Normal')
box:addOption('Bloom') box:addOption('Bloom')
box:addOption('TV') box:addOption('TV')
displayUI(box) displayUI(box)
]]-- ]]--
end end
function MapEffects.terminate() function MapEffects.terminate()

View File

@ -21,7 +21,7 @@ end
-- hooked events -- hooked events
local function onGamePingUpdate(ping) local function onGamePingUpdate(ping)
pingLabel:setText('Walk Ping: ' .. ping .. ' ms') pingLabel:setText('Ping: ' .. ping .. ' ms')
end end
connect(Game, { onWalkPingUpdate = onGamePingUpdate }) connect(Game, { onWalkPingUpdate = onGamePingUpdate })

View File

@ -2,10 +2,10 @@ TerminalLabel < UILabel
font: terminus-14px-bold font: terminus-14px-bold
height: 16 height: 16
RectPanel Panel
id: terminalPanel id: terminalPanel
background-color: #000000 background-color: #000000
opacity: 216 opacity: 0.85
anchors.fill: parent anchors.fill: parent
@onEscape: Terminal.hide() @onEscape: Terminal.hide()

View File

@ -1,9 +1,8 @@
Panel Panel
id: background id: background
image: image-source: /client_background/background.png
source: /client_background/background.png image-smooth: true
smooth: true image-fixed-ratio: true
fixed ratio: true
anchors.top: topMenu.bottom anchors.top: topMenu.bottom
anchors.left: parent.left anchors.left: parent.left
anchors.right: parent.right anchors.right: parent.right

View File

@ -1,12 +1,8 @@
CharacterListLabel < Label CharacterListLabel < Label
image: /core_styles/images/empty_rect.png
font: verdana-11px-monochrome font: verdana-11px-monochrome
background-color: #00000000 background-color: alpha
text-offset: 2 0 text-offset: 2 0
focusable: true focusable: true
margin-left: 1
margin-right: 1
margin-top: 1
$focus: $focus:
background-color: #ffffff22 background-color: #ffffff22

View File

@ -1,27 +1,22 @@
TopButton < UIButton TopButton < UIButton
background-color: white
size: 26 26 size: 26 26
text-translate: 0 0 image-color: white
border-image: image-source: /core_styles/images/top_button.png
source: /core_styles/images/top_button.png image-clip: 0 0 26 26
clip: 0 0 26 26 image-border: 3
border: 3
$hover: $hover:
border-image: image-source: /core_styles/images/top_button.png
source: /core_styles/images/top_button.png image-clip: 26 0 26 26
clip: 26 0 26 26 image-border: 3
border: 3
$pressed: $pressed:
text-translate: 1 1 image-source: /core_styles/images/top_button.png
border-image: image-clip: 52 0 26 26
source: /core_styles/images/top_button.png image-border: 3
clip: 52 0 26 26
border: 3
$disabled: $disabled:
background-color: #ffffff66 image-color: #ffffff66
TopLeftButton < TopButton TopLeftButton < TopButton
$first: $first:

View File

@ -66,6 +66,9 @@ function createWidget(style, parent)
local widget = class.create() local widget = class.create()
if parent then if parent then
if type(parent) == 'string' then
parent = rootWidget:recursiveGetChildById(parent)
end
parent:addChild(widget) parent:addChild(widget)
end end
widget:setStyle(style) widget:setStyle(style)

View File

@ -11,6 +11,7 @@ Module
importStyle 'styles/separators.otui' importStyle 'styles/separators.otui'
importStyle 'styles/lineedits.otui' importStyle 'styles/lineedits.otui'
importStyle 'styles/checkboxes.otui' importStyle 'styles/checkboxes.otui'
importStyle 'styles/progressbars.otui'
importStyle 'styles/windows.otui' importStyle 'styles/windows.otui'
importStyle 'styles/listboxes.otui' importStyle 'styles/listboxes.otui'
importStyle 'styles/items.otui' importStyle 'styles/items.otui'

Binary file not shown.

After

Width:  |  Height:  |  Size: 284 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 286 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 419 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 191 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 325 B

View File

@ -1,26 +1,23 @@
Button < UIButton Button < UIButton
font: verdana-11px-antialised font: verdana-11px-antialised
background-color: white
color: #f0ad4dff color: #f0ad4dff
size: 106 24 size: 106 24
text-translate: 0 0 text-offset: 0 0
border-image: image-color: white
source: /core_styles/images/button.png image-source: /core_styles/images/button.png
border: 5 image-border: 5
$hover: $hover:
border-image: image-source: /core_styles/images/button_hover.png
source: /core_styles/images/button_hover.png image-border: 5
border: 5
$pressed: $pressed:
text-translate: 1 1 text-offset: 1 1
border-image: image-source: /core_styles/images/button_down.png
source: /core_styles/images/button_down.png image-border: 5
border: 5
$disabled: $disabled:
color: #f0ad4d88 color: #f0ad4d88
background-color: #ffffff88 image-color: #ffffff88

View File

@ -2,41 +2,38 @@ CheckBox < UICheckBox
size: 12 12 size: 12 12
box-size: 12 12 box-size: 12 12
text-align: left text-align: left
text-offset: 16 -1 text-offset: 16 0
color: #aaaaaa color: #aaaaaa
background-color: #ffffffff image-color: #ffffffff
image-rect: 0 0 12 12
$hover: $hover:
color: #cccccc color: #cccccc
$!checked: $!checked:
image: image-source: /core_styles/images/checkbox.png
source: /core_styles/images/checkbox.png image-clip: 0 0 12 12
clip: 0 0 12 12
$hover !checked: $hover !checked:
image: image-source: /core_styles/images/checkbox.png
source: /core_styles/images/checkbox.png image-clip: 0 12 12 12
clip: 0 12 12 12
$checked: $checked:
image: image-source: /core_styles/images/checkbox.png
source: /core_styles/images/checkbox.png image-clip: 0 24 12 12
clip: 0 24 12 12
$hover checked: $hover checked:
image: image-source: /core_styles/images/checkbox.png
source: /core_styles/images/checkbox.png image-clip: 0 36 12 12
clip: 0 36 12 12
$disabled: $disabled:
background-color: #ffffff88 image-color: #ffffff88
color: #aaaaaa88 color: #aaaaaa88
ColorBox < UICheckBox ColorBox < UICheckBox
size: 16 16 size: 16 16
box-size: 16 16 box-size: 16 16
background-color: #ffffffff image-color: #ffffffff
$checked: $checked:
image: image:
@ -50,28 +47,25 @@ ColorBox < UICheckBox
ButtonBox < UICheckBox ButtonBox < UICheckBox
font: verdana-11px-antialised font: verdana-11px-antialised
background-color: white
color: #f0ad4dff color: #f0ad4dff
size: 106 24 size: 106 24
box-size: 106 24 box-size: 106 24
text-offset: 0 0 text-offset: 0 0
text-align: center text-align: center
border-image: image-color: white
source: /core_styles/images/button.png image-source: /core_styles/images/button.png
border: 5 image-border: 5
$hover: $hover:
border-image: image-source: /core_styles/images/button_hover.png
source: /core_styles/images/button_hover.png image-border: 5
border: 5
$checked: $checked:
text-offset: 1 1 text-offset: 1 1
border-image: image-source: /core_styles/images/button_down.png
source: /core_styles/images/button_down.png image-border: 5
border: 5
$disabled: $disabled:
color: #f0ad4d88 color: #f0ad4d88
background-color: #ffffff88 image-color: #ffffff88

View File

@ -1,6 +1,6 @@
ComboBoxPopupMenuButton < UIButton ComboBoxPopupMenuButton < UIButton
font: verdana-11px-antialised font: verdana-11px-antialised
background-color: alpha image-color: alpha
text-align: left text-align: left
text-offset: 2 0 text-offset: 2 0
color: #aaaaaa color: #aaaaaa
@ -9,10 +9,7 @@ ComboBoxPopupMenuButton < UIButton
margin-right: 1 margin-right: 1
margin-top: 0 margin-top: 0
margin-bottom: 0 margin-bottom: 0
background-color: white
image:
source: /core_styles/images/empty_rect.png
repeated: true
$hover: $hover:
color: #ffffff color: #ffffff
@ -30,19 +27,17 @@ ComboBoxPopupMenuButton < UIButton
ComboBoxPopupMenuSeparator < UIWidget ComboBoxPopupMenuSeparator < UIWidget
margin-left: 1 margin-left: 1
margin-right: 1 margin-right: 1
image: image-source: /core_styles/images/combobox.png
source: /core_styles/images/combobox.png image-repeated: true
repeated: true
clip: 1 59 89 1 clip: 1 59 89 1
height: 1 height: 1
phantom: true phantom: true
ComboBoxPopupMenu < UIPopupMenu ComboBoxPopupMenu < UIPopupMenu
border-image: image-source: /core_styles/images/combobox.png
source: /core_styles/images/combobox.png image-clip: 0 60 89 20
clip: 0 60 89 20 image-border: 1
border: 1 image-border-top: 0
border.top: 0
ComboBox < UIComboBox ComboBox < UIComboBox
font: verdana-11px-antialised font: verdana-11px-antialised
@ -50,22 +45,19 @@ ComboBox < UIComboBox
size: 86 20 size: 86 20
text-offset: 3 0 text-offset: 3 0
text-align: left text-align: left
border-image: image-source: /core_styles/images/combobox.png
source: /core_styles/images/combobox.png image-border: 1
border: 1 image-border-right: 17
border.right: 17 image-clip: 0 0 89 20
size: 89 20
$hover: $hover:
border-image: image-source: /core_styles/images/combobox.png
source: /core_styles/images/combobox.png image-border: 1
border: 1 image-border-right: 17
border.right: 17 image-clip: 0 20 89 20
clip: 0 20 89 20
$on: $on:
border-image: image-source: /core_styles/images/combobox.png
source: /core_styles/images/combobox.png image-border: 1
border: 1 image-border-right: 17
border.right: 17 image-clip: 0 40 89 20
clip: 0 40 89 20

View File

@ -1,6 +1,5 @@
Creature < UICreature Creature < UICreature
size: 66 66 size: 66 66
padding: 1 padding: 1
border-image: image-source: /core_styles/images/panel_flat.png
source: /core_styles/images/panel_flat.png image-border: 1
border: 1

View File

@ -1,6 +1,5 @@
Item < UIItem Item < UIItem
size: 34 34 size: 34 34
padding: 1 padding: 1
border-image: image-source: /core_styles/images/panel_flat.png
source: /core_styles/images/panel_flat.png image-border: 1
border: 1

View File

@ -3,9 +3,8 @@ LineEdit < UILineEdit
color: #aaaaaa color: #aaaaaa
size: 86 20 size: 86 20
text-margin: 3 text-margin: 3
border-image: image-source: /core_styles/images/panel_flat.png
source: /core_styles/images/panel_flat.png image-border: 1
border: 1
$disabled: $disabled:
color: #aaaaaa88 color: #aaaaaa88

View File

@ -1,5 +1,5 @@
TextList < UIWidget TextList < UIWidget
layout: verticalBox layout: verticalBox
border-image: border-width: 1
source: /core_styles/images/panel_flat.png border-color: #1d222b
border: 4 background-color: #222833

View File

@ -1,34 +1,26 @@
Panel < UIWidget Panel < UIWidget
phantom: true phantom: true
RectPanel < UIWidget
image: /core_styles/images/empty_rect.png
FlatPanel < Panel FlatPanel < Panel
border-image: image-source: /core_styles/images/panel_flat.png
source: /core_styles/images/panel_flat.png image-border: 1
border: 1
TopPanel < Panel TopPanel < Panel
height: 36 height: 36
image: image-source: /core_styles/images/top_panel.png
source: /core_styles/images/top_panel.png image-repeated: true
repeated: true
InterfacePanel < Panel InterfacePanel < Panel
focusable: false focusable: false
border-image: image-source: /core_styles/images/interface_panel.png
source: /core_styles/images/interface_panel.png image-border: 4
border: 4
InterfacePanel2 < Panel InterfacePanel2 < Panel
focusable: false focusable: false
border-image: image-source: /core_styles/images/interface_panel2.png
source: /core_styles/images/interface_panel2.png image-border: 4
border: 4
Map< UIMap Map< UIMap
padding: 4 padding: 4
border-image: image-source: /core_styles/images/map_panel.png
source: /core_styles/images/map_panel.png image-border: 4
border: 4

View File

@ -1,16 +1,13 @@
PopupMenuButton < UIButton PopupMenuButton < UIButton
font: verdana-11px-antialised font: verdana-11px-antialised
background-color: alpha image-color: alpha
color: #aaaaaa color: #aaaaaa
height: 18 height: 18
margin-left: 3 margin-left: 3
margin-right: 3 margin-right: 3
margin-top: 0 margin-top: 0
margin-bottom: 0 margin-bottom: 0
background-color: alpha
image:
source: /core_styles/images/empty_rect.png
repeated: true
$hover: $hover:
color: #ffffff color: #ffffff
@ -28,16 +25,15 @@ PopupMenuButton < UIButton
PopupMenuSeparator < UIWidget PopupMenuSeparator < UIWidget
margin-left: 2 margin-left: 2
margin-right: 2 margin-right: 2
border-image: image-source: /core_styles/images/menubox.png
source: /core_styles/images/menubox.png image-border-left: 1
border.left: 1 image-border-right: 1
border.right: 1 image-clip: 0 0 32 2
clip: 0 0 32 2
height: 2 height: 2
phantom: true phantom: true
PopupMenu < UIPopupMenu PopupMenu < UIPopupMenu
width: 50 width: 50
border-image: border-image:
source: /core_styles/images/menubox.png image-source: /core_styles/images/menubox.png
border: 3 image-border: 3

View File

@ -0,0 +1,4 @@
ProgressBar < UIProgressBar
height: 15
background-color: red
border: 1 black

View File

@ -1,7 +1,6 @@
HorizontalSeparator < UIWidget HorizontalSeparator < UIWidget
border-image: image-source: /core_styles/images/horizontal_separator.png
source: /core_styles/images/horizontal_separator.png image-border.top: 2
border.top: 2
height: 2 height: 2
phantom: true phantom: true
focusable: false focusable: false

View File

@ -0,0 +1,5 @@
TabBar < UITabBar
TabBarTabButton < UIButton
TabBarCloseButton < UIButton
TabBarPrevButton < UIButton
TabBarNextButton < UIButton

View File

@ -1,20 +1,18 @@
Window < UIWindow Window < UIWindow
font: verdana-11px-antialised font: verdana-11px-antialised
size: 200 200 size: 200 200
opacity: 255 opacity: 1
color: white color: white
background-color: white
head-height: 20 head-height: 20
head-text-align: center head-text-align: center
move-policy: free move-policy: free
stackable: true stackable: true
border-image: image-source: /core_styles/images/window.png
source: /core_styles/images/window.png image-border: 4
border: 4 image-border-top: 20
border.top: 20
$pressed: $pressed:
opacity: 192 opacity: 0.75
$disabled: $disabled:
color: #aaaaaa88 color: #aaaaaa88
@ -28,10 +26,9 @@ MiniWindow < UIWindow
margin-left: 6 margin-left: 6
margin-right: 6 margin-right: 6
move-policy: free updated move-policy: free updated
border-image: image-source: /core_styles/images/mini_window.png
source: /core_styles/images/mini_window.png image-border: 4
border: 4 image-border-top: 25
border.top: 25
MainWindow < Window MainWindow < Window
anchors.centerIn: parent anchors.centerIn: parent

View File

@ -5,10 +5,12 @@ Module
website: https://github.com/edubart/otclient website: https://github.com/edubart/otclient
onLoad: | onLoad: |
require 'tooltip/tooltip'
require 'messagebox/messagebox'
require 'uiwidget' require 'uiwidget'
require 'uibutton' require 'uibutton'
require 'uilabel' require 'uilabel'
require 'uicheckbox'
require 'uicombobox' require 'uicombobox'
require 'uiprogressbar'
require 'uipopupmenu' require 'uipopupmenu'
require 'tooltip/tooltip'
require 'messagebox/messagebox'

View File

@ -13,7 +13,7 @@ local function moveToolTip(tooltip)
else else
pos.x = pos.x + 10 pos.x = pos.x + 10
end end
tooltip:moveTo(pos) tooltip:setPos(pos)
end end
-- public functions -- public functions
@ -28,7 +28,7 @@ function ToolTip.display(text)
local size = label:getSize() local size = label:getSize()
size.width = size.width + 4 size.width = size.width + 4
size.height = size.height + 4 size.height = size.height + 4
currentToolTip:resize(size) currentToolTip:setSize(size)
moveToolTip(currentToolTip) moveToolTip(currentToolTip)
end end
end end

View File

@ -1,4 +1,4 @@
RectPanel Panel
background-color: #111111bb background-color: #111111bb
size: 200 200 size: 200 200
id: toolTip id: toolTip

View File

@ -3,6 +3,12 @@ UICheckBox = extends(UIWidget)
function UICheckBox.create() function UICheckBox.create()
local checkbox = UICheckBox.internalCreate() local checkbox = UICheckBox.internalCreate()
checkbox:setFocusable(false) checkbox:setFocusable(false)
checkbox:setAlign(AlignLeft) checkbox:setTextAlign(AlignLeft)
return checkbox return checkbox
end end
function UICheckBox:onMouseRelease(mousePos, mouseButton)
if self:isPressed() and self:containsPoint(mousePos) then
self:setChecked(not self:isChecked())
end
end

View File

@ -0,0 +1,19 @@
UIProgressBar = extends(UIWidget)
function UIProgressBar.create()
local progressbar = UIProgressBar.internalCreate()
progressbar:setFocusable(false)
progressbar:setPhantom(true)
progressbar.percent = 100
return progressbar
end
function UIProgressBar:setPercent(percent)
self:setBackgroundHeight(self:getHeight())
self:setBackgroundWidth((percent * self:getWidth())/100)
self.percent = percent
end
function UIProgressBar:getPercent()
return self.percent
end

View File

@ -0,0 +1 @@
UITabBar = extends(UIWidget)

View File

@ -3,6 +3,27 @@ ConsoleLabel < UILabel
height: 14 height: 14
color: yellow color: yellow
SayModeButton < UIButton
size: 26 26
icon: /core_styles/icons/say.png
image-source: /core_styles/images/top_button.png
image-color: white
image-clip: 0 0 26 26
image-border: 3
$hover:
image-source: /core_styles/images/top_button.png
clip: 26 0 26 26
border: 3
$pressed:
image-source: /core_styles/images/top_button.png
image-clip: 52 0 26 26
image-border: 3
$disabled:
image-color: #ffffff66
Panel Panel
id: consolePanel id: consolePanel
anchors.fill: parent anchors.fill: parent
@ -22,9 +43,17 @@ Panel
align-bottom: true align-bottom: true
focusable: false focusable: false
SayModeButton
id: sayModeButton
size: 20 20
anchors.left: parent.left
anchors.bottom: parent.bottom
margin-left: 6
margin-bottom: 6
LineEdit LineEdit
id: consoleLineEdit id: consoleLineEdit
anchors.left: parent.left anchors.left: sayModeButton.right
anchors.right: parent.right anchors.right: parent.right
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
margin-right: 6 margin-right: 6

View File

@ -1,15 +1,13 @@
HealthBar < UIProgressBar HealthBar < ProgressBar
id: healthBar id: healthBar
color: black
height: 15 height: 15
background-color: red background-color: red
anchors.top: parent.top anchors.top: parent.top
anchors.left: parent.left anchors.left: parent.left
anchors.right: parent.right anchors.right: parent.right
ManaBar < UIProgressBar ManaBar < ProgressBar
id: manaBar id: manaBar
color: black
height: 15 height: 15
background-color: blue background-color: blue
anchors.bottom: parent.bottom anchors.bottom: parent.bottom

View File

@ -90,9 +90,8 @@ UIWindow
text-align: center text-align: center
border-image: image-source: /core_styles/images/panel_flat.png
source: /core_styles/images/panel_flat.png image-border: 1
border: 1
GameLabel GameLabel
id: capacity id: capacity
@ -104,7 +103,6 @@ UIWindow
text-align: center text-align: center
border-image: image-source: /core_styles/images/panel_flat.png
source: /core_styles/images/panel_flat.png image-border: 1
border: 1

View File

@ -22,9 +22,8 @@ SkillValueLabel < GameLabel
anchors.bottom: parent.bottom anchors.bottom: parent.bottom
anchors.left: prev.left anchors.left: prev.left
SkillPercentPanel < UIProgressBar SkillPercentPanel < ProgressBar
id: percent id: percent
color: black
background-color: green background-color: green
height: 5 height: 5
margin-top: 15 margin-top: 15
@ -36,7 +35,7 @@ SkillPercentPanel < UIProgressBar
MiniWindow MiniWindow
id: skillWindow id: skillWindow
title: Skills title: Skills
size: 200 400 size: 200 310
Panel Panel
id: skillPanel id: skillPanel
@ -60,7 +59,7 @@ MiniWindow
text: Level text: Level
SkillValueLabel SkillValueLabel
SkillPercentPanel SkillPercentPanel
background-color: red image-color: red
SkillButton SkillButton
id: health id: health
@ -103,7 +102,7 @@ MiniWindow
text: Magic Level text: Magic Level
SkillValueLabel SkillValueLabel
SkillPercentPanel SkillPercentPanel
background-color: red image-color: red
SkillButton SkillButton
id: skillId0 id: skillId0

View File

@ -8,11 +8,11 @@ MiniWindow
id: vipWindow id: vipWindow
title: VIP List title: VIP List
TextList UIWidget
id: vipList id: vipList
border-image: ~ layout: verticalBox
anchors.fill: parent anchors.fill: parent
margin-top: 26 margin-top: 27
margin-bottom: 6 margin-bottom: 6
margin-left: 6 margin-left: 6
margin-right: 6 margin-right: 6

View File

@ -159,8 +159,6 @@ SET(framework_SOURCES ${framework_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/graphics/framebuffer.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/animatedtexture.cpp ${CMAKE_CURRENT_LIST_DIR}/graphics/animatedtexture.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/texturemanager.cpp ${CMAKE_CURRENT_LIST_DIR}/graphics/texturemanager.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/borderimage.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/image.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/particlemanager.cpp ${CMAKE_CURRENT_LIST_DIR}/graphics/particlemanager.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/particlesystem.cpp ${CMAKE_CURRENT_LIST_DIR}/graphics/particlesystem.cpp
${CMAKE_CURRENT_LIST_DIR}/graphics/particleemitter.cpp ${CMAKE_CURRENT_LIST_DIR}/graphics/particleemitter.cpp
@ -187,13 +185,14 @@ SET(framework_SOURCES ${framework_SOURCES}
# framework ui # framework ui
${CMAKE_CURRENT_LIST_DIR}/ui/uimanager.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uimanager.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiwidget.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uiwidget.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiwidgetimage.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiwidgettext.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiwidgetbasestyle.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uilineedit.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uilineedit.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiwindow.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uiwindow.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uianchorlayout.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uianchorlayout.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiverticallayout.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uiverticallayout.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uilayout.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uilayout.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiprogressbar.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uicheckbox.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uiframecounter.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uiframecounter.cpp
${CMAKE_CURRENT_LIST_DIR}/ui/uitranslator.cpp ${CMAKE_CURRENT_LIST_DIR}/ui/uitranslator.cpp

View File

@ -1,201 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "borderimage.h"
#include "graphics.h"
#include "texture.h"
#include "texturemanager.h"
#include <framework/otml/otml.h>
BorderImage::BorderImage(TexturePtr texture,
const Rect& left,
const Rect& right,
const Rect& top,
const Rect& bottom,
const Rect& topLeft,
const Rect& topRight,
const Rect& bottomLeft,
const Rect& bottomRight,
const Rect& center)
{
m_texture = texture;
m_leftBorderTexCoords = left;
m_rightBorderTexCoords = right;
m_topBorderTexCoords = top;
m_bottomBorderTexCoords = bottom;
m_topLeftCornerTexCoords = topLeft;
m_topRightCornerTexCoords = topRight;
m_bottomLeftCornerTexCoords = bottomLeft;
m_bottomRightCornerTexCoords = bottomRight;
m_centerTexCoords = center;
m_bordersSize = Size(left.width() + right.width(),
top.height() + bottom.height());
m_defaultSize = Size(std::max(std::max(topLeft.width(), bottomLeft.width()), left.width()) +
std::max(std::max(topRight.width(), bottomRight.width()), right.width()) +
center.width(),
std::max(std::max(topLeft.height(), topRight.height()), top.height()) +
std::max(std::max(bottomLeft.height(), bottomRight.height()), bottom.height()) +
center.height());
}
BorderImagePtr BorderImage::loadFromOTML(const OTMLNodePtr& borderImageNode)
{
Rect leftBorder;
Rect rightBorder;
Rect topBorder;
Rect bottomBorder;
Rect topLeftCorner;
Rect topRightCorner;
Rect bottomLeftCorner;
Rect bottomRightCorner;
Rect center;
Rect clipRect;
int top, bottom, left, right, border;
Size size;
Point offset;
// load texture
std::string source = borderImageNode->at("source")->value();
TexturePtr texture = g_textures.getTexture(source);
// load basic border confs
border = borderImageNode->valueAt("border", 0);
clipRect = borderImageNode->valueAt("clip", Rect(0, 0, texture->getSize()));
// load border margins
top = bottom = left = right = border;
top = borderImageNode->valueAt("border.top", top);
bottom = borderImageNode->valueAt("border.bottom", bottom);
left = borderImageNode->valueAt("border.left", left);
right = borderImageNode->valueAt("border.right", right);
// calculates border coords
leftBorder = Rect(clipRect.left(), clipRect.top() + top, left, clipRect.height() - top - bottom);
rightBorder = Rect(clipRect.right() - right + 1, clipRect.top() + top, right, clipRect.height() - top - bottom);
topBorder = Rect(clipRect.left() + left, clipRect.top(), clipRect.width() - right - left, top);
bottomBorder = Rect(clipRect.left() + left, clipRect.bottom() - bottom + 1, clipRect.width() - right - left, bottom);
topLeftCorner = Rect(clipRect.left(), clipRect.top(), left, top);
topRightCorner = Rect(clipRect.right() - right + 1, clipRect.top(), right, top);
bottomLeftCorner = Rect(clipRect.left(), clipRect.bottom() - bottom + 1, left, bottom);
bottomRightCorner = Rect(clipRect.right() - right + 1, clipRect.bottom() - bottom + 1, right, bottom);
center = Rect(clipRect.left() + left, clipRect.top() + top, clipRect.width() - right - left, clipRect.height() - top - bottom);
// load individual border conf if supplied
/*
leftBorder = borderImageNode->valueAt("left border", leftBorder);
rightBorder = borderImageNode->valueAt("right border", rightBorder);
topBorder = borderImageNode->valueAt("top border", topBorder);
bottomBorder = borderImageNode->valueAt("bottom border", bottomBorder);
topLeftCorner = borderImageNode->valueAt("top left corner", topLeftCorner);
topRightCorner = borderImageNode->valueAt("top right corner", topRightCorner);
bottomLeftCorner = borderImageNode->valueAt("bottom left corner", bottomLeftCorner);
bottomRightCorner = borderImageNode->valueAt("bottom right corner", bottomRightCorner);
center = borderImageNode->valueAt("center", center);
*/
return BorderImagePtr(new BorderImage(texture,
leftBorder,
rightBorder,
topBorder,
bottomBorder,
topLeftCorner,
topRightCorner,
bottomLeftCorner,
bottomRightCorner,
center));
}
void BorderImage::draw(const Rect& screenCoords)
{
//TODO: borderimage drawing could be optimized by caching the render into a texture
if(screenCoords != m_cachedScreenCoords) {
m_cachedScreenCoords = screenCoords;
m_coordsBuffer.clear();
Rect rectCoords;
Size centerSize = screenCoords.size() - m_bordersSize;
// first the center
if(centerSize.area() > 0) {
rectCoords = Rect(screenCoords.left() + m_leftBorderTexCoords.width(),
screenCoords.top() + m_topBorderTexCoords.height(),
centerSize);
m_coordsBuffer.addRepeatedRects(rectCoords, m_centerTexCoords);
}
// top left corner
rectCoords = Rect(screenCoords.topLeft(),
m_topLeftCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_topLeftCornerTexCoords);
// top
rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width(),
screenCoords.topLeft().y,
centerSize.width(),
m_topBorderTexCoords.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_topBorderTexCoords);
// top right corner
rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width() + centerSize.width(),
screenCoords.top(),
m_topRightCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_topRightCornerTexCoords);
// left
rectCoords = Rect(screenCoords.left(),
screenCoords.top() + m_topLeftCornerTexCoords.height(),
m_leftBorderTexCoords.width(),
centerSize.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_leftBorderTexCoords);
// right
rectCoords = Rect(screenCoords.left() + m_leftBorderTexCoords.width() + centerSize.width(),
screenCoords.top() + m_topRightCornerTexCoords.height(),
m_rightBorderTexCoords.width(),
centerSize.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_rightBorderTexCoords);
// bottom left corner
rectCoords = Rect(screenCoords.left(),
screenCoords.top() + m_topLeftCornerTexCoords.height() + centerSize.height(),
m_bottomLeftCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomLeftCornerTexCoords);
// bottom
rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width(),
screenCoords.top() + m_topBorderTexCoords.height() + centerSize.height(),
centerSize.width(),
m_bottomBorderTexCoords.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomBorderTexCoords);
// bottom right corner
rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width() + centerSize.width(),
screenCoords.top() + m_topRightCornerTexCoords.height() + centerSize.height(),
m_bottomRightCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomRightCornerTexCoords);
}
g_painter.drawTextureCoords(m_coordsBuffer, m_texture);
}

View File

@ -1,65 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef BORDERIMAGE_H
#define BORDERIMAGE_H
#include "image.h"
class BorderImage : public Image
{
public:
BorderImage(TexturePtr texture,
const Rect& left,
const Rect& right,
const Rect& top,
const Rect& bottom,
const Rect& topLeft,
const Rect& topRight,
const Rect& bottomLeft,
const Rect& bottomRight,
const Rect& center);
static BorderImagePtr loadFromOTML(const OTMLNodePtr& borderImageNode);
void draw(const Rect& screenCoords);
Size getDefaultSize() const { return m_defaultSize; }
private:
Rect m_leftBorderTexCoords;
Rect m_rightBorderTexCoords;
Rect m_topBorderTexCoords;
Rect m_bottomBorderTexCoords;
Rect m_topLeftCornerTexCoords;
Rect m_topRightCornerTexCoords;
Rect m_bottomLeftCornerTexCoords;
Rect m_bottomRightCornerTexCoords;
Rect m_centerTexCoords;
Size m_bordersSize;
Size m_defaultSize;
};
#endif

View File

@ -29,8 +29,6 @@
class Texture; class Texture;
class AnimatedTexture; class AnimatedTexture;
class Font; class Font;
class Image;
class BorderImage;
class FrameBuffer; class FrameBuffer;
class Shader; class Shader;
class ShaderProgram; class ShaderProgram;
@ -46,8 +44,6 @@ typedef std::weak_ptr<ParticleSystem> ParticleSystemWeakPtr;
typedef std::shared_ptr<Texture> TexturePtr; typedef std::shared_ptr<Texture> TexturePtr;
typedef std::shared_ptr<AnimatedTexture> AnimatedTexturePtr; typedef std::shared_ptr<AnimatedTexture> AnimatedTexturePtr;
typedef std::shared_ptr<Font> FontPtr; typedef std::shared_ptr<Font> FontPtr;
typedef std::shared_ptr<Image> ImagePtr;
typedef std::shared_ptr<BorderImage> BorderImagePtr;
typedef std::shared_ptr<FrameBuffer> FrameBufferPtr; typedef std::shared_ptr<FrameBuffer> FrameBufferPtr;
typedef std::shared_ptr<Shader> ShaderPtr; typedef std::shared_ptr<Shader> ShaderPtr;
typedef std::shared_ptr<ShaderProgram> ShaderProgramPtr; typedef std::shared_ptr<ShaderProgram> ShaderProgramPtr;

View File

@ -44,7 +44,7 @@ void FrameBuffer::resize(const Size& size)
{ {
internalBind(); internalBind();
m_texture = TexturePtr(new Texture(size.width(), size.height(), 4)); m_texture = TexturePtr(new Texture(size.width(), size.height(), 4));
m_texture->enableBilinearFilter(); m_texture->setSmooth(true);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture->getId(), 0); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture->getId(), 0);
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);

View File

@ -1,82 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "image.h"
#include "texture.h"
#include "graphics.h"
#include "texturemanager.h"
#include <framework/otml/otml.h>
Image::Image()
{
m_fixedRatio = false;
m_repeated = false;
}
void Image::loadFromOTML(const OTMLNodePtr& imageNode)
{
// load configs from otml node
std::string source = imageNode->hasValue() ? imageNode->value() : imageNode->valueAt("source");
bool smooth = imageNode->valueAt("smooth", false);
m_fixedRatio = imageNode->valueAt("fixed ratio", false);
m_repeated = imageNode->valueAt("repeated", false);
// load texture
m_texture = g_textures.getTexture(source);
m_textureCoords = imageNode->valueAt("clip", Rect(0, 0, m_texture->getSize()));
// enable texture bilinear filter
if(smooth)
m_texture->enableBilinearFilter();
}
void Image::draw(const Rect& screenCoords)
{
if(!m_texture)
return;
if(m_cachedScreenCoords != screenCoords) {
m_cachedScreenCoords = screenCoords;
m_coordsBuffer.clear();
if(m_fixedRatio) {
const Size& texSize = m_texture->getSize();
Size texCoordsSize = screenCoords.size();
texCoordsSize.scale(texSize, Fw::KeepAspectRatio);
Point texCoordsOffset;
if(texSize.height() > texCoordsSize.height())
texCoordsOffset.y = (texSize.height() - texCoordsSize.height())/2;
else if(texSize.width() > texCoordsSize.width())
texCoordsOffset.x = (texSize.width() - texCoordsSize.width())/2;
m_coordsBuffer.addRect(screenCoords, Rect(texCoordsOffset, texCoordsSize));
} else {
if(m_repeated)
m_coordsBuffer.addRepeatedRects(screenCoords, m_textureCoords);
else
m_coordsBuffer.addRect(screenCoords, m_textureCoords);
}
}
g_painter.drawTextureCoords(m_coordsBuffer, m_texture);
}

View File

@ -1,50 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef IMAGE_H
#define IMAGE_H
#include "declarations.h"
#include "coordsbuffer.h"
#include <framework/otml/declarations.h>
class Image
{
public:
Image();
void loadFromOTML(const OTMLNodePtr& imageNode);
virtual void draw(const Rect& screenCoords);
protected:
TexturePtr m_texture;
Rect m_textureCoords;
bool m_fixedRatio;
bool m_repeated;
Rect m_cachedScreenCoords;
CoordsBuffer m_coordsBuffer;
};
#endif

View File

@ -51,8 +51,8 @@ public:
void setColor(const Color& color) { m_currentColor = color; } void setColor(const Color& color) { m_currentColor = color; }
Color getColor() { return m_currentColor; } Color getColor() { return m_currentColor; }
void setOpacity(int opacity) { m_currentOpacity = opacity / 255.0f; } void setOpacity(float opacity) { m_currentOpacity = opacity; }
int getOpacity() { return m_currentOpacity * 255.0f; } float getOpacity() { return m_currentOpacity; }
void setCustomProgram(PainterShaderProgramPtr program); void setCustomProgram(PainterShaderProgramPtr program);
void releaseCustomProgram() { m_customProgram = nullptr; } void releaseCustomProgram() { m_customProgram = nullptr; }

View File

@ -91,7 +91,7 @@ void Particle::updatePosition(double elapsedTime)
m_velocity += m_acceleration * elapsedTime; m_velocity += m_acceleration * elapsedTime;
} }
m_rect.moveTo((int)m_position.x - m_size.width() / 2, (int)m_position.y - m_size.height() / 2); m_rect.move((int)m_position.x - m_size.width() / 2, (int)m_position.y - m_size.height() / 2);
} }
void Particle::updateSize() void Particle::updateSize()

View File

@ -95,12 +95,23 @@ uint Texture::internalLoadGLTexture(uchar *pixels, int channels, int width, int
return id; return id;
} }
void Texture::enableBilinearFilter() void Texture::setSmooth(bool smooth)
{ {
if(smooth == m_smooth)
return;
if(smooth) {
// enable smooth texture // enable smooth texture
glBindTexture(GL_TEXTURE_2D, m_textureId); glBindTexture(GL_TEXTURE_2D, m_textureId);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
} else {
// nearest filtering (non smooth)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
m_smooth = true;
} }
std::vector<uint8> Texture::getPixels() std::vector<uint8> Texture::getPixels()

View File

@ -32,7 +32,7 @@ public:
Texture(int width, int height, int channels, uchar* pixels = NULL); Texture(int width, int height, int channels, uchar* pixels = NULL);
virtual ~Texture(); virtual ~Texture();
virtual void enableBilinearFilter(); virtual void setSmooth(bool smooth);
GLuint getId() { return m_textureId; } GLuint getId() { return m_textureId; }
std::vector<uint8> getPixels(); std::vector<uint8> getPixels();
@ -48,6 +48,7 @@ protected:
GLuint m_textureId; GLuint m_textureId;
Size m_size; Size m_size;
Boolean<false> m_smooth;
}; };
#endif #endif

View File

@ -45,116 +45,7 @@ void Application::registerLuaFunctions()
// UIWidget // UIWidget
g_lua.registerClass<UIWidget>(); g_lua.registerClass<UIWidget>();
g_lua.bindClassStaticFunction<UIWidget>("create", []{ return UIWidgetPtr(new UIWidget); } ); g_lua.bindClassStaticFunction<UIWidget>("create", []{ return UIWidgetPtr(new UIWidget); });
g_lua.bindClassMemberFunction<UIWidget>("destroy", &UIWidget::destroy);
g_lua.bindClassMemberFunction<UIWidget>("setVisible", &UIWidget::setVisible);
g_lua.bindClassMemberFunction<UIWidget>("setEnabled", &UIWidget::setEnabled);
g_lua.bindClassMemberFunction<UIWidget>("setChecked", &UICheckBox::setChecked);
g_lua.bindClassMemberFunction<UIWidget>("setOn", &UICheckBox::setOn);
g_lua.bindClassMemberFunction<UIWidget>("setPressed", &UIWidget::setPressed);
g_lua.bindClassMemberFunction<UIWidget>("setId", &UIWidget::setId);
g_lua.bindClassMemberFunction<UIWidget>("setFocusable", &UIWidget::setFocusable);
g_lua.bindClassMemberFunction<UIWidget>("setPhantom", &UIWidget::setPhantom);
g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::setStyle);
g_lua.bindClassMemberFunction<UIWidget>("setStyleFromNode", &UIWidget::setStyleFromNode);
g_lua.bindClassMemberFunction<UIWidget>("setLayout", &UIWidget::setLayout);
g_lua.bindClassMemberFunction<UIWidget>("setParent", &UIWidget::setParent);
g_lua.bindClassMemberFunction<UIWidget>("setRect", &UIWidget::setRect);
g_lua.bindClassMemberFunction<UIWidget>("setX", &UIWidget::setX);
g_lua.bindClassMemberFunction<UIWidget>("setY", &UIWidget::setY);
g_lua.bindClassMemberFunction<UIWidget>("setWidth", &UIWidget::setWidth);
g_lua.bindClassMemberFunction<UIWidget>("setHeight", &UIWidget::setHeight);
g_lua.bindClassMemberFunction<UIWidget>("setIcon", &UIWidget::setIcon);
g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundColor", &UIWidget::setBackgroundColor);
g_lua.bindClassMemberFunction<UIWidget>("setColor", &UIWidget::setColor);
g_lua.bindClassMemberFunction<UIWidget>("setMarginTop", &UIWidget::setMarginTop);
g_lua.bindClassMemberFunction<UIWidget>("setMarginRight", &UIWidget::setMarginRight);
g_lua.bindClassMemberFunction<UIWidget>("setMarginBottom", &UIWidget::setMarginBottom);
g_lua.bindClassMemberFunction<UIWidget>("setMarginLeft", &UIWidget::setMarginLeft);
g_lua.bindClassMemberFunction<UIWidget>("setText", &UIWidget::setText);
g_lua.bindClassMemberFunction<UIWidget>("setTextAlign", &UIWidget::setTextAlign);
g_lua.bindClassMemberFunction<UIWidget>("setTextOffset", &UIWidget::setTextOffset);
g_lua.bindClassMemberFunction<UIWidget>("setFont", &UIWidget::setFont);
g_lua.bindClassMemberFunction<UIWidget>("setSizeFixed", &UIWidget::setSizeFixed);
g_lua.bindClassMemberFunction<UIWidget>("setLastFocusReason", &UIWidget::setLastFocusReason);
g_lua.bindClassMemberFunction<UIWidget>("bindRectToParent", &UIWidget::bindRectToParent);
g_lua.bindClassMemberFunction<UIWidget>("resize", &UIWidget::resize);
g_lua.bindClassMemberFunction<UIWidget>("resizeToText", &UIWidget::resizeToText);
g_lua.bindClassMemberFunction<UIWidget>("moveTo", &UIWidget::moveTo);
g_lua.bindClassMemberFunction<UIWidget>("hide", &UIWidget::hide);
g_lua.bindClassMemberFunction<UIWidget>("show", &UIWidget::show);
g_lua.bindClassMemberFunction<UIWidget>("disable", &UIWidget::disable);
g_lua.bindClassMemberFunction<UIWidget>("enable", &UIWidget::enable);
g_lua.bindClassMemberFunction<UIWidget>("lock", &UIWidget::lock);
g_lua.bindClassMemberFunction<UIWidget>("unlock", &UIWidget::unlock);
g_lua.bindClassMemberFunction<UIWidget>("focus", &UIWidget::focus);
g_lua.bindClassMemberFunction<UIWidget>("grabMouse", &UIWidget::grabMouse);
g_lua.bindClassMemberFunction<UIWidget>("ungrabMouse", &UIWidget::ungrabMouse);
g_lua.bindClassMemberFunction<UIWidget>("grabKeyboard", &UIWidget::grabKeyboard);
g_lua.bindClassMemberFunction<UIWidget>("ungrabKeyboard", &UIWidget::ungrabKeyboard);
g_lua.bindClassMemberFunction<UIWidget>("clearText", &UIWidget::clearText);
g_lua.bindClassMemberFunction<UIWidget>("isActive", &UIWidget::isActive);
g_lua.bindClassMemberFunction<UIWidget>("isEnabled", &UIWidget::isEnabled);
g_lua.bindClassMemberFunction<UIWidget>("isDisabled", &UIWidget::isDisabled);
g_lua.bindClassMemberFunction<UIWidget>("isFocused", &UIWidget::isFocused);
g_lua.bindClassMemberFunction<UIWidget>("isHovered", &UIWidget::isHovered);
g_lua.bindClassMemberFunction<UIWidget>("isPressed", &UIWidget::isPressed);
g_lua.bindClassMemberFunction<UIWidget>("isFirst", &UIWidget::isFirst);
g_lua.bindClassMemberFunction<UIWidget>("isMiddle", &UIWidget::isMiddle);
g_lua.bindClassMemberFunction<UIWidget>("isLast", &UIWidget::isLast);
g_lua.bindClassMemberFunction<UIWidget>("isAlternate", &UIWidget::isAlternate);
g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
g_lua.bindClassMemberFunction<UIWidget>("isOn", &UICheckBox::isOn);
g_lua.bindClassMemberFunction<UIWidget>("isChecked", &UICheckBox::isChecked);
g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyEnabled", &UIWidget::isExplicitlyEnabled);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyVisible", &UIWidget::isExplicitlyVisible);
g_lua.bindClassMemberFunction<UIWidget>("isFocusable", &UIWidget::isFocusable);
g_lua.bindClassMemberFunction<UIWidget>("isPhantom", &UIWidget::isPhantom);
g_lua.bindClassMemberFunction<UIWidget>("isSizeFixed", &UIWidget::isSizeFixed);
g_lua.bindClassMemberFunction<UIWidget>("containsPoint", &UIWidget::containsPoint);
g_lua.bindClassMemberFunction<UIWidget>("hasChildren", &UIWidget::hasChildren);
g_lua.bindClassMemberFunction<UIWidget>("hasChild", &UIWidget::hasChild);
g_lua.bindClassMemberFunction<UIWidget>("getId", &UIWidget::getId);
g_lua.bindClassMemberFunction<UIWidget>("getChildCount", &UIWidget::getChildCount);
g_lua.bindClassMemberFunction<UIWidget>("getLayout", &UIWidget::getLayout);
g_lua.bindClassMemberFunction<UIWidget>("getParent", &UIWidget::getParent);
g_lua.bindClassMemberFunction<UIWidget>("getRootParent", &UIWidget::getRootParent);
g_lua.bindClassMemberFunction<UIWidget>("getPos", &UIWidget::getPos);
g_lua.bindClassMemberFunction<UIWidget>("getSize", &UIWidget::getSize);
g_lua.bindClassMemberFunction<UIWidget>("getRect", &UIWidget::getRect);
g_lua.bindClassMemberFunction<UIWidget>("getX", &UIWidget::getX);
g_lua.bindClassMemberFunction<UIWidget>("getY", &UIWidget::getY);
g_lua.bindClassMemberFunction<UIWidget>("getWidth", &UIWidget::getWidth);
g_lua.bindClassMemberFunction<UIWidget>("getHeight", &UIWidget::getHeight);
g_lua.bindClassMemberFunction<UIWidget>("getColor", &UIWidget::getColor);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundColor", &UIWidget::getBackgroundColor);
g_lua.bindClassMemberFunction<UIWidget>("getOpacity", &UIWidget::getOpacity);
g_lua.bindClassMemberFunction<UIWidget>("getMarginTop", &UIWidget::getMarginTop);
g_lua.bindClassMemberFunction<UIWidget>("getMarginRight", &UIWidget::getMarginRight);
g_lua.bindClassMemberFunction<UIWidget>("getMarginBottom", &UIWidget::getMarginBottom);
g_lua.bindClassMemberFunction<UIWidget>("getMarginLeft", &UIWidget::getMarginLeft);
g_lua.bindClassMemberFunction<UIWidget>("getText", &UIWidget::getText);
g_lua.bindClassMemberFunction<UIWidget>("getTextAlign", &UIWidget::getTextAlign);
g_lua.bindClassMemberFunction<UIWidget>("getTextOffset", &UIWidget::getTextOffset);
g_lua.bindClassMemberFunction<UIWidget>("getFont", &UIWidget::getFont);
g_lua.bindClassMemberFunction<UIWidget>("getTextSize", &UIWidget::getTextSize);
g_lua.bindClassMemberFunction<UIWidget>("getLastFocusReason", &UIWidget::getLastFocusReason);
g_lua.bindClassMemberFunction<UIWidget>("getStyle", &UIWidget::getStyle);
g_lua.bindClassMemberFunction<UIWidget>("getStyleName", &UIWidget::getStyleName);
g_lua.bindClassMemberFunction<UIWidget>("getChildren", &UIWidget::getChildren);
g_lua.bindClassMemberFunction<UIWidget>("getFocusedChild", &UIWidget::getFocusedChild);
g_lua.bindClassMemberFunction<UIWidget>("getChildAfter", &UIWidget::getChildAfter);
g_lua.bindClassMemberFunction<UIWidget>("getChildBefore", &UIWidget::getChildBefore);
g_lua.bindClassMemberFunction<UIWidget>("getChildById", &UIWidget::getChildById);
g_lua.bindClassMemberFunction<UIWidget>("getChildByPos", &UIWidget::getChildByPos);
g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);
g_lua.bindClassMemberFunction<UIWidget>("getFirstChild", &UIWidget::getFirstChild);
g_lua.bindClassMemberFunction<UIWidget>("getLastChild", &UIWidget::getLastChild);
g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildById", &UIWidget::recursiveGetChildById);
g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildByPos", &UIWidget::recursiveGetChildByPos);
g_lua.bindClassMemberFunction<UIWidget>("backwardsGetWidgetById", &UIWidget::backwardsGetWidgetById);
g_lua.bindClassMemberFunction<UIWidget>("addChild", &UIWidget::addChild); g_lua.bindClassMemberFunction<UIWidget>("addChild", &UIWidget::addChild);
g_lua.bindClassMemberFunction<UIWidget>("insertChild", &UIWidget::insertChild); g_lua.bindClassMemberFunction<UIWidget>("insertChild", &UIWidget::insertChild);
g_lua.bindClassMemberFunction<UIWidget>("removeChild", &UIWidget::removeChild); g_lua.bindClassMemberFunction<UIWidget>("removeChild", &UIWidget::removeChild);
@ -165,11 +56,217 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("moveChildToIndex", &UIWidget::moveChildToIndex); g_lua.bindClassMemberFunction<UIWidget>("moveChildToIndex", &UIWidget::moveChildToIndex);
g_lua.bindClassMemberFunction<UIWidget>("lockChild", &UIWidget::lockChild); g_lua.bindClassMemberFunction<UIWidget>("lockChild", &UIWidget::lockChild);
g_lua.bindClassMemberFunction<UIWidget>("unlockChild", &UIWidget::unlockChild); g_lua.bindClassMemberFunction<UIWidget>("unlockChild", &UIWidget::unlockChild);
g_lua.bindClassMemberFunction<UIWidget>("isChildLocked", &UIWidget::isChildLocked); g_lua.bindClassMemberFunction<UIWidget>("applyStyle", &UIWidget::applyStyle);
g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex); g_lua.bindClassMemberFunction<UIWidget>("addAnchor", &UIWidget::addAnchor);
g_lua.bindClassMemberFunction<UIWidget>("fill", &UIWidget::fill);
g_lua.bindClassMemberFunction<UIWidget>("centerIn", &UIWidget::centerIn);
g_lua.bindClassMemberFunction<UIWidget>("breakAnchors", &UIWidget::breakAnchors);
g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout); g_lua.bindClassMemberFunction<UIWidget>("updateParentLayout", &UIWidget::updateParentLayout);
g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout); g_lua.bindClassMemberFunction<UIWidget>("updateLayout", &UIWidget::updateLayout);
g_lua.bindClassMemberFunction<UIWidget>("applyStyle", &UIWidget::applyStyle); g_lua.bindClassMemberFunction<UIWidget>("lock", &UIWidget::lock);
g_lua.bindClassMemberFunction<UIWidget>("unlock", &UIWidget::unlock);
g_lua.bindClassMemberFunction<UIWidget>("focus", &UIWidget::focus);
g_lua.bindClassMemberFunction<UIWidget>("grabMouse", &UIWidget::grabMouse);
g_lua.bindClassMemberFunction<UIWidget>("ungrabMouse", &UIWidget::ungrabMouse);
g_lua.bindClassMemberFunction<UIWidget>("grabKeyboard", &UIWidget::grabKeyboard);
g_lua.bindClassMemberFunction<UIWidget>("ungrabKeyboard", &UIWidget::ungrabKeyboard);
g_lua.bindClassMemberFunction<UIWidget>("bindRectToParent", &UIWidget::bindRectToParent);
g_lua.bindClassMemberFunction<UIWidget>("destroy", &UIWidget::destroy);
g_lua.bindClassMemberFunction<UIWidget>("setId", &UIWidget::setId);
g_lua.bindClassMemberFunction<UIWidget>("setParent", &UIWidget::setParent);
g_lua.bindClassMemberFunction<UIWidget>("setLayout", &UIWidget::setLayout);
g_lua.bindClassMemberFunction<UIWidget>("setRect", &UIWidget::setRect);
g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::setStyle);
g_lua.bindClassMemberFunction<UIWidget>("setStyleFromNode", &UIWidget::setStyleFromNode);
g_lua.bindClassMemberFunction<UIWidget>("setEnabled", &UIWidget::setEnabled);
g_lua.bindClassMemberFunction<UIWidget>("setVisible", &UIWidget::setVisible);
g_lua.bindClassMemberFunction<UIWidget>("setPressed", &UIWidget::setPressed);
g_lua.bindClassMemberFunction<UIWidget>("setOn", &UIWidget::setOn);
g_lua.bindClassMemberFunction<UIWidget>("setChecked", &UIWidget::setChecked);
g_lua.bindClassMemberFunction<UIWidget>("setFocusable", &UIWidget::setFocusable);
g_lua.bindClassMemberFunction<UIWidget>("setPhantom", &UIWidget::setPhantom);
g_lua.bindClassMemberFunction<UIWidget>("setFixedSize", &UIWidget::setFixedSize);
g_lua.bindClassMemberFunction<UIWidget>("setLastFocusReason", &UIWidget::setLastFocusReason);
g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
g_lua.bindClassMemberFunction<UIWidget>("isChildLocked", &UIWidget::isChildLocked);
g_lua.bindClassMemberFunction<UIWidget>("hasChild", &UIWidget::hasChild);
g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex);
g_lua.bindClassMemberFunction<UIWidget>("getChildrenRect", &UIWidget::getChildrenRect);
g_lua.bindClassMemberFunction<UIWidget>("getAnchoredLayout", &UIWidget::getAnchoredLayout);
g_lua.bindClassMemberFunction<UIWidget>("getRootParent", &UIWidget::getRootParent);
g_lua.bindClassMemberFunction<UIWidget>("getChildAfter", &UIWidget::getChildAfter);
g_lua.bindClassMemberFunction<UIWidget>("getChildBefore", &UIWidget::getChildBefore);
g_lua.bindClassMemberFunction<UIWidget>("getChildById", &UIWidget::getChildById);
g_lua.bindClassMemberFunction<UIWidget>("getChildByPos", &UIWidget::getChildByPos);
g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);
g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildById", &UIWidget::recursiveGetChildById);
g_lua.bindClassMemberFunction<UIWidget>("recursiveGetChildByPos", &UIWidget::recursiveGetChildByPos);
g_lua.bindClassMemberFunction<UIWidget>("backwardsGetWidgetById", &UIWidget::backwardsGetWidgetById);
g_lua.bindClassMemberFunction<UIWidget>("asUIWidget", &UIWidget::asUIWidget);
g_lua.bindClassMemberFunction<UIWidget>("resize", &UIWidget::resize);
g_lua.bindClassMemberFunction<UIWidget>("move", &UIWidget::move);
g_lua.bindClassMemberFunction<UIWidget>("hide", &UIWidget::hide);
g_lua.bindClassMemberFunction<UIWidget>("show", &UIWidget::show);
g_lua.bindClassMemberFunction<UIWidget>("disable", &UIWidget::disable);
g_lua.bindClassMemberFunction<UIWidget>("enable", &UIWidget::enable);
g_lua.bindClassMemberFunction<UIWidget>("isActive", &UIWidget::isActive);
g_lua.bindClassMemberFunction<UIWidget>("isEnabled", &UIWidget::isEnabled);
g_lua.bindClassMemberFunction<UIWidget>("isDisabled", &UIWidget::isDisabled);
g_lua.bindClassMemberFunction<UIWidget>("isFocused", &UIWidget::isFocused);
g_lua.bindClassMemberFunction<UIWidget>("isHovered", &UIWidget::isHovered);
g_lua.bindClassMemberFunction<UIWidget>("isPressed", &UIWidget::isPressed);
g_lua.bindClassMemberFunction<UIWidget>("isFirst", &UIWidget::isFirst);
g_lua.bindClassMemberFunction<UIWidget>("isMiddle", &UIWidget::isMiddle);
g_lua.bindClassMemberFunction<UIWidget>("isLast", &UIWidget::isLast);
g_lua.bindClassMemberFunction<UIWidget>("isAlternate", &UIWidget::isAlternate);
g_lua.bindClassMemberFunction<UIWidget>("isChecked", &UIWidget::isChecked);
g_lua.bindClassMemberFunction<UIWidget>("isOn", &UIWidget::isOn);
g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyEnabled", &UIWidget::isExplicitlyEnabled);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyVisible", &UIWidget::isExplicitlyVisible);
g_lua.bindClassMemberFunction<UIWidget>("isFocusable", &UIWidget::isFocusable);
g_lua.bindClassMemberFunction<UIWidget>("isPhantom", &UIWidget::isPhantom);
g_lua.bindClassMemberFunction<UIWidget>("isFixedSize", &UIWidget::isFixedSize);
g_lua.bindClassMemberFunction<UIWidget>("isDestroyed", &UIWidget::isDestroyed);
g_lua.bindClassMemberFunction<UIWidget>("hasChildren", &UIWidget::hasChildren);
g_lua.bindClassMemberFunction<UIWidget>("containsPoint", &UIWidget::containsPoint);
g_lua.bindClassMemberFunction<UIWidget>("getId", &UIWidget::getId);
g_lua.bindClassMemberFunction<UIWidget>("getParent", &UIWidget::getParent);
g_lua.bindClassMemberFunction<UIWidget>("getFocusedChild", &UIWidget::getFocusedChild);
g_lua.bindClassMemberFunction<UIWidget>("getChildren", &UIWidget::getChildren);
g_lua.bindClassMemberFunction<UIWidget>("getFirstChild", &UIWidget::getFirstChild);
g_lua.bindClassMemberFunction<UIWidget>("getLastChild", &UIWidget::getLastChild);
g_lua.bindClassMemberFunction<UIWidget>("getLayout", &UIWidget::getLayout);
g_lua.bindClassMemberFunction<UIWidget>("getStyle", &UIWidget::getStyle);
g_lua.bindClassMemberFunction<UIWidget>("getChildCount", &UIWidget::getChildCount);
g_lua.bindClassMemberFunction<UIWidget>("getLastFocusReason", &UIWidget::getLastFocusReason);
g_lua.bindClassMemberFunction<UIWidget>("getStyleName", &UIWidget::getStyleName);
g_lua.bindClassMemberFunction<UIWidget>("setX", &UIWidget::setX);
g_lua.bindClassMemberFunction<UIWidget>("setY", &UIWidget::setY);
g_lua.bindClassMemberFunction<UIWidget>("setWidth", &UIWidget::setWidth);
g_lua.bindClassMemberFunction<UIWidget>("setHeight", &UIWidget::setHeight);
g_lua.bindClassMemberFunction<UIWidget>("setSize", &UIWidget::setSize);
g_lua.bindClassMemberFunction<UIWidget>("setPos", &UIWidget::setPos);
g_lua.bindClassMemberFunction<UIWidget>("setColor", &UIWidget::setColor);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundColor", &UIWidget::setBackgroundColor);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundOffsetX", &UIWidget::setBackgroundOffsetX);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundOffsetY", &UIWidget::setBackgroundOffsetY);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundOffset", &UIWidget::setBackgroundOffset);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundWidth", &UIWidget::setBackgroundWidth);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundHeight", &UIWidget::setBackgroundHeight);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundSize", &UIWidget::setBackgroundSize);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundRect", &UIWidget::setBackgroundRect);
g_lua.bindClassMemberFunction<UIWidget>("setIcon", &UIWidget::setIcon);
g_lua.bindClassMemberFunction<UIWidget>("setIconColor", &UIWidget::setIconColor);
g_lua.bindClassMemberFunction<UIWidget>("setIconOffsetX", &UIWidget::setIconOffsetX);
g_lua.bindClassMemberFunction<UIWidget>("setIconOffsetY", &UIWidget::setIconOffsetY);
g_lua.bindClassMemberFunction<UIWidget>("setIconOffset", &UIWidget::setIconOffset);
g_lua.bindClassMemberFunction<UIWidget>("setIconWidth", &UIWidget::setIconWidth);
g_lua.bindClassMemberFunction<UIWidget>("setIconHeight", &UIWidget::setIconHeight);
g_lua.bindClassMemberFunction<UIWidget>("setIconSize", &UIWidget::setIconSize);
g_lua.bindClassMemberFunction<UIWidget>("setIconRect", &UIWidget::setIconRect);
g_lua.bindClassMemberFunction<UIWidget>("setBorderWidth", &UIWidget::setBorderWidth);
g_lua.bindClassMemberFunction<UIWidget>("setBorderColor", &UIWidget::setBorderColor);
g_lua.bindClassMemberFunction<UIWidget>("setMargin", &UIWidget::setMargin);
g_lua.bindClassMemberFunction<UIWidget>("setMarginHorizontal", &UIWidget::setMarginHorizontal);
g_lua.bindClassMemberFunction<UIWidget>("setMarginVertical", &UIWidget::setMarginVertical);
g_lua.bindClassMemberFunction<UIWidget>("setMarginTop", &UIWidget::setMarginTop);
g_lua.bindClassMemberFunction<UIWidget>("setMarginRight", &UIWidget::setMarginRight);
g_lua.bindClassMemberFunction<UIWidget>("setMarginBottom", &UIWidget::setMarginBottom);
g_lua.bindClassMemberFunction<UIWidget>("setMarginLeft", &UIWidget::setMarginLeft);
g_lua.bindClassMemberFunction<UIWidget>("setPadding", &UIWidget::setPadding);
g_lua.bindClassMemberFunction<UIWidget>("setPaddingHorizontal", &UIWidget::setPaddingHorizontal);
g_lua.bindClassMemberFunction<UIWidget>("setPaddingVertical", &UIWidget::setPaddingVertical);
g_lua.bindClassMemberFunction<UIWidget>("setPaddingTop", &UIWidget::setPaddingTop);
g_lua.bindClassMemberFunction<UIWidget>("setPaddingRight", &UIWidget::setPaddingRight);
g_lua.bindClassMemberFunction<UIWidget>("setPaddingBottom", &UIWidget::setPaddingBottom);
g_lua.bindClassMemberFunction<UIWidget>("setPaddingLeft", &UIWidget::setPaddingLeft);
g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
g_lua.bindClassMemberFunction<UIWidget>("getX", &UIWidget::getX);
g_lua.bindClassMemberFunction<UIWidget>("getY", &UIWidget::getY);
g_lua.bindClassMemberFunction<UIWidget>("getPos", &UIWidget::getPos);
g_lua.bindClassMemberFunction<UIWidget>("getWidth", &UIWidget::getWidth);
g_lua.bindClassMemberFunction<UIWidget>("getHeight", &UIWidget::getHeight);
g_lua.bindClassMemberFunction<UIWidget>("getSize", &UIWidget::getSize);
g_lua.bindClassMemberFunction<UIWidget>("getRect", &UIWidget::getRect);
g_lua.bindClassMemberFunction<UIWidget>("getColor", &UIWidget::getColor);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundColor", &UIWidget::getBackgroundColor);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundOffsetX", &UIWidget::getBackgroundOffsetX);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundOffsetY", &UIWidget::getBackgroundOffsetY);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundOffset", &UIWidget::getBackgroundOffset);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundWidth", &UIWidget::getBackgroundWidth);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundHeight", &UIWidget::getBackgroundHeight);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundSize", &UIWidget::getBackgroundSize);
g_lua.bindClassMemberFunction<UIWidget>("getBackgroundRect", &UIWidget::getBackgroundRect);
g_lua.bindClassMemberFunction<UIWidget>("getIconColor", &UIWidget::getIconColor);
g_lua.bindClassMemberFunction<UIWidget>("getIconOffsetX", &UIWidget::getIconOffsetX);
g_lua.bindClassMemberFunction<UIWidget>("getIconOffsetY", &UIWidget::getIconOffsetY);
g_lua.bindClassMemberFunction<UIWidget>("getIconOffset", &UIWidget::getIconOffset);
g_lua.bindClassMemberFunction<UIWidget>("getIconWidth", &UIWidget::getIconWidth);
g_lua.bindClassMemberFunction<UIWidget>("getIconHeight", &UIWidget::getIconHeight);
g_lua.bindClassMemberFunction<UIWidget>("getIconSize", &UIWidget::getIconSize);
g_lua.bindClassMemberFunction<UIWidget>("getIconRect", &UIWidget::getIconRect);
g_lua.bindClassMemberFunction<UIWidget>("getBorderTopColor", &UIWidget::getBorderTopColor);
g_lua.bindClassMemberFunction<UIWidget>("getBorderRightColor", &UIWidget::getBorderRightColor);
g_lua.bindClassMemberFunction<UIWidget>("getBorderBottomColor", &UIWidget::getBorderBottomColor);
g_lua.bindClassMemberFunction<UIWidget>("getBorderLeftColor", &UIWidget::getBorderLeftColor);
g_lua.bindClassMemberFunction<UIWidget>("getBorderTopWidth", &UIWidget::getBorderTopWidth);
g_lua.bindClassMemberFunction<UIWidget>("getBorderRightWidth", &UIWidget::getBorderRightWidth);
g_lua.bindClassMemberFunction<UIWidget>("getBorderBottomWidth", &UIWidget::getBorderBottomWidth);
g_lua.bindClassMemberFunction<UIWidget>("getBorderLeftWidth", &UIWidget::getBorderLeftWidth);
g_lua.bindClassMemberFunction<UIWidget>("getMarginTop", &UIWidget::getMarginTop);
g_lua.bindClassMemberFunction<UIWidget>("getMarginRight", &UIWidget::getMarginRight);
g_lua.bindClassMemberFunction<UIWidget>("getMarginBottom", &UIWidget::getMarginBottom);
g_lua.bindClassMemberFunction<UIWidget>("getMarginLeft", &UIWidget::getMarginLeft);
g_lua.bindClassMemberFunction<UIWidget>("getPaddingTop", &UIWidget::getPaddingTop);
g_lua.bindClassMemberFunction<UIWidget>("getPaddingRight", &UIWidget::getPaddingRight);
g_lua.bindClassMemberFunction<UIWidget>("getPaddingBottom", &UIWidget::getPaddingBottom);
g_lua.bindClassMemberFunction<UIWidget>("getPaddingLeft", &UIWidget::getPaddingLeft);
g_lua.bindClassMemberFunction<UIWidget>("getOpacity", &UIWidget::getOpacity);
g_lua.bindClassMemberFunction<UIWidget>("setImageSource", &UIWidget::setImageSource);
g_lua.bindClassMemberFunction<UIWidget>("setImageClip", &UIWidget::setImageClip);
g_lua.bindClassMemberFunction<UIWidget>("setImageOffsetX", &UIWidget::setImageOffsetX);
g_lua.bindClassMemberFunction<UIWidget>("setImageOffsetY", &UIWidget::setImageOffsetY);
g_lua.bindClassMemberFunction<UIWidget>("setImageOffset", &UIWidget::setImageOffset);
g_lua.bindClassMemberFunction<UIWidget>("setImageWidth", &UIWidget::setImageWidth);
g_lua.bindClassMemberFunction<UIWidget>("setImageHeight", &UIWidget::setImageHeight);
g_lua.bindClassMemberFunction<UIWidget>("setImageSize", &UIWidget::setImageSize);
g_lua.bindClassMemberFunction<UIWidget>("setImageRect", &UIWidget::setImageRect);
g_lua.bindClassMemberFunction<UIWidget>("setImageColor", &UIWidget::setImageColor);
g_lua.bindClassMemberFunction<UIWidget>("setImageFixedRatio", &UIWidget::setImageFixedRatio);
g_lua.bindClassMemberFunction<UIWidget>("setImageRepeated", &UIWidget::setImageRepeated);
g_lua.bindClassMemberFunction<UIWidget>("setImageSmooth", &UIWidget::setImageSmooth);
g_lua.bindClassMemberFunction<UIWidget>("setImageBorderTop", &UIWidget::setImageBorderTop);
g_lua.bindClassMemberFunction<UIWidget>("setImageBorderRight", &UIWidget::setImageBorderRight);
g_lua.bindClassMemberFunction<UIWidget>("setImageBorderBottom", &UIWidget::setImageBorderBottom);
g_lua.bindClassMemberFunction<UIWidget>("setImageBorderLeft", &UIWidget::setImageBorderLeft);
g_lua.bindClassMemberFunction<UIWidget>("setImageBorder", &UIWidget::setImageBorder);
g_lua.bindClassMemberFunction<UIWidget>("getImageClip", &UIWidget::getImageClip);
g_lua.bindClassMemberFunction<UIWidget>("getImageOffsetX", &UIWidget::getImageOffsetX);
g_lua.bindClassMemberFunction<UIWidget>("getImageOffsetY", &UIWidget::getImageOffsetY);
g_lua.bindClassMemberFunction<UIWidget>("getImageOffset", &UIWidget::getImageOffset);
g_lua.bindClassMemberFunction<UIWidget>("getImageWidth", &UIWidget::getImageWidth);
g_lua.bindClassMemberFunction<UIWidget>("getImageHeight", &UIWidget::getImageHeight);
g_lua.bindClassMemberFunction<UIWidget>("getImageSize", &UIWidget::getImageSize);
g_lua.bindClassMemberFunction<UIWidget>("getImageRect", &UIWidget::getImageRect);
g_lua.bindClassMemberFunction<UIWidget>("getImageColor", &UIWidget::getImageColor);
g_lua.bindClassMemberFunction<UIWidget>("isImageFixedRatio", &UIWidget::isImageFixedRatio);
g_lua.bindClassMemberFunction<UIWidget>("isImageSmooth", &UIWidget::isImageSmooth);
g_lua.bindClassMemberFunction<UIWidget>("getImageBorderTop", &UIWidget::getImageBorderTop);
g_lua.bindClassMemberFunction<UIWidget>("getImageBorderRight", &UIWidget::getImageBorderRight);
g_lua.bindClassMemberFunction<UIWidget>("getImageBorderBottom", &UIWidget::getImageBorderBottom);
g_lua.bindClassMemberFunction<UIWidget>("getImageBorderLeft", &UIWidget::getImageBorderLeft);
g_lua.bindClassMemberFunction<UIWidget>("resizeToText", &UIWidget::resizeToText);
g_lua.bindClassMemberFunction<UIWidget>("clearText", &UIWidget::clearText);
g_lua.bindClassMemberFunction<UIWidget>("setText", &UIWidget::setText);
g_lua.bindClassMemberFunction<UIWidget>("setTextAlign", &UIWidget::setTextAlign);
g_lua.bindClassMemberFunction<UIWidget>("setTextOffset", &UIWidget::setTextOffset);
g_lua.bindClassMemberFunction<UIWidget>("setFont", &UIWidget::setFont);
g_lua.bindClassMemberFunction<UIWidget>("getText", &UIWidget::getText);
g_lua.bindClassMemberFunction<UIWidget>("getTextAlign", &UIWidget::getTextAlign);
g_lua.bindClassMemberFunction<UIWidget>("getTextOffset", &UIWidget::getTextOffset);
g_lua.bindClassMemberFunction<UIWidget>("getFont", &UIWidget::getFont);
g_lua.bindClassMemberFunction<UIWidget>("getTextSize", &UIWidget::getTextSize);
// UILayout // UILayout
g_lua.registerClass<UILayout>(); g_lua.registerClass<UILayout>();
@ -191,12 +288,6 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIAnchorLayout>("centerIn", &UIAnchorLayout::centerIn); g_lua.bindClassMemberFunction<UIAnchorLayout>("centerIn", &UIAnchorLayout::centerIn);
g_lua.bindClassMemberFunction<UIAnchorLayout>("fill", &UIAnchorLayout::fill); g_lua.bindClassMemberFunction<UIAnchorLayout>("fill", &UIAnchorLayout::fill);
// UIProgressBar
g_lua.registerClass<UIProgressBar, UIWidget>();
g_lua.bindClassStaticFunction<UIProgressBar>("create", []{ return UIProgressBarPtr(new UIProgressBar); } );
g_lua.bindClassMemberFunction<UIProgressBar>("getPercent", &UIProgressBar::getPercent);
g_lua.bindClassMemberFunction<UIProgressBar>("setPercent", &UIProgressBar::setPercent);
// UILineEdit // UILineEdit
g_lua.registerClass<UILineEdit, UIWidget>(); g_lua.registerClass<UILineEdit, UIWidget>();
g_lua.bindClassStaticFunction<UILineEdit>("create", []{ return UILineEditPtr(new UILineEdit); } ); g_lua.bindClassStaticFunction<UILineEdit>("create", []{ return UILineEditPtr(new UILineEdit); } );
@ -216,10 +307,6 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UILineEdit>("isAlwaysActive", &UILineEdit::isAlwaysActive); g_lua.bindClassMemberFunction<UILineEdit>("isAlwaysActive", &UILineEdit::isAlwaysActive);
g_lua.bindClassMemberFunction<UILineEdit>("isTextHidden", &UILineEdit::isTextHidden); g_lua.bindClassMemberFunction<UILineEdit>("isTextHidden", &UILineEdit::isTextHidden);
// UICheckBox
g_lua.registerClass<UICheckBox, UIWidget>();
g_lua.bindClassStaticFunction<UICheckBox>("create", []{ return UICheckBoxPtr(new UICheckBox); } );
// UIWindow // UIWindow
g_lua.registerClass<UIWindow, UIWidget>(); g_lua.registerClass<UIWindow, UIWidget>();
g_lua.bindClassStaticFunction<UIWindow>("create", []{ return UIWindowPtr(new UIWindow); } ); g_lua.bindClassStaticFunction<UIWindow>("create", []{ return UIWindowPtr(new UIWindow); } );

View File

@ -40,6 +40,10 @@ bool luavalue_cast(int index, int& i);
void push_luavalue(double d); void push_luavalue(double d);
bool luavalue_cast(int index, double& d); bool luavalue_cast(int index, double& d);
// float
inline void push_luavalue(float f) { push_luavalue((double)f); }
inline bool luavalue_cast(int index, float& f) { double d; bool r = luavalue_cast(index, d); f = d; return r; }
// int8 // int8
inline void push_luavalue(int8 v) { push_luavalue((int)v); } inline void push_luavalue(int8 v) { push_luavalue((int)v); }
inline bool luavalue_cast(int index, int8& v) { int i; bool r = luavalue_cast(index, i); v = i; return r; } inline bool luavalue_cast(int index, int8& v) { int i; bool r = luavalue_cast(index, i); v = i; return r; }

View File

@ -42,6 +42,7 @@ public:
TRect(const TRect<T>& other) : x1(other.x1), y1(other.y1), x2(other.x2), y2(other.y2) { } TRect(const TRect<T>& other) : x1(other.x1), y1(other.y1), x2(other.x2), y2(other.y2) { }
TRect(T x, T y, const TSize<T>& size) : x1(x), y1(y), x2(x+size.width()-1), y2(y+size.height()-1) { } TRect(T x, T y, const TSize<T>& size) : x1(x), y1(y), x2(x+size.width()-1), y2(y+size.height()-1) { }
TRect(const TPoint<T>& topLeft, const TSize<T>& size) : x1(topLeft.x), y1(topLeft.y), x2(x1+size.width()-1), y2(y1+size.height()-1) { } TRect(const TPoint<T>& topLeft, const TSize<T>& size) : x1(topLeft.x), y1(topLeft.y), x2(x1+size.width()-1), y2(y1+size.height()-1) { }
TRect(const TPoint<T>& topLeft, int width, int height) : x1(topLeft.x), y1(topLeft.y), x2(x1+width-1), y2(y1+height-1) { }
bool isNull() const { return x2 == x1 - 1 && y2 == y1 - 1; } bool isNull() const { return x2 == x1 - 1 && y2 == y1 - 1; }
bool isEmpty() const { return x1 > x2 || y1 > y2; } bool isEmpty() const { return x1 > x2 || y1 > y2; }
@ -78,21 +79,23 @@ public:
void setBottomLeft(const TPoint<T> &p) { x1 = p.x; y2 = p.y; } void setBottomLeft(const TPoint<T> &p) { x1 = p.x; y2 = p.y; }
void setWidth(T width) { x2 = x1 + width - 1; } void setWidth(T width) { x2 = x1 + width - 1; }
void setHeight(T height) { y2 = y1 + height- 1; } void setHeight(T height) { y2 = y1 + height- 1; }
void resize(T width, T height) { x2 = x1 + width - 1; y2 = y1 + height - 1; } void setSize(const TSize<T>& size) { x2 = x1 + size.width() - 1; y2 = y1 + size.height() - 1; }
void resize(const TSize<T>& size) { x2 = x1 + size.width() - 1; y2 = y1 + size.height() - 1; }
void setRect(T x, T y, T width, T height) { x1 = x; y1 = y; x2 = (x + width - 1); y2 = (y + height - 1); } void setRect(T x, T y, T width, T height) { x1 = x; y1 = y; x2 = (x + width - 1); y2 = (y + height - 1); }
void setCoords(int left, int top, int right, int bottom) { x1 = left; y1 = top; x2 = right; y2 = bottom; } void setCoords(int left, int top, int right, int bottom) { x1 = left; y1 = top; x2 = right; y2 = bottom; }
void addLeft(T add) { x1 -= add; } void expandLeft(T add) { x1 -= add; }
void addTop(T add) { y1 -= add; } void expandTop(T add) { y1 -= add; }
void addRight(T add) { x2 += add; } void expandRight(T add) { x2 += add; }
void addBottom(T add) { y2 += add; } void expandBottom(T add) { y2 += add; }
void add(T top, T right, T bottom, T left) { x1 -= left; y1 -= top; x2 += right; y2 += bottom; } void expand(T top, T right, T bottom, T left) { x1 -= left; y1 -= top; x2 += right; y2 += bottom; }
void expand(T add) { x1 -= add; y1 -= add; x2 += add; y2 += add; }
void translate(T x, T y) { x1 += x; y1 += y; x2 += x; y2 += y; } void translate(T x, T y) { x1 += x; y1 += y; x2 += x; y2 += y; }
void translate(const TPoint<T> &p) { x1 += p.x; y1 += p.y; x2 += p.x; y2 += p.y; } void translate(const TPoint<T> &p) { x1 += p.x; y1 += p.y; x2 += p.x; y2 += p.y; }
void moveTo(T x, T y) { x2 += x - x1; y2 += y - y1; x1 = x; y1 = y; } void resize(const TSize<T>& size) { x2 = x1 + size.width() - 1; y2 = y1 + size.height() - 1; }
void moveTo(const TPoint<T> &p) { x2 += p.x - x1; y2 += p.y - y1; x1 = p.x; y1 = p.y; } void resize(T width, T height) { x2 = x1 + width - 1; y2 = y1 + height - 1; }
void move(T x, T y) { x2 += x - x1; y2 += y - y1; x1 = x; y1 = y; }
void move(const TPoint<T> &p) { x2 += p.x - x1; y2 += p.y - y1; x1 = p.x; y1 = p.y; }
void moveLeft(T pos) { x2 += (pos - x1); x1 = pos; } void moveLeft(T pos) { x2 += (pos - x1); x1 = pos; }
void moveTop(T pos) { y2 += (pos - y1); y1 = pos; } void moveTop(T pos) { y2 += (pos - y1); y1 = pos; }
void moveRight(T pos) { x1 += (pos - x2); x2 = pos; } void moveRight(T pos) { x1 += (pos - x2); x2 = pos; }
@ -105,7 +108,7 @@ public:
TRect<T> translated(int x, int y) const { return TRect<T>(TPoint<T>(x1 + x, y1 + y), TPoint<T>(x2 + x, y2 + y)); } TRect<T> translated(int x, int y) const { return TRect<T>(TPoint<T>(x1 + x, y1 + y), TPoint<T>(x2 + x, y2 + y)); }
TRect<T> translated(const TPoint<T> &p) const { return TRect<T>(TPoint<T>(x1 + p.x, y1 + p.y), TPoint<T>(x2 + p.x, y2 + p.y)); } TRect<T> translated(const TPoint<T> &p) const { return TRect<T>(TPoint<T>(x1 + p.x, y1 + p.y), TPoint<T>(x2 + p.x, y2 + p.y)); }
TRect<T> expanded(T pixels) const { return TRect<T>(TPoint<T>(x1 - pixels, y1 - pixels), TPoint<T>(x2 + pixels, y2 + pixels)); } TRect<T> expanded(T add) const { return TRect<T>(TPoint<T>(x1 - add, y1 - add), TPoint<T>(x2 + add, y2 + add)); }
void moveCenter(const TPoint<T> &p) { void moveCenter(const TPoint<T> &p) {
T w = x2 - x1; T w = x2 - x1;

View File

@ -27,11 +27,7 @@
class UIManager; class UIManager;
class UIWidget; class UIWidget;
class UILabel;
class UIButton;
class UILineEdit; class UILineEdit;
class UICheckBox;
class UIProgressBar;
class UIFrameCounter; class UIFrameCounter;
class UIWindow; class UIWindow;
class UILayout; class UILayout;
@ -41,11 +37,7 @@ class UIAnchorLayout;
typedef std::shared_ptr<UIWidget> UIWidgetPtr; typedef std::shared_ptr<UIWidget> UIWidgetPtr;
typedef std::weak_ptr<UIWidget> UIWidgetWeakPtr; typedef std::weak_ptr<UIWidget> UIWidgetWeakPtr;
typedef std::shared_ptr<UILabel> UILabelPtr;
typedef std::shared_ptr<UIButton> UIButtonPtr;
typedef std::shared_ptr<UILineEdit> UILineEditPtr; typedef std::shared_ptr<UILineEdit> UILineEditPtr;
typedef std::shared_ptr<UICheckBox> UICheckBoxPtr;
typedef std::shared_ptr<UIProgressBar> UIProgressBarPtr;
typedef std::shared_ptr<UIFrameCounter> UIFrameCounterPtr; typedef std::shared_ptr<UIFrameCounter> UIFrameCounterPtr;
typedef std::shared_ptr<UIWindow> UIWindowPtr; typedef std::shared_ptr<UIWindow> UIWindowPtr;
typedef std::shared_ptr<UILayout> UILayoutPtr; typedef std::shared_ptr<UILayout> UILayoutPtr;

View File

@ -28,8 +28,6 @@
#include "uilineedit.h" #include "uilineedit.h"
#include "uiwindow.h" #include "uiwindow.h"
#include "uiframecounter.h" #include "uiframecounter.h"
#include "uiprogressbar.h"
#include "uicheckbox.h"
#include "uilayout.h" #include "uilayout.h"
#include "uiverticallayout.h" #include "uiverticallayout.h"
#include "uianchorlayout.h" #include "uianchorlayout.h"

View File

@ -1,79 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "uicheckbox.h"
#include "uitranslator.h"
#include <framework/otml/otmlnode.h>
#include <framework/graphics/image.h>
#include <framework/graphics/font.h>
#include <framework/graphics/graphics.h>
#include <framework/core/eventdispatcher.h>
UICheckBox::UICheckBox()
{
m_focusable = false;
m_textAlign = Fw::AlignLeft;
}
void UICheckBox::render()
{
if(m_image) {
Rect boxRect;
boxRect.resize(m_boxSize);
boxRect.moveLeft(m_rect.left());
boxRect.moveVerticalCenter(m_rect.verticalCenter());
g_painter.setColor(m_backgroundColor);
m_image->draw(boxRect);
}
if(m_text.length()) {
Rect textRect(m_rect);
textRect.setTopLeft(textRect.topLeft() + m_textOffset);
m_font->renderText(m_text, textRect, m_textAlign, m_color);
}
}
void UICheckBox::onMouseRelease(const Point& mousePos, Fw::MouseButton button)
{
if(isPressed() && getRect().contains(mousePos))
setChecked(!isChecked());
}
void UICheckBox::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
UIWidget::onStyleApply(styleName, styleNode);
for(OTMLNodePtr node : styleNode->children()) {
if(node->tag() == "text-offset")
m_textOffset = node->value<Point>();
else if(node->tag() == "text")
m_text = node->value();
else if(node->tag() == "box-size")
m_boxSize = node->value<Size>();
else if(node->tag() == "text-align")
m_textAlign = Fw::translateAlignment(node->value());
else if(node->tag() == "checked") {
// must be scheduled because setChecked can change the style again
g_dispatcher.addEvent(std::bind(&UICheckBox::setChecked, asUICheckBox(), node->value<bool>()));
}
}
}

View File

@ -1,49 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UICHECKBOX_H
#define UICHECKBOX_H
#include "uiwidget.h"
class UICheckBox : public UIWidget
{
public:
UICheckBox();
void render();
void setText(const std::string& text) { m_text = text; }
std::string getText() { return m_text; }
UICheckBoxPtr asUICheckBox() { return std::static_pointer_cast<UICheckBox>(shared_from_this()); }
protected:
virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
virtual void onMouseRelease(const Point& mousePos, Fw::MouseButton button);
std::string m_text;
Size m_boxSize;
Point m_textOffset;
Fw::AlignmentFlag m_textAlign;
};
#endif

View File

@ -36,9 +36,9 @@ UIFrameCounter::UIFrameCounter()
m_frameCount = 0; m_frameCount = 0;
} }
void UIFrameCounter::render() void UIFrameCounter::draw()
{ {
UIWidget::render(); UIWidget::draw();
if(g_clock.ticksElapsed(m_lastFrameTicks) >= 1000) { if(g_clock.ticksElapsed(m_lastFrameTicks) >= 1000) {
m_fpsText = Fw::mkstr("FPS: ", m_frameCount); m_fpsText = Fw::mkstr("FPS: ", m_frameCount);

View File

@ -29,7 +29,7 @@ class UIFrameCounter : public UIWidget
{ {
public: public:
UIFrameCounter(); UIFrameCounter();
virtual void render(); virtual void draw();
void setAlign(Fw::AlignmentFlag align) { m_align = align; } void setAlign(Fw::AlignmentFlag align) { m_align = align; }
Fw::AlignmentFlag getAlign() { return m_align; } Fw::AlignmentFlag getAlign() { return m_align; }

View File

@ -1,41 +0,0 @@
#include "uiimage.h"
#include <framework/otml/otmlnode.h>
void UIImage::draw(const Rect& screenCoords)
{
}
void UIImage::applyStyle(const OTMLNodePtr& styleNode)
{
/*
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "image-source")
setImageSource(node->value());
else if(node->tag() == "image-clip")
setImageClip(node->value<Rect>());
else if(node->tag() == "image-rect")
setImageRect(node->value<Rect>());
else if(node->tag() == "image-fixed-ratio")
setImageFixedRatio(node->value<bool>());
else if(node->tag() == "image-repeated")
setImageRepeated(node->value<bool>());
else if(node->tag() == "image-smooth")
setImageSmooth(node->value<bool>());
else if(node->tag() == "image-color")
setImageColor(node->value<Color>());
else if(node->tag() == "image-border-top")
setImageBorderTop(node->value<int>());
else if(node->tag() == "image-border-right")
setImageBorderRight(node->value<int>());
else if(node->tag() == "image-border-bottom")
setImageBorderBottom(node->value<int>());
else if(node->tag() == "image-border-left")
setImageBorderLeft(node->value<int>());
else if(node->tag() == "image-border") {
}
}
*/
}

View File

@ -1,69 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIIMAGE_H
#define UIIMAGE_H
#include <framework/graphics/declarations.h>
#include <framework/otml/declarations.h>
#include "declarations.h"
class UIImage
{
public:
void draw(const Rect& screenCoords);
void applyStyle(const OTMLNodePtr& styleNode);
void setImageSource(const std::string& source);
void setImageClip(const Rect& clipRect);
void setImageRect(const Rect& rect);
void setImageFixedRatio(bool fixedRatio);
void setImageRepeated(bool repeated);
void setImageSmooth(bool smooth);
void setImageColor(const Color& color);
void setImageBorderTop(int border);
void setImageBorderRight(int border);
void setImageBorderBottom(int border);
void setImageBorderLeft(int border);
protected:
TexturePtr m_imageTexture;
Rect m_imageClipRect;
Rect m_imageRect;
Boolean<false> m_imageFixedRatio;
Boolean<false> m_imageRepeated;
Color m_imageColor;
// border image coords
Rect m_leftBorderTexCoords;
Rect m_rightBorderTexCoords;
Rect m_topBorderTexCoords;
Rect m_bottomBorderTexCoords;
Rect m_topLeftCornerTexCoords;
Rect m_topRightCornerTexCoords;
Rect m_bottomLeftCornerTexCoords;
Rect m_bottomRightCornerTexCoords;
Rect m_centerTexCoords;
Size m_bordersSize;
};
#endif

View File

@ -26,6 +26,9 @@
void UILayout::update() void UILayout::update()
{ {
if(m_updateDisabled)
return;
assert(!m_updating); assert(!m_updating);
m_updating = true; m_updating = true;
internalUpdate(); internalUpdate();
@ -34,7 +37,7 @@ void UILayout::update()
void UILayout::updateLater() void UILayout::updateLater()
{ {
if(m_updateScheduled) if(m_updateDisabled || m_updateScheduled)
return; return;
if(!getParentWidget()) if(!getParentWidget())

View File

@ -38,9 +38,13 @@ public:
virtual void applyStyle(const OTMLNodePtr& styleNode) { } virtual void applyStyle(const OTMLNodePtr& styleNode) { }
virtual void addWidget(const UIWidgetPtr& widget) = 0; virtual void addWidget(const UIWidgetPtr& widget) = 0;
virtual void removeWidget(const UIWidgetPtr& widget) = 0; virtual void removeWidget(const UIWidgetPtr& widget) = 0;
void disableUpdates() { m_updateDisabled = true; }
void enableUpdates() { m_updateDisabled = false; }
void setParent(UIWidgetPtr parentWidget) { m_parentWidget = parentWidget; }
UIWidgetPtr getParentWidget() { return m_parentWidget.lock(); } UIWidgetPtr getParentWidget() { return m_parentWidget.lock(); }
bool isUpdateDisabled() { return m_updateDisabled; }
bool isUpdating() { return m_updating; } bool isUpdating() { return m_updating; }
virtual bool needsUpdatesOnChildChange() { return false; } virtual bool needsUpdatesOnChildChange() { return false; }
@ -51,6 +55,7 @@ public:
protected: protected:
virtual void internalUpdate() = 0; virtual void internalUpdate() = 0;
Boolean<false> m_updateDisabled;
Boolean<false> m_updating; Boolean<false> m_updating;
Boolean<false> m_updateScheduled; Boolean<false> m_updateScheduled;
UIWidgetWeakPtr m_parentWidget; UIWidgetWeakPtr m_parentWidget;

View File

@ -38,7 +38,7 @@ UILineEdit::UILineEdit()
blinkCursor(); blinkCursor();
} }
void UILineEdit::renderSelf() void UILineEdit::drawSelf()
{ {
drawBackground(m_rect); drawBackground(m_rect);
drawBorder(m_rect); drawBorder(m_rect);
@ -140,8 +140,8 @@ void UILineEdit::update()
} }
Rect textScreenCoords = m_rect; Rect textScreenCoords = m_rect;
textScreenCoords.addLeft(-m_textHorizontalMargin); textScreenCoords.expandLeft(-m_textHorizontalMargin);
textScreenCoords.addRight(-m_textHorizontalMargin); textScreenCoords.expandRight(-m_textHorizontalMargin);
m_drawArea = textScreenCoords; m_drawArea = textScreenCoords;
if(m_textAlign & Fw::AlignBottom) { if(m_textAlign & Fw::AlignBottom) {
@ -339,8 +339,8 @@ int UILineEdit::getTextPos(Point pos)
int candidatePos = -1; int candidatePos = -1;
for(int i=0;i<textLength;++i) { for(int i=0;i<textLength;++i) {
Rect clickGlyphRect = m_glyphsCoords[i]; Rect clickGlyphRect = m_glyphsCoords[i];
clickGlyphRect.addTop(m_font->getYOffset() + m_font->getGlyphSpacing().height()); clickGlyphRect.expandTop(m_font->getYOffset() + m_font->getGlyphSpacing().height());
clickGlyphRect.addLeft(m_font->getGlyphSpacing().width()+1); clickGlyphRect.expandLeft(m_font->getGlyphSpacing().width()+1);
if(clickGlyphRect.contains(pos)) if(clickGlyphRect.contains(pos))
return i; return i;
else if(pos.y >= clickGlyphRect.top() && pos.y <= clickGlyphRect.bottom()) { else if(pos.y >= clickGlyphRect.top() && pos.y <= clickGlyphRect.bottom()) {

View File

@ -30,7 +30,7 @@ class UILineEdit : public UIWidget
public: public:
UILineEdit(); UILineEdit();
virtual void renderSelf(); virtual void drawSelf();
private: private:
void update(); void update();

View File

@ -47,12 +47,12 @@ void UIManager::terminate()
void UIManager::render() void UIManager::render()
{ {
m_rootWidget->render(); m_rootWidget->draw();
} }
void UIManager::resize(const Size& size) void UIManager::resize(const Size& size)
{ {
m_rootWidget->resize(g_window.getSize()); m_rootWidget->setSize(g_window.getSize());
} }
void UIManager::inputEvent(const InputEvent& event) void UIManager::inputEvent(const InputEvent& event)

View File

@ -1,53 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "uiprogressbar.h"
#include <framework/graphics/graphics.h>
#include <framework/otml/otmlnode.h>
UIProgressBar::UIProgressBar()
{
m_phantom = false;
m_focusable = false;
m_percent = 0;
}
void UIProgressBar::render()
{
UIWidget::render();
g_painter.setColor(m_color);
g_painter.drawBoundingRect(m_rect, 1);
Rect fillRect = m_rect.expanded(-1);
fillRect.setWidth(fillRect.width() * m_percent / 100.0);
g_painter.setColor(m_backgroundColor);
g_painter.drawFilledRect(fillRect);
}
void UIProgressBar::setPercent(double percent)
{
if(percent == NAN)
percent = 0;
m_percent = std::min(std::max(percent, 0.0), 100.0);
}

View File

@ -1,41 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIPROGRESSBAR_H
#define UIPROGRESSBAR_H
#include "uiwidget.h"
class UIProgressBar : public UIWidget
{
public:
UIProgressBar();
virtual void render();
void setPercent(double percent);
double getPercent() { return m_percent; }
private:
double m_percent;
};
#endif

View File

@ -97,7 +97,7 @@ void UIVerticalLayout::internalUpdate()
pos.y += gap; pos.y += gap;
prefferedHeight += gap; prefferedHeight += gap;
if(widget->isSizeFixed()) { if(widget->isFixedSize()) {
// center it // center it
pos.x = childrenRect.left() + (childrenRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2; pos.x = childrenRect.left() + (childrenRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
pos.x = std::max(pos.x, parentWidget->getX()); pos.x = std::max(pos.x, parentWidget->getX());

File diff suppressed because it is too large Load Diff

View File

@ -28,154 +28,50 @@
#include <framework/graphics/declarations.h> #include <framework/graphics/declarations.h>
#include <framework/otml/otmlnode.h> #include <framework/otml/otmlnode.h>
#include <framework/graphics/font.h> #include <framework/graphics/font.h>
#include <framework/graphics/coordsbuffer.h>
template<typename T = int>
struct EdgeGroup {
EdgeGroup() { top = right = bottom = left = T(0); }
void set(T value) { top = right = bottom = left = value; }
T top;
T right;
T bottom;
T left;
};
class UIWidget : public LuaObject class UIWidget : public LuaObject
{ {
// widget core
public: public:
UIWidget(); UIWidget();
virtual ~UIWidget() { } virtual ~UIWidget();
void destroy();
protected: protected:
virtual void render(); virtual void draw();
virtual void renderSelf(); virtual void drawSelf();
virtual void renderChildren(); virtual void drawChildren();
friend class UIManager; friend class UIManager;
void drawBackground(const Rect& screenCoords); std::string m_id;
void drawBorder(const Rect& screenCoords); Rect m_rect;
void drawImage(const Rect& screenCoords); Boolean<true> m_enabled;
void drawIcon(const Rect& screenCoords); Boolean<true> m_visible;
void drawText(const Rect& screenCoords); Boolean<true> m_focusable;
Boolean<false> m_fixedSize;
Boolean<false> m_pressed;
Boolean<false> m_phantom;
Boolean<false> m_destroyed;
UILayoutPtr m_layout;
UIWidgetWeakPtr m_parent;
UIWidgetList m_children;
UIWidgetList m_lockedChildren;
UIWidgetPtr m_focusedChild;
OTMLNodePtr m_style;
Fw::FocusReason m_lastFocusReason;
public: public:
void setVisible(bool visible);
void setEnabled(bool enabled);
void setPressed(bool pressed);
void setOn(bool on);
void setChecked(bool checked);
void setId(const std::string& id) { m_id = id; }
void setFocusable(bool focusable);
void setPhantom(bool phantom) { m_phantom = phantom; }
void setStyle(const std::string& styleName);
void setStyleFromNode(const OTMLNodePtr& styleNode);
void setLayout(const UILayoutPtr& layout) { m_layout = layout; }
void setParent(const UIWidgetPtr& parent);
void setRect(const Rect& rect);
void setX(int x) { moveTo(Point(x, getY())); }
void setY(int y) { moveTo(Point(getX(), y)); }
void setWidth(int width) { resize(Size(width, getHeight())); }
void setHeight(int height) { resize(Size(getWidth(), height)); }
void setImage(const ImagePtr& image) { m_image = image; }
void setIcon(const std::string& iconFile);
void setOpacity(int opacity) { m_opacity = opacity; }
void setBackgroundColor(const Color& color) { m_backgroundColor = color; }
void setColor(const Color& color) { m_color = color; }
void setMarginTop(int margin) { m_marginTop = margin; updateParentLayout(); }
void setMarginRight(int margin) { m_marginRight = margin; updateParentLayout(); }
void setMarginBottom(int margin) { m_marginBottom = margin; updateParentLayout(); }
void setMarginLeft(int margin) { m_marginLeft = margin; updateParentLayout(); }
void setPaddingTop(int padding) { m_paddingTop = padding; updateLayout(); }
void setPaddingRight(int padding) { m_paddingRight = padding; updateLayout(); }
void setPaddingBottom(int padding) { m_paddingBottom = padding; updateLayout(); }
void setPaddingLeft(int padding) { m_paddingLeft = padding; updateLayout(); }
void setText(const std::string& text);
void setTextAlign(Fw::AlignmentFlag align) { m_textAlign = align; }
void setTextOffset(const Point& offset) { m_textOffset = offset; }
void setFont(const std::string& fontName);
void setSizeFixed(bool fixed) { m_fixedSize = fixed; updateParentLayout(); }
void setLastFocusReason(Fw::FocusReason reason) { m_lastFocusReason = reason; }
void bindRectToParent();
void resize(const Size& size) { setRect(Rect(getPos(), size)); }
void resizeToText() { resize(getTextSize()); }
void moveTo(const Point& pos) { setRect(Rect(pos, getSize())); }
void hide() { setVisible(false); }
void show() { setVisible(true); }
void disable() { setEnabled(false); }
void enable() { setEnabled(true); }
void lock();
void unlock();
void focus();
void grabMouse();
void ungrabMouse();
void grabKeyboard();
void ungrabKeyboard();
void clearText() { setText(""); }
bool isActive() { return hasState(Fw::ActiveState); }
bool isEnabled() { return !hasState(Fw::DisabledState); }
bool isDisabled() { return hasState(Fw::DisabledState); }
bool isFocused() { return hasState(Fw::FocusState); }
bool isHovered() { return hasState(Fw::HoverState); }
bool isPressed() { return hasState(Fw::PressedState); }
bool isFirst() { return hasState(Fw::FirstState); }
bool isMiddle() { return hasState(Fw::MiddleState); }
bool isLast() { return hasState(Fw::LastState); }
bool isAlternate() { return hasState(Fw::AlternateState); }
bool isChecked() { return hasState(Fw::CheckedState); }
bool isOn() { return hasState(Fw::OnState); }
bool isVisible();
bool isHidden() { return !isVisible(); }
bool isExplicitlyEnabled() { return m_enabled; }
bool isExplicitlyVisible() { return m_visible; }
bool isFocusable() { return m_focusable; }
bool isPhantom() { return m_phantom; }
bool isSizeFixed() { return m_fixedSize; }
bool isDestroyed() { return m_destroyed; }
bool containsPoint(const Point& point) { return m_rect.contains(point); }
bool hasChildren() { return m_children.size() > 0; }
bool hasChild(const UIWidgetPtr& child);
std::string getId() { return m_id; }
int getChildCount() { return m_children.size(); }
UILayoutPtr getLayout() { return m_layout; }
UIWidgetPtr getParent() { return m_parent.lock(); }
UIWidgetPtr getRootParent();
Point getPos() { return m_rect.topLeft(); }
Size getSize() { return m_rect.size(); }
Rect getRect() { return m_rect; }
Rect getChildrenRect();
int getX() { return m_rect.x(); }
int getY() { return m_rect.y(); }
int getWidth() { return m_rect.width(); }
int getHeight() { return m_rect.height(); }
Color getColor() { return m_color; }
Color getBackgroundColor() { return m_backgroundColor; }
int getOpacity() { return m_opacity; }
int getMarginTop() { return m_marginTop; }
int getMarginRight() { return m_marginRight; }
int getMarginBottom() { return m_marginBottom; }
int getMarginLeft() { return m_marginLeft; }
int getPaddingTop() { return m_paddingTop; }
int getPaddingRight() { return m_paddingRight; }
int getPaddingBottom() { return m_paddingBottom; }
int getPaddingLeft() { return m_paddingLeft; }
std::string getText() { return m_text; }
Fw::AlignmentFlag getTextAlign() { return m_textAlign; }
Point getTextOffset() { return m_textOffset; }
std::string getFont() { return m_font->getName(); }
Size getTextSize() { return m_font->calculateTextRectSize(m_text); }
Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
OTMLNodePtr getStyle() { return m_style; }
std::string getStyleName() { return m_style->tag(); }
UIWidgetList getChildren() { return m_children; }
UIWidgetPtr getFocusedChild() { return m_focusedChild; }
UIWidgetPtr getChildAfter(const UIWidgetPtr& relativeChild);
UIWidgetPtr getChildBefore(const UIWidgetPtr& relativeChild);
UIWidgetPtr getChildById(const std::string& childId);
UIWidgetPtr getChildByPos(const Point& childPos);
UIWidgetPtr getChildByIndex(int index);
UIWidgetPtr getFirstChild() { return getChildByIndex(1); }
UIWidgetPtr getLastChild() { return getChildByIndex(-1); }
UIWidgetPtr recursiveGetChildById(const std::string& id);
UIWidgetPtr recursiveGetChildByPos(const Point& childPos);
UIWidgetPtr backwardsGetWidgetById(const std::string& id);
void addChild(const UIWidgetPtr& child); void addChild(const UIWidgetPtr& child);
void insertChild(int index, const UIWidgetPtr& child); void insertChild(int index, const UIWidgetPtr& child);
void removeChild(const UIWidgetPtr& child); void removeChild(const UIWidgetPtr& child);
@ -186,15 +82,63 @@ public:
void moveChildToIndex(const UIWidgetPtr& child, int index); void moveChildToIndex(const UIWidgetPtr& child, int index);
void lockChild(const UIWidgetPtr& child); void lockChild(const UIWidgetPtr& child);
void unlockChild(const UIWidgetPtr& child); void unlockChild(const UIWidgetPtr& child);
bool isChildLocked(const UIWidgetPtr& child); void applyStyle(const OTMLNodePtr& styleNode);
int getChildIndex(const UIWidgetPtr& child); void addAnchor(Fw::AnchorEdge anchoredEdge, const std::string& hookedWidgetId, Fw::AnchorEdge hookedEdge);
void fill(const std::string& hookedWidgetId);
void centerIn(const std::string& hookedWidgetId);
void breakAnchors();
void updateParentLayout(); void updateParentLayout();
void updateLayout(); void updateLayout();
void applyStyle(const OTMLNodePtr& styleNode); void lock();
void unlock();
void focus();
void grabMouse();
void ungrabMouse();
void grabKeyboard();
void ungrabKeyboard();
void bindRectToParent();
void destroy();
void setId(const std::string& id);
void setParent(const UIWidgetPtr& parent);
void setLayout(const UILayoutPtr& layout);
void setRect(const Rect& rect);
void setStyle(const std::string& styleName);
void setStyleFromNode(const OTMLNodePtr& styleNode);
void setEnabled(bool enabled);
void setVisible(bool visible);
void setPressed(bool pressed);
void setOn(bool on);
void setChecked(bool checked);
void setFocusable(bool focusable);
void setPhantom(bool phantom);
void setFixedSize(bool fixed);
void setLastFocusReason(Fw::FocusReason reason);
bool isVisible();
bool isChildLocked(const UIWidgetPtr& child);
bool hasChild(const UIWidgetPtr& child);
int getChildIndex(const UIWidgetPtr& child);
Rect getChildrenRect();
UIAnchorLayoutPtr getAnchoredLayout();
UIWidgetPtr getRootParent();
UIWidgetPtr getChildAfter(const UIWidgetPtr& relativeChild);
UIWidgetPtr getChildBefore(const UIWidgetPtr& relativeChild);
UIWidgetPtr getChildById(const std::string& childId);
UIWidgetPtr getChildByPos(const Point& childPos);
UIWidgetPtr getChildByIndex(int index);
UIWidgetPtr recursiveGetChildById(const std::string& id);
UIWidgetPtr recursiveGetChildByPos(const Point& childPos);
UIWidgetPtr backwardsGetWidgetById(const std::string& id);
UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); } UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
private:
Boolean<false> m_updateEventScheduled;
Boolean<false> m_loadingStyle;
// state managment
protected: protected:
bool setState(Fw::WidgetState state, bool on); bool setState(Fw::WidgetState state, bool on);
bool hasState(Fw::WidgetState state); bool hasState(Fw::WidgetState state);
@ -203,16 +147,20 @@ private:
void updateState(Fw::WidgetState state); void updateState(Fw::WidgetState state);
void updateStates(); void updateStates();
void updateChildrenIndexStates(); void updateChildrenIndexStates();
void updateStyle(); void updateStyle();
Boolean<false> m_updateStyleScheduled;
Boolean<true> m_firstOnStyle;
OTMLNodePtr m_stateStyle;
int m_states;
// event processing
protected: protected:
virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode); virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
virtual void onGeometryChange(const Rect& oldRect, const Rect& newRect); virtual void onGeometryChange(const Rect& oldRect, const Rect& newRect);
virtual void onFocusChange(bool focused, Fw::FocusReason reason); virtual void onFocusChange(bool focused, Fw::FocusReason reason);
virtual void onHoverChange(bool hovered); virtual void onHoverChange(bool hovered);
virtual void onTextChange(const std::string& text);
virtual void onFontChange(const std::string& font);
virtual bool onKeyPress(uchar keyCode, std::string keyText, int keyboardModifiers); virtual bool onKeyPress(uchar keyCode, std::string keyText, int keyboardModifiers);
virtual bool onKeyRelease(uchar keyCode, std::string keyText, int keyboardModifiers); virtual bool onKeyRelease(uchar keyCode, std::string keyText, int keyboardModifiers);
virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button); virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button);
@ -227,46 +175,259 @@ protected:
bool propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved); bool propagateOnMouseMove(const Point& mousePos, const Point& mouseMoved);
bool propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction); bool propagateOnMouseWheel(const Point& mousePos, Fw::MouseWheelDirection direction);
// function shortcuts
public:
void resize(int width, int height) { setRect(Rect(getPos(), Size(width, height))); }
void move(int x, int y) { setRect(Rect(x, y, getSize())); }
void hide() { setVisible(false); }
void show() { setVisible(true); }
void disable() { setEnabled(false); }
void enable() { setEnabled(true); }
bool isActive() { return hasState(Fw::ActiveState); }
bool isEnabled() { return !hasState(Fw::DisabledState); }
bool isDisabled() { return hasState(Fw::DisabledState); }
bool isFocused() { return hasState(Fw::FocusState); }
bool isHovered() { return hasState(Fw::HoverState); }
bool isPressed() { return hasState(Fw::PressedState); }
bool isFirst() { return hasState(Fw::FirstState); }
bool isMiddle() { return hasState(Fw::MiddleState); }
bool isLast() { return hasState(Fw::LastState); }
bool isAlternate() { return hasState(Fw::AlternateState); }
bool isChecked() { return hasState(Fw::CheckedState); }
bool isOn() { return hasState(Fw::OnState); }
bool isHidden() { return !isVisible(); }
bool isExplicitlyEnabled() { return m_enabled; }
bool isExplicitlyVisible() { return m_visible; }
bool isFocusable() { return m_focusable; }
bool isPhantom() { return m_phantom; }
bool isFixedSize() { return m_fixedSize; }
bool isDestroyed() { return m_destroyed; }
bool hasChildren() { return m_children.size() > 0; }
bool containsPoint(const Point& point) { return m_rect.contains(point); }
std::string getId() { return m_id; }
UIWidgetPtr getParent() { return m_parent.lock(); }
UIWidgetPtr getFocusedChild() { return m_focusedChild; }
UIWidgetList getChildren() { return m_children; }
UIWidgetPtr getFirstChild() { return getChildByIndex(1); }
UIWidgetPtr getLastChild() { return getChildByIndex(-1); }
UILayoutPtr getLayout() { return m_layout; }
OTMLNodePtr getStyle() { return m_style; }
int getChildCount() { return m_children.size(); }
Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
std::string getStyleName() { return m_style->tag(); }
// base style
private:
void initBaseStyle();
void parseBaseStyle(const OTMLNodePtr& styleNode);
protected: protected:
std::string m_id; void drawBackground(const Rect& screenCoords);
Fw::FocusReason m_lastFocusReason; void drawBorder(const Rect& screenCoords);
Boolean<true> m_enabled; void drawIcon(const Rect& screenCoords);
Boolean<true> m_visible;
Boolean<true> m_focusable;
Boolean<false> m_fixedSize;
Boolean<false> m_pressed;
Boolean<false> m_phantom;
Boolean<false> m_updateEventScheduled;
Boolean<false> m_loadingStyle;
Boolean<false> m_updateStyleScheduled;
Boolean<true> m_firstOnStyle;
Boolean<false> m_destroyed;
Rect m_rect;
UILayoutPtr m_layout;
UIWidgetWeakPtr m_parent;
UIWidgetList m_children;
UIWidgetList m_lockedChildren;
UIWidgetPtr m_focusedChild;
OTMLNodePtr m_style;
OTMLNodePtr m_stateStyle;
ImagePtr m_image;
TexturePtr m_icon;
FontPtr m_font;
Color m_backgroundColor;
Color m_color; Color m_color;
int m_states; Color m_backgroundColor;
int m_opacity; Rect m_backgroundRect;
int m_marginTop; TexturePtr m_icon;
int m_marginRight; Color m_iconColor;
int m_marginBottom; Rect m_iconRect;
int m_marginLeft; EdgeGroup<Color> m_borderColor;
int m_paddingTop; EdgeGroup<int> m_borderWidth;
int m_paddingRight; EdgeGroup<int> m_margin;
int m_paddingBottom; EdgeGroup<int> m_padding;
int m_paddingLeft; float m_opacity;
public:
void setX(int x) { move(x, getY()); }
void setY(int y) { move(getX(), y); }
void setWidth(int width) { resize(width, getHeight()); }
void setHeight(int height) { resize(getWidth(), height); }
void setSize(const Size& size) { resize(size.width(), size.height()); }
void setPos(const Point& pos) { move(pos.x, pos.y); }
void setColor(const Color& color) { m_color = color; }
void setBackgroundColor(const Color& color) { m_backgroundColor = color; }
void setBackgroundOffsetX(int x) { m_backgroundRect.setX(x); }
void setBackgroundOffsetY(int y) { m_backgroundRect.setX(y); }
void setBackgroundOffset(const Point& pos) { m_backgroundRect.move(pos); }
void setBackgroundWidth(int width) { m_backgroundRect.setWidth(width); }
void setBackgroundHeight(int height) { m_backgroundRect.setHeight(height); }
void setBackgroundSize(const Size& size) { m_backgroundRect.resize(size); }
void setBackgroundRect(const Rect& rect) { m_backgroundRect = rect; }
void setIcon(const std::string& iconFile);
void setIconColor(const Color& color) { m_iconColor = color; }
void setIconOffsetX(int x) { m_iconRect.setX(x); }
void setIconOffsetY(int y) { m_iconRect.setX(y); }
void setIconOffset(const Point& pos) { m_iconRect.move(pos); }
void setIconWidth(int width) { m_iconRect.setWidth(width); }
void setIconHeight(int height) { m_iconRect.setHeight(height); }
void setIconSize(const Size& size) { m_iconRect.resize(size); }
void setIconRect(const Rect& rect) { m_iconRect = rect; }
void setBorderWidth(int width) { m_borderWidth.set(width); updateLayout(); }
void setBorderWidthTop(int width) { m_borderWidth.top = width; }
void setBorderWidthRight(int width) { m_borderWidth.right = width; }
void setBorderWidthBottom(int width) { m_borderWidth.bottom = width; }
void setBorderWidthLeft(int width) { m_borderWidth.left = width; }
void setBorderColor(const Color& color) { m_borderColor.set(color); updateLayout(); }
void setBorderColorTop(const Color& color) { m_borderColor.top = color; }
void setBorderColorRight(const Color& color) { m_borderColor.right = color; }
void setBorderColorBottom(const Color& color) { m_borderColor.bottom = color; }
void setBorderColorLeft(const Color& color) { m_borderColor.left = color; }
void setMargin(int margin) { m_margin.set(margin); updateParentLayout(); }
void setMarginHorizontal(int margin) { m_margin.right = m_margin.left = margin; updateParentLayout(); }
void setMarginVertical(int margin) { m_margin.bottom = m_margin.top = margin; updateParentLayout(); }
void setMarginTop(int margin) { m_margin.top = margin; updateParentLayout(); }
void setMarginRight(int margin) { m_margin.right = margin; updateParentLayout(); }
void setMarginBottom(int margin) { m_margin.bottom = margin; updateParentLayout(); }
void setMarginLeft(int margin) { m_margin.left = margin; updateParentLayout(); }
void setPadding(int padding) { m_padding.top = m_padding.right = m_padding.bottom = m_padding.left = padding; updateLayout(); }
void setPaddingHorizontal(int padding) { m_padding.right = m_padding.left = padding; updateLayout(); }
void setPaddingVertical(int padding) { m_padding.bottom = m_padding.top = padding; updateLayout(); }
void setPaddingTop(int padding) { m_padding.top = padding; updateLayout(); }
void setPaddingRight(int padding) { m_padding.right = padding; updateLayout(); }
void setPaddingBottom(int padding) { m_padding.bottom = padding; updateLayout(); }
void setPaddingLeft(int padding) { m_padding.left = padding; updateLayout(); }
void setOpacity(float opacity) { m_opacity = opacity; }
int getX() { return m_rect.x(); }
int getY() { return m_rect.y(); }
Point getPos() { return m_rect.topLeft(); }
int getWidth() { return m_rect.width(); }
int getHeight() { return m_rect.height(); }
Size getSize() { return m_rect.size(); }
Rect getRect() { return m_rect; }
Color getColor() { return m_color; }
Color getBackgroundColor() { return m_backgroundColor; }
int getBackgroundOffsetX() { return m_backgroundRect.x(); }
int getBackgroundOffsetY() { return m_backgroundRect.y(); }
Point getBackgroundOffset() { return m_backgroundRect.topLeft(); }
int getBackgroundWidth() { return m_backgroundRect.width(); }
int getBackgroundHeight() { return m_backgroundRect.height(); }
Size getBackgroundSize() { return m_backgroundRect.size(); }
Rect getBackgroundRect() { return m_backgroundRect; }
Color getIconColor() { return m_iconColor; }
int getIconOffsetX() { return m_iconRect.x(); }
int getIconOffsetY() { return m_iconRect.y(); }
Point getIconOffset() { return m_iconRect.topLeft(); }
int getIconWidth() { return m_iconRect.width(); }
int getIconHeight() { return m_iconRect.height(); }
Size getIconSize() { return m_iconRect.size(); }
Rect getIconRect() { return m_iconRect; }
Color getBorderTopColor() { return m_borderColor.top; }
Color getBorderRightColor() { return m_borderColor.right; }
Color getBorderBottomColor() { return m_borderColor.bottom; }
Color getBorderLeftColor() { return m_borderColor.left; }
int getBorderTopWidth() { return m_borderWidth.top; }
int getBorderRightWidth() { return m_borderWidth.right; }
int getBorderBottomWidth() { return m_borderWidth.bottom; }
int getBorderLeftWidth() { return m_borderWidth.left; }
int getMarginTop() { return m_margin.top; }
int getMarginRight() { return m_margin.right; }
int getMarginBottom() { return m_margin.bottom; }
int getMarginLeft() { return m_margin.left; }
int getPaddingTop() { return m_padding.top; }
int getPaddingRight() { return m_padding.right; }
int getPaddingBottom() { return m_padding.bottom; }
int getPaddingLeft() { return m_padding.left; }
float getOpacity() { return m_opacity; }
// image
private:
void initImage() { }
void parseImageStyle(const OTMLNodePtr& styleNode);
void updateImageCache() { m_imageMustRecache = true; }
void configureBorderImage() { m_imageBordered = true; updateImageCache(); }
CoordsBuffer m_imageCoordsBuffer;
Rect m_imageCachedScreenCoords;
Boolean<true> m_imageMustRecache;
Boolean<false> m_imageBordered;
protected:
void drawImage(const Rect& screenCoords);
TexturePtr m_imageTexture;
Rect m_imageClipRect;
Rect m_imageRect;
Color m_imageColor;
Boolean<false> m_imageFixedRatio;
Boolean<false> m_imageRepeated;
Boolean<false> m_imageSmooth;
EdgeGroup<int> m_imageBorder;
public:
void setImageSource(const std::string& source);
void setImageClip(const Rect& clipRect) { m_imageClipRect = clipRect; updateImageCache(); }
void setImageOffsetX(int x) { m_imageRect.setX(x); updateImageCache(); }
void setImageOffsetY(int y) { m_imageRect.setX(y); updateImageCache(); }
void setImageOffset(const Point& pos) { m_imageRect.move(pos); updateImageCache(); }
void setImageWidth(int width) { m_imageRect.setWidth(width); updateImageCache(); }
void setImageHeight(int height) { m_imageRect.setHeight(height); updateImageCache(); }
void setImageSize(const Size& size) { m_imageRect.resize(size); updateImageCache(); }
void setImageRect(const Rect& rect) { m_imageRect = rect; updateImageCache(); }
void setImageColor(const Color& color) { m_imageColor = color; updateImageCache(); }
void setImageFixedRatio(bool fixedRatio) { m_imageFixedRatio = fixedRatio; updateImageCache(); }
void setImageRepeated(bool repeated) { m_imageRepeated = repeated; updateImageCache(); }
void setImageSmooth(bool smooth) { m_imageSmooth = smooth; }
void setImageBorderTop(int border) { m_imageBorder.top = border; configureBorderImage(); }
void setImageBorderRight(int border) { m_imageBorder.right = border; configureBorderImage(); }
void setImageBorderBottom(int border) { m_imageBorder.bottom = border; configureBorderImage(); }
void setImageBorderLeft(int border) { m_imageBorder.left = border; configureBorderImage(); }
void setImageBorder(int border) { m_imageBorder.set(border); configureBorderImage(); }
Rect getImageClip() { return m_imageClipRect; }
int getImageOffsetX() { return m_imageRect.x(); }
int getImageOffsetY() { return m_imageRect.y(); }
Point getImageOffset() { return m_imageRect.topLeft(); }
int getImageWidth() { return m_imageRect.width(); }
int getImageHeight() { return m_imageRect.height(); }
Size getImageSize() { return m_imageRect.size(); }
Rect getImageRect() { return m_imageRect; }
Color getImageColor() { return m_imageColor; }
bool isImageFixedRatio() { return m_imageFixedRatio; }
bool isImageSmooth() { return m_imageSmooth; }
int getImageBorderTop() { return m_imageBorder.top; }
int getImageBorderRight() { return m_imageBorder.right; }
int getImageBorderBottom() { return m_imageBorder.bottom; }
int getImageBorderLeft() { return m_imageBorder.left; }
// text related
private:
void initText();
void parseTextStyle(const OTMLNodePtr& styleNode);
protected:
void drawText(const Rect& screenCoords);
virtual void onTextChange(const std::string& text);
virtual void onFontChange(const std::string& font);
std::string m_text; std::string m_text;
Point m_textOffset;
Fw::AlignmentFlag m_textAlign; Fw::AlignmentFlag m_textAlign;
Point m_textOffset;
FontPtr m_font;
public:
void resizeToText() { setSize(getTextSize()); }
void clearText() { setText(""); }
void setText(const std::string& text);
void setTextAlign(Fw::AlignmentFlag align) { m_textAlign = align; }
void setTextOffset(const Point& offset) { m_textOffset = offset; }
void setFont(const std::string& fontName);
std::string getText() { return m_text; }
Fw::AlignmentFlag getTextAlign() { return m_textAlign; }
Point getTextOffset() { return m_textOffset; }
std::string getFont() { return m_font->getName(); }
Size getTextSize() { return m_font->calculateTextRectSize(m_text); }
}; };
#endif #endif

View File

@ -0,0 +1,366 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "uiwidget.h"
#include "uianchorlayout.h"
#include "uiverticallayout.h"
#include "uitranslator.h"
#include <framework/graphics/painter.h>
#include <framework/graphics/texture.h>
#include <framework/graphics/texturemanager.h>
void UIWidget::initBaseStyle()
{
m_backgroundColor = Fw::alpha;
m_borderColor.set(Fw::black);
m_iconColor = Fw::white;
m_color = Fw::white;
m_opacity = 1.0f;
// generate an unique id, this is need because anchored layouts find widgets by id
static unsigned long id = 1;
m_id = Fw::mkstr("widget", id++);
}
void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode)
{
// load styles used by all widgets
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "color")
setColor(node->value<Color>());
else if(node->tag() == "x")
setX(node->value<int>());
else if(node->tag() == "y")
setY(node->value<int>());
else if(node->tag() == "pos")
setPos(node->value<Point>());
else if(node->tag() == "width")
setWidth(node->value<int>());
else if(node->tag() == "height")
setHeight(node->value<int>());
else if(node->tag() == "rect")
setRect(node->value<Rect>());
else if(node->tag() == "background")
setBackgroundColor(node->value<Color>());
else if(node->tag() == "background-color")
setBackgroundColor(node->value<Color>());
else if(node->tag() == "background-offset-x")
setBackgroundOffsetX(node->value<int>());
else if(node->tag() == "background-offset-y")
setBackgroundOffsetY(node->value<int>());
else if(node->tag() == "background-offset")
setBackgroundOffset(node->value<Point>());
else if(node->tag() == "background-width")
setBackgroundWidth(node->value<int>());
else if(node->tag() == "background-height")
setBackgroundHeight(node->value<int>());
else if(node->tag() == "background-size")
setBackgroundSize(node->value<Size>());
else if(node->tag() == "background-rect")
setBackgroundRect(node->value<Rect>());
else if(node->tag() == "icon")
setIcon(node->value());
else if(node->tag() == "icon-source")
setIcon(node->value());
else if(node->tag() == "icon-color")
setIconColor(node->value<Color>());
else if(node->tag() == "icon-offset-x")
setIconOffsetX(node->value<int>());
else if(node->tag() == "icon-offset-y")
setIconOffsetY(node->value<int>());
else if(node->tag() == "icon-offset")
setIconOffset(node->value<Point>());
else if(node->tag() == "icon-width")
setIconWidth(node->value<int>());
else if(node->tag() == "icon-height")
setIconHeight(node->value<int>());
else if(node->tag() == "icon-size")
setIconSize(node->value<Size>());
else if(node->tag() == "icon-rect")
setIconRect(node->value<Rect>());
else if(node->tag() == "opacity")
setOpacity(node->value<float>());
else if(node->tag() == "enabled")
setEnabled(node->value<bool>());
else if(node->tag() == "visible")
setVisible(node->value<bool>());
else if(node->tag() == "checked")
setChecked(node->value<bool>());
else if(node->tag() == "on")
setOn(node->value<bool>());
else if(node->tag() == "focusable")
setFocusable(node->value<bool>());
else if(node->tag() == "phantom")
setPhantom(node->value<bool>());
else if(node->tag() == "size")
setSize(node->value<Size>());
else if(node->tag() == "fixed-size")
setFixedSize(node->value<bool>());
else if(node->tag() == "border") {
auto split = Fw::split(node->value(), " ");
setBorderWidth(Fw::safeCast<int>(split[0]));
setBorderColor(Fw::safeCast<Color>(split[1]));
}
else if(node->tag() == "border-width")
setBorderWidth(node->value<int>());
else if(node->tag() == "border-width-top")
setBorderWidthTop(node->value<int>());
else if(node->tag() == "border-width-right")
setBorderWidthRight(node->value<int>());
else if(node->tag() == "border-width-bottom")
setBorderWidthBottom(node->value<int>());
else if(node->tag() == "border-width-left")
setBorderWidthLeft(node->value<int>());
else if(node->tag() == "border-color")
setBorderColor(node->value<Color>());
else if(node->tag() == "border-color-top")
setBorderColorTop(node->value<Color>());
else if(node->tag() == "border-color-right")
setBorderColorRight(node->value<Color>());
else if(node->tag() == "border-color-bottom")
setBorderColorBottom(node->value<Color>());
else if(node->tag() == "border-color-left")
setBorderColorLeft(node->value<Color>());
else if(node->tag() == "margin-top")
setMarginTop(node->value<int>());
else if(node->tag() == "margin-right")
setMarginRight(node->value<int>());
else if(node->tag() == "margin-bottom")
setMarginBottom(node->value<int>());
else if(node->tag() == "margin-left")
setMarginLeft(node->value<int>());
else if(node->tag() == "margin") {
std::string marginDesc = node->value();
std::vector<std::string> split;
boost::split(split, marginDesc, boost::is_any_of(std::string(" ")));
if(split.size() == 4) {
setMarginTop(Fw::safeCast<int>(split[0]));
setMarginRight(Fw::safeCast<int>(split[1]));
setMarginBottom(Fw::safeCast<int>(split[2]));
setMarginLeft(Fw::safeCast<int>(split[3]));
} else if(split.size() == 3) {
int marginTop = Fw::safeCast<int>(split[0]);
int marginHorizontal = Fw::safeCast<int>(split[1]);
int marginBottom = Fw::safeCast<int>(split[2]);
setMarginTop(marginTop);
setMarginRight(marginHorizontal);
setMarginBottom(marginBottom);
setMarginLeft(marginHorizontal);
} else if(split.size() == 2) {
int marginVertical = Fw::safeCast<int>(split[0]);
int marginHorizontal = Fw::safeCast<int>(split[1]);
setMarginTop(marginVertical);
setMarginRight(marginHorizontal);
setMarginBottom(marginVertical);
setMarginLeft(marginHorizontal);
} else if(split.size() == 1) {
int margin = Fw::safeCast<int>(split[0]);
setMarginTop(margin);
setMarginRight(margin);
setMarginBottom(margin);
setMarginLeft(margin);
}
}
else if(node->tag() == "padding-top")
setPaddingTop(node->value<int>());
else if(node->tag() == "padding-right")
setPaddingRight(node->value<int>());
else if(node->tag() == "padding-bottom")
setPaddingBottom(node->value<int>());
else if(node->tag() == "padding-left")
setPaddingLeft(node->value<int>());
else if(node->tag() == "padding") {
std::string paddingDesc = node->value();
std::vector<std::string> split;
boost::split(split, paddingDesc, boost::is_any_of(std::string(" ")));
if(split.size() == 4) {
setPaddingTop(Fw::safeCast<int>(split[0]));
setPaddingRight(Fw::safeCast<int>(split[1]));
setPaddingBottom(Fw::safeCast<int>(split[2]));
setPaddingLeft(Fw::safeCast<int>(split[3]));
} else if(split.size() == 3) {
int paddingTop = Fw::safeCast<int>(split[0]);
int paddingHorizontal = Fw::safeCast<int>(split[1]);
int paddingBottom = Fw::safeCast<int>(split[2]);
setPaddingTop(paddingTop);
setPaddingRight(paddingHorizontal);
setPaddingBottom(paddingBottom);
setPaddingLeft(paddingHorizontal);
} else if(split.size() == 2) {
int paddingVertical = Fw::safeCast<int>(split[0]);
int paddingHorizontal = Fw::safeCast<int>(split[1]);
setPaddingTop(paddingVertical);
setPaddingRight(paddingHorizontal);
setPaddingBottom(paddingVertical);
setPaddingLeft(paddingHorizontal);
} else if(split.size() == 1) {
int padding = Fw::safeCast<int>(split[0]);
setPaddingTop(padding);
setPaddingRight(padding);
setPaddingBottom(padding);
setPaddingLeft(padding);
}
}
// layouts
else if(node->tag() == "layout") {
std::string layoutType;
if(node->hasValue())
layoutType = node->value();
else
layoutType = node->valueAt<std::string>("type", "");
if(!layoutType.empty()) {
UILayoutPtr layout;
if(layoutType == "verticalBox")
layout = UIVerticalLayoutPtr(new UIVerticalLayout(asUIWidget()));
else if(layoutType == "anchor")
layout = UIAnchorLayoutPtr(new UIAnchorLayout(asUIWidget()));
else
throw OTMLException(node, "cannot determine layout type");
setLayout(layout);
}
if(node->hasChildren())
m_layout->applyStyle(node);
}
// anchors
else if(boost::starts_with(node->tag(), "anchors.")) {
UIWidgetPtr parent = getParent();
if(!parent) {
if(m_firstOnStyle)
throw OTMLException(node, "cannot create anchor, there is no parent widget!");
else
continue;
}
UIAnchorLayoutPtr anchorLayout = parent->getLayout()->asUIAnchorLayout();
if(!anchorLayout)
throw OTMLException(node, "cannot create anchor, the parent widget doesn't use anchor layout!");
std::string what = node->tag().substr(8);
if(what == "fill") {
fill(node->value());
} else if(what == "centerIn") {
centerIn(node->value());
} else {
Fw::AnchorEdge anchoredEdge = Fw::translateAnchorEdge(what);
std::vector<std::string> split = Fw::split(node->value(), ".");
if(split.size() != 2)
throw OTMLException(node, "invalid anchor description");
std::string hookedWidgetId = split[0];
Fw::AnchorEdge hookedEdge = Fw::translateAnchorEdge(split[1]);
if(anchoredEdge == Fw::AnchorNone)
throw OTMLException(node, "invalid anchor edge");
if(hookedEdge == Fw::AnchorNone)
throw OTMLException(node, "invalid anchor target edge");
addAnchor(anchoredEdge, hookedWidgetId, hookedEdge);
}
// lua functions
} else if(boost::starts_with(node->tag(), "@")) {
// load once
if(m_firstOnStyle) {
std::string funcName = node->tag().substr(1);
std::string funcOrigin = "@" + node->source() + "[" + node->tag() + "]";
g_lua.loadFunction(node->value(), funcOrigin);
luaSetField(funcName);
}
// lua fields value
} else if(boost::starts_with(node->tag(), "&")) {
std::string fieldName = node->tag().substr(1);
std::string fieldOrigin = "@" + node->source() + "[" + node->tag() + "]";
g_lua.evaluateExpression(node->value(), fieldOrigin);
luaSetField(fieldName);
}
}
}
void UIWidget::drawBackground(const Rect& screenCoords)
{
if(m_backgroundColor.a() > 0) {
Rect drawRect = screenCoords;
drawRect.translate(m_backgroundRect.topLeft());
if(m_backgroundRect.isValid())
drawRect.resize(m_backgroundRect.size());
g_painter.setColor(m_backgroundColor);
g_painter.drawFilledRect(drawRect);
}
}
void UIWidget::drawBorder(const Rect& screenCoords)
{
// top
if(m_borderWidth.top > 0 && m_borderColor.top.a() > 0) {
g_painter.setColor(m_borderColor.top);
Rect borderRect(screenCoords.topLeft(), screenCoords.width(), m_borderWidth.top);
g_painter.drawFilledRect(borderRect);
}
// right
if(m_borderWidth.right > 0 && m_borderColor.top.a() > 0) {
g_painter.setColor(m_borderColor.top);
Rect borderRect(screenCoords.topRight() - Point(m_borderWidth.right - 1, 0), m_borderWidth.right, screenCoords.height());
g_painter.drawFilledRect(borderRect);
}
// bottom
if(m_borderWidth.bottom > 0 && m_borderColor.top.a() > 0) {
g_painter.setColor(m_borderColor.top);
Rect borderRect(screenCoords.bottomLeft() - Point(0, m_borderWidth.bottom - 1), screenCoords.width(), m_borderWidth.bottom);
g_painter.drawFilledRect(borderRect);
}
// left
if(m_borderWidth.top > 0 && m_borderColor.top.a() > 0) {
g_painter.setColor(m_borderColor.top);
Rect borderRect(screenCoords.topLeft(), m_borderWidth.left, screenCoords.height());
g_painter.drawFilledRect(borderRect);
}
}
void UIWidget::drawIcon(const Rect& screenCoords)
{
if(m_icon && m_iconColor.a() > 0) {
Rect drawRect;
if(m_iconRect.isValid()) {
drawRect = screenCoords;
drawRect.translate(m_iconRect.topLeft());
drawRect.resize(m_iconRect.size());
} else {
drawRect.resize(m_icon->getSize());
drawRect.moveCenter(screenCoords.center());
}
g_painter.setColor(m_iconColor);
g_painter.drawTexturedRect(drawRect, m_icon);
}
}
void UIWidget::setIcon(const std::string& iconFile)
{
m_icon = g_textures.getTexture(iconFile);
}

View File

@ -0,0 +1,175 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "uiwidget.h"
#include <framework/graphics/painter.h>
#include <framework/graphics/texture.h>
#include <framework/graphics/texturemanager.h>
void UIWidget::parseImageStyle(const OTMLNodePtr& styleNode)
{
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "image")
setImageSource(node->value());
else if(node->tag() == "image-source")
setImageSource(node->value());
else if(node->tag() == "image-offset-x")
setImageOffsetX(node->value<int>());
else if(node->tag() == "image-offset-y")
setImageOffsetY(node->value<int>());
else if(node->tag() == "image-offset")
setImageOffset(node->value<Point>());
else if(node->tag() == "image-width")
setImageWidth(node->value<int>());
else if(node->tag() == "image-height")
setImageHeight(node->value<int>());
else if(node->tag() == "image-size")
setImageSize(node->value<Size>());
else if(node->tag() == "image-rect")
setImageRect(node->value<Rect>());
else if(node->tag() == "image-clip")
setImageClip(node->value<Rect>());
else if(node->tag() == "image-fixed-ratio")
setImageFixedRatio(node->value<bool>());
else if(node->tag() == "image-repeated")
setImageRepeated(node->value<bool>());
else if(node->tag() == "image-smooth")
setImageSmooth(node->value<bool>());
else if(node->tag() == "image-color")
setImageColor(node->value<Color>());
else if(node->tag() == "image-border-top")
setImageBorderTop(node->value<int>());
else if(node->tag() == "image-border-right")
setImageBorderRight(node->value<int>());
else if(node->tag() == "image-border-bottom")
setImageBorderBottom(node->value<int>());
else if(node->tag() == "image-border-left")
setImageBorderLeft(node->value<int>());
else if(node->tag() == "image-border") {
setImageBorder(node->value<int>());
}
}
}
void UIWidget::drawImage(const Rect& screenCoords)
{
if(!m_imageTexture || m_imageColor.a() == 0 || !screenCoords.isValid())
return;
// cache vertex buffers
if(m_imageCachedScreenCoords != screenCoords || m_imageMustRecache) {
m_imageCoordsBuffer.clear();
m_imageCachedScreenCoords = screenCoords;
m_imageMustRecache = false;
Rect drawRect = screenCoords;
drawRect.translate(m_imageRect.topLeft());
if(m_imageRect.isValid())
drawRect.resize(m_imageRect.size());
if(!m_imageBordered) {
if(m_imageFixedRatio) {
Size textureSize = m_imageTexture->getSize();
Size textureClipSize = drawRect.size();
textureClipSize.scale(textureSize, Fw::KeepAspectRatio);
Point texCoordsOffset;
if(textureSize.height() > textureClipSize.height())
texCoordsOffset.y = (textureSize.height() - textureClipSize.height())/2;
else if(textureSize.width() > textureClipSize.width())
texCoordsOffset.x = (textureSize.width() - textureClipSize.width())/2;
Rect textureClipRect(texCoordsOffset, textureClipSize);
m_imageCoordsBuffer.addRect(drawRect, textureClipRect);
} else {
if(m_imageRepeated)
m_imageCoordsBuffer.addRepeatedRects(drawRect, m_imageClipRect);
else
m_imageCoordsBuffer.addRect(drawRect, m_imageClipRect);
}
} else {
int top = m_imageBorder.top;
int bottom = m_imageBorder.bottom;
int left = m_imageBorder.left;
int right = m_imageBorder.right;
// calculates border coords
const Rect clip = m_imageClipRect;
Rect leftBorder(clip.left(), clip.top() + top, left, clip.height() - top - bottom);
Rect rightBorder(clip.right() - right + 1, clip.top() + top, right, clip.height() - top - bottom);
Rect topBorder(clip.left() + left, clip.top(), clip.width() - right - left, top);
Rect bottomBorder(clip.left() + left, clip.bottom() - bottom + 1, clip.width() - right - left, bottom);
Rect topLeftCorner(clip.left(), clip.top(), left, top);
Rect topRightCorner(clip.right() - right + 1, clip.top(), right, top);
Rect bottomLeftCorner(clip.left(), clip.bottom() - bottom + 1, left, bottom);
Rect bottomRightCorner(clip.right() - right + 1, clip.bottom() - bottom + 1, right, bottom);
Rect center(clip.left() + left, clip.top() + top, clip.width() - right - left, clip.height() - top - bottom);
Size bordersSize(leftBorder.width() + rightBorder.width(), topBorder.height() + bottomBorder.height());
Size centerSize = drawRect.size() - bordersSize;
Rect rectCoords;
// first the center
if(centerSize.area() > 0) {
rectCoords = Rect(drawRect.left() + leftBorder.width(), drawRect.top() + topBorder.height(), centerSize);
m_imageCoordsBuffer.addRepeatedRects(rectCoords, center);
}
// top left corner
rectCoords = Rect(drawRect.topLeft(), topLeftCorner.size());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, topLeftCorner);
// top
rectCoords = Rect(drawRect.left() + topLeftCorner.width(), drawRect.topLeft().y, centerSize.width(), topBorder.height());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, topBorder);
// top right corner
rectCoords = Rect(drawRect.left() + topLeftCorner.width() + centerSize.width(), drawRect.top(), topRightCorner.size());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, topRightCorner);
// left
rectCoords = Rect(drawRect.left(), drawRect.top() + topLeftCorner.height(), leftBorder.width(), centerSize.height());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, leftBorder);
// right
rectCoords = Rect(drawRect.left() + leftBorder.width() + centerSize.width(), drawRect.top() + topRightCorner.height(), rightBorder.width(), centerSize.height());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, rightBorder);
// bottom left corner
rectCoords = Rect(drawRect.left(), drawRect.top() + topLeftCorner.height() + centerSize.height(), bottomLeftCorner.size());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, bottomLeftCorner);
// bottom
rectCoords = Rect(drawRect.left() + bottomLeftCorner.width(), drawRect.top() + topBorder.height() + centerSize.height(), centerSize.width(), bottomBorder.height());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, bottomBorder);
// bottom right corner
rectCoords = Rect(drawRect.left() + bottomLeftCorner.width() + centerSize.width(), drawRect.top() + topRightCorner.height() + centerSize.height(), bottomRightCorner.size());
m_imageCoordsBuffer.addRepeatedRects(rectCoords, bottomRightCorner);
}
}
m_imageTexture->setSmooth(m_imageSmooth);
g_painter.setColor(m_imageColor);
g_painter.drawTextureCoords(m_imageCoordsBuffer, m_imageTexture);
}
void UIWidget::setImageSource(const std::string& source)
{
m_imageTexture = g_textures.getTexture(source);
if(!m_imageClipRect.isValid())
m_imageClipRect = Rect(0, 0, m_imageTexture->getSize());
}

View File

@ -0,0 +1,94 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "uiwidget.h"
#include "uitranslator.h"
#include <framework/graphics/fontmanager.h>
#include <framework/graphics/painter.h>
void UIWidget::initText()
{
m_font = g_fonts.getDefaultFont();
m_textAlign = Fw::AlignCenter;
}
void UIWidget::parseTextStyle(const OTMLNodePtr& styleNode)
{
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "icon")
setIcon(node->value());
else if(node->tag() == "text")
setText(node->value());
else if(node->tag() == "text-align")
setTextAlign(Fw::translateAlignment(node->value()));
else if(node->tag() == "text-offset")
setTextOffset(node->value<Point>());
else if(node->tag() == "font")
setFont(node->value());
}
}
void UIWidget::drawText(const Rect& screenCoords)
{
g_painter.setColor(m_color);
if(m_text.length() > 0 && m_color.a() > 0) {
Rect textRect = screenCoords;
textRect.translate(m_textOffset);
m_font->renderText(m_text, textRect, m_textAlign, m_color);
}
}
void UIWidget::onTextChange(const std::string& text)
{
callLuaField("onTextChange", text);
}
void UIWidget::onFontChange(const std::string& font)
{
callLuaField("onFontChange", font);
}
void UIWidget::setText(const std::string& text)
{
if(m_text != text) {
m_text = text;
// update rect size
if(!m_rect.isValid()) {
Size textSize = m_font->calculateTextRectSize(m_text);
Size newSize = getSize();
if(newSize.width() <= 0)
newSize.setWidth(textSize.width());
if(newSize.height() <= 0)
newSize.setHeight(textSize.height());
setSize(newSize);
}
onTextChange(text);
}
}
void UIWidget::setFont(const std::string& fontName)
{
m_font = g_fonts.getFont(fontName);
onFontChange(fontName);
}

View File

@ -22,7 +22,6 @@
#include "uiwindow.h" #include "uiwindow.h"
#include "uitranslator.h" #include "uitranslator.h"
#include <framework/graphics/borderimage.h>
#include <framework/graphics/font.h> #include <framework/graphics/font.h>
#include <framework/graphics/graphics.h> #include <framework/graphics/graphics.h>
#include <framework/otml/otml.h> #include <framework/otml/otml.h>
@ -36,22 +35,22 @@ UIWindow::UIWindow()
m_oldIndex = -1; m_oldIndex = -1;
} }
void UIWindow::render() void UIWindow::draw()
{ {
// render children // render children
UIWidget::render(); UIWidget::draw();
// draw window head text // draw window head text
Rect headTextRect = m_rect; Rect headTextRect = m_rect;
headTextRect.addTop(-m_headTextOffset.y); headTextRect.expandTop(-m_headTextOffset.y);
headTextRect.setHeight(m_headHeight); headTextRect.setHeight(m_headHeight);
if(m_titleAlign & Fw::AlignLeft) if(m_titleAlign & Fw::AlignLeft)
headTextRect.addLeft(-m_headTextOffset.x); headTextRect.expandLeft(-m_headTextOffset.x);
else if(m_titleAlign & Fw::AlignRight) else if(m_titleAlign & Fw::AlignRight)
headTextRect.addRight(-m_headTextOffset.x); headTextRect.expandRight(-m_headTextOffset.x);
else { else {
headTextRect.addLeft(-m_headTextOffset.x); headTextRect.expandLeft(-m_headTextOffset.x);
headTextRect.addRight(-m_headTextOffset.x); headTextRect.expandRight(-m_headTextOffset.x);
} }
m_font->renderText(m_title, headTextRect, m_titleAlign, m_color); m_font->renderText(m_title, headTextRect, m_titleAlign, m_color);
} }
@ -111,7 +110,7 @@ void UIWindow::onMouseRelease(const Point& mousePos, Fw::MouseButton button)
// restore position before move // restore position before move
parent->moveChildToIndex(asUIWidget(), m_oldIndex); parent->moveChildToIndex(asUIWidget(), m_oldIndex);
moveTo(m_oldPos); setPos(m_oldPos);
// calculate new index // calculate new index
int newIndex; int newIndex;
@ -133,7 +132,7 @@ void UIWindow::onMouseRelease(const Point& mousePos, Fw::MouseButton button)
bool UIWindow::onMouseMove(const Point& mousePos, const Point& mouseMoved) bool UIWindow::onMouseMove(const Point& mousePos, const Point& mouseMoved)
{ {
if(m_moving) { if(m_moving) {
moveTo(mousePos - m_movingReference); setPos(mousePos - m_movingReference);
return true; return true;
} }
return UIWidget::onMouseMove(mousePos, mouseMoved); return UIWidget::onMouseMove(mousePos, mouseMoved);

View File

@ -35,7 +35,7 @@ class UIWindow : public UIWidget
public: public:
UIWindow(); UIWindow();
virtual void render(); virtual void draw();
void setTitle(const std::string& title) { m_title = title; } void setTitle(const std::string& title) { m_title = title; }
std::string getTitle() const { return m_title; } std::string getTitle() const { return m_title; }

View File

@ -24,14 +24,14 @@
#include <framework/otml/otml.h> #include <framework/otml/otml.h>
#include <framework/graphics/graphics.h> #include <framework/graphics/graphics.h>
void UICreature::render() void UICreature::draw()
{ {
renderSelf(); drawSelf();
if(m_creature) { if(m_creature) {
g_painter.setColor(Fw::white); g_painter.setColor(Fw::white);
m_creature->draw(m_rect.bottomRight() - Point(32, 32) + Point(m_paddingLeft, m_paddingTop), m_rect); m_creature->draw(m_rect.bottomRight() - Point(32, 32) + Point(m_padding.left, m_padding.top), m_rect);
} }
renderChildren(); drawChildren();
} }

View File

@ -30,7 +30,7 @@
class UICreature : public UIWidget class UICreature : public UIWidget
{ {
public: public:
void render(); void draw();
void setCreature(const CreaturePtr& creature) { m_creature = creature; } void setCreature(const CreaturePtr& creature) { m_creature = creature; }

View File

@ -30,12 +30,12 @@ UIItem::UIItem()
m_font = g_fonts.getFont("verdana-11px-rounded"); m_font = g_fonts.getFont("verdana-11px-rounded");
} }
void UIItem::render() void UIItem::draw()
{ {
renderSelf(); drawSelf();
if(m_item) { if(m_item) {
Point topLeft = m_rect.bottomRight() - Point(32, 32) + Point(m_paddingLeft, m_paddingTop); Point topLeft = m_rect.bottomRight() - Point(32, 32) + Point(m_padding.left, m_padding.top);
g_painter.setColor(Fw::white); g_painter.setColor(Fw::white);
m_item->draw(topLeft, m_rect); m_item->draw(topLeft, m_rect);
@ -46,5 +46,5 @@ void UIItem::render()
} }
} }
renderChildren(); drawChildren();
} }

View File

@ -31,7 +31,7 @@ class UIItem : public UIWidget
{ {
public: public:
UIItem(); UIItem();
void render(); void draw();
void setItem(const ItemPtr& item) { m_item = item; } void setItem(const ItemPtr& item) { m_item = item; }
ItemPtr getItem() { return m_item; } ItemPtr getItem() { return m_item; }

View File

@ -27,15 +27,15 @@
#include <framework/graphics/graphics.h> #include <framework/graphics/graphics.h>
#include <otclient/core/localplayer.h> #include <otclient/core/localplayer.h>
void UIMap::render() void UIMap::draw()
{ {
renderSelf(); drawSelf();
g_painter.setColor(Fw::black); g_painter.setColor(Fw::black);
g_painter.drawBoundingRect(m_mapRect.expanded(1)); g_painter.drawBoundingRect(m_mapRect.expanded(1));
g_map.draw(m_mapRect); g_map.draw(m_mapRect);
renderChildren(); drawChildren();
} }
TilePtr UIMap::getTile(const Point& mousePos) TilePtr UIMap::getTile(const Point& mousePos)
@ -81,8 +81,7 @@ TilePtr UIMap::getTile(const Point& mousePos)
void UIMap::onGeometryChange(const Rect& oldRect, const Rect& newRect) void UIMap::onGeometryChange(const Rect& oldRect, const Rect& newRect)
{ {
Rect mapRect = newRect.expanded(-1); Rect mapRect = getChildrenRect().expanded(-1);
mapRect.add(-m_paddingTop, -m_paddingLeft, -m_paddingBottom, -m_paddingRight);
Size mapSize(g_map.getVibibleSize().width() * Map::NUM_TILE_PIXELS, g_map.getVibibleSize().height() * Map::NUM_TILE_PIXELS); Size mapSize(g_map.getVibibleSize().width() * Map::NUM_TILE_PIXELS, g_map.getVibibleSize().height() * Map::NUM_TILE_PIXELS);
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio); mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);

View File

@ -30,7 +30,7 @@
class UIMap : public UIWidget class UIMap : public UIWidget
{ {
public: public:
void render(); void draw();
TilePtr getTile(const Point& mousePos); TilePtr getTile(const Point& mousePos);

View File

@ -44,10 +44,10 @@ for line in io.lines(cppclassheader) do
publicmethods = false publicmethods = false
if cppclassinstance then if cppclassinstance then
print('g_lua.registerStaticClass("' .. luaclassname .. '");') print(' g_lua.registerStaticClass("' .. luaclassname .. '");')
else else
baseclassname = line:match(': public ([%w_]+)') baseclassname = line:match(': public ([%w_]+)')
bindline = 'g_lua.registerClass<' .. cppclassname bindline = ' g_lua.registerClass<' .. cppclassname
if baseclassname and baseclassname ~= 'LuaObject' then if baseclassname and baseclassname ~= 'LuaObject' then
bindline = bindline .. ', ' .. baseclassname bindline = bindline .. ', ' .. baseclassname
@ -56,7 +56,7 @@ for line in io.lines(cppclassheader) do
bindline = bindline .. '>();' bindline = bindline .. '>();'
print(bindline) print(bindline)
bindline = 'g_lua.bindClassStaticFunction<' .. cppclassname .. '>("create", []{ return ' .. cppclassname .. 'Ptr(new ' .. cppclassname .. '); });' bindline = ' g_lua.bindClassStaticFunction<' .. cppclassname .. '>("create", []{ return ' .. cppclassname .. 'Ptr(new ' .. cppclassname .. '); });'
print(bindline) print(bindline)
end end
elseif classfound then elseif classfound then
@ -75,14 +75,14 @@ for line in io.lines(cppclassheader) do
numargs = args:matchcount('[^,)]+[,)]') numargs = args:matchcount('[^,)]+[,)]')
if cppclassinstance then if cppclassinstance then
bindline = 'g_lua.bindClassStaticFunction("' .. luaclassname .. '", "' .. funcname .. '", ' .. bindline = ' g_lua.bindClassStaticFunction("' .. luaclassname .. '", "' .. funcname .. '", ' ..
'std::bind(&' .. cppclassname .. "::" .. funcname .. ', &' .. cppclassinstance 'std::bind(&' .. cppclassname .. "::" .. funcname .. ', &' .. cppclassinstance
for i=1,numargs do for i=1,numargs do
bindline = bindline .. ', _' .. i bindline = bindline .. ', _' .. i
end end
bindline = bindline .. '));' bindline = bindline .. '));'
else else
bindline = 'g_lua.bindClassMemberFunction<' .. cppclassname .. '>("' .. funcname .. '", &' .. bindline = ' g_lua.bindClassMemberFunction<' .. cppclassname .. '>("' .. funcname .. '", &' ..
cppclassname .. '::' .. funcname .. ');' cppclassname .. '::' .. funcname .. ');'
end end
print(bindline) print(bindline)