@ -446,7 +446,11 @@ function processMessageMenu(mousePos, mouseButton, creatureName, text)
if not g_game.getLocalPlayer ( ) : hasVip ( creatureName ) then
menu : addOption ( tr ( ' Add to VIP list ' ) , function ( ) g_game.addVip ( creatureName ) end )
end
-- TODO ignore creatureName
if isIgnored ( creatureName ) then
menu : addOption ( tr ( ' Unignore ' ) .. ' ' .. creatureName , function ( ) removeIgnoredPlayer ( creatureName ) end )
else
menu : addOption ( tr ( ' Ignore ' ) .. ' ' .. creatureName , function ( ) addIgnoredPlayer ( creatureName ) end )
end
menu : addSeparator ( )
end
--TODO select all
@ -765,15 +769,25 @@ function saveIgnoreSettings()
end
function isIgnored ( name )
return table.find ( ignoreSettings.players , name )
return table.find ( ignoreSettings.players , name )
end
function addIgnoredPlayer ( name )
if not isIgnored ( name ) then
table.insert ( ignoreSettings.players , name )
end
end
function removeIgnoredPlayer ( name )
table.removevalue ( ignoreSettings.players , name )
end
function isIgnoringPrivate ( )
return ignoreSettings.privateMessages
return ignoreSettings.privateMessages
end
function isIgnoringYelling ( )
return ignoreSettings.yelling
return ignoreSettings.yelling
end
function onClickIgnoreButton ( )
@ -821,7 +835,8 @@ function onClickIgnoreButton()
saveButton.onClick = function ( )
ignoreSettings.players = { }
for i = 1 , ignoreListPanel : getChildCount ( ) do
table.insert ( ignoreSettings.players , ignoreListPanel : getChildByIndex ( i ) : getText ( ) )
addIgnorePlayer ( ignoreListPanel : getChildByIndex ( i ) : getText ( ) )
--table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
end
ignoreSettings.yelling = ignoreYellingBox : isChecked ( )