Fixed indentation and changed function location

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EgzoT 2017-11-17 02:32:31 +01:00 committed by GitHub
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@ -178,7 +178,6 @@ public:
bool isNotMoveable() { return m_attribs.has(ThingAttrNotMoveable); }
bool blockProjectile() { return m_attribs.has(ThingAttrBlockProjectile); }
bool isNotPathable() { return m_attribs.has(ThingAttrNotPathable); }
void setPathable(bool var);
bool isPickupable() { return m_attribs.has(ThingAttrPickupable); }
bool isHangable() { return m_attribs.has(ThingAttrHangable); }
bool isHookSouth() { return m_attribs.has(ThingAttrHookSouth); }
@ -207,6 +206,7 @@ public:
// additional
float getOpacity() { return m_opacity; }
bool isNotPreWalkable() { return m_attribs.has(ThingAttrNotPreWalkable); }
void setPathable(bool var);
private:
const TexturePtr& getTexture(int animationPhase);