fix numpad keys on win32

master
Eduardo Bart 12 years ago
parent d83804f2cb
commit aafe219532

@ -117,7 +117,6 @@ function Terminal.init()
Hotkeys.bindKeyDown('Down', function() navigateCommand(-1) end, commandLineEdit)
Hotkeys.bindKeyDown('Tab', completeCommand, commandLineEdit)
Hotkeys.bindKeyDown('Enter', doCommand, commandLineEdit)
Hotkeys.bindKeyDown('Return', doCommand, commandLineEdit)
terminalBuffer = terminalWidget:getChildById('terminalBuffer')
Logger.setOnLog(onLog)

@ -63,7 +63,6 @@ KeyUnknown = 0
KeyEscape = 1
KeyTab = 2
KeyBackspace = 3
KeyReturn = 4
KeyEnter = 5
KeyInsert = 6
KeyDelete = 7
@ -183,7 +182,6 @@ KeyCodeDescs = {
[KeyEscape] = 'Escape',
[KeyTab] = 'Tab',
[KeyBackspace] = 'Backspace',
[KeyReturn] = 'Return',
[KeyEnter] = 'Enter',
[KeyInsert] = 'Insert',
[KeyDelete] = 'Delete',

@ -9,7 +9,7 @@ end
function UIWindow:onKeyPress(keyCode, keyboardModifiers, wouldFilter)
if wouldFilter then return end
if keyboardModifiers == KeyboardNoModifier then
if keyCode == KeyReturn or keyCode == KeyEnter then
if keyCode == KeyEnter then
signalcall(self.onEnter, self)
elseif keyCode == KeyEscape then
signalcall(self.onEscape, self)

@ -38,7 +38,7 @@ local SpeakTypes = {
local SayModes = {
[1] = { speakTypeDesc = 'whisper', icon = '/core_styles/icons/whisper.png' },
[2] = { speakTypeDesc = 'say', icon = '/core_styles/icons/say.png' },
[2] = { speakTypeDesc = 'say', icon = '/core_styles/icons/say.png' },
[3] = { speakTypeDesc = 'yell', icon = '/core_styles/icons/yell.png' }
}
@ -87,22 +87,21 @@ function Console.create()
Console.addChannel('Default', 0)
Console.addTab('Server Log', false)
Hotkeys.bindKeyDown('Shift+Up', function() navigateMessageHistory(1) end, consolePanel)
Hotkeys.bindKeyDown('Shift+Down', function() navigateMessageHistory(-1) end, consolePanel)
Hotkeys.bindKeyDown('Tab', function() consoleTabBar:selectNextTab() end, consolePanel)
Hotkeys.bindKeyDown('Shift+Tab', function() consoleTabBar:selectPrevTab() end, consolePanel)
Hotkeys.bindKeyDown('Enter', Console.sendCurrentMessage, consolePanel)
Hotkeys.bindKeyDown('Return', Console.sendCurrentMessage, consolePanel)
-- apply buttom functions after loaded
connect(consolePanel:getChildById('nextChannelButton'), { onClick = function() consoleTabBar:selectNextTab() end } )
connect(consolePanel:getChildById('prevChannelButton'), { onClick = function() consoleTabBar:selectPrevTab() end } )
connect(consoleTabBar, { onTabChange = Console.onTabChange })
-- tibia like hotkeys
Hotkeys.bindKeyDown('Ctrl+O', Game.requestChannels)
Hotkeys.bindKeyDown('Ctrl+E', Console.removeCurrentTab)
Hotkeys.bindKeyDown('Ctrl+E', Console.removeCurrentTab)
end
function Console.destroy()
@ -131,7 +130,7 @@ end
function Console.removeCurrentTab()
local tab = consoleTabBar:getCurrentTab()
if tab:getText() == "Default" or tab:getText() == "Server Log" then return end
consoleTabBar:removeTab(tab)
end
@ -203,27 +202,27 @@ function Console.sendCurrentMessage()
local chatCommandSayMode
local chatCommandPrivate
local chatCommandPrivateReady
local chatCommandMessage = message:match("^%#y (.*)")
if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' end -- player used yell command
message = chatCommandMessage or message
local chatCommandMessage = message:match("^%#w (.*)")
if chatCommandMessage ~= nil then chatCommandSayMode = 'whisper' end -- player used whisper
message = chatCommandMessage or message
local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
if findIni ~= nil and findIni == 1 then -- player used private chat command
if chatCommandInitial == chatCommandEnd then
chatCommandPrivateRepeat = false
if chatCommandInitial == "*" then
consoleLineEdit:setText('*'.. chatCommandPrivate .. '* ')
end
end
message = chatCommandMessage:trim()
chatCommandPrivateReady = true
end
end
message = message:gsub("^(%s*)(.*)","%2") -- remove space characters from message init
if #message == 0 then return end
@ -233,7 +232,7 @@ function Console.sendCurrentMessage()
if #messageHistory > MaxHistory then
table.remove(messageHistory, 1)
end
-- when talking on server log, the message goes to default channel
local name = tab:getText()
if name == 'Server Log' then
@ -263,7 +262,7 @@ function Console.sendCurrentMessage()
else
speaktypedesc = 'privatePlayerToPlayer'
end
local speaktype = SpeakTypesSettings[speaktypedesc]
local player = Game.getLocalPlayer()
@ -279,11 +278,11 @@ function Console.sayModeChange(sayMode)
if sayMode == nil then
sayMode = buttom.sayMode + 1
end
if sayMode > #SayModes then sayMode = 1 end
buttom:setIcon(SayModes[sayMode].icon)
buttom.sayMode = sayMode
buttom.sayMode = sayMode
end
-- hooked events
@ -311,7 +310,7 @@ local function onOpenPrivateChannel(receiver)
end
end
local function doChannelListSubmit(channelsWindow)
local function doChannelListSubmit(channelsWindow)
local channelListPanel = channelsWindow:getChildById('channelList')
local openPrivateChannelWith = channelsWindow:getChildById('openPrivateChannelWith'):getText()
if openPrivateChannelWith ~= '' then
@ -328,7 +327,7 @@ local function onChannelList(channelList)
local channelsWindow = displayUI('channelswindow.otui')
local channelListPanel = channelsWindow:getChildById('channelList')
connect(channelsWindow, { onEnter = function () doChannelListSubmit(channelsWindow) end } )
for k,v in pairs(channelList) do
local channelId = v[1]
local channelName = v[2]
@ -337,7 +336,7 @@ local function onChannelList(channelList)
local label = createWidget('ChannelListLabel', channelListPanel)
label.channelId = channelId
label:setText(channelName)
label:setPhantom(false)
connect(label, { onMouseDoubleClick = function () doChannelListSubmit(channelsWindow) end } )
end

@ -60,7 +60,6 @@ namespace Fw
KeyEscape = 1,
KeyTab = 2,
KeyBackspace = 3,
KeyReturn = 4,
KeyEnter = 5,
KeyInsert = 6,
KeyDelete = 7,

@ -41,7 +41,7 @@ WIN32Window::WIN32Window()
m_keyMap[VK_ESCAPE] = Fw::KeyEscape;
m_keyMap[VK_TAB] = Fw::KeyTab;
m_keyMap[VK_RETURN] = Fw::KeyReturn;
m_keyMap[VK_RETURN] = Fw::KeyEnter;
m_keyMap[VK_BACK] = Fw::KeyBackspace;
m_keyMap[VK_SPACE] = Fw::KeySpace;
@ -162,7 +162,6 @@ WIN32Window::WIN32Window()
m_keyMap[VK_DECIMAL] = Fw::KeyPeriod;
m_keyMap[VK_DIVIDE] = Fw::KeySlash;
m_keyMap[VK_MULTIPLY] = Fw::KeyAsterisk;
m_keyMap[VK_SEPARATOR] = Fw::KeyEnter;
// keypad with numlock off
m_keyMap[VK_NUMPAD0] = Fw::KeyNumpad0;
@ -423,6 +422,51 @@ void WIN32Window::poll()
updateUnmaximizedCoords();
}
Fw::Key WIN32Window::retranslateVirtualKey(WPARAM wParam, LPARAM lParam)
{
if(!(((HIWORD(lParam) >> 8) & 0xFF) & 1)) {
// ignore numpad keys when numlock is on
if((wParam >= VK_NUMPAD0 && wParam <= VK_NUMPAD9) || wParam == VK_SEPARATOR)
return Fw::KeyUnknown;
// retranslate numpad keys
switch(wParam) {
case VK_INSERT:
wParam = VK_NUMPAD0;
break;
case VK_END:
wParam = VK_NUMPAD1;
break;
case VK_DOWN:
wParam = VK_NUMPAD2;
break;
case VK_NEXT:
wParam = VK_NUMPAD3;
break;
case VK_LEFT:
wParam = VK_NUMPAD4;
break;
case VK_CLEAR:
wParam = VK_NUMPAD5;
break;
case VK_RIGHT:
wParam = VK_NUMPAD6;
break;
case VK_HOME:
wParam = VK_NUMPAD7;
break;
case VK_UP:
wParam = VK_NUMPAD8;
break;
case VK_PRIOR:
wParam = VK_NUMPAD9;
break;
}
}
return m_keyMap[wParam];
}
LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch(uMsg)
@ -452,11 +496,11 @@ LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
break;
}
case WM_KEYDOWN: {
processKeyDown(m_keyMap[wParam]);
processKeyDown(retranslateVirtualKey(wParam, lParam));
break;
}
case WM_KEYUP: {
processKeyUp(m_keyMap[wParam]);
processKeyUp(retranslateVirtualKey(wParam, lParam));
break;
}
case WM_LBUTTONDOWN: {
@ -641,7 +685,6 @@ void WIN32Window::setTitle(const std::string& title)
void WIN32Window::setMinimumSize(const Size& minimumSize)
{
dump << "set minimum";
m_minimumSize = minimumSize;
}
@ -770,3 +813,4 @@ std::string WIN32Window::getPlatformType()
{
return "WIN32-WGL";
}

@ -43,6 +43,8 @@ class WIN32Window : public PlatformWindow
LRESULT windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
friend class WindowProcProxy;
Fw::Key retranslateVirtualKey(WPARAM wParam, LPARAM lParam);
public:
WIN32Window();

@ -52,7 +52,7 @@ X11Window::X11Window()
m_keyMap[XK_Escape] = Fw::KeyEscape;
m_keyMap[XK_Tab] = Fw::KeyTab;
m_keyMap[XK_Return] = Fw::KeyReturn;
m_keyMap[XK_Return] = Fw::KeyEnter;
m_keyMap[XK_BackSpace] = Fw::KeyBackspace;
m_keyMap[XK_Page_Up] = Fw::KeyPageUp;

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