Reverted getTopMultiUseThing() change

master
Sam 11 years ago
parent 1ce6df99ac
commit cc12db0d1f

@ -449,15 +449,15 @@ ThingPtr Tile::getTopMultiUseThing()
if(isEmpty())
return nullptr;
if(CreaturePtr topCreature = getTopCreature())
return topCreature;
for(uint i = 0; i < m_things.size(); ++i) {
ThingPtr thing = m_things[i];
if(thing->isForceUse())
return thing;
}
if(CreaturePtr topCreature = getTopCreature())
return topCreature;
for(uint i = 0; i < m_things.size(); ++i) {
ThingPtr thing = m_things[i];
if(!thing->isGround() && !thing->isGroundBorder() && !thing->isOnBottom() && !thing->isOnTop()) {

Loading…
Cancel
Save