outfit window working, still needs radio group and remove test button
This commit is contained in:
		
							parent
							
								
									b1e1487745
								
							
						
					
					
						commit
						aad540f5b5
					
				| 
						 | 
				
			
			@ -46,3 +46,32 @@ ColorBox < UICheckBox
 | 
			
		|||
    image:
 | 
			
		||||
      source: /core_styles/images/colorbox.png
 | 
			
		||||
      coords: 0 0 16 16
 | 
			
		||||
      
 | 
			
		||||
ButtonBox < UICheckBox
 | 
			
		||||
  font: verdana-11px-antialised
 | 
			
		||||
  background-color: white
 | 
			
		||||
  color: #f0ad4dff
 | 
			
		||||
  size: 106 24
 | 
			
		||||
  box-size: 106 24
 | 
			
		||||
  text-offset: 0 0
 | 
			
		||||
  text-align: center
 | 
			
		||||
 | 
			
		||||
  border-image:
 | 
			
		||||
    source: /core_styles/images/button.png
 | 
			
		||||
    border: 5
 | 
			
		||||
 | 
			
		||||
  $hover:
 | 
			
		||||
    border-image:
 | 
			
		||||
      source: /core_styles/images/button_hover.png
 | 
			
		||||
      border: 5
 | 
			
		||||
 | 
			
		||||
  $checked:
 | 
			
		||||
    text-offset: 1 1
 | 
			
		||||
    border-image:
 | 
			
		||||
      source: /core_styles/images/button_down.png
 | 
			
		||||
      border: 5
 | 
			
		||||
 | 
			
		||||
  $disabled:
 | 
			
		||||
    color: #f0ad4d88
 | 
			
		||||
    background-color: #ffffff88
 | 
			
		||||
    
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -7,6 +7,7 @@ local m_outfit = nil
 | 
			
		|||
local m_outfits = nil
 | 
			
		||||
local m_currentOutfit = 1
 | 
			
		||||
local m_currentColor = nil
 | 
			
		||||
local m_currentClothe = nil
 | 
			
		||||
 | 
			
		||||
-- private functions
 | 
			
		||||
local function onAddonCheckChange(addon, value)
 | 
			
		||||
| 
						 | 
				
			
			@ -18,6 +19,60 @@ local function onAddonCheckChange(addon, value)
 | 
			
		|||
  m_creature:setOutfit(m_outfit)
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function onColorCheckChange(color)
 | 
			
		||||
  if color == m_currentColor then
 | 
			
		||||
    color.onCheckChange = nil
 | 
			
		||||
    color:setChecked(true)
 | 
			
		||||
    color.onCheckChange = function() onColorCheckChange(color) end
 | 
			
		||||
  else
 | 
			
		||||
    m_currentColor.onCheckChange = nil
 | 
			
		||||
    m_currentColor:setChecked(false)
 | 
			
		||||
    local color2 = m_currentColor
 | 
			
		||||
    m_currentColor.onCheckChange = function() onColorCheckChange(color2) end
 | 
			
		||||
 | 
			
		||||
    m_currentColor = color
 | 
			
		||||
 | 
			
		||||
    if m_currentClothe:getId() == 'head' then
 | 
			
		||||
      m_outfit.head = m_currentColor.colorId
 | 
			
		||||
    elseif m_currentClothe:getId() == 'primary' then
 | 
			
		||||
      m_outfit.body = m_currentColor.colorId
 | 
			
		||||
    elseif m_currentClothe:getId() == 'secondary' then
 | 
			
		||||
      m_outfit.legs = m_currentColor.colorId
 | 
			
		||||
    elseif m_currentClothe:getId() == 'detail' then
 | 
			
		||||
      m_outfit.feet = m_currentColor.colorId
 | 
			
		||||
    end
 | 
			
		||||
      
 | 
			
		||||
    m_creature:setOutfit(m_outfit)
 | 
			
		||||
  end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function onClotheCheckChange(clothe)
 | 
			
		||||
  if clothe == m_currentClothe then
 | 
			
		||||
    clothe.onCheckChange = nil
 | 
			
		||||
    clothe:setChecked(true)
 | 
			
		||||
    clothe.onCheckChange = function() onClotheCheckChange(clothe) end
 | 
			
		||||
  else
 | 
			
		||||
    m_currentClothe.onCheckChange = nil
 | 
			
		||||
    m_currentClothe:setChecked(false)
 | 
			
		||||
    local clothe2 = m_currentClothe
 | 
			
		||||
    m_currentClothe.onCheckChange = function() onClotheCheckChange(clothe2) end
 | 
			
		||||
 | 
			
		||||
    m_currentClothe = clothe
 | 
			
		||||
    
 | 
			
		||||
    local color = 0
 | 
			
		||||
    if m_currentClothe:getId() == 'head' then
 | 
			
		||||
      color = m_outfit.head
 | 
			
		||||
    elseif m_currentClothe:getId() == 'primary' then
 | 
			
		||||
      color = m_outfit.body
 | 
			
		||||
    elseif m_currentClothe:getId() == 'secondary' then
 | 
			
		||||
      color = m_outfit.legs
 | 
			
		||||
    elseif m_currentClothe:getId() == 'detail' then
 | 
			
		||||
      color = m_outfit.feet
 | 
			
		||||
    end
 | 
			
		||||
    window:getChildById('color' .. color):setChecked(true)
 | 
			
		||||
  end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function update()
 | 
			
		||||
  local nameWidget = window:getChildById('name')
 | 
			
		||||
  nameWidget:setText(m_outfits[currentOutfit][2])
 | 
			
		||||
| 
						 | 
				
			
			@ -64,24 +119,6 @@ local function update()
 | 
			
		|||
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
local function onColorCheckChange(color)
 | 
			
		||||
  if color == m_currentColor then
 | 
			
		||||
    color.onCheckChange = nil
 | 
			
		||||
    color:setChecked(true)
 | 
			
		||||
    color.onCheckChange = function() onColorCheckChange(color) end
 | 
			
		||||
  else
 | 
			
		||||
    m_currentColor.onCheckChange = nil
 | 
			
		||||
    m_currentColor:setChecked(false)
 | 
			
		||||
    local color2 = m_currentColor
 | 
			
		||||
    m_currentColor.onCheckChange = function() onColorCheckChange(color2) end
 | 
			
		||||
 | 
			
		||||
    m_currentColor = color
 | 
			
		||||
 | 
			
		||||
    m_outfit.head = m_currentColor.colorId
 | 
			
		||||
    m_creature:setOutfit(m_outfit)
 | 
			
		||||
  end
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
-- public functions
 | 
			
		||||
function Outfit.test()
 | 
			
		||||
  local button = UIButton.create()
 | 
			
		||||
| 
						 | 
				
			
			@ -101,6 +138,16 @@ function Outfit.create(creature, outfitList)
 | 
			
		|||
 | 
			
		||||
  m_outfit = creature:getOutfit()
 | 
			
		||||
  
 | 
			
		||||
  m_currentClothe = window:getChildById('head')
 | 
			
		||||
  local head = window:getChildById('head')
 | 
			
		||||
  local primary = window:getChildById('primary')
 | 
			
		||||
  local secondary = window:getChildById('secondary')
 | 
			
		||||
  local detail = window:getChildById('detail')
 | 
			
		||||
  head.onCheckChange = function() onClotheCheckChange(head) end
 | 
			
		||||
  primary.onCheckChange = function() onClotheCheckChange(primary) end
 | 
			
		||||
  secondary.onCheckChange = function() onClotheCheckChange(secondary) end
 | 
			
		||||
  detail.onCheckChange = function() onClotheCheckChange(detail) end
 | 
			
		||||
 | 
			
		||||
  local creatureWidget = window:getChildById('creature')
 | 
			
		||||
  creatureWidget:setCreature(creature)
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -110,6 +157,7 @@ function Outfit.create(creature, outfitList)
 | 
			
		|||
      window:addChild(color)
 | 
			
		||||
 | 
			
		||||
      local outfitColor = getOufitColor(j*19 + i)
 | 
			
		||||
      color:setId('color' .. j*19+i)
 | 
			
		||||
      color.colorId = j*19 + i
 | 
			
		||||
      color:setStyle('Color')
 | 
			
		||||
      color:setBackgroundColor(outfitColor)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -27,26 +27,27 @@ Window
 | 
			
		|||
    anchors.left: name.left
 | 
			
		||||
    margin-top: 5
 | 
			
		||||
 | 
			
		||||
  Button
 | 
			
		||||
  ButtonBox
 | 
			
		||||
    id: head
 | 
			
		||||
    text: Head
 | 
			
		||||
    anchors.top: creature.top
 | 
			
		||||
    anchors.left: creature.right
 | 
			
		||||
    margin-left: 10
 | 
			
		||||
    checked: true
 | 
			
		||||
 | 
			
		||||
  Button
 | 
			
		||||
  ButtonBox
 | 
			
		||||
    id: primary
 | 
			
		||||
    text: Primary
 | 
			
		||||
    anchors.top: prev.bottom
 | 
			
		||||
    anchors.left: prev.left
 | 
			
		||||
 | 
			
		||||
  Button
 | 
			
		||||
  ButtonBox
 | 
			
		||||
    id: secondary
 | 
			
		||||
    text: Secondary
 | 
			
		||||
    anchors.top: prev.bottom
 | 
			
		||||
    anchors.left: prev.left
 | 
			
		||||
 | 
			
		||||
  Button
 | 
			
		||||
  ButtonBox
 | 
			
		||||
    id: detail
 | 
			
		||||
    text: Detail
 | 
			
		||||
    anchors.top: prev.bottom
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -21,6 +21,7 @@
 | 
			
		|||
 */
 | 
			
		||||
 | 
			
		||||
#include "uicheckbox.h"
 | 
			
		||||
#include "uitranslator.h"
 | 
			
		||||
#include <framework/otml/otmlnode.h>
 | 
			
		||||
#include <framework/graphics/image.h>
 | 
			
		||||
#include <framework/graphics/font.h>
 | 
			
		||||
| 
						 | 
				
			
			@ -30,6 +31,7 @@
 | 
			
		|||
UICheckBox::UICheckBox()
 | 
			
		||||
{
 | 
			
		||||
    m_focusable = false;
 | 
			
		||||
    m_textAlign = Fw::AlignLeft;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void UICheckBox::render()
 | 
			
		||||
| 
						 | 
				
			
			@ -46,7 +48,7 @@ void UICheckBox::render()
 | 
			
		|||
    if(m_text.length()) {
 | 
			
		||||
        Rect textRect(m_rect);
 | 
			
		||||
        textRect.setTopLeft(textRect.topLeft() + m_textOffset);
 | 
			
		||||
        m_font->renderText(m_text, textRect, Fw::AlignLeft, m_foregroundColor);
 | 
			
		||||
        m_font->renderText(m_text, textRect, m_textAlign, m_foregroundColor);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -67,6 +69,8 @@ void UICheckBox::onStyleApply(const OTMLNodePtr& styleNode)
 | 
			
		|||
            m_text = node->value();
 | 
			
		||||
        else if(node->tag() == "box-size")
 | 
			
		||||
            m_boxSize = node->value<Size>();
 | 
			
		||||
        else if(node->tag() == "text-align")
 | 
			
		||||
            m_textAlign = Fw::translateAlignment(node->value());
 | 
			
		||||
        else if(node->tag() == "checked") {
 | 
			
		||||
            // must be scheduled because setChecked can change the style again
 | 
			
		||||
            g_dispatcher.addEvent(std::bind(&UICheckBox::setChecked, asUICheckBox(), node->value<bool>()));
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -46,6 +46,7 @@ protected:
 | 
			
		|||
    std::string m_text;
 | 
			
		||||
    Size m_boxSize;
 | 
			
		||||
    Point m_textOffset;
 | 
			
		||||
    Fw::AlignmentFlag m_textAlign;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue