Fix regressions
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parent
66760656e9
commit
c185e709b3
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@ -692,7 +692,7 @@ LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
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}
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case WM_GETMINMAXINFO: {
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LPMINMAXINFO pMMI = (LPMINMAXINFO)lParam;
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Rect adjustedRect = adjustWindowRect(Rect(getWindowRect().topLeft(), m_minimumSize));
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Rect adjustedRect = adjustWindowRect(Rect(0, 0, m_minimumSize));
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pMMI->ptMinTrackSize.x = adjustedRect.width();
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pMMI->ptMinTrackSize.y = adjustedRect.height();
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break;
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@ -966,18 +966,26 @@ std::string WIN32Window::getPlatformType()
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Rect WIN32Window::getClientRect()
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{
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if(m_window) {
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RECT clientRect = {0,0,0,0};
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int ret = GetClientRect(m_window, &clientRect);
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assert(ret != 0);
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return Rect(Point(clientRect.left, clientRect.top), Point(clientRect.right, clientRect.bottom));
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} else {
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return Rect(m_position, m_size);
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}
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}
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Rect WIN32Window::getWindowRect()
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{
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if(m_window) {
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RECT windowRect = {0,0,0,0};
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int ret = GetWindowRect(m_window, &windowRect);
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assert(ret != 0);
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return Rect(Point(windowRect.left, windowRect.top), Point(windowRect.right, windowRect.bottom));
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} else {
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return adjustWindowRect(getClientRect());
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}
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}
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Rect WIN32Window::adjustWindowRect(const Rect& clientRect)
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@ -514,10 +514,17 @@ void Creature::setDirection(Otc::Direction direction)
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void Creature::setOutfit(const Outfit& outfit)
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{
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if(!g_things.isValidDatId(outfit.getCategory() == ThingCategoryCreature ? outfit.getId() : outfit.getAuxId(), outfit.getCategory()))
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if(outfit.getCategory() != ThingCategoryCreature) {
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if(!g_things.isValidDatId(outfit.getAuxId(), outfit.getCategory()))
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return;
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m_outfit.setAuxId(outfit.getAuxId());
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m_outfit.setCategory(outfit.getCategory());
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} else {
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if(!g_things.isValidDatId(outfit.getId(), ThingCategoryCreature))
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return;
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m_walkAnimationPhase = 0; // might happen when player is walking and outfit is changed.
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m_outfit = outfit;
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}
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m_walkAnimationPhase = 0; // might happen when player is walking and outfit is changed.
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}
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void Creature::setSpeed(uint16 speed)
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