fix numpad keys on win32
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d83804f2cb
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aafe219532
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@ -117,7 +117,6 @@ function Terminal.init()
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Hotkeys.bindKeyDown('Down', function() navigateCommand(-1) end, commandLineEdit)
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Hotkeys.bindKeyDown('Tab', completeCommand, commandLineEdit)
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Hotkeys.bindKeyDown('Enter', doCommand, commandLineEdit)
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Hotkeys.bindKeyDown('Return', doCommand, commandLineEdit)
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terminalBuffer = terminalWidget:getChildById('terminalBuffer')
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Logger.setOnLog(onLog)
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@ -63,7 +63,6 @@ KeyUnknown = 0
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KeyEscape = 1
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KeyTab = 2
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KeyBackspace = 3
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KeyReturn = 4
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KeyEnter = 5
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KeyInsert = 6
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KeyDelete = 7
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@ -183,7 +182,6 @@ KeyCodeDescs = {
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[KeyEscape] = 'Escape',
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[KeyTab] = 'Tab',
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[KeyBackspace] = 'Backspace',
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[KeyReturn] = 'Return',
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[KeyEnter] = 'Enter',
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[KeyInsert] = 'Insert',
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[KeyDelete] = 'Delete',
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@ -9,7 +9,7 @@ end
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function UIWindow:onKeyPress(keyCode, keyboardModifiers, wouldFilter)
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if wouldFilter then return end
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if keyboardModifiers == KeyboardNoModifier then
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if keyCode == KeyReturn or keyCode == KeyEnter then
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if keyCode == KeyEnter then
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signalcall(self.onEnter, self)
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elseif keyCode == KeyEscape then
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signalcall(self.onEscape, self)
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@ -38,7 +38,7 @@ local SpeakTypes = {
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local SayModes = {
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[1] = { speakTypeDesc = 'whisper', icon = '/core_styles/icons/whisper.png' },
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[2] = { speakTypeDesc = 'say', icon = '/core_styles/icons/say.png' },
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[2] = { speakTypeDesc = 'say', icon = '/core_styles/icons/say.png' },
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[3] = { speakTypeDesc = 'yell', icon = '/core_styles/icons/yell.png' }
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}
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@ -87,22 +87,21 @@ function Console.create()
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Console.addChannel('Default', 0)
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Console.addTab('Server Log', false)
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Hotkeys.bindKeyDown('Shift+Up', function() navigateMessageHistory(1) end, consolePanel)
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Hotkeys.bindKeyDown('Shift+Down', function() navigateMessageHistory(-1) end, consolePanel)
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Hotkeys.bindKeyDown('Tab', function() consoleTabBar:selectNextTab() end, consolePanel)
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Hotkeys.bindKeyDown('Shift+Tab', function() consoleTabBar:selectPrevTab() end, consolePanel)
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Hotkeys.bindKeyDown('Enter', Console.sendCurrentMessage, consolePanel)
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Hotkeys.bindKeyDown('Return', Console.sendCurrentMessage, consolePanel)
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-- apply buttom functions after loaded
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connect(consolePanel:getChildById('nextChannelButton'), { onClick = function() consoleTabBar:selectNextTab() end } )
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connect(consolePanel:getChildById('prevChannelButton'), { onClick = function() consoleTabBar:selectPrevTab() end } )
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connect(consoleTabBar, { onTabChange = Console.onTabChange })
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-- tibia like hotkeys
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Hotkeys.bindKeyDown('Ctrl+O', Game.requestChannels)
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Hotkeys.bindKeyDown('Ctrl+E', Console.removeCurrentTab)
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Hotkeys.bindKeyDown('Ctrl+E', Console.removeCurrentTab)
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end
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function Console.destroy()
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@ -131,7 +130,7 @@ end
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function Console.removeCurrentTab()
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local tab = consoleTabBar:getCurrentTab()
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if tab:getText() == "Default" or tab:getText() == "Server Log" then return end
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consoleTabBar:removeTab(tab)
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end
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@ -203,27 +202,27 @@ function Console.sendCurrentMessage()
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local chatCommandSayMode
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local chatCommandPrivate
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local chatCommandPrivateReady
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local chatCommandMessage = message:match("^%#y (.*)")
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if chatCommandMessage ~= nil then chatCommandSayMode = 'yell' end -- player used yell command
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message = chatCommandMessage or message
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local chatCommandMessage = message:match("^%#w (.*)")
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if chatCommandMessage ~= nil then chatCommandSayMode = 'whisper' end -- player used whisper
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message = chatCommandMessage or message
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local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
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local findIni, findEnd, chatCommandInitial, chatCommandPrivate, chatCommandEnd, chatCommandMessage = message:find("([%*%@])(.+)([%*%@])(.*)")
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if findIni ~= nil and findIni == 1 then -- player used private chat command
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if chatCommandInitial == chatCommandEnd then
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chatCommandPrivateRepeat = false
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if chatCommandInitial == "*" then
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consoleLineEdit:setText('*'.. chatCommandPrivate .. '* ')
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end
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end
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message = chatCommandMessage:trim()
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chatCommandPrivateReady = true
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end
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end
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message = message:gsub("^(%s*)(.*)","%2") -- remove space characters from message init
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if #message == 0 then return end
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@ -233,7 +232,7 @@ function Console.sendCurrentMessage()
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if #messageHistory > MaxHistory then
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table.remove(messageHistory, 1)
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end
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-- when talking on server log, the message goes to default channel
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local name = tab:getText()
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if name == 'Server Log' then
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@ -263,7 +262,7 @@ function Console.sendCurrentMessage()
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else
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speaktypedesc = 'privatePlayerToPlayer'
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end
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local speaktype = SpeakTypesSettings[speaktypedesc]
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local player = Game.getLocalPlayer()
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@ -279,11 +278,11 @@ function Console.sayModeChange(sayMode)
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if sayMode == nil then
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sayMode = buttom.sayMode + 1
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end
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if sayMode > #SayModes then sayMode = 1 end
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buttom:setIcon(SayModes[sayMode].icon)
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buttom.sayMode = sayMode
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buttom.sayMode = sayMode
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end
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-- hooked events
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@ -311,7 +310,7 @@ local function onOpenPrivateChannel(receiver)
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end
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end
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local function doChannelListSubmit(channelsWindow)
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local function doChannelListSubmit(channelsWindow)
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local channelListPanel = channelsWindow:getChildById('channelList')
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local openPrivateChannelWith = channelsWindow:getChildById('openPrivateChannelWith'):getText()
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if openPrivateChannelWith ~= '' then
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@ -328,7 +327,7 @@ local function onChannelList(channelList)
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local channelsWindow = displayUI('channelswindow.otui')
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local channelListPanel = channelsWindow:getChildById('channelList')
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connect(channelsWindow, { onEnter = function () doChannelListSubmit(channelsWindow) end } )
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for k,v in pairs(channelList) do
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local channelId = v[1]
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local channelName = v[2]
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@ -337,7 +336,7 @@ local function onChannelList(channelList)
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local label = createWidget('ChannelListLabel', channelListPanel)
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label.channelId = channelId
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label:setText(channelName)
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label:setPhantom(false)
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connect(label, { onMouseDoubleClick = function () doChannelListSubmit(channelsWindow) end } )
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end
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@ -60,7 +60,6 @@ namespace Fw
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KeyEscape = 1,
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KeyTab = 2,
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KeyBackspace = 3,
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KeyReturn = 4,
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KeyEnter = 5,
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KeyInsert = 6,
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KeyDelete = 7,
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@ -41,7 +41,7 @@ WIN32Window::WIN32Window()
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m_keyMap[VK_ESCAPE] = Fw::KeyEscape;
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m_keyMap[VK_TAB] = Fw::KeyTab;
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m_keyMap[VK_RETURN] = Fw::KeyReturn;
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m_keyMap[VK_RETURN] = Fw::KeyEnter;
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m_keyMap[VK_BACK] = Fw::KeyBackspace;
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m_keyMap[VK_SPACE] = Fw::KeySpace;
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@ -162,7 +162,6 @@ WIN32Window::WIN32Window()
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m_keyMap[VK_DECIMAL] = Fw::KeyPeriod;
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m_keyMap[VK_DIVIDE] = Fw::KeySlash;
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m_keyMap[VK_MULTIPLY] = Fw::KeyAsterisk;
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m_keyMap[VK_SEPARATOR] = Fw::KeyEnter;
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// keypad with numlock off
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m_keyMap[VK_NUMPAD0] = Fw::KeyNumpad0;
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@ -423,6 +422,51 @@ void WIN32Window::poll()
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updateUnmaximizedCoords();
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}
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Fw::Key WIN32Window::retranslateVirtualKey(WPARAM wParam, LPARAM lParam)
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{
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if(!(((HIWORD(lParam) >> 8) & 0xFF) & 1)) {
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// ignore numpad keys when numlock is on
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if((wParam >= VK_NUMPAD0 && wParam <= VK_NUMPAD9) || wParam == VK_SEPARATOR)
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return Fw::KeyUnknown;
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// retranslate numpad keys
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switch(wParam) {
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case VK_INSERT:
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wParam = VK_NUMPAD0;
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break;
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case VK_END:
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wParam = VK_NUMPAD1;
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break;
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case VK_DOWN:
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wParam = VK_NUMPAD2;
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break;
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case VK_NEXT:
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wParam = VK_NUMPAD3;
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break;
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case VK_LEFT:
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wParam = VK_NUMPAD4;
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break;
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case VK_CLEAR:
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wParam = VK_NUMPAD5;
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break;
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case VK_RIGHT:
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wParam = VK_NUMPAD6;
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break;
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case VK_HOME:
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wParam = VK_NUMPAD7;
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break;
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case VK_UP:
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wParam = VK_NUMPAD8;
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break;
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case VK_PRIOR:
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wParam = VK_NUMPAD9;
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break;
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}
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}
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return m_keyMap[wParam];
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}
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LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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switch(uMsg)
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@ -452,11 +496,11 @@ LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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break;
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}
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case WM_KEYDOWN: {
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processKeyDown(m_keyMap[wParam]);
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processKeyDown(retranslateVirtualKey(wParam, lParam));
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break;
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}
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case WM_KEYUP: {
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processKeyUp(m_keyMap[wParam]);
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processKeyUp(retranslateVirtualKey(wParam, lParam));
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break;
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}
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case WM_LBUTTONDOWN: {
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@ -641,7 +685,6 @@ void WIN32Window::setTitle(const std::string& title)
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void WIN32Window::setMinimumSize(const Size& minimumSize)
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{
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dump << "set minimum";
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m_minimumSize = minimumSize;
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}
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@ -770,3 +813,4 @@ std::string WIN32Window::getPlatformType()
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{
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return "WIN32-WGL";
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}
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@ -43,6 +43,8 @@ class WIN32Window : public PlatformWindow
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LRESULT windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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friend class WindowProcProxy;
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Fw::Key retranslateVirtualKey(WPARAM wParam, LPARAM lParam);
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public:
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WIN32Window();
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@ -52,7 +52,7 @@ X11Window::X11Window()
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m_keyMap[XK_Escape] = Fw::KeyEscape;
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m_keyMap[XK_Tab] = Fw::KeyTab;
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m_keyMap[XK_Return] = Fw::KeyReturn;
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m_keyMap[XK_Return] = Fw::KeyEnter;
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m_keyMap[XK_BackSpace] = Fw::KeyBackspace;
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m_keyMap[XK_Page_Up] = Fw::KeyPageUp;
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