fix critial network delay issue
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4bfd335c98
commit
ada5c031d6
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@ -155,7 +155,7 @@ void Connection::onConnect(const boost::system::error_code& error)
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m_socket.set_option(option);
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if(m_connectCallback)
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g_dispatcher.addEvent(m_connectCallback);
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m_connectCallback();
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} else
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handleError(error);
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@ -182,7 +182,7 @@ void Connection::onRecv(const boost::system::error_code& error, size_t recvSize)
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if(!error) {
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if(m_recvCallback)
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g_dispatcher.addEvent(std::bind(m_recvCallback, m_recvBuffer, recvSize));
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m_recvCallback(m_recvBuffer, recvSize);
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} else
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handleError(error);
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}
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@ -197,7 +197,7 @@ void Connection::handleError(const boost::system::error_code& error)
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{
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if(error != asio::error::operation_aborted) {
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if(m_errorCallback)
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g_dispatcher.addEvent(std::bind(m_errorCallback, error));
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m_errorCallback(error);
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if(m_connected || m_connecting)
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close();
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}
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@ -28,7 +28,7 @@
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class Connection : public std::enable_shared_from_this<Connection>, boost::noncopyable
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{
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typedef std::function<void(boost::system::error_code&)> ErrorCallback;
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typedef std::function<void(const boost::system::error_code&)> ErrorCallback;
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typedef std::function<void(uint8*, uint16)> RecvCallback;
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enum {
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@ -983,7 +983,7 @@ void ProtocolGame::setTileDescription(InputMessage& msg, Position position)
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return;
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else {
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if(stackPos >= 10)
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logTraceWarning("too many things");
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logTraceError("too many things, stackpos=", stackPos, " pos=", position);
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ThingPtr thing = internalGetThing(msg);
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g_map.addThing(thing, position, 255);
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