Fix minimap crash

master
Eduardo Bart 11 years ago
parent 859cb31f5d
commit cb7f855fd8

@ -95,10 +95,8 @@ void Minimap::clean()
void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scale)
{
if(screenRect.isEmpty())
return;
if(MMBLOCK_SIZE*scale <= 1)
return;
if(screenRect.isEmpty() || MMBLOCK_SIZE*scale <= 1 || !mapCenter.isMapPosition())
return ;
Rect mapRect = calcMapRect(screenRect, mapCenter, scale);
g_painter->saveState();
@ -142,9 +140,7 @@ void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scal
Point Minimap::getPoint(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale)
{
if(screenRect.isEmpty())
return Point(-1,-1);
if(MMBLOCK_SIZE*scale <= 1)
if(screenRect.isEmpty() || MMBLOCK_SIZE*scale <= 1 || !mapCenter.isMapPosition())
return Point(-1,-1);
Rect mapRect = calcMapRect(screenRect, mapCenter, scale);
@ -155,9 +151,7 @@ Point Minimap::getPoint(const Position& pos, const Rect& screenRect, const Posit
Position Minimap::getPosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale)
{
if(screenRect.isEmpty())
return Position();
if(MMBLOCK_SIZE*scale <= 1)
if(screenRect.isEmpty() || MMBLOCK_SIZE*scale <= 1 || !mapCenter.isMapPosition())
return Position();
Rect mapRect = calcMapRect(screenRect, mapCenter, scale);

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