OMG the chat is finally scrolling!
* implement UIScrollArea * rework console to allow scrolling * many core ui changes in the way.. so maybe we will have new bugs * fix in UIScrollBar
This commit is contained in:
parent
179e53bb77
commit
ccf55132a1
|
@ -1,15 +1,74 @@
|
|||
UIScrollArea = extends(UIWidget)
|
||||
|
||||
-- public functions
|
||||
function UIScrollArea.create()
|
||||
local scrollarea = UIScrollArea.internalCreate()
|
||||
scrollarea:setClipping(true)
|
||||
scrollarea.inverted = false
|
||||
return scrollarea
|
||||
end
|
||||
|
||||
function UIScrollArea:onStyleApply(styleName, styleNode)
|
||||
for name,value in pairs(styleNode) do
|
||||
if name == 'horizontal-scrollbar' then
|
||||
|
||||
if name == 'vertical-scrollbar' then
|
||||
addEvent(function()
|
||||
self:setVerticalScrollBar(self:getParent():getChildById(value))
|
||||
end)
|
||||
elseif name == 'horizontal-scrollbar' then
|
||||
addEvent(function()
|
||||
self:setHorizontalScrollBar(self:getParent():getChildById(value))
|
||||
end)
|
||||
elseif name == 'inverted-scroll' then
|
||||
self:setInverted(value)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UIScrollArea:updateScrollBars()
|
||||
local offset = { x = 0, y = 0 }
|
||||
local scrollheight = math.max(self:getChildrenRect().height - self:getClippingRect().height, 0)
|
||||
local scrollwidth = math.max(self:getChildrenRect().width - self:getClippingRect().width, 0)
|
||||
|
||||
local scrollbar = self.verticalScrollBar
|
||||
if scrollbar then
|
||||
if self.inverted then
|
||||
scrollbar:setMinimum(-scrollheight)
|
||||
else
|
||||
scrollbar:setMaximum(scrollheight)
|
||||
end
|
||||
end
|
||||
|
||||
local scrollbar = self.horizontalScrollBar
|
||||
if scrollbar then
|
||||
if self.inverted then
|
||||
scrollbar:setMinimum(-scrollwidth)
|
||||
else
|
||||
scrollbar:setMaximum(scrollwidth)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function UIScrollArea:setVerticalScrollBar(scrollbar)
|
||||
self.verticalScrollBar = scrollbar
|
||||
scrollbar:setMaximum(0)
|
||||
self.verticalScrollBar.onValueChange = function(scrollbar, value)
|
||||
local virtualOffset = self:getVirtualOffset()
|
||||
if self.inverted then value = -value end
|
||||
virtualOffset.y = value
|
||||
self:setVirtualOffset(virtualOffset)
|
||||
end
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
||||
function UIScrollArea:setHorizontalScrollBar(scrollbar)
|
||||
self.horizontalScrollBar = scrollbar
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
||||
function UIScrollArea:setInverted(inverted)
|
||||
self.inverted = inverted
|
||||
end
|
||||
|
||||
function UIScrollArea:onLayoutUpdate()
|
||||
self:updateScrollBars()
|
||||
end
|
||||
|
|
|
@ -18,9 +18,12 @@ local function calcValues(self)
|
|||
end
|
||||
|
||||
local range = self.maximum - self.minimum + 1
|
||||
local proportion = math.max(range*(self.step/range), 1)/range
|
||||
local proportion = math.min(math.max(range*(self.step/range), 1), range)/range
|
||||
local px = math.max(math.floor(proportion * pxrange), 10)
|
||||
local offset = ((self.value / (range - 1)) - 0.5) * (pxrange - px)
|
||||
local offset = 0
|
||||
if range > 1 then
|
||||
offset = (((self.value - self.minimum) / (range - 1)) - 0.5) * (pxrange - px)
|
||||
end
|
||||
|
||||
return range, pxrange, px, offset, center
|
||||
end
|
||||
|
@ -54,7 +57,7 @@ local function parseSliderPos(self, pos)
|
|||
end
|
||||
local range, pxrange, px, offset, center = calcValues(self)
|
||||
offset = math.min(math.max(point - center, -pxrange/2), pxrange/2)
|
||||
local newvalue = math.floor(((offset / (pxrange - px)) + 0.5) * (range - 1))
|
||||
local newvalue = math.floor(((offset / (pxrange - px)) + 0.5) * (range - 1)) + self.minimum
|
||||
self:setValue(newvalue)
|
||||
end
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@ function UITabBar:addTab(text, panel)
|
|||
end
|
||||
|
||||
local tab = createWidget(self:getStyleName() .. 'Button', self)
|
||||
panel.isTab = true
|
||||
tab.tabPanel = panel
|
||||
tab.tabBar = self
|
||||
tab:setText(text)
|
||||
|
@ -68,8 +69,8 @@ end
|
|||
function UITabBar:selectTab(tab)
|
||||
if self.currentTab == tab then return end
|
||||
if self.contentWidget then
|
||||
local selectedWidget = self.contentWidget:getFirstChild()
|
||||
if selectedWidget then
|
||||
local selectedWidget = self.contentWidget:getLastChild()
|
||||
if selectedWidget and selectedWidget.isTab then
|
||||
self.contentWidget:removeChild(selectedWidget)
|
||||
end
|
||||
self.contentWidget:addChild(tab.tabPanel)
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
Panel < UIWidget
|
||||
phantom: true
|
||||
|
||||
ScrollablePanel < UIScrollArea
|
||||
phantom: true
|
||||
|
||||
FlatPanel < Panel
|
||||
image-source: /core_styles/styles/images/panel_flat.png
|
||||
image-border: 1
|
||||
|
|
|
@ -57,23 +57,19 @@ function UIGameMap:onDrop(widget, mousePos)
|
|||
return true
|
||||
end
|
||||
|
||||
function UIGameMap:onClick(mousePosition)
|
||||
local tile = self:getTile(mousePosition)
|
||||
if tile == nil then return false end
|
||||
local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), tile:getPosition(), 255)
|
||||
if #dirs == 0 then
|
||||
TextMessage.displayStatus('There is no way.')
|
||||
return true
|
||||
end
|
||||
g_game.autoWalk(dirs)
|
||||
return true
|
||||
end
|
||||
|
||||
function UIGameMap:onMouseRelease(mousePosition, mouseButton)
|
||||
local tile = self:getTile(mousePosition)
|
||||
if tile == nil then return false end
|
||||
if GameInterface.processMouseAction(mousePosition, mouseButton, nil, tile:getTopLookThing(), tile:getTopUseThing(), tile:getTopCreature(), tile:getTopMultiUseThing()) then
|
||||
return true
|
||||
elseif mouseButton == MouseLeftButton and self:isPressed() then
|
||||
local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), tile:getPosition(), 255)
|
||||
if #dirs == 0 then
|
||||
TextMessage.displayStatus('There is no way.')
|
||||
return true
|
||||
end
|
||||
g_game.autoWalk(dirs)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
|
|
@ -43,7 +43,7 @@ local SayModes = {
|
|||
}
|
||||
|
||||
local consolePanel
|
||||
local consoleBuffer
|
||||
local consoleContentPanel
|
||||
local consoleTabBar
|
||||
local consoleLineEdit
|
||||
local channels
|
||||
|
@ -51,6 +51,7 @@ local messageHistory = { }
|
|||
local currentMessageIndex = 0
|
||||
local MaxHistory = 1000
|
||||
local channelsWindow
|
||||
local MAX_LINES = 100
|
||||
|
||||
-- private functions
|
||||
local function navigateMessageHistory(step)
|
||||
|
@ -159,9 +160,9 @@ function Console.init()
|
|||
|
||||
consolePanel = displayUI('console.otui', GameInterface.getBottomPanel())
|
||||
consoleLineEdit = consolePanel:getChildById('consoleLineEdit')
|
||||
consoleBuffer = consolePanel:getChildById('consoleBuffer')
|
||||
consoleContentPanel = consolePanel:getChildById('consoleContentPanel')
|
||||
consoleTabBar = consolePanel:getChildById('consoleTabBar')
|
||||
consoleTabBar:setContentWidget(consoleBuffer)
|
||||
consoleTabBar:setContentWidget(consoleContentPanel)
|
||||
channels = {}
|
||||
|
||||
Console.addChannel('Default', 0)
|
||||
|
@ -208,7 +209,7 @@ function Console.terminate()
|
|||
consolePanel:destroy()
|
||||
consolePanel = nil
|
||||
consoleLineEdit = nil
|
||||
consoleBuffer = nil
|
||||
consoleContentPanel = nil
|
||||
consoleTabBar = nil
|
||||
|
||||
Console = nil
|
||||
|
@ -323,13 +324,15 @@ function Console.addTabText(text, speaktype, tab)
|
|||
end
|
||||
|
||||
local panel = consoleTabBar:getTabPanel(tab)
|
||||
local label = createWidget('ConsoleLabel', panel)
|
||||
local consoleBuffer = panel:getChildById('consoleBuffer')
|
||||
local label = createWidget('ConsoleLabel', consoleBuffer)
|
||||
label:setId('consoleLabel' .. panel:getChildCount())
|
||||
label:setText(text)
|
||||
label:setColor(speaktype.color)
|
||||
consoleTabBar:blinkTab(tab)
|
||||
|
||||
if panel:getChildCount() > 10 then
|
||||
panel:removeChild(panel:getFirstChild())
|
||||
if consoleBuffer:getChildCount() > MAX_LINES then
|
||||
consoleBuffer:getFirstChild():destroy()
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -5,9 +5,30 @@ ConsoleLabel < UILabel
|
|||
|
||||
ConsoleTabBar < TabBar
|
||||
ConsoleTabBarPanel < TabBarPanel
|
||||
layout:
|
||||
type: verticalBox
|
||||
align-bottom: true
|
||||
id: consoleTab
|
||||
|
||||
ScrollablePanel
|
||||
id: consoleBuffer
|
||||
// height = max lines * 14
|
||||
anchors.fill: parent
|
||||
margin-right: 12
|
||||
vertical-scrollbar: consoleScrollBar
|
||||
layout:
|
||||
type: verticalBox
|
||||
align-bottom: true
|
||||
border-width: 1
|
||||
border-color: #101317
|
||||
background: #00000044
|
||||
inverted-scroll: true
|
||||
padding: 1
|
||||
|
||||
VerticalScrollBar
|
||||
id: consoleScrollBar
|
||||
anchors.top: parent.top
|
||||
anchors.bottom: parent.bottom
|
||||
anchors.right: parent.right
|
||||
step: 14
|
||||
|
||||
ConsoleTabBarButton < TabBarButton
|
||||
|
||||
Panel
|
||||
|
@ -60,15 +81,16 @@ Panel
|
|||
@onClick: g_game.requestChannels()
|
||||
|
||||
Panel
|
||||
id: consoleBuffer
|
||||
id: consoleContentPanel
|
||||
anchors.top: prev.bottom
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
anchors.bottom: consoleLineEdit.top
|
||||
margin-right: 6
|
||||
margin-left: 6
|
||||
margin-right: 6
|
||||
margin-bottom: 4
|
||||
margin-top: 4
|
||||
padding: 1
|
||||
focusable: false
|
||||
|
||||
TabButton
|
||||
|
|
|
@ -112,6 +112,7 @@ void Application::registerLuaFunctions()
|
|||
g_lua.bindClassMemberFunction<UIWidget>("isChildLocked", &UIWidget::isChildLocked);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("hasChild", &UIWidget::hasChild);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("getClippingRect", &UIWidget::getClippingRect);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("getChildrenRect", &UIWidget::getChildrenRect);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("getAnchoredLayout", &UIWidget::getAnchoredLayout);
|
||||
g_lua.bindClassMemberFunction<UIWidget>("getRootParent", &UIWidget::getRootParent);
|
||||
|
|
|
@ -127,7 +127,7 @@ void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
|
|||
// determine hooked widget edge point
|
||||
Rect hookedWidgetRect = hookedWidget->getRect();
|
||||
if(hookedWidget == parentWidget)
|
||||
hookedWidgetRect = parentWidget->getChildrenRect();
|
||||
hookedWidgetRect = parentWidget->getClippingRect();
|
||||
|
||||
int point = 0;
|
||||
switch(anchor.getHookedEdge()) {
|
||||
|
|
|
@ -67,8 +67,8 @@ void UIGridLayout::internalUpdate()
|
|||
UIWidgetPtr parentWidget = getParentWidget();
|
||||
UIWidgetList widgets = parentWidget->getChildren();
|
||||
|
||||
Rect childrenRect = parentWidget->getChildrenRect();
|
||||
Point topLeft = childrenRect.topLeft();
|
||||
Rect clippingRect = parentWidget->getClippingRect();
|
||||
Point topLeft = clippingRect.topLeft();
|
||||
|
||||
int index = 0;
|
||||
for(const UIWidgetPtr& widget : widgets) {
|
||||
|
|
|
@ -45,8 +45,8 @@ void UIHorizontalLayout::internalUpdate()
|
|||
if(m_alignRight)
|
||||
std::reverse(widgets.begin(), widgets.end());
|
||||
|
||||
Rect childrenRect = parentWidget->getChildrenRect();
|
||||
Point pos = (m_alignRight) ? childrenRect.topRight() : childrenRect.topLeft();
|
||||
Rect clippingRect = parentWidget->getClippingRect();
|
||||
Point pos = (m_alignRight) ? clippingRect.topRight() : clippingRect.topLeft();
|
||||
int prefferedWidth = 0;
|
||||
int gap;
|
||||
|
||||
|
@ -62,15 +62,15 @@ void UIHorizontalLayout::internalUpdate()
|
|||
|
||||
if(widget->isFixedSize()) {
|
||||
// center it
|
||||
pos.y = childrenRect.top() + (childrenRect.height() - (widget->getMarginTop() + widget->getHeight() + widget->getMarginBottom()))/2;
|
||||
pos.y = clippingRect.top() + (clippingRect.height() - (widget->getMarginTop() + widget->getHeight() + widget->getMarginBottom()))/2;
|
||||
pos.y = std::max(pos.y, parentWidget->getY());
|
||||
} else {
|
||||
// expand height
|
||||
size.setHeight(childrenRect.height() - (widget->getMarginTop() + widget->getMarginBottom()));
|
||||
pos.y = childrenRect.top() + (childrenRect.height() - size.height())/2;
|
||||
size.setHeight(clippingRect.height() - (widget->getMarginTop() + widget->getMarginBottom()));
|
||||
pos.y = clippingRect.top() + (clippingRect.height() - size.height())/2;
|
||||
}
|
||||
|
||||
widget->setRect(Rect(pos, size));
|
||||
widget->setRect(Rect(pos + parentWidget->getVirtualOffset(), size));
|
||||
|
||||
gap = (m_alignRight) ? -widget->getMarginLeft() : (widget->getWidth() + widget->getMarginRight());
|
||||
gap += m_spacing;
|
||||
|
|
|
@ -21,6 +21,7 @@
|
|||
*/
|
||||
|
||||
#include "uilayout.h"
|
||||
#include "uiwidget.h"
|
||||
|
||||
#include <framework/core/eventdispatcher.h>
|
||||
|
||||
|
@ -29,9 +30,15 @@ void UILayout::update()
|
|||
if(m_updateDisabled)
|
||||
return;
|
||||
|
||||
assert(!m_updating);
|
||||
if(m_updating) {
|
||||
updateLater();
|
||||
return;
|
||||
}
|
||||
|
||||
m_updating = true;
|
||||
internalUpdate();
|
||||
if(UIWidgetPtr parentWidget = getParentWidget())
|
||||
parentWidget->onLayoutUpdate();
|
||||
m_updating = false;
|
||||
}
|
||||
|
||||
|
|
|
@ -87,22 +87,16 @@ void UIManager::inputEvent(const InputEvent& event)
|
|||
}
|
||||
break;
|
||||
case Fw::MouseReleaseInputEvent: {
|
||||
bool accepted = false;
|
||||
m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton);
|
||||
if(event.mouseButton == Fw::MouseLeftButton) {
|
||||
// release pressed widget
|
||||
if(m_pressedWidget) {
|
||||
if(updatePressedWidget(nullptr, event.mousePos))
|
||||
accepted = true;
|
||||
}
|
||||
if(m_pressedWidget)
|
||||
updatePressedWidget(nullptr, event.mousePos);
|
||||
|
||||
// release dragging widget
|
||||
if(m_draggingWidget) {
|
||||
if(updateDraggingWidget(nullptr, event.mousePos))
|
||||
accepted = true;
|
||||
}
|
||||
if(m_draggingWidget)
|
||||
updateDraggingWidget(nullptr, event.mousePos);
|
||||
}
|
||||
if(!accepted)
|
||||
m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton);
|
||||
break;
|
||||
}
|
||||
case Fw::MouseMoveInputEvent: {
|
||||
|
@ -131,14 +125,7 @@ bool UIManager::updatePressedWidget(const UIWidgetPtr& newPressedWidget, const P
|
|||
bool accepted = false;
|
||||
|
||||
UIWidgetPtr oldPressedWidget = m_pressedWidget;
|
||||
m_pressedWidget = newPressedWidget;
|
||||
|
||||
if(newPressedWidget)
|
||||
newPressedWidget->updateState(Fw::PressedState);
|
||||
|
||||
if(oldPressedWidget) {
|
||||
oldPressedWidget->updateState(Fw::PressedState);
|
||||
|
||||
if(oldPressedWidget->isEnabled()) {
|
||||
// when releasing mouse inside pressed widget area send onClick event
|
||||
if(!clickedPos.isNull() && oldPressedWidget->containsPoint(clickedPos)) {
|
||||
|
@ -150,6 +137,14 @@ bool UIManager::updatePressedWidget(const UIWidgetPtr& newPressedWidget, const P
|
|||
}
|
||||
}
|
||||
|
||||
m_pressedWidget = newPressedWidget;
|
||||
|
||||
if(newPressedWidget)
|
||||
newPressedWidget->updateState(Fw::PressedState);
|
||||
|
||||
if(oldPressedWidget)
|
||||
oldPressedWidget->updateState(Fw::PressedState);
|
||||
|
||||
return accepted;
|
||||
}
|
||||
|
||||
|
@ -363,7 +358,12 @@ UIWidgetPtr UIManager::loadUI(const std::string& file, const UIWidgetPtr& parent
|
|||
UIWidgetPtr UIManager::createWidgetFromStyle(const std::string& styleName, const UIWidgetPtr& parent)
|
||||
{
|
||||
OTMLNodePtr node = OTMLNode::create(styleName);
|
||||
return createWidgetFromOTML(node, parent);
|
||||
try {
|
||||
return createWidgetFromOTML(node, parent);
|
||||
} catch(Exception& e) {
|
||||
logError("failed to create widget from style '", styleName, "': ", e.what());
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
UIWidgetPtr UIManager::createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
|
||||
|
|
|
@ -45,8 +45,8 @@ void UIVerticalLayout::internalUpdate()
|
|||
if(m_alignBottom)
|
||||
std::reverse(widgets.begin(), widgets.end());
|
||||
|
||||
Rect childrenRect = parentWidget->getChildrenRect();
|
||||
Point pos = (m_alignBottom) ? childrenRect.bottomLeft() : childrenRect.topLeft();
|
||||
Rect clippingRect = parentWidget->getClippingRect();
|
||||
Point pos = (m_alignBottom) ? clippingRect.bottomLeft() : clippingRect.topLeft();
|
||||
int prefferedHeight = 0;
|
||||
int gap;
|
||||
|
||||
|
@ -62,15 +62,15 @@ void UIVerticalLayout::internalUpdate()
|
|||
|
||||
if(widget->isFixedSize()) {
|
||||
// center it
|
||||
pos.x = childrenRect.left() + (childrenRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
|
||||
pos.x = clippingRect.left() + (clippingRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
|
||||
pos.x = std::max(pos.x, parentWidget->getX());
|
||||
} else {
|
||||
// expand width
|
||||
size.setWidth(childrenRect.width() - (widget->getMarginLeft() + widget->getMarginRight()));
|
||||
pos.x = childrenRect.left() + (childrenRect.width() - size.width())/2;
|
||||
size.setWidth(clippingRect.width() - (widget->getMarginLeft() + widget->getMarginRight()));
|
||||
pos.x = clippingRect.left() + (clippingRect.width() - size.width())/2;
|
||||
}
|
||||
|
||||
widget->setRect(Rect(pos, size));
|
||||
widget->setRect(Rect(pos + parentWidget->getVirtualOffset(), size));
|
||||
|
||||
gap = (m_alignBottom) ? -widget->getMarginTop() : (widget->getHeight() + widget->getMarginBottom());
|
||||
gap += m_spacing;
|
||||
|
|
|
@ -57,7 +57,13 @@ void UIWidget::draw(const Rect& visibleRect)
|
|||
g_graphics.beginClipping(visibleRect);
|
||||
|
||||
drawSelf();
|
||||
drawChildren(visibleRect);
|
||||
|
||||
if(m_children.size() > 0) {
|
||||
if(m_clipping)
|
||||
g_graphics.beginClipping(visibleRect.intersection(getClippingRect()));
|
||||
|
||||
drawChildren(visibleRect);
|
||||
}
|
||||
|
||||
if(m_clipping)
|
||||
g_graphics.endClipping();
|
||||
|
@ -890,13 +896,29 @@ int UIWidget::getChildIndex(const UIWidgetPtr& child)
|
|||
return -1;
|
||||
}
|
||||
|
||||
Rect UIWidget::getChildrenRect()
|
||||
Rect UIWidget::getClippingRect()
|
||||
{
|
||||
Rect rect = m_rect;
|
||||
rect.expand(-m_padding.top, -m_padding.right, -m_padding.bottom, -m_padding.left);
|
||||
return rect;
|
||||
}
|
||||
|
||||
Rect UIWidget::getChildrenRect()
|
||||
{
|
||||
Rect childrenRect;
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(!child->isExplicitlyVisible() || !child->getRect().isValid() || child->getOpacity() == 0.0f)
|
||||
continue;
|
||||
if(!childrenRect.isValid())
|
||||
childrenRect = child->getRect();
|
||||
else
|
||||
childrenRect = childrenRect.united(child->getRect());
|
||||
}
|
||||
if(!childrenRect.isValid())
|
||||
childrenRect = getClippingRect();
|
||||
return childrenRect;
|
||||
}
|
||||
|
||||
UIAnchorLayoutPtr UIWidget::getAnchoredLayout()
|
||||
{
|
||||
UIWidgetPtr parent = getParent();
|
||||
|
@ -1231,6 +1253,13 @@ void UIWidget::onGeometryChange(const Rect& oldRect, const Rect& newRect)
|
|||
callLuaField("onGeometryChange", oldRect, newRect);
|
||||
}
|
||||
|
||||
void UIWidget::onLayoutUpdate()
|
||||
{
|
||||
callLuaField("onLayoutUpdate");
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
parent->onLayoutUpdate();
|
||||
}
|
||||
|
||||
void UIWidget::onFocusChange(bool focused, Fw::FocusReason reason)
|
||||
{
|
||||
callLuaField("onFocusChange", focused, reason);
|
||||
|
|
|
@ -132,6 +132,7 @@ public:
|
|||
bool isChildLocked(const UIWidgetPtr& child);
|
||||
bool hasChild(const UIWidgetPtr& child);
|
||||
int getChildIndex(const UIWidgetPtr& child);
|
||||
Rect getClippingRect();
|
||||
Rect getChildrenRect();
|
||||
UIAnchorLayoutPtr getAnchoredLayout();
|
||||
UIWidgetPtr getRootParent();
|
||||
|
@ -173,6 +174,7 @@ private:
|
|||
protected:
|
||||
virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
|
||||
virtual void onGeometryChange(const Rect& oldRect, const Rect& newRect);
|
||||
virtual void onLayoutUpdate();
|
||||
virtual void onFocusChange(bool focused, Fw::FocusReason reason);
|
||||
virtual void onChildFocusChange(const UIWidgetPtr& focusedChild, const UIWidgetPtr& unfocusedChild, Fw::FocusReason reason);
|
||||
virtual void onHoverChange(bool hovered);
|
||||
|
@ -191,6 +193,8 @@ protected:
|
|||
virtual bool onClick(const Point& mousePos);
|
||||
virtual bool onDoubleClick(const Point& mousePos);
|
||||
|
||||
friend class UILayout;
|
||||
|
||||
bool propagateOnKeyText(const std::string& keyText);
|
||||
bool propagateOnKeyDown(uchar keyCode, int keyboardModifiers);
|
||||
bool propagateOnKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
|
||||
|
|
|
@ -30,7 +30,7 @@ void UICreature::drawSelf()
|
|||
|
||||
if(m_creature) {
|
||||
g_painter.setColor(Color::white);
|
||||
Rect drawRect = getChildrenRect();
|
||||
Rect drawRect = getClippingRect();
|
||||
m_creature->drawOutfit(drawRect, !m_fixedCreatureSize);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ void UIMap::zoomIn()
|
|||
|
||||
m_mapView->setVisibleDimension(Size(dimensionWidth, dimensionHeight));
|
||||
|
||||
Rect mapRect = getChildrenRect().expanded(-1);
|
||||
Rect mapRect = getClippingRect().expanded(-1);
|
||||
Size mapSize = m_mapView->getVisibleSize();
|
||||
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
|
||||
|
||||
|
@ -85,7 +85,7 @@ void UIMap::zoomOut()
|
|||
|
||||
m_mapView->setVisibleDimension(Size(dimensionWidth, dimensionHeight));
|
||||
|
||||
Rect mapRect = getChildrenRect().expanded(-1);
|
||||
Rect mapRect = getClippingRect().expanded(-1);
|
||||
Size mapSize = m_mapView->getVisibleSize();
|
||||
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
|
||||
|
||||
|
@ -116,7 +116,7 @@ void UIMap::onGeometryChange(const Rect& oldRect, const Rect& newRect)
|
|||
{
|
||||
UIWidget::onGeometryChange(oldRect, newRect);
|
||||
|
||||
Rect mapRect = getChildrenRect().expanded(-1);
|
||||
Rect mapRect = getClippingRect().expanded(-1);
|
||||
Size mapSize = m_mapView->getVisibleSize();
|
||||
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
|
||||
|
||||
|
|
Loading…
Reference in New Issue