This commit is contained in:
commit
ba407072a5
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@ -0,0 +1,93 @@
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cooldownPanel = nil
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spellCooldownPanel = nil
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function init()
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connect(g_game, { onGameStart = show,
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onGameEnd = hide,
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onSpellGroupCooldown = onSpellGroupCooldown,
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onSpellCooldown = onSpellCooldown })
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cooldownPanel = g_ui.displayUI('cooldown.otui')
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cooldownPanel:hide()
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spellCooldownPanel = cooldownPanel:getChildById('spellCooldownPanel')
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if g_game.isOnline() then
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show()
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end
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end
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function terminate()
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disconnect(g_game, { onGameStart = show,
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onGameEnd = hide,
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onSpellGroupCooldown = onSpellGroupCooldown,
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onSpellCooldown = onSpellCooldown })
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spellCooldownPanel:destroy()
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cooldownPanel:destroy()
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end
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function show()
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if g_game.getFeature(GameSpellList) then
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cooldownPanel:show()
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end
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end
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function hide()
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cooldownPanel:hide()
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end
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function updateProgressRect(progressRect, interval, init)
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if init then
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progressRect:setPercent(0)
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else
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progressRect:setPercent(progressRect:getPercent() + 4)
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end
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if progressRect:getPercent() < 100 then
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removeEvent(progressRect.event)
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progressRect.event = scheduleEvent(function() updateProgressRect(progressRect, interval) end, interval)
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end
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end
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function onSpellCooldown(iconId, duration)
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local spellName = SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].spellIcons[iconId]
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if not spellName then return end
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local otcIconId = tonumber(SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon)
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if not otcIconId and SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon] then
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otcIconId = SpellIcons[SpellInfo[modules.game_spelllist.getSpelllistProfile()][spellName].icon][1]
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end
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if not otcIconId then return end
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local icon = cooldownPanel:getChildById(spellName)
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if not icon then
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icon = g_ui.createWidget('SpellIcon', spellCooldownPanel)
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icon:setId(spellName)
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icon:setImageSource('/game_cooldown/icons/' .. SpelllistSettings[modules.game_spelllist.getSpelllistProfile()].iconFile)
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icon:setTooltip(spellformula)
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icon:setImageClip(modules.game_spelllist.getIconImageClip(otcIconId))
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icon.event = scheduleEvent(function() icon:destroy() end, duration)
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local progressRect = g_ui.createWidget('ProgressRect', icon)
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updateProgressRect(progressRect, duration/25, true)
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end
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end
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function onSpellGroupCooldown(groupId, duration)
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if not SpellGroups[groupId] then return end
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local icon = cooldownPanel:getChildById('groupIcon' .. SpellGroups[groupId])
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local progressRect = cooldownPanel:getChildById('progressRect' .. SpellGroups[groupId])
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if icon then
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icon:setOn(true)
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removeEvent(icon.event)
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icon.event = scheduleEvent(function() icon:setOn(false) end, duration)
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end
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if progressRect then
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removeEvent(progressRect.event)
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updateProgressRect(progressRect, duration/25, true)
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end
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end
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@ -0,0 +1,9 @@
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Module
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name: game_cooldown
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description: Spellcooldowns
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author: OTClient team
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website: www.otclient.info
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sandboxed: true
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scripts: [ cooldown.lua ]
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@onLoad: init()
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@onUnload: terminate()
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@ -0,0 +1,104 @@
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SpellGroupIcon < UIWidget
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size: 22 22
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image-size: 22 22
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image-source: /game_cooldown/icons/cooldownIcons.png
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focusable: false
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SpellIcon < UIWidget
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size: 22 22
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image-size: 22 22
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margin-left: 2
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anchors.top: prev.top
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||||||
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anchors.left: prev.right
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focusable: false
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$first:
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margin-top: 3
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anchors.top: parent.top
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anchors.left: parent.left
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ProgressRect < UIProgressRect
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background: #585858AA
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percent: 100
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anchors.fill: parent
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focusable: false
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Panel
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id: spellPanel
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layout:
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type: anchor
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height: 28
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width: 250
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anchors.top: parent.top
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anchors.left: parent.left
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margin-top: 70
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margin-left: 10
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border-width: 1
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border-color: #00000077
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background-color: #ffffff11
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focusable: false
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|
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SpellGroupIcon
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id: groupIconAttack
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image-clip: 0 0 20 20
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anchors.top: parent.top
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anchors.left: parent.left
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margin-top: 3
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margin-left: 3
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$on:
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image-clip: 0 20 20 20
|
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|
|
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ProgressRect
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id: progressRectAttack
|
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anchors.fill: groupIconAttack
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!tooltip: tr('Attack')
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|
|
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SpellGroupIcon
|
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id: groupIconHealing
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image-clip: 20 0 20 20
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anchors.top: parent.top
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anchors.left: groupIconAttack.right
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||||||
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margin-top: 3
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||||||
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margin-left: 3
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||||||
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$on:
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image-clip: 20 20 20 20
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||||||
|
|
||||||
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ProgressRect
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id: progressRectHealing
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||||||
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anchors.fill: groupIconHealing
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!tooltip: tr('Healing')
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||||||
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|
||||||
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SpellGroupIcon
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||||||
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id: groupIconSupport
|
||||||
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image-clip: 40 0 20 20
|
||||||
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anchors.top: parent.top
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||||||
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anchors.left: groupIconHealing.right
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margin-top: 3
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||||||
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margin-left: 3
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||||||
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$on:
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||||||
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image-clip: 40 20 20 20
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||||||
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||||||
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ProgressRect
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||||||
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id: progressRectSupport
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anchors.fill: groupIconSupport
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!tooltip: tr('Support')
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SpellGroupIcon
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id: groupIconSpecial
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image-clip: 60 0 20 20
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anchors.top: parent.top
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||||||
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anchors.left: groupIconSupport.right
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margin-top: 3
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||||||
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margin-left: 3
|
||||||
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$on:
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||||||
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image-clip: 60 20 20 20
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||||||
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||||||
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ProgressRect
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||||||
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id: progressRectSpecial
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||||||
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anchors.fill: groupIconSpecial
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||||||
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!tooltip: tr('Special')
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||||||
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|
||||||
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Panel
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||||||
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id: spellCooldownPanel
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||||||
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anchors.fill: parent
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||||||
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margin-left: 102
|
Binary file not shown.
After Width: | Height: | Size: 8.8 KiB |
Binary file not shown.
After Width: | Height: | Size: 340 KiB |
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
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@ -10,7 +10,6 @@ mouseGrabberWidget = nil
|
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countWindow = nil
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countWindow = nil
|
||||||
logoutWindow = nil
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logoutWindow = nil
|
||||||
exitWindow = nil
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exitWindow = nil
|
||||||
cooldownPanel = nil
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|
||||||
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|
||||||
function init()
|
function init()
|
||||||
g_ui.importStyle('styles/countwindow.otui')
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g_ui.importStyle('styles/countwindow.otui')
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||||||
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@ -23,8 +22,6 @@ function init()
|
||||||
gameRootPanel:hide()
|
gameRootPanel:hide()
|
||||||
gameRootPanel:lower()
|
gameRootPanel:lower()
|
||||||
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|
||||||
cooldownPanel = gameRootPanel:getChildById('spellPanel')
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|
||||||
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|
||||||
mouseGrabberWidget = gameRootPanel:getChildById('mouseGrabber')
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mouseGrabberWidget = gameRootPanel:getChildById('mouseGrabber')
|
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mouseGrabberWidget.onMouseRelease = onMouseGrabberRelease
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mouseGrabberWidget.onMouseRelease = onMouseGrabberRelease
|
||||||
|
|
||||||
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@ -82,8 +79,6 @@ function terminate()
|
||||||
onLoginAdvice = onLoginAdvice })
|
onLoginAdvice = onLoginAdvice })
|
||||||
disconnect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
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disconnect(gameLeftPanel, { onVisibilityChange = onLeftPanelVisibilityChange })
|
||||||
|
|
||||||
cooldownPanel:destroy()
|
|
||||||
|
|
||||||
logoutButton:destroy()
|
logoutButton:destroy()
|
||||||
gameRootPanel:destroy()
|
gameRootPanel:destroy()
|
||||||
end
|
end
|
||||||
|
@ -95,8 +90,6 @@ function show()
|
||||||
gameRootPanel:show()
|
gameRootPanel:show()
|
||||||
gameRootPanel:focus()
|
gameRootPanel:focus()
|
||||||
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
gameMapPanel:followCreature(g_game.getLocalPlayer())
|
||||||
|
|
||||||
cooldownPanel:setVisible((g_game.getClientVersion() >= 870))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function hide()
|
function hide()
|
||||||
|
@ -551,31 +544,4 @@ function onLeftPanelVisibilityChange(leftPanel, visible)
|
||||||
children[i]:setParent(gameRightPanel)
|
children[i]:setParent(gameRightPanel)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function setGroupCooldown(groupId, duration)
|
|
||||||
if not SpellGroups[groupId] then return end
|
|
||||||
|
|
||||||
local icon = gameRootPanel:getChildById('groupIcon' .. SpellGroups[groupId])
|
|
||||||
if icon then
|
|
||||||
icon:setOn(true)
|
|
||||||
removeEvent(icon.event)
|
|
||||||
icon.event = scheduleEvent(function() icon:setOn(false) end, duration)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function setCooldown(iconFile, iconId, spellformula, duration)
|
|
||||||
local icon = cooldownPanel:getChildById(spellformula)
|
|
||||||
|
|
||||||
if icon then
|
|
||||||
removeEvent(icon.event)
|
|
||||||
icon.event = scheduleEvent(function() icon:destroy() end, duration)
|
|
||||||
else
|
|
||||||
icon = g_ui.createWidget('SpellIcon', cooldownPanel)
|
|
||||||
icon:setId(spellformula)
|
|
||||||
icon:setImageSource('/game_spelllist/icons/' .. iconFile)
|
|
||||||
icon:setTooltip(spellformula)
|
|
||||||
icon:setImageClip(modules.game_spelllist.getIconImageClip(iconId))
|
|
||||||
icon.event = scheduleEvent(function() icon:destroy() end, duration)
|
|
||||||
end
|
|
||||||
end
|
|
|
@ -1,19 +1,4 @@
|
||||||
SpellGroupIcon < UIWidget
|
|
||||||
size: 22 22
|
|
||||||
image-size: 22 22
|
|
||||||
image-source: /game_spelllist/icons/cooldownIcons.png
|
|
||||||
focusable: false
|
|
||||||
|
|
||||||
SpellIcon < UIWidget
|
|
||||||
size: 22 22
|
|
||||||
image-size: 22 22
|
|
||||||
margin-right: 3
|
|
||||||
margin-top: 6
|
|
||||||
margin-left: 3
|
|
||||||
focusable: false
|
|
||||||
$first:
|
|
||||||
margin-left: 100
|
|
||||||
|
|
||||||
GameSidePanel < UIMiniWindowContainer
|
GameSidePanel < UIMiniWindowContainer
|
||||||
image-source: /images/sidepanel.png
|
image-source: /images/sidepanel.png
|
||||||
image-border: 4
|
image-border: 4
|
||||||
|
@ -71,67 +56,6 @@ UIWidget
|
||||||
focusable: false
|
focusable: false
|
||||||
on: true
|
on: true
|
||||||
|
|
||||||
Panel
|
|
||||||
id: spellPanel
|
|
||||||
layout:
|
|
||||||
type: horizontalBox
|
|
||||||
height: 32
|
|
||||||
width: 250
|
|
||||||
anchors.left: gameLeftPanel.right
|
|
||||||
anchors.bottom: parent.bottom
|
|
||||||
relative-margin: bottom
|
|
||||||
margin-bottom: 187
|
|
||||||
margin-left: 10
|
|
||||||
border-width: 1
|
|
||||||
border-color: #00000077
|
|
||||||
background-color: #ffffff11
|
|
||||||
focusable: false
|
|
||||||
|
|
||||||
SpellGroupIcon
|
|
||||||
id: groupIconAttack
|
|
||||||
parent: spellPanel
|
|
||||||
image-clip: 0 32 32 32
|
|
||||||
anchors.top: spellPanel.top
|
|
||||||
anchors.left: spellPanel.left
|
|
||||||
!tooltip: tr('Attack')
|
|
||||||
margin-top: 3
|
|
||||||
margin-left: 3
|
|
||||||
$on:
|
|
||||||
image-clip: 0 0 32 32
|
|
||||||
|
|
||||||
SpellGroupIcon
|
|
||||||
id: groupIconHealing
|
|
||||||
image-clip: 32 32 32 32
|
|
||||||
anchors.top: spellPanel.top
|
|
||||||
anchors.left: groupIconAttack.right
|
|
||||||
!tooltip: tr('Healing')
|
|
||||||
margin-top: 3
|
|
||||||
margin-left: 3
|
|
||||||
$on:
|
|
||||||
image-clip: 32 0 32 32
|
|
||||||
|
|
||||||
SpellGroupIcon
|
|
||||||
id: groupIconSupport
|
|
||||||
image-clip: 64 32 32 32
|
|
||||||
anchors.top: spellPanel.top
|
|
||||||
anchors.left: groupIconHealing.right
|
|
||||||
!tooltip: tr('Support')
|
|
||||||
margin-top: 3
|
|
||||||
margin-left: 3
|
|
||||||
$on:
|
|
||||||
image-clip: 64 0 32 32
|
|
||||||
|
|
||||||
SpellGroupIcon
|
|
||||||
id: groupIconSpecial
|
|
||||||
image-clip: 96 32 32 32
|
|
||||||
anchors.top: spellPanel.top
|
|
||||||
anchors.left: groupIconSupport.right
|
|
||||||
!tooltip: tr('Special')
|
|
||||||
margin-top: 3
|
|
||||||
margin-left: 3
|
|
||||||
$on:
|
|
||||||
image-clip: 96 0 32 32
|
|
||||||
|
|
||||||
Splitter
|
Splitter
|
||||||
id: bottomSplitter
|
id: bottomSplitter
|
||||||
anchors.left: gameLeftPanel.right
|
anchors.left: gameLeftPanel.right
|
||||||
|
@ -140,9 +64,9 @@ UIWidget
|
||||||
relative-margin: bottom
|
relative-margin: bottom
|
||||||
margin-bottom: 172
|
margin-bottom: 172
|
||||||
@canUpdateMargin: function(self, newMargin) return math.max(math.min(newMargin, self:getParent():getHeight() - 300), 100) end
|
@canUpdateMargin: function(self, newMargin) return math.max(math.min(newMargin, self:getParent():getHeight() - 300), 100) end
|
||||||
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) self:getParent():getChildById('spellPanel'):setMarginBottom(15 + math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) end
|
@onGeometryChange: function(self) self:setMarginBottom(math.min(math.max(self:getParent():getHeight() - 300, 100), self:getMarginBottom())) end
|
||||||
|
|
||||||
UIWidget
|
UIWidget
|
||||||
id: mouseGrabber
|
id: mouseGrabber
|
||||||
focusable: false
|
focusable: false
|
||||||
visible: false
|
visible: false
|
Binary file not shown.
Before Width: | Height: | Size: 5.7 KiB |
|
@ -59,6 +59,10 @@ local filters = {
|
||||||
groupId = FILTER_GROUP_ANY
|
groupId = FILTER_GROUP_ANY
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function getSpelllistProfile()
|
||||||
|
return SpelllistProfile
|
||||||
|
end
|
||||||
|
|
||||||
function setSpelllistProfile(name)
|
function setSpelllistProfile(name)
|
||||||
if SpelllistProfile == name then return end
|
if SpelllistProfile == name then return end
|
||||||
|
|
||||||
|
@ -83,24 +87,9 @@ function setOptions()
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function onSpellCooldown(iconId, duration)
|
|
||||||
local spellName = SpelllistSettings[SpelllistProfile].spellIcons[iconId]
|
|
||||||
if not spellName then return end
|
|
||||||
|
|
||||||
local otcIconId = tonumber(SpellInfo[SpelllistProfile][spellName].icon)
|
|
||||||
if not otcIconId and SpellIcons[SpellInfo[SpelllistProfile][spellName].icon] then
|
|
||||||
otcIconId = SpellIcons[SpellInfo[SpelllistProfile][spellName].icon][1]
|
|
||||||
end
|
|
||||||
|
|
||||||
if not otcIconId then return end
|
|
||||||
modules.game_interface.setCooldown(SpelllistSettings[SpelllistProfile].iconFile, otcIconId, spellName, duration)
|
|
||||||
end
|
|
||||||
|
|
||||||
function init()
|
function init()
|
||||||
connect(g_game, { onGameStart = setOptions,
|
connect(g_game, { onGameStart = setOptions,
|
||||||
onGameEnd = resetWindow,
|
onGameEnd = resetWindow })
|
||||||
onSpellGroupCooldown = modules.game_interface.setGroupCooldown,
|
|
||||||
onSpellCooldown = onSpellCooldown })
|
|
||||||
|
|
||||||
spelllistWindow = g_ui.displayUI('spelllist.otui', modules.game_interface.getRightPanel())
|
spelllistWindow = g_ui.displayUI('spelllist.otui', modules.game_interface.getRightPanel())
|
||||||
spelllistWindow:hide()
|
spelllistWindow:hide()
|
||||||
|
|
Loading…
Reference in New Issue