implement auto repeat configuration for key press events, to give more flexibility
This commit is contained in:
parent
f97104f12e
commit
add8505a5b
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@ -6,14 +6,13 @@ local loadBox
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local characterList
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-- private functions
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local function onCharactersWindowKeyPress(self, keyCode, keyboardModifiers, wouldFilter)
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if wouldFilter then return end
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local function onCharactersWindowKeyPress(self, keyCode, keyboardModifiers)
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if keyboardModifiers == KeyboardNoModifier then
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if keyCode == KeyUp then
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characterList:focusPreviousChild(ActiveFocusReason)
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characterList:focusPreviousChild(KeyboardFocusReason)
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return true
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elseif keyCode == KeyDown or keyCode == KeyTab then
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characterList:focusNextChild(ActiveFocusReason)
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characterList:focusNextChild(KeyboardFocusReason)
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return true
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end
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end
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@ -13,6 +13,9 @@ function ModuleManager.init()
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ModuleManager.updateModuleInfo(focusedChild:getText())
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end })
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Keyboard.bindKeyPress('Up', function() moduleList:focusPreviousChild(KeyboardFocusReason) end, moduleManagerWindow)
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Keyboard.bindKeyPress('Down', function() moduleList:focusNextChild(KeyboardFocusReason) end, moduleManagerWindow)
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moduleManagerButton = TopMenu.addButton('moduleManagerButton', 'Module manager', 'modulemanager.png', ModuleManager.toggle)
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addEvent(ModuleManager.listModules)
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@ -1,134 +0,0 @@
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Hotkeys = {}
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-- private functions
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local function translateKeyCombo(keyCombo)
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if not keyCombo or #keyCombo == 0 then return nil end
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table.sort(keyCombo)
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local keyComboDesc = ''
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for k,v in pairs(keyCombo) do
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local keyDesc = KeyCodeDescs[v]
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if keyDesc == nil then return nil end
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keyComboDesc = keyComboDesc .. '+' .. keyDesc
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end
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keyComboDesc = keyComboDesc:sub(2)
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return keyComboDesc
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end
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local function retranslateKeyComboDesc(keyComboDesc)
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if keyComboDesc == nil then return nil end
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local keyCombo = {}
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for i,currentKeyDesc in ipairs(keyComboDesc:split('+')) do
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for keyCode, keyDesc in pairs(KeyCodeDescs) do
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if keyDesc:lower() == currentKeyDesc:trim():lower() then
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table.insert(keyCombo, keyCode)
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end
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end
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end
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return translateKeyCombo(keyCombo)
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end
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local function determineKeyComboDesc(keyCode, keyboardModifiers)
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local keyCombo = {}
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if keyCode == KeyCtrl or keyCode == KeyShift or keyCode == KeyAlt then
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table.insert(keyCombo, keyCode)
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elseif KeyCodeDescs[keyCode] ~= nil then
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if keyboardModifiers == KeyboardCtrlModifier then
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table.insert(keyCombo, KeyCtrl)
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elseif keyboardModifiers == KeyboardAltModifier then
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table.insert(keyCombo, KeyAlt)
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elseif keyboardModifiers == KeyboardCtrlAltModifier then
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table.insert(keyCombo, KeyCtrl)
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table.insert(keyCombo, KeyAlt)
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elseif keyboardModifiers == KeyboardShiftModifier then
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table.insert(keyCombo, KeyShift)
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elseif keyboardModifiers == KeyboardCtrlShiftModifier then
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table.insert(keyCombo, KeyCtrl)
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table.insert(keyCombo, KeyShift)
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elseif keyboardModifiers == KeyboardAltShiftModifier then
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table.insert(keyCombo, KeyAlt)
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table.insert(keyCombo, KeyShift)
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elseif keyboardModifiers == KeyboardCtrlAltShiftModifier then
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table.insert(keyCombo, KeyCtrl)
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table.insert(keyCombo, KeyAlt)
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table.insert(keyCombo, KeyShift)
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end
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table.insert(keyCombo, keyCode)
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end
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table.sort(keyCombo)
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return translateKeyCombo(keyCombo)
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end
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local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
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if keyCode == KeyUnknown then return end
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local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
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local callback = widget.boundKeyDownCombos[keyComboDesc]
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if callback then
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callback()
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return true
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end
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return false
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end
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local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, wouldFilter)
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local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
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if keyCode == KeyUnknown then return end
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local callback = widget.boundKeyPressCombos[keyComboDesc]
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if callback then
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callback()
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return true
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end
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return false
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end
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local function connectKeyDownEvent(widget)
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if widget.boundKeyDownCombos then return end
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connect(widget, { onKeyDown = onWidgetKeyDown })
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widget.boundKeyDownCombos = {}
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end
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local function connectKeyPressEvent(widget)
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if widget.boundKeyPressCombos then return end
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connect(widget, { onKeyPress = onWidgetKeyPress })
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widget.boundKeyPressCombos = {}
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end
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-- public functions
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function Hotkeys.bindKeyDown(keyComboDesc, callback, widget)
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widget = widget or rootWidget
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connectKeyDownEvent(widget)
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local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
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if keyComboDesc then
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widget.boundKeyDownCombos[keyComboDesc] = callback
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else
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error('key combo \'' .. keyComboDesc .. '\' is failed')
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end
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end
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function Hotkeys.bindKeyPress(keyComboDesc, callback, widget)
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widget = widget or rootWidget
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connectKeyPressEvent(widget)
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local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
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if keyComboDesc then
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widget.boundKeyPressCombos[keyComboDesc] = callback
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else
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error('key combo \'' .. keyComboDesc .. '\' is failed')
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end
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end
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function Hotkeys.unbindKeyDown(keyComboDesc, widget)
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widget = widget or rootWidget
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if widget.boundKeyDownCombos == nil then return end
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local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
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if keyComboDesc then
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widget.boundKeyDownCombos[keyComboDesc] = nil
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end
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end
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function Hotkeys.unbindKeyPress(keyComboDesc, widget)
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widget = widget or rootWidget
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if widget.boundKeyPressCombos == nil then return end
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local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
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if keyComboDesc then
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widget.boundKeyPressCombos[keyComboDesc] = nil
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end
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end
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@ -59,7 +59,7 @@ local function determineKeyComboDesc(keyCode, keyboardModifiers)
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end
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local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
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if keyCode == KeyUnknown then return end
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if keyCode == KeyUnknown then return false end
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local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
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local callback = widget.boundKeyDownCombos[keyComboDesc]
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if callback then
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@ -69,12 +69,12 @@ local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
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return false
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end
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local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, wouldFilter)
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local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, autoRepeatTicks)
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local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
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if keyCode == KeyUnknown then return end
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local callback = widget.boundKeyPressCombos[keyComboDesc]
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if callback then
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callback()
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if keyCode == KeyUnknown then return false end
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local comboConf = widget.boundKeyPressCombos[keyComboDesc]
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if comboConf and (autoRepeatTicks >= comboConf.autoRepeatDelay or autoRepeatTicks == 0) and comboConf.callback then
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comboConf.callback()
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return true
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end
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return false
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@ -104,12 +104,14 @@ function Keyboard.bindKeyDown(keyComboDesc, callback, widget)
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end
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end
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function Keyboard.bindKeyPress(keyComboDesc, callback, widget)
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function Keyboard.bindKeyPress(keyComboDesc, callback, widget, autoRepeatDelay)
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autoRepeatDelay = autoRepeatDelay or 500
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widget = widget or rootWidget
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connectKeyPressEvent(widget)
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local keyComboDesc = retranslateKeyComboDesc(keyComboDesc)
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if keyComboDesc then
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widget.boundKeyPressCombos[keyComboDesc] = callback
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widget.boundKeyPressCombos[keyComboDesc] = { callback = callback, autoRepeatDelay = autoRepeatDelay }
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widget:setAutoRepeatDelay(math.min(autoRepeatDelay, widget:getAutoRepeatDelay()))
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else
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error('key combo \'' .. keyComboDesc .. '\' is failed')
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end
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@ -56,8 +56,7 @@ function UIPopupMenu:onMousePress(mousePos, mouseButton)
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return false
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end
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function UIPopupMenu:onKeyPress(keyCode, keyboardModifiers, wouldFilter)
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if wouldFilter then return end
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function UIPopupMenu:onKeyPress(keyCode, keyboardModifiers)
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if keyCode == KeyEscape then
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self:destroy()
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return true
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@ -6,8 +6,7 @@ function UIWindow.create()
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return window
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end
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function UIWindow:onKeyPress(keyCode, keyboardModifiers, wouldFilter)
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if wouldFilter then return end
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function UIWindow:onKeyPress(keyCode, keyboardModifiers)
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if keyboardModifiers == KeyboardNoModifier then
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if keyCode == KeyEnter then
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signalcall(self.onEnter, self)
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@ -2,8 +2,7 @@
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local m_mouseGrabberWidget
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-- private functions
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local function onGameKeyPress(self, keyCode, keyboardModifiers, wouldFilter)
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if wouldFilter then return end
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local function onGameKeyPress(self, keyCode, keyboardModifiers)
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if keyboardModifiers == KeyboardCtrlModifier then
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if keyCode == KeyG then
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CharacterList.show()
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@ -37,8 +37,8 @@ struct InputEvent {
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mouseButton = Fw::MouseNoButton;
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keyCode = Fw::KeyUnknown;
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keyText = "";
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autoRepeatTicks = 0;
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mouseMoved = Point();
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wouldFilter = false;
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};
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Fw::InputEventType type;
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@ -49,7 +49,7 @@ struct InputEvent {
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int keyboardModifiers;
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Point mousePos;
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Point mouseMoved;
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bool wouldFilter;
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int autoRepeatTicks;
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};
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#endif
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@ -101,6 +101,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("setPhantom", &UIWidget::setPhantom);
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g_lua.bindClassMemberFunction<UIWidget>("setFixedSize", &UIWidget::setFixedSize);
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g_lua.bindClassMemberFunction<UIWidget>("setLastFocusReason", &UIWidget::setLastFocusReason);
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g_lua.bindClassMemberFunction<UIWidget>("setAutoRepeatDelay", &UIWidget::setAutoRepeatDelay);
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g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
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g_lua.bindClassMemberFunction<UIWidget>("isChildLocked", &UIWidget::isChildLocked);
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g_lua.bindClassMemberFunction<UIWidget>("hasChild", &UIWidget::hasChild);
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@ -154,6 +155,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("getStyle", &UIWidget::getStyle);
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g_lua.bindClassMemberFunction<UIWidget>("getChildCount", &UIWidget::getChildCount);
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g_lua.bindClassMemberFunction<UIWidget>("getLastFocusReason", &UIWidget::getLastFocusReason);
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g_lua.bindClassMemberFunction<UIWidget>("getAutoRepeatDelay", &UIWidget::getAutoRepeatDelay);
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g_lua.bindClassMemberFunction<UIWidget>("getStyleName", &UIWidget::getStyleName);
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g_lua.bindClassMemberFunction<UIWidget>("setX", &UIWidget::setX);
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g_lua.bindClassMemberFunction<UIWidget>("setY", &UIWidget::setY);
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@ -58,7 +58,7 @@ void PlatformWindow::processKeyDown(Fw::Key keyCode)
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else if(keyCode == Fw::KeyShift)
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m_inputEvent.keyboardModifiers |= Fw::KeyboardShiftModifier;
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m_inputEvent.reset();
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m_inputEvent.reset(Fw::KeyDownInputEvent);
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m_inputEvent.type = Fw::KeyDownInputEvent;
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m_inputEvent.keyCode = keyCode;
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@ -126,7 +126,7 @@ void PlatformWindow::fireKeysPress()
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if(m_onInputEvent) {
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m_inputEvent.reset(Fw::KeyPressInputEvent);
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m_inputEvent.keyCode = keyCode;
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m_inputEvent.wouldFilter = g_clock.ticksElapsed(firstKeyPress) < KEY_PRESS_REPEAT_DELAY;
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m_inputEvent.autoRepeatTicks = g_clock.ticksElapsed(firstKeyPress);
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m_onInputEvent(m_inputEvent);
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}
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m_lastKeysPress[keyCode] = g_clock.ticks();
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@ -31,7 +31,6 @@ class PlatformWindow
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{
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enum {
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KEY_PRESS_REPEAT_INTERVAL = 30,
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KEY_PRESS_REPEAT_DELAY = 500
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};
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typedef std::function<void(const Size&)> OnResizeCallback;
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@ -429,36 +429,33 @@ void UILineEdit::onFocusChange(bool focused, Fw::FocusReason reason)
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UIWidget::onFocusChange(focused, reason);
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}
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bool UILineEdit::onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter)
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bool UILineEdit::onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks)
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{
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if(UIWidget::onKeyPress(keyCode, keyboardModifiers, wouldFilter))
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if(UIWidget::onKeyPress(keyCode, keyboardModifiers, autoRepeatTicks))
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return true;
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if(!wouldFilter) {
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if(keyCode == Fw::KeyDelete) // erase right character
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removeCharacter(true);
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else if(keyCode == Fw::KeyBackspace) // erase left character {
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removeCharacter(false);
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else if(keyCode == Fw::KeyRight) // move cursor right
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moveCursor(true);
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else if(keyCode == Fw::KeyLeft) // move cursor left
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moveCursor(false);
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else if(keyCode == Fw::KeyHome) // move cursor to first character
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setCursorPos(0);
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else if(keyCode == Fw::KeyEnd) // move cursor to last character
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setCursorPos(m_text.length());
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else if(keyCode == Fw::KeyV && keyboardModifiers == Fw::KeyboardCtrlModifier)
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appendText(g_window.getClipboardText());
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else if(keyCode == Fw::KeyTab) {
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if(!m_alwaysActive) {
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if(UIWidgetPtr parent = getParent())
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parent->focusNextChild(Fw::KeyboardFocusReason);
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}
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} else
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return false;
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return true;
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}
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return false;
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if(keyCode == Fw::KeyDelete) // erase right character
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removeCharacter(true);
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else if(keyCode == Fw::KeyBackspace) // erase left character {
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removeCharacter(false);
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else if(keyCode == Fw::KeyRight) // move cursor right
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moveCursor(true);
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else if(keyCode == Fw::KeyLeft) // move cursor left
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moveCursor(false);
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else if(keyCode == Fw::KeyHome) // move cursor to first character
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setCursorPos(0);
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else if(keyCode == Fw::KeyEnd) // move cursor to last character
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setCursorPos(m_text.length());
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else if(keyCode == Fw::KeyV && keyboardModifiers == Fw::KeyboardCtrlModifier)
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appendText(g_window.getClipboardText());
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else if(keyCode == Fw::KeyTab) {
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if(!m_alwaysActive) {
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if(UIWidgetPtr parent = getParent())
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parent->focusNextChild(Fw::KeyboardFocusReason);
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}
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} else
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return false;
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return true;
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}
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bool UILineEdit::onKeyText(const std::string& keyText)
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@ -63,7 +63,7 @@ protected:
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virtual void onGeometryChange(const Rect& oldRect, const Rect& newRect);
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virtual void onFocusChange(bool focused, Fw::FocusReason reason);
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virtual bool onKeyText(const std::string& keyText);
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virtual bool onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter);
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virtual bool onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
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virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button);
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private:
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@ -69,7 +69,7 @@ void UIManager::inputEvent(const InputEvent& event)
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m_keyboardReceiver->propagateOnKeyDown(event.keyCode, event.keyboardModifiers);
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break;
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case Fw::KeyPressInputEvent:
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m_keyboardReceiver->propagateOnKeyPress(event.keyCode, event.keyboardModifiers, event.wouldFilter);
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m_keyboardReceiver->propagateOnKeyPress(event.keyCode, event.keyboardModifiers, event.autoRepeatTicks);
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break;
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case Fw::KeyUpInputEvent:
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m_keyboardReceiver->propagateOnKeyUp(event.keyCode, event.keyboardModifiers);
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@ -36,6 +36,7 @@ UIWidget::UIWidget()
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m_lastFocusReason = Fw::ActiveFocusReason;
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m_states = Fw::DefaultState;
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m_clickTimer.stop();
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m_autoRepeatDelay = 500;
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initBaseStyle();
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initText();
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@ -1152,9 +1153,9 @@ bool UIWidget::onKeyDown(uchar keyCode, int keyboardModifiers)
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return callLuaField<bool>("onKeyDown", keyCode, keyboardModifiers);
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}
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bool UIWidget::onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter)
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bool UIWidget::onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks)
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{
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return callLuaField<bool>("onKeyPress", keyCode, keyboardModifiers, wouldFilter);
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return callLuaField<bool>("onKeyPress", keyCode, keyboardModifiers, autoRepeatTicks);
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}
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bool UIWidget::onKeyUp(uchar keyCode, int keyboardModifiers)
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@ -1260,7 +1261,7 @@ bool UIWidget::propagateOnKeyDown(uchar keyCode, int keyboardModifiers)
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return onKeyDown(keyCode, keyboardModifiers);
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}
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bool UIWidget::propagateOnKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter)
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bool UIWidget::propagateOnKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks)
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{
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// do a backup of children list, because it may change while looping it
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UIWidgetList children;
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@ -1275,11 +1276,14 @@ bool UIWidget::propagateOnKeyPress(uchar keyCode, int keyboardModifiers, bool wo
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}
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for(const UIWidgetPtr& child : children) {
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if(child->propagateOnKeyPress(keyCode, keyboardModifiers, wouldFilter))
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if(child->propagateOnKeyPress(keyCode, keyboardModifiers, autoRepeatTicks))
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return true;
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}
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return onKeyPress(keyCode, keyboardModifiers, wouldFilter);
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if(autoRepeatTicks == 0 || autoRepeatTicks >= m_autoRepeatDelay) {
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return onKeyPress(keyCode, keyboardModifiers, autoRepeatTicks);
|
||||
} else
|
||||
return false;
|
||||
}
|
||||
|
||||
bool UIWidget::propagateOnKeyUp(uchar keyCode, int keyboardModifiers)
|
||||
|
|
|
@ -124,6 +124,7 @@ public:
|
|||
void setDragable(bool dragable);
|
||||
void setFixedSize(bool fixed);
|
||||
void setLastFocusReason(Fw::FocusReason reason);
|
||||
void setAutoRepeatDelay(int delay) { m_autoRepeatDelay = delay; }
|
||||
|
||||
bool isVisible();
|
||||
bool isChildLocked(const UIWidgetPtr& child);
|
||||
|
@ -177,7 +178,7 @@ protected:
|
|||
virtual void onDrop(UIWidgetPtr draggedWidget, const Point& mousePos);
|
||||
virtual bool onKeyText(const std::string& keyText);
|
||||
virtual bool onKeyDown(uchar keyCode, int keyboardModifiers);
|
||||
virtual bool onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter);
|
||||
virtual bool onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
|
||||
virtual bool onKeyUp(uchar keyCode, int keyboardModifiers);
|
||||
virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button);
|
||||
virtual bool onMouseRelease(const Point& mousePos, Fw::MouseButton button);
|
||||
|
@ -188,7 +189,7 @@ protected:
|
|||
|
||||
bool propagateOnKeyText(const std::string& keyText);
|
||||
bool propagateOnKeyDown(uchar keyCode, int keyboardModifiers);
|
||||
bool propagateOnKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter);
|
||||
bool propagateOnKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
|
||||
bool propagateOnKeyUp(uchar keyCode, int keyboardModifiers);
|
||||
bool propagateOnMousePress(const Point& mousePos, Fw::MouseButton button);
|
||||
bool propagateOnMouseRelease(const Point& mousePos, Fw::MouseButton button);
|
||||
|
@ -240,6 +241,7 @@ public:
|
|||
OTMLNodePtr getStyle() { return m_style; }
|
||||
int getChildCount() { return m_children.size(); }
|
||||
Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
|
||||
int getAutoRepeatDelay() { return m_autoRepeatDelay; }
|
||||
std::string getStyleName() { return m_style->tag(); }
|
||||
|
||||
|
||||
|
@ -264,6 +266,7 @@ protected:
|
|||
EdgeGroup<int> m_margin;
|
||||
EdgeGroup<int> m_padding;
|
||||
float m_opacity;
|
||||
int m_autoRepeatDelay;
|
||||
|
||||
public:
|
||||
void setX(int x) { move(x, getY()); }
|
||||
|
|
|
@ -25,9 +25,9 @@
|
|||
#include <framework/ui/uilineedit.h>
|
||||
#include <framework/platform/platformwindow.h>
|
||||
|
||||
bool UIGame::onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter)
|
||||
bool UIGame::onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks)
|
||||
{
|
||||
if(UIWidget::onKeyPress(keyCode, keyboardModifiers, wouldFilter))
|
||||
if(UIWidget::onKeyPress(keyCode, keyboardModifiers, autoRepeatTicks))
|
||||
return true;
|
||||
|
||||
UILineEditPtr chatLineEdit = std::dynamic_pointer_cast<UILineEdit>(getParent()->recursiveGetChildById("consoleLineEdit"));
|
||||
|
@ -58,8 +58,6 @@ bool UIGame::onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter)
|
|||
} else if(keyCode == Fw::KeyNumpad7) {
|
||||
g_game.walk(Otc::NorthWest);
|
||||
return true;
|
||||
} else if(wouldFilter) {
|
||||
return false;
|
||||
} else if(keyCode == Fw::KeyDelete) {
|
||||
chatLineEdit->removeCharacter(true);
|
||||
return true;
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
class UIGame : public UIWidget
|
||||
{
|
||||
protected:
|
||||
bool onKeyPress(uchar keyCode, int keyboardModifiers, bool wouldFilter);
|
||||
bool onKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
|
||||
bool onKeyText(const std::string& keyText);
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue