more work on xml stuff (prolly done for today)
This commit is contained in:
parent
5015ced156
commit
aef3a5b8db
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@ -79,8 +79,8 @@ set(otclient_SOURCES ${otclient_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/houses.h
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${CMAKE_CURRENT_LIST_DIR}/towns.cpp
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${CMAKE_CURRENT_LIST_DIR}/towns.h
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${CMAKE_CURRENT_LIST_DIR}/monsters.cpp
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${CMAKE_CURRENT_LIST_DIR}/monsters.h
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${CMAKE_CURRENT_LIST_DIR}/creatures.cpp
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${CMAKE_CURRENT_LIST_DIR}/creatures.h
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# lua
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${CMAKE_CURRENT_LIST_DIR}/luavaluecasts.cpp
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@ -0,0 +1,133 @@
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "creatures.h"
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#include <framework/xml/tinyxml.h>
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#include <framework/core/resourcemanager.h>
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#include <boost/filesystem.hpp>
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void Creatures::loadMonsters(const std::string& file)
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{
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TiXmlDocument doc;
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doc.Parse(g_resources.loadFile(file).c_str());
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if(doc.Error())
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stdext::throw_exception(stdext::format("cannot open monsters file '%s': '%s'", file, doc.ErrorDesc()));
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TiXmlElement* root = doc.FirstChildElement();
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if(!root || root->ValueStr() != "monsters")
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stdext::throw_exception("malformed monsters xml file");
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for(TiXmlElement* monster = root->FirstChildElement(); monster; monster = monster->NextSiblingElement()) {
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std::string fname = file.substr(0, file.find_last_of('/')) + '/' + monster->Attribute("file");
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if(fname.substr(fname.length() - 4) != ".xml")
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fname += ".xml";
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loadSingleCreature(fname);
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}
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doc.Clear();
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m_loaded = true;
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}
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void Creatures::loadSingleCreature(const std::string& file)
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{
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return loadCreatureBuffer(g_resources.loadFile(file));
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}
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void Creatures::loadNpcs(const std::string &folder)
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{
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boost::filesystem::path npcPath(folder);
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if(!boost::filesystem::exists(npcPath))
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stdext::throw_exception(stdext::format("NPCs folder '%s' was not found.", folder));
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for(boost::filesystem::directory_iterator it(npcPath), end; it != end; ++it) {
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std::string f = it->path().string();
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if(boost::filesystem::is_directory(it->status()) && ((f.size() > 4 ? f.substr(f.size() - 4) : "") != ".xml"))
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continue;
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loadCreatureBuffer(g_resources.loadFile(f));
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}
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}
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void Creatures::loadCreatureBuffer(const std::string &buffer)
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{
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TiXmlDocument doc;
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doc.Parse(buffer.c_str());
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if(doc.Error())
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stdext::throw_exception(stdext::format("cannot load creature buffer: %s", doc.ErrorDesc()));
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TiXmlElement* root = doc.FirstChildElement();
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if(!root || root->ValueStr() != "npc")
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stdext::throw_exception(("invalid root tag name"));
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for(TiXmlElement* attrib = root->FirstChildElement(); attrib; attrib = attrib->NextSiblingElement()) {
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if(attrib->ValueStr() != "npc" && attrib->ValueStr() != "monster")
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stdext::throw_exception(stdext::format("invalid attribute '%s'", attrib->ValueStr()));
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CreatureTypePtr newType(nullptr);
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m_loadCreatureBuffer(attrib, newType);
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}
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}
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bool Creatures::m_loadCreatureBuffer(TiXmlElement* attrib, CreatureTypePtr& m)
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{
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if(m || std::find(m_creatures.begin(), m_creatures.end(), m) != m_creatures.end())
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return true;
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m = CreatureTypePtr(new CreatureType(stdext::trim(stdext::tolower(attrib->Attribute("name")))));
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Outfit out;
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int32 type;
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if(!attrib->Attribute("type").empty())
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type = attrib->readType<int32>("type");
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else
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type = attrib->readType<int32>("typeex");
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out.setId(type);
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{
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out.setHead(attrib->readType<int>(("head")));
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out.setBody(attrib->readType<int>(("body")));
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out.setLegs(attrib->readType<int>(("legs")));
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out.setFeet(attrib->readType<int>(("feet")));
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out.setAddons(attrib->readType<int>(("addons")));
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out.setMount(attrib->readType<int>(("mount")));
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}
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m->setOutfit(out);
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m_creatures.push_back(m);
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return type >= 0;
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}
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CreatureTypePtr Creatures::getCreature(const std::string& name)
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{
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auto it = std::find_if(m_creatures.begin(), m_creatures.end(),
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[=] (const CreatureTypePtr& m) -> bool { return m->getName() == stdext::trim(stdext::tolower(name)); });
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return it != m_creatures.end() ? *it : nullptr;
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}
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CreatureTypePtr Creatures::getCreature(const Position& pos)
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{
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auto it = std::find_if(m_creatures.begin(), m_creatures.end(),
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[=] (const CreatureTypePtr& m) -> bool { return m->getPos() == pos; });
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return it != m_creatures.end() ? *it : nullptr;
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}
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@ -27,11 +27,11 @@
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#include <framework/luaengine/luaobject.h>
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#include "outfit.h"
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class MonsterType : public LuaObject
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class CreatureType : public LuaObject
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{
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public:
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MonsterType() { }
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MonsterType(const std::string& name)
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CreatureType() { }
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CreatureType(const std::string& name)
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: m_name(name) { }
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void setPos(const Position& pos) { m_pos = pos; }
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@ -50,21 +50,27 @@ private:
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int m_spawnTime;
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};
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class Monsters
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class Creatures
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{
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public:
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void clear() { m_monsters.clear(); }
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void clear() { m_creatures.clear(); }
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void loadMonsters(const std::string& file);
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void loadSingleMonster(const std::string& file, const MonsterTypePtr& m = nullptr);
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void loadSingleCreature(const std::string& file);
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void loadNpcs(const std::string& folder);
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void loadCreatureBuffer(const std::string& buffer);
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MonsterTypePtr getMonster(const std::string& name);
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MonsterTypePtr getMonsterByPos(const Position& pos);
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CreatureTypePtr getCreature(const std::string& name);
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CreatureTypePtr getCreature(const Position& pos);
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bool isLoaded() const { return m_loaded; }
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protected:
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bool m_loadCreatureBuffer(TiXmlElement* elem, CreatureTypePtr& m);
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private:
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std::vector<MonsterTypePtr> m_monsters;
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bool m_loaded;
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std::vector<CreatureTypePtr> m_creatures;
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Boolean<false> m_loaded;
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};
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#endif
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@ -48,7 +48,7 @@ class ThingTypeDat;
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class ThingTypeOtb;
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class House;
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class Town;
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class MonsterType;
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class CreatureType;
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typedef std::shared_ptr<MapView> MapViewPtr;
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typedef std::shared_ptr<Tile> TilePtr;
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@ -68,13 +68,14 @@ typedef std::shared_ptr<ThingTypeDat> ThingTypeDatPtr;
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typedef std::shared_ptr<ThingTypeOtb> ThingTypeOtbPtr;
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typedef std::shared_ptr<House> HousePtr;
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typedef std::shared_ptr<Town> TownPtr;
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typedef std::shared_ptr<MonsterType> MonsterTypePtr;
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typedef std::shared_ptr<CreatureType> CreatureTypePtr;
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typedef std::vector<ThingPtr> ThingList;
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typedef std::vector<ThingTypeDatPtr> ThingTypeDatList;
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typedef std::vector<ThingTypeOtbPtr> ThingTypeOtbList;
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typedef std::vector<HousePtr> HouseList;
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typedef std::vector<TownPtr> TownList;
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typedef std::unordered_map<Position, TilePtr, PositionHasher> TileMap;
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// net
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class ProtocolLogin;
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@ -25,40 +25,30 @@
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#include <framework/core/resourcemanager.h>
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House::House(uint32 hId, const std::string &name, const Position &pos)
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: m_id(hId), m_name(name)
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{
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setId(hId);
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setName(name);
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if(pos.isValid())
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m_doors.insert(std::make_pair(0, pos)); // first door
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}
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void House::addDoor(uint16 doorId, const Position& pos)
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{
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if(m_doors.find(doorId) == m_doors.end())
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m_doors.insert(std::make_pair(doorId, pos));
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setEntry(pos);
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}
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void House::setTile(const TilePtr& tile)
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{
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tile->setFlags(TILESTATE_HOUSE);
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if(std::find(m_tiles.begin(), m_tiles.end(), tile) == m_tiles.end())
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m_tiles.push_back(tile);
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m_tiles.insert(std::make_pair(tile->getPosition(), tile));
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}
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void House::load(const TiXmlElement *elem)
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{
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std::string name = elem->Attribute("name");
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if(name.empty())
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name = stdext::format("UnNamed house #%u", getId());
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m_rent = elem->readType<uint32>("rent");
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m_size = elem->readType<uint32>("size");
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uint32 townId = elem->readType<uint32>("townid");
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if(!g_map.getTown(townId))
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stdext::throw_exception(stdext::format("invalid town id for house %d", townId));
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name = stdext::format("Unnamed house #%lu", getId());
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setRent(elem->readType<uint32>("rent"));
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setSize(elem->readType<uint32>("size"));
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setTownId(elem->readType<uint32>("townid"));
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m_isGuildHall = elem->readType<bool>("rent");
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addDoor(0, elem->readPos());
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setEntry(elem->readPos("entry"));
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}
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void Houses::addHouse(const HousePtr& house)
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HousePtr Houses::getHouse(uint32 houseId)
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{
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auto it = findHouse(houseId);
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if(it != m_houses.end())
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return *it;
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return nullptr;
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return it != m_houses.end() ? *it : nullptr;
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}
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void Houses::load(const std::string& fileName)
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@ -94,7 +81,7 @@ void Houses::load(const std::string& fileName)
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if(!root || root->ValueTStr() != "houses")
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stdext::throw_exception("invalid root tag name");
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for (TiXmlElement *elem = root->FirstChildElement(); elem; elem = elem->NextSiblingElement()) {
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for(TiXmlElement *elem = root->FirstChildElement(); elem; elem = elem->NextSiblingElement()) {
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if(elem->ValueTStr() != "house")
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stdext::throw_exception("invalid house tag.");
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@ -106,7 +93,7 @@ void Houses::load(const std::string& fileName)
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house->load(elem);
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}
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stdext::throw_exception("This has not been fully implemented yet.");
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g_logger.debug("Loaded houses.xml successfully.");
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}
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HouseList::iterator Houses::findHouse(uint32 houseId)
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@ -27,32 +27,45 @@
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#include "tile.h"
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#include <framework/luaengine/luaobject.h>
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#include <framework/util/attribstorage.h>
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enum HouseAttributes
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{
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HouseAttribId,
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HouseAttribName,
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HouseAttribTown,
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HouseAttribEntry,
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HouseAttribSize,
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HouseAttribRent
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};
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class House : public LuaObject
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{
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public:
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House() { }
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House(uint32 hId, const std::string& name = "", const Position& pos=Position());
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~House() { m_tiles.clear(); m_doors.clear(); }
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~House() { m_tiles.clear(); }
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void setId(uint32 hId) { m_id = hId; }
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void setName(const std::string& name) { m_name = name; }
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void addDoor(uint16 doorId, const Position& pos);
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void setTile(const TilePtr& tile);
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void setId(uint32 hId) { m_attribs.set(HouseAttribId, hId); }
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void setName(const std::string& name) { m_attribs.set(HouseAttribName, name); }
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void setTownId(uint32 tid) { m_attribs.set(HouseAttribTown, tid); }
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void setSize(uint32 s) { m_attribs.set(HouseAttribSize, s); }
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void setRent(uint32 r) { m_attribs.set(HouseAttribRent, r); }
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void setEntry(const Position& p) { m_attribs.set(HouseAttribEntry, p); }
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uint32 getId() const { return m_id; }
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std::string getName() const { return m_name; }
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uint32 getId() { return m_attribs.get<uint32>(HouseAttribId); }
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std::string getName() { return m_attribs.get<std::string>(HouseAttribName); }
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uint32 getRent() { return m_attribs.get<uint32>(HouseAttribRent); }
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uint32 getSize() { return m_attribs.get<uint32>(HouseAttribSize); }
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protected:
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void load(const TiXmlElement* elem);
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void save(TiXmlElement &elem) { } // TODO
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private:
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uint32 m_id, m_size, m_rent;
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std::string m_name;
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std::map<uint16, Position> m_doors;
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std::vector<TilePtr> m_tiles;
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AttribStorage m_attribs;
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TileMap m_tiles;
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Boolean<false> m_isGuildHall;
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friend class Houses;
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@ -97,10 +97,10 @@ void OTClient::registerLuaFunctions()
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g_lua.bindSingletonFunction("g_map", "loadOtcm", &Map::loadOtcm, &g_map);
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g_lua.bindSingletonFunction("g_map", "saveOtcm", &Map::saveOtcm, &g_map);
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g_lua.bindSingletonFunction("g_map", "loadMonsters", &Map::loadMonsters, &g_map);
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g_lua.bindSingletonFunction("g_map", "loadSingleMonster", &Map::loadSingleMonster, &g_map);
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g_lua.bindSingletonFunction("g_map", "loadSingleCreature", &Map::loadSingleCreature, &g_map);
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g_lua.bindSingletonFunction("g_map", "getTown", &Map::getTown, &g_map);
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g_lua.bindSingletonFunction("g_map", "getHouse", &Map::getHouse, &g_map);
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g_lua.bindSingletonFunction("g_map", "getMonster", &Map::getMonster, &g_map);
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g_lua.bindSingletonFunction("g_map", "getCreature", &Map::getCreature, &g_map);
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g_lua.registerSingletonClass("g_game");
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g_lua.bindSingletonFunction("g_game", "loginWorld", &Game::loginWorld, &g_game);
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@ -280,10 +280,9 @@ void OTClient::registerLuaFunctions()
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g_lua.bindClassStaticFunction<House>("create", []{ return HousePtr(new House); });
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g_lua.bindClassMemberFunction<House>("setId", &House::setId);
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g_lua.bindClassMemberFunction<House>("setName", &House::setName);
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g_lua.bindClassMemberFunction<House>("addDoor", &House::addDoor);
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g_lua.bindClassMemberFunction<House>("addDoorPos", &House::addDoor); // alternative method
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g_lua.bindClassMemberFunction<House>("setTile", &House::setTile);
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g_lua.bindClassMemberFunction<House>("addTile", &House::addDoor); // alternative method
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g_lua.bindClassMemberFunction<House>("addTile", &House::setTile); // alternative method
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g_lua.bindClassMemberFunction<House>("setEntry", &House::setEntry);
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g_lua.registerClass<Town>();
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g_lua.bindClassStaticFunction<Town>("create", []{ return TownPtr(new Town); });
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@ -296,14 +295,14 @@ void OTClient::registerLuaFunctions()
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g_lua.bindClassMemberFunction<Town>("getPos", &Town::getPos);
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g_lua.bindClassMemberFunction<Town>("getTemplePos", &Town::getPos); // alternative method
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g_lua.registerClass<MonsterType>();
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g_lua.bindClassStaticFunction<MonsterType>("create", []{ return MonsterTypePtr(new MonsterType); });
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g_lua.bindClassMemberFunction<MonsterType>("setPos", &MonsterType::setPos);
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g_lua.bindClassMemberFunction<MonsterType>("setName", &MonsterType::setName);
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g_lua.bindClassMemberFunction<MonsterType>("setOutfit", &MonsterType::setOutfit);
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g_lua.bindClassMemberFunction<MonsterType>("getPos", &MonsterType::getPos);
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g_lua.bindClassMemberFunction<MonsterType>("getName", &MonsterType::getName);
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g_lua.bindClassMemberFunction<MonsterType>("getOutfit", &MonsterType::getOutfit);
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g_lua.registerClass<CreatureType>();
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g_lua.bindClassStaticFunction<CreatureType>("create", []{ return CreatureTypePtr(new CreatureType); });
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g_lua.bindClassMemberFunction<CreatureType>("setPos", &CreatureType::setPos);
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g_lua.bindClassMemberFunction<CreatureType>("setName", &CreatureType::setName);
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g_lua.bindClassMemberFunction<CreatureType>("setOutfit", &CreatureType::setOutfit);
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g_lua.bindClassMemberFunction<CreatureType>("getPos", &CreatureType::getPos);
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g_lua.bindClassMemberFunction<CreatureType>("getName", &CreatureType::getName);
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g_lua.bindClassMemberFunction<CreatureType>("getOutfit", &CreatureType::getOutfit);
|
||||
|
||||
g_lua.registerClass<Creature, Thing>();
|
||||
g_lua.bindClassStaticFunction<Creature>("create", []{ return CreaturePtr(new Creature); });
|
||||
|
|
|
@ -205,13 +205,10 @@ void Map::loadOtbm(const std::string& fileName)
|
|||
m_containers.push_back(mapContainer);
|
||||
}
|
||||
|
||||
if(house) {
|
||||
if(item->isMoveable()) {
|
||||
if(house && item->isMoveable()) {
|
||||
g_logger.warning(stdext::format("Movable item found in house: %d at pos %d %d %d - escaping...", item->getId(),
|
||||
px, py, pz));
|
||||
item.reset();
|
||||
} else if(item->isDoor())
|
||||
house->addDoor(item->getDoorId(), pos);
|
||||
}
|
||||
|
||||
addThing(item, pos);
|
||||
|
@ -232,7 +229,8 @@ void Map::loadOtbm(const std::string& fileName)
|
|||
if(!(town = m_towns.getTown(townId))) {
|
||||
town = TownPtr(new Town(townId, townName, townCoords));
|
||||
m_towns.addTown(town);
|
||||
} // a map editor cannot be that dumb and write duplicate towns
|
||||
}
|
||||
g_logger.debug(stdext::format("new town %ld %s", townId, townName));
|
||||
}
|
||||
} else if(mapDataType == OTBM_WAYPOINTS && headerVersion > 1) {
|
||||
for(const BinaryTreePtr &nodeWaypoint : nodeMapData->getChildren()) {
|
||||
|
@ -373,8 +371,8 @@ void Map::saveOtbm(const std::string &fileName)
|
|||
|
||||
void Map::loadSpawns(const std::string &fileName)
|
||||
{
|
||||
if(!m_monsters.isLoaded())
|
||||
stdext::throw_exception("cannot load spawns; monsters aren't loaded.");
|
||||
if(!m_creatures.isLoaded())
|
||||
stdext::throw_exception("cannot load spawns; monsters/nps aren't loaded.");
|
||||
|
||||
TiXmlDocument doc;
|
||||
doc.Parse(g_resources.loadFile(fileName).c_str());
|
||||
|
@ -394,10 +392,8 @@ void Map::loadSpawns(const std::string &fileName)
|
|||
if(mType->ValueStr() != "monster" && mType->ValueStr() != "npc")
|
||||
stdext::throw_exception(stdext::format("invalid spawn-subnode %s", mType->ValueStr()));
|
||||
|
||||
if(mType->ValueStr() == "npc") // escape npc's for now...
|
||||
continue;
|
||||
std::string mName = mType->Attribute("name");
|
||||
MonsterTypePtr m = getMonster(mName);
|
||||
CreatureTypePtr m = getCreature(mName);
|
||||
if (!m)
|
||||
stdext::throw_exception(stdext::format("unkown monster '%s'", stdext::trim(stdext::tolower(mName))));
|
||||
|
||||
|
@ -560,7 +556,7 @@ void Map::clean()
|
|||
// This is a fix to a segfault on exit.
|
||||
m_towns.clear();
|
||||
m_houses.clear();
|
||||
m_monsters.clear();
|
||||
m_creatures.clear();
|
||||
}
|
||||
|
||||
void Map::cleanDynamicThings()
|
||||
|
@ -1030,8 +1026,3 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
|
|||
|
||||
return ret;
|
||||
}
|
||||
|
||||
MonsterTypePtr Map::getMonster(const std::string& name)
|
||||
{
|
||||
return m_monsters.getMonster(name);
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
#include "creature.h"
|
||||
#include "houses.h"
|
||||
#include "towns.h"
|
||||
#include "monsters.h"
|
||||
#include "creatures.h"
|
||||
#include "animatedtext.h"
|
||||
#include <framework/core/clock.h>
|
||||
|
||||
|
@ -119,8 +119,9 @@ public:
|
|||
void loadSpawns(const std::string& fileName);
|
||||
void saveSpawns(const std::string&) { }
|
||||
|
||||
void loadMonsters(const std::string& fileName) { m_monsters.loadMonsters(fileName); }
|
||||
void loadSingleMonster(const std::string& file) { m_monsters.loadSingleMonster(file); }
|
||||
void loadMonsters(const std::string& fileName) { m_creatures.loadMonsters(fileName); }
|
||||
void loadSingleCreature(const std::string& file) { m_creatures.loadSingleCreature(file); }
|
||||
void loadNpcs(const std::string& folder) { m_creatures.loadNpcs(folder); }
|
||||
|
||||
void clean();
|
||||
void cleanDynamicThings();
|
||||
|
@ -151,7 +152,7 @@ public:
|
|||
// town/house/monster related
|
||||
TownPtr getTown(uint32 tid) { return m_towns.getTown(tid); }
|
||||
HousePtr getHouse(uint32 hid) { return m_houses.getHouse(hid); }
|
||||
MonsterTypePtr getMonster(const std::string &name);
|
||||
CreatureTypePtr getCreature(const std::string &name) { return m_creatures.getCreature(name); }
|
||||
|
||||
void setLight(const Light& light) { m_light = light; }
|
||||
void setCentralPosition(const Position& centralPosition);
|
||||
|
@ -173,7 +174,7 @@ public:
|
|||
std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> findPath(const Position& start, const Position& goal, int maxSteps);
|
||||
|
||||
private:
|
||||
std::unordered_map<Position, TilePtr, PositionHasher> m_tiles;
|
||||
TileMap m_tiles;
|
||||
std::map<uint32, CreaturePtr> m_knownCreatures;
|
||||
std::array<std::vector<MissilePtr>, Otc::MAX_Z+1> m_floorMissiles;
|
||||
std::vector<AnimatedTextPtr> m_animatedTexts;
|
||||
|
@ -189,7 +190,7 @@ private:
|
|||
|
||||
Houses m_houses;
|
||||
Towns m_towns;
|
||||
Monsters m_monsters;
|
||||
Creatures m_creatures;
|
||||
|
||||
uint16 m_width, m_height;
|
||||
};
|
||||
|
|
|
@ -1,105 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "monsters.h"
|
||||
#include "creature.h"
|
||||
|
||||
#include <framework/xml/tinyxml.h>
|
||||
#include <framework/core/resourcemanager.h>
|
||||
|
||||
void Monsters::loadMonsters(const std::string& file)
|
||||
{
|
||||
TiXmlDocument doc;
|
||||
doc.Parse(g_resources.loadFile(file).c_str());
|
||||
if(doc.Error())
|
||||
stdext::throw_exception(stdext::format("cannot open monsters file '%s': '%s'", file, doc.ErrorDesc()));
|
||||
|
||||
TiXmlElement* root = doc.FirstChildElement();
|
||||
if(!root || root->ValueStr() != "monsters")
|
||||
stdext::throw_exception("malformed monsters xml file");
|
||||
|
||||
for(TiXmlElement* monster = root->FirstChildElement(); monster; monster = monster->NextSiblingElement()) {
|
||||
MonsterTypePtr newMonster(new MonsterType(stdext::trim(stdext::tolower(monster->Attribute("name")))));
|
||||
std::string fname = file.substr(0, file.find_last_of('/')) + '/' + monster->Attribute("file");
|
||||
|
||||
if(fname.substr(fname.length() - 4) != ".xml")
|
||||
fname += ".xml";
|
||||
|
||||
loadSingleMonster(fname, newMonster);
|
||||
}
|
||||
|
||||
doc.Clear();
|
||||
m_loaded = true;
|
||||
}
|
||||
|
||||
void Monsters::loadSingleMonster(const std::string& file, const MonsterTypePtr& m)
|
||||
{
|
||||
if (!m || std::find(m_monsters.begin(), m_monsters.end(), m) != m_monsters.end())
|
||||
stdext::throw_exception("reloading monsters is not supported yet.");
|
||||
|
||||
TiXmlDocument doc;
|
||||
doc.Parse(g_resources.loadFile(file).c_str());
|
||||
if(doc.Error())
|
||||
stdext::throw_exception(stdext::format("cannot load single monster file '%s': '%s'", file, doc.ErrorDesc()));
|
||||
|
||||
TiXmlElement* root = doc.FirstChildElement();
|
||||
if(!root || root->ValueStr() != "monster")
|
||||
stdext::throw_exception(stdext::format("malformed monster xml file: %s", file));
|
||||
|
||||
for(TiXmlElement* attrib = root->FirstChildElement(); attrib; attrib = attrib->NextSiblingElement()) {
|
||||
if(attrib->ValueStr() == "look") {
|
||||
Outfit out;
|
||||
|
||||
int type = 0;
|
||||
if(!attrib->Attribute("type").empty())
|
||||
type = attrib->readType<int>("type");
|
||||
else
|
||||
type = attrib->readType<int>("typeex");
|
||||
out.setId(type);
|
||||
{
|
||||
out.setHead(attrib->readType<int>(("head")));
|
||||
out.setBody(attrib->readType<int>(("body")));
|
||||
out.setLegs(attrib->readType<int>(("legs")));
|
||||
out.setFeet(attrib->readType<int>(("feet")));
|
||||
out.setAddons(attrib->readType<int>(("addons")));
|
||||
out.setMount(attrib->readType<int>(("mount")));
|
||||
}
|
||||
m->setOutfit(out);
|
||||
}
|
||||
}
|
||||
|
||||
m_monsters.push_back(m);
|
||||
}
|
||||
|
||||
MonsterTypePtr Monsters::getMonster(const std::string& name)
|
||||
{
|
||||
auto it = std::find_if(m_monsters.begin(), m_monsters.end(),
|
||||
[=] (const MonsterTypePtr& m) -> bool { return m->getName() == stdext::trim(stdext::tolower(name)); });
|
||||
return it != m_monsters.end() ? *it : nullptr;
|
||||
}
|
||||
|
||||
MonsterTypePtr Monsters::getMonsterByPos(const Position& pos)
|
||||
{
|
||||
auto it = std::find_if(m_monsters.begin(), m_monsters.end(),
|
||||
[=] (const MonsterTypePtr& m) -> bool { return m->getPos() == pos; });
|
||||
return it != m_monsters.end() ? *it : nullptr;
|
||||
}
|
|
@ -124,6 +124,7 @@ void ThingTypeManager::loadOtb(const std::string& file)
|
|||
|
||||
void ThingTypeManager::loadXml(const std::string& file)
|
||||
{
|
||||
/// Read XML
|
||||
TiXmlDocument doc;
|
||||
doc.Parse(g_resources.loadFile(file).c_str());
|
||||
if(doc.Error())
|
||||
|
|
|
@ -30,8 +30,6 @@
|
|||
ThingTypeOtb::ThingTypeOtb()
|
||||
{
|
||||
m_category = OtbInvalidCateogry;
|
||||
m_serverId = 0;
|
||||
m_clientId = 0;
|
||||
}
|
||||
|
||||
void ThingTypeOtb::unserialize(const BinaryTreePtr& node)
|
||||
|
@ -51,23 +49,33 @@ void ThingTypeOtb::unserialize(const BinaryTreePtr& node)
|
|||
uint16 len = node->getU16();
|
||||
switch(attr) {
|
||||
case OtbAttribServerId: {
|
||||
m_serverId = node->getU16();
|
||||
if(m_serverId > 20000 && m_serverId < 20100) {
|
||||
m_serverId -= 20000;
|
||||
} else if(lastId > 99 && lastId != m_serverId - 1) {
|
||||
uint16 serverId = node->getU16();
|
||||
if(serverId > 20000 && serverId < 20100) {
|
||||
serverId -= 20000;
|
||||
} else if(lastId > 99 && lastId != serverId - 1) {
|
||||
static ThingTypeOtbPtr dummyType(g_things.getNullOtbType());
|
||||
while(lastId != m_serverId - 1) {
|
||||
while(lastId != serverId - 1) {
|
||||
dummyType->setServerId(++lastId);
|
||||
g_things.addOtbType(dummyType);
|
||||
}
|
||||
}
|
||||
assert(len == 2);
|
||||
setServerId(serverId);
|
||||
break;
|
||||
}
|
||||
case OtbAttribClientId:
|
||||
m_clientId = node->getU16();
|
||||
case OtbAttribClientId: {
|
||||
setClientId(node->getU16());
|
||||
assert(len == 2);
|
||||
break;
|
||||
}
|
||||
case OtbAttribName: {
|
||||
setName(node->getString());
|
||||
break;
|
||||
}
|
||||
case OtbAttribDesc: {
|
||||
setDesc(node->getString());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
node->skip(len); // skip attribute
|
||||
break;
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
#include <framework/core/declarations.h>
|
||||
#include <framework/luaengine/luaobject.h>
|
||||
#include <framework/xml/tinyxml.h>
|
||||
#include <framework/util/attribstorage.h>
|
||||
|
||||
|
||||
enum OtbCategory {
|
||||
|
@ -88,23 +89,24 @@ public:
|
|||
|
||||
void unserialize(const BinaryTreePtr& node);
|
||||
|
||||
uint16 getServerId() { return m_serverId; }
|
||||
uint16 getClientId() { return m_clientId; }
|
||||
uint16 getServerId() { return m_attribs.get<uint16>(OtbAttribServerId); }
|
||||
uint16 getClientId() { return m_attribs.get<uint16>(OtbAttribClientId); }
|
||||
OtbCategory getCategory() { return m_category; }
|
||||
std::string getName() { return m_attribs.get<std::string>(OtbAttribName); }
|
||||
std::string getDesc() { return m_attribs.get<std::string>(OtbAttribDesc); }
|
||||
|
||||
bool isNull() { return m_null; }
|
||||
|
||||
void setServerId(uint16 serverId) { m_serverId = serverId; }
|
||||
void setName(const std::string& name) { m_name = name; }
|
||||
void setDesc(const std::string& desc) { m_desc = desc; }
|
||||
void setClientId(uint16 clientId) { m_attribs.set(OtbAttribClientId, clientId); }
|
||||
void setServerId(uint16 serverId) { m_attribs.set(OtbAttribServerId, serverId); }
|
||||
void setName(const std::string& name) { m_attribs.set(OtbAttribName, name); }
|
||||
void setDesc(const std::string& desc) { m_attribs.set(OtbAttribDesc, desc); }
|
||||
|
||||
private:
|
||||
uint16 m_serverId;
|
||||
uint16 m_clientId;
|
||||
|
||||
std::string m_name, m_desc;
|
||||
OtbCategory m_category;
|
||||
Boolean<true> m_null;
|
||||
|
||||
AttribStorage m_attribs;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue