Ignore/Unignore options in right click menus
Added both Ignore and Unignore options in the right click menu for the Game Window (which also added it for the Battle list), and in the right click menu for the console (chat window).
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@ -446,7 +446,11 @@ function processMessageMenu(mousePos, mouseButton, creatureName, text)
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if not g_game.getLocalPlayer():hasVip(creatureName) then
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menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end)
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end
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-- TODO ignore creatureName
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if isIgnored(creatureName) then
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menu:addOption(tr('Unignore') .. ' ' .. creatureName, function() removeIgnoredPlayer(creatureName) end)
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else
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menu:addOption(tr('Ignore') .. ' ' .. creatureName, function() addIgnoredPlayer(creatureName) end)
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end
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menu:addSeparator()
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end
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--TODO select all
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@ -765,15 +769,25 @@ function saveIgnoreSettings()
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end
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function isIgnored(name)
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return table.find(ignoreSettings.players, name)
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return table.find(ignoreSettings.players, name)
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end
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function addIgnoredPlayer(name)
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if not isIgnored(name) then
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table.insert(ignoreSettings.players, name)
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end
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end
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function removeIgnoredPlayer(name)
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table.removevalue(ignoreSettings.players, name)
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end
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function isIgnoringPrivate()
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return ignoreSettings.privateMessages
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return ignoreSettings.privateMessages
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end
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function isIgnoringYelling()
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return ignoreSettings.yelling
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return ignoreSettings.yelling
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end
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function onClickIgnoreButton()
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@ -821,7 +835,8 @@ function onClickIgnoreButton()
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saveButton.onClick = function()
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ignoreSettings.players = {}
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for i = 1, ignoreListPanel:getChildCount() do
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table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
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addIgnorePlayer(ignoreListPanel:getChildByIndex(i):getText())
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--table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
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end
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ignoreSettings.yelling = ignoreYellingBox:isChecked()
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@ -411,6 +411,12 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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if (not Player:hasVip(creatureName)) then
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menu:addOption(tr('Add to VIP list'), function() g_game.addVip(creatureName) end)
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end
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if modules.game_console.isIgnored(creatureName) then
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menu:addOption(tr('Unignore') .. ' ' .. creatureName, function() modules.game_console.removeIgnoredPlayer(creatureName) end)
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else
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menu:addOption(tr('Ignore') .. ' ' .. creatureName, function() modules.game_console.addIgnoredPlayer(creatureName) end)
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end
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local localPlayerShield = localPlayer:getShield()
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local creatureShield = creatureThing:getShield()
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