Changes to compile for Win64
This commit is contained in:
parent
0d44942e8e
commit
b07a77f705
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@ -270,7 +270,7 @@ endif()
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if(WIN32)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mthreads")
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -D_WIN32_WINNT=0x0501)
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set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -Wl,--large-address-aware") # strip all debug information
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#set(CMAKE_CXX_LINK_FLAGS "${CMAKE_CXX_LINK_FLAGS} -Wl,--large-address-aware") # strip all debug information
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set(SYSTEM_LIBRARIES "")
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else()
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if(APPLE)
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@ -546,6 +546,10 @@ if(FRAMEWORK_SQL)
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DFW_SQL)
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endif()
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if(EXTRA_LIBS)
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EXTRA_LIBS})
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endif()
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include_directories(${framework_INCLUDE_DIRS})
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add_definitions(${framework_DEFINITIONS})
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@ -4,7 +4,13 @@
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# EGL_LIBRARY - the EGL library
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FIND_PATH(EGL_INCLUDE_DIR NAMES EGL/egl.h)
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FIND_LIBRARY(EGL_LIBRARY NAMES EGL.dll EGL)
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SET(_EGL_STATIC_LIBS libEGL.a)
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SET(_EGL_SHARED_LIBS libEGL.dll.a EGL)
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IF(USE_STATIC_LIBS)
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FIND_LIBRARY(EGL_LIBRARY NAMES ${_EGL_STATIC_LIBS} ${_EGL_SHARED_LIBS})
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ELSE()
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FIND_LIBRARY(EGL_LIBRARY NAMES ${_EGL_SHARED_LIBS} ${_EGL_STATIC_LIBS})
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ENDIF()
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
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MARK_AS_ADVANCED(EGL_LIBRARY EGL_INCLUDE_DIR)
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@ -4,7 +4,13 @@
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# OPENGLES2_LIBRARY - the OpenGL ES 2.0 library
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FIND_PATH(OPENGLES2_INCLUDE_DIR NAMES GLES2/gl2.h)
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FIND_LIBRARY(OPENGLES2_LIBRARY NAMES GLESv2.dll GLESv2)
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SET(_OPENGLES2_STATIC_LIBS libGLESv2.a)
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SET(_OPENGLES2_SHARED_LIBS libGLESv2.dll.a GLESv2)
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IF(USE_STATIC_LIBS)
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FIND_LIBRARY(OPENGLES2_LIBRARY NAMES ${_OPENGLES2_STATIC_LIBS} ${_OPENGLES2_SHARED_LIBS})
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ELSE()
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FIND_LIBRARY(OPENGLES2_LIBRARY NAMES ${_OPENGLES2_SHARED_LIBS} ${_OPENGLES2_STATIC_LIBS})
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ENDIF()
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
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MARK_AS_ADVANCED(OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
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@ -103,7 +103,9 @@ inline void glEnableVertexAttribArray (GLuint index) { }
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inline void glDisableVertexAttribArray (GLuint index) { }
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#else
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//#define GLEW_STATIC
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#ifndef _MSC_VER
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#define GLEW_STATIC
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#endif
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#include <GL/glew.h>
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#endif
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@ -26,6 +26,7 @@
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#include <framework/global.h>
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#include <framework/core/application.h>
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#include <winsock2.h>
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#include <windows.h>
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#include <process.h>
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#include <imagehlp.h>
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@ -64,17 +65,28 @@ void Stacktrace(LPEXCEPTION_POINTERS e, std::stringstream& ss)
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PIMAGEHLP_SYMBOL pSym;
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STACKFRAME sf;
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HANDLE process, thread;
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DWORD dwModBase, Disp;
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ULONG_PTR dwModBase, Disp;
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BOOL more = FALSE;
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DWORD machineType;
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int count = 0;
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char modname[MAX_PATH];
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char symBuffer[sizeof(IMAGEHLP_SYMBOL) + 255];
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pSym = (PIMAGEHLP_SYMBOL)GlobalAlloc(GMEM_FIXED, 16384);
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pSym = (PIMAGEHLP_SYMBOL)symBuffer;
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ZeroMemory(&sf, sizeof(sf));
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#ifdef __WIN64__
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sf.AddrPC.Offset = e->ContextRecord->Rip;
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sf.AddrStack.Offset = e->ContextRecord->Rsp;
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sf.AddrFrame.Offset = e->ContextRecord->Rbp;
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machineType = IMAGE_FILE_MACHINE_AMD64;
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#else
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sf.AddrPC.Offset = e->ContextRecord->Eip;
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sf.AddrStack.Offset = e->ContextRecord->Esp;
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sf.AddrFrame.Offset = e->ContextRecord->Ebp;
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machineType = IMAGE_FILE_MACHINE_I386;
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#endif
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sf.AddrPC.Mode = AddrModeFlat;
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sf.AddrStack.Mode = AddrModeFlat;
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sf.AddrFrame.Mode = AddrModeFlat;
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@ -83,7 +95,7 @@ void Stacktrace(LPEXCEPTION_POINTERS e, std::stringstream& ss)
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thread = GetCurrentThread();
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while(1) {
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more = StackWalk(IMAGE_FILE_MACHINE_I386, process, thread, &sf, e->ContextRecord, NULL, SymFunctionTableAccess, SymGetModuleBase, NULL);
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more = StackWalk(machineType, process, thread, &sf, e->ContextRecord, NULL, SymFunctionTableAccess, SymGetModuleBase, NULL);
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if(!more || sf.AddrFrame.Offset == 0)
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break;
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@ -93,13 +105,14 @@ void Stacktrace(LPEXCEPTION_POINTERS e, std::stringstream& ss)
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else
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strcpy(modname, "Unknown");
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pSym->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL);
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pSym->MaxNameLength = MAX_PATH;
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Disp = 0;
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pSym->SizeOfStruct = sizeof(symBuffer);
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pSym->MaxNameLength = 254;
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if(SymGetSymFromAddr(process, sf.AddrPC.Offset, &Disp, pSym))
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ss << stdext::format(" %d: %s(%s+%#0lx) [0x%08lX]\n", count, modname, pSym->Name, Disp, sf.AddrPC.Offset);
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ss << stdext::format(" %d: %s(%s+%#0lx) [0x%016lX]\n", count, modname, pSym->Name, Disp, sf.AddrPC.Offset);
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else
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ss << stdext::format(" %d: %s [0x%08lX]\n", count, modname, sf.AddrPC.Offset);
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ss << stdext::format(" %d: %s [0x%016lX]\n", count, modname, sf.AddrPC.Offset);
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++count;
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}
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GlobalFree(pSym);
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@ -119,7 +132,7 @@ LONG CALLBACK ExceptionHandler(LPEXCEPTION_POINTERS e)
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ss << stdext::format("build revision: %s (%s)\n", BUILD_REVISION, BUILD_COMMIT);
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ss << stdext::format("crash date: %s\n", stdext::date_time_string());
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ss << stdext::format("exception: %s (0x%08lx)\n", getExceptionName(e->ExceptionRecord->ExceptionCode), e->ExceptionRecord->ExceptionCode);
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ss << stdext::format("exception address: 0x%08lx\n", (long unsigned int)e->ExceptionRecord->ExceptionAddress);
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ss << stdext::format("exception address: 0x%08lx\n", (size_t)e->ExceptionRecord->ExceptionAddress);
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ss << stdext::format(" backtrace:\n");
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Stacktrace(e, ss);
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ss << "\n";
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@ -23,6 +23,7 @@
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#ifdef WIN32
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#include "platform.h"
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#include <winsock2.h>
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#include <windows.h>
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#include <framework/stdext/stdext.h>
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#include <boost/algorithm/string.hpp>
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@ -55,7 +56,7 @@ bool Platform::spawnProcess(std::string process, const std::vector<std::string>&
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std::wstring wfile = stdext::utf8_to_utf16(process);
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std::wstring wcommandLine = stdext::utf8_to_utf16(commandLine);
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if((int)ShellExecuteW(NULL, L"open", wfile.c_str(), wcommandLine.c_str(), NULL, SW_SHOWNORMAL) > 32)
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if((size_t)ShellExecuteW(NULL, L"open", wfile.c_str(), wcommandLine.c_str(), NULL, SW_SHOWNORMAL) > 32)
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return true;
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return false;
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}
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@ -172,6 +173,7 @@ double Platform::getTotalSystemMemory()
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return status.ullTotalPhys;
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}
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#ifndef PRODUCT_PROFESSIONAL
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#define PRODUCT_PROFESSIONAL 0x00000030
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#define VER_SUITE_WH_SERVER 0x00008000
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#define VER_PLATFORM_WIN32s 0
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@ -228,6 +230,7 @@ double Platform::getTotalSystemMemory()
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#define PRODUCT_PROFESSIONAL 0x00000030
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#define PRODUCT_PROFESSIONAL_N 0x00000031
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#define PRODUCT_SB_SOLUTION_SERVER 0x00000032
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#endif
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std::string Platform::getOSName()
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{
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@ -25,6 +25,7 @@
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#include "platformwindow.h"
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#include <winsock2.h>
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#include <windows.h>
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#ifdef OPENGL_ES
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@ -23,6 +23,10 @@
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#ifndef STDEXT_COMPILER_H
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#define STDEXT_COMPILER_H
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#ifdef WIN32
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#include <winsock2.h>
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#endif
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#ifdef __clang__
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// clang is supported
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#define BUILD_COMPILER "clang " __VERSION__
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@ -23,6 +23,7 @@
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#include "demangle.h"
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#ifdef _MSC_VER
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#include <winsock2.h>
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#include <windows.h>
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#include <dbghelp.h>
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#else
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@ -178,6 +178,7 @@ std::string latin1_to_utf8(const std::string& src)
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}
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#ifdef WIN32
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#include <winsock2.h>
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#include <windows.h>
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std::wstring utf8_to_utf16(const std::string& src)
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{
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@ -43,7 +43,94 @@ revision=`git rev-list --all | wc -l`
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commit=`git describe --always`
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version=`cat CMakeLists.txt | grep "set(VERSION" | sed 's/.*"\([^"]*\)".*/\1/'`
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# build for i686
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if $rebuild; then
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rm -rf build.win32
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rm -rf build.win64
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rm -rf build.win32dx9
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rm -rf build.win64dx9
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rm -rf build.linux32
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#rm -rf build.linux64
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fi
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WIN32_EXTRA_LIBS="-Wl,-Bstatic -lgcc -lstdc++ -lpthread"
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# compile for win64
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mkdir -p build.win64
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cd build.win64
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if $rebuild; then
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x86_64-w64-mingw32-cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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-DEXTRA_LIBS="$WIN32_EXTRA_LIBS" \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for win32
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mkdir -p build.win32
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cd build.win32
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if $rebuild; then
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i686-w64-mingw32-cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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-DEXTRA_LIBS="$WIN32_EXTRA_LIBS" \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for win64dx9
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mkdir -p build.win64
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cd build.win64
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if $rebuild; then
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x86_64-w64-mingw32-cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DOPENGLES=2.0 \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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-DEXTRA_LIBS="$WIN32_EXTRA_LIBS" \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for win32dx9
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mkdir -p build.win32dx9
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cd build.win32dx9
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if $rebuild; then
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i686-w64-mingw32-cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DOPENGLES=2.0 \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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-DEXTRA_LIBS="$WIN32_EXTRA_LIBS" \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for linux64
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mkdir -p build.linux64
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cd build.linux64
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if $rebuild; then
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cmake -DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for linux32
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export CFLAGS="-march=i686 -m32"
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export CXXFLAGS="-march=i686 -m32"
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export LDFLAGS="-march=i686 -m32"
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@ -53,42 +140,6 @@ if [ -d /usr/lib32 ]; then
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LIBPATH=/usr/lib32
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fi
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if $rebuild; then
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rm -rf build.win32
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rm -rf build.win32dx9
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rm -rf build.linux32
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fi
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# compile for win32
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mkdir -p build.win32
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cd build.win32
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if $rebuild; then
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cmake -DCMAKE_TOOLCHAIN_FILE=$workdir/otclient/src/framework/cmake/${mingwplatform}_toolchain.cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for win32
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mkdir -p build.win32dx9
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cd build.win32dx9
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if $rebuild; then
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cmake -DCMAKE_TOOLCHAIN_FILE=$workdir/otclient/src/framework/cmake/${mingwplatform}_toolchain.cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBOT_PROTECTION=OFF \
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-DOPENGLES=2.0 \
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-DBUILD_REVISION=$revision \
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-DBUILD_COMMIT=$commit \
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.. || exit
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fi
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make -j$makejobs || exit
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cd ..
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# compile for linux32
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mkdir -p build.linux32
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cd build.linux32
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if $rebuild; then
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@ -117,8 +168,8 @@ mkdir mods
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cp $workdir/otclient/mods/README.txt mods/
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cp -R $workdir/otclient/modules .
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cp -R $workdir/otclient/data .
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cp $workdir/otclient/build.linux32/otclient .
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cp $workdir/otclient/build.linux32/otclient.map .
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cp $workdir/otclient/build.linux32/otclient otclient-32
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cp $workdir/otclient/build.linux64/otclient otclient-64
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cp $workdir/otclient/init.lua .
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cp $workdir/otclient/otclientrc.lua .
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cp $workdir/otclient/BUGS .
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@ -163,15 +214,15 @@ mkdir mods
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cp $workdir/otclient/mods/README.txt mods/
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cp -R $workdir/otclient/modules .
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cp -R $workdir/otclient/data .
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cp $mingwbin/libEGL.dll .
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cp $mingwbin/libGLESv2.dll .
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cp $mingwbin/d3dcompiler_43.dll .
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cp $mingwbin/d3dx9_43.dll .
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cp $mingwbin/wrap_oal.dll .
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cp $workdir/otclient/build.win32/otclient.exe .
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cp $workdir/otclient/build.win32/otclient.map .
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cp $workdir/otclient/build.win32dx9/otclient.exe otclient_dx9.exe
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cp $workdir/otclient/build.win32dx9/otclient.map otclient_dx9.map
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#cp $mingwbin/libEGL.dll .
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#cp $mingwbin/libGLESv2.dll .
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#cp $mingwbin/d3dcompiler_43.dll .
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#cp $mingwbin/d3dx9_43.dll .
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#cp $mingwbin/wrap_oal.dll .
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cp $workdir/otclient/build.win32/otclient.exe otclient-32.exe
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cp $workdir/otclient/build.win32dx9/otclient.exe otclient_dx9-32.exe
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cp $workdir/otclient/build.win64/otclient.exe otclient-64.exe
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cp $workdir/otclient/build.winw64dx9/otclient.exe otclient_dx9-64.exe
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cp $workdir/otclient/init.lua .
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cp $workdir/otclient/otclientrc.lua .
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cp $workdir/otclient/AUTHORS AUTHORS.txt
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