OMG the chat is finally scrolling!
* implement UIScrollArea * rework console to allow scrolling * many core ui changes in the way.. so maybe we will have new bugs * fix in UIScrollBar
This commit is contained in:
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179e53bb77
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ccf55132a1
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@ -1,15 +1,74 @@
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UIScrollArea = extends(UIWidget)
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-- public functions
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function UIScrollArea.create()
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local scrollarea = UIScrollArea.internalCreate()
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scrollarea:setClipping(true)
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scrollarea.inverted = false
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return scrollarea
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end
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function UIScrollArea:onStyleApply(styleName, styleNode)
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for name,value in pairs(styleNode) do
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if name == 'horizontal-scrollbar' then
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if name == 'vertical-scrollbar' then
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addEvent(function()
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self:setVerticalScrollBar(self:getParent():getChildById(value))
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end)
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elseif name == 'horizontal-scrollbar' then
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addEvent(function()
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self:setHorizontalScrollBar(self:getParent():getChildById(value))
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end)
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elseif name == 'inverted-scroll' then
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self:setInverted(value)
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end
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end
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end
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function UIScrollArea:updateScrollBars()
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local offset = { x = 0, y = 0 }
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local scrollheight = math.max(self:getChildrenRect().height - self:getClippingRect().height, 0)
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local scrollwidth = math.max(self:getChildrenRect().width - self:getClippingRect().width, 0)
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local scrollbar = self.verticalScrollBar
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if scrollbar then
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if self.inverted then
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scrollbar:setMinimum(-scrollheight)
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else
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scrollbar:setMaximum(scrollheight)
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end
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end
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local scrollbar = self.horizontalScrollBar
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if scrollbar then
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if self.inverted then
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scrollbar:setMinimum(-scrollwidth)
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else
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scrollbar:setMaximum(scrollwidth)
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end
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end
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end
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function UIScrollArea:setVerticalScrollBar(scrollbar)
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self.verticalScrollBar = scrollbar
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scrollbar:setMaximum(0)
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self.verticalScrollBar.onValueChange = function(scrollbar, value)
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local virtualOffset = self:getVirtualOffset()
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if self.inverted then value = -value end
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virtualOffset.y = value
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self:setVirtualOffset(virtualOffset)
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end
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self:updateScrollBars()
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end
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function UIScrollArea:setHorizontalScrollBar(scrollbar)
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self.horizontalScrollBar = scrollbar
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self:updateScrollBars()
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end
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function UIScrollArea:setInverted(inverted)
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self.inverted = inverted
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end
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function UIScrollArea:onLayoutUpdate()
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self:updateScrollBars()
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end
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@ -18,9 +18,12 @@ local function calcValues(self)
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end
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local range = self.maximum - self.minimum + 1
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local proportion = math.max(range*(self.step/range), 1)/range
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local proportion = math.min(math.max(range*(self.step/range), 1), range)/range
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local px = math.max(math.floor(proportion * pxrange), 10)
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local offset = ((self.value / (range - 1)) - 0.5) * (pxrange - px)
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local offset = 0
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if range > 1 then
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offset = (((self.value - self.minimum) / (range - 1)) - 0.5) * (pxrange - px)
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end
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return range, pxrange, px, offset, center
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end
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@ -54,7 +57,7 @@ local function parseSliderPos(self, pos)
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end
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local range, pxrange, px, offset, center = calcValues(self)
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offset = math.min(math.max(point - center, -pxrange/2), pxrange/2)
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local newvalue = math.floor(((offset / (pxrange - px)) + 0.5) * (range - 1))
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local newvalue = math.floor(((offset / (pxrange - px)) + 0.5) * (range - 1)) + self.minimum
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self:setValue(newvalue)
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end
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@ -32,6 +32,7 @@ function UITabBar:addTab(text, panel)
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end
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local tab = createWidget(self:getStyleName() .. 'Button', self)
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panel.isTab = true
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tab.tabPanel = panel
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tab.tabBar = self
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tab:setText(text)
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@ -68,8 +69,8 @@ end
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function UITabBar:selectTab(tab)
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if self.currentTab == tab then return end
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if self.contentWidget then
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local selectedWidget = self.contentWidget:getFirstChild()
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if selectedWidget then
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local selectedWidget = self.contentWidget:getLastChild()
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if selectedWidget and selectedWidget.isTab then
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self.contentWidget:removeChild(selectedWidget)
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end
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self.contentWidget:addChild(tab.tabPanel)
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@ -1,6 +1,9 @@
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Panel < UIWidget
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phantom: true
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ScrollablePanel < UIScrollArea
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phantom: true
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FlatPanel < Panel
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image-source: /core_styles/styles/images/panel_flat.png
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image-border: 1
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@ -57,9 +57,12 @@ function UIGameMap:onDrop(widget, mousePos)
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return true
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end
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function UIGameMap:onClick(mousePosition)
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function UIGameMap:onMouseRelease(mousePosition, mouseButton)
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local tile = self:getTile(mousePosition)
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if tile == nil then return false end
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if GameInterface.processMouseAction(mousePosition, mouseButton, nil, tile:getTopLookThing(), tile:getTopUseThing(), tile:getTopCreature(), tile:getTopMultiUseThing()) then
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return true
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elseif mouseButton == MouseLeftButton and self:isPressed() then
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local dirs = g_map.findPath(g_game.getLocalPlayer():getPosition(), tile:getPosition(), 255)
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if #dirs == 0 then
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TextMessage.displayStatus('There is no way.')
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@ -67,13 +70,6 @@ function UIGameMap:onClick(mousePosition)
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end
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g_game.autoWalk(dirs)
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return true
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end
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function UIGameMap:onMouseRelease(mousePosition, mouseButton)
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local tile = self:getTile(mousePosition)
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if tile == nil then return false end
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if GameInterface.processMouseAction(mousePosition, mouseButton, nil, tile:getTopLookThing(), tile:getTopUseThing(), tile:getTopCreature(), tile:getTopMultiUseThing()) then
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return true
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end
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return false
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end
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@ -43,7 +43,7 @@ local SayModes = {
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}
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local consolePanel
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local consoleBuffer
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local consoleContentPanel
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local consoleTabBar
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local consoleLineEdit
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local channels
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@ -51,6 +51,7 @@ local messageHistory = { }
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local currentMessageIndex = 0
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local MaxHistory = 1000
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local channelsWindow
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local MAX_LINES = 100
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-- private functions
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local function navigateMessageHistory(step)
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@ -159,9 +160,9 @@ function Console.init()
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consolePanel = displayUI('console.otui', GameInterface.getBottomPanel())
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consoleLineEdit = consolePanel:getChildById('consoleLineEdit')
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consoleBuffer = consolePanel:getChildById('consoleBuffer')
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consoleContentPanel = consolePanel:getChildById('consoleContentPanel')
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consoleTabBar = consolePanel:getChildById('consoleTabBar')
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consoleTabBar:setContentWidget(consoleBuffer)
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consoleTabBar:setContentWidget(consoleContentPanel)
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channels = {}
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Console.addChannel('Default', 0)
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@ -208,7 +209,7 @@ function Console.terminate()
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consolePanel:destroy()
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consolePanel = nil
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consoleLineEdit = nil
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consoleBuffer = nil
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consoleContentPanel = nil
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consoleTabBar = nil
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Console = nil
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@ -323,13 +324,15 @@ function Console.addTabText(text, speaktype, tab)
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end
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local panel = consoleTabBar:getTabPanel(tab)
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local label = createWidget('ConsoleLabel', panel)
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local consoleBuffer = panel:getChildById('consoleBuffer')
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local label = createWidget('ConsoleLabel', consoleBuffer)
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label:setId('consoleLabel' .. panel:getChildCount())
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label:setText(text)
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label:setColor(speaktype.color)
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consoleTabBar:blinkTab(tab)
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if panel:getChildCount() > 10 then
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panel:removeChild(panel:getFirstChild())
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if consoleBuffer:getChildCount() > MAX_LINES then
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consoleBuffer:getFirstChild():destroy()
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end
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end
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@ -5,9 +5,30 @@ ConsoleLabel < UILabel
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ConsoleTabBar < TabBar
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ConsoleTabBarPanel < TabBarPanel
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id: consoleTab
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ScrollablePanel
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id: consoleBuffer
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// height = max lines * 14
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anchors.fill: parent
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margin-right: 12
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vertical-scrollbar: consoleScrollBar
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layout:
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type: verticalBox
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align-bottom: true
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border-width: 1
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border-color: #101317
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background: #00000044
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inverted-scroll: true
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padding: 1
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VerticalScrollBar
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id: consoleScrollBar
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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anchors.right: parent.right
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step: 14
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ConsoleTabBarButton < TabBarButton
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Panel
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@ -60,15 +81,16 @@ Panel
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@onClick: g_game.requestChannels()
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Panel
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id: consoleBuffer
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id: consoleContentPanel
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anchors.top: prev.bottom
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: consoleLineEdit.top
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margin-right: 6
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margin-left: 6
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margin-right: 6
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margin-bottom: 4
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margin-top: 4
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padding: 1
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focusable: false
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TabButton
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@ -112,6 +112,7 @@ void Application::registerLuaFunctions()
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g_lua.bindClassMemberFunction<UIWidget>("isChildLocked", &UIWidget::isChildLocked);
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g_lua.bindClassMemberFunction<UIWidget>("hasChild", &UIWidget::hasChild);
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g_lua.bindClassMemberFunction<UIWidget>("getChildIndex", &UIWidget::getChildIndex);
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g_lua.bindClassMemberFunction<UIWidget>("getClippingRect", &UIWidget::getClippingRect);
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g_lua.bindClassMemberFunction<UIWidget>("getChildrenRect", &UIWidget::getChildrenRect);
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g_lua.bindClassMemberFunction<UIWidget>("getAnchoredLayout", &UIWidget::getAnchoredLayout);
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g_lua.bindClassMemberFunction<UIWidget>("getRootParent", &UIWidget::getRootParent);
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@ -127,7 +127,7 @@ void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
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// determine hooked widget edge point
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Rect hookedWidgetRect = hookedWidget->getRect();
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if(hookedWidget == parentWidget)
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hookedWidgetRect = parentWidget->getChildrenRect();
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hookedWidgetRect = parentWidget->getClippingRect();
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int point = 0;
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switch(anchor.getHookedEdge()) {
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@ -67,8 +67,8 @@ void UIGridLayout::internalUpdate()
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UIWidgetPtr parentWidget = getParentWidget();
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UIWidgetList widgets = parentWidget->getChildren();
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Rect childrenRect = parentWidget->getChildrenRect();
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Point topLeft = childrenRect.topLeft();
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Rect clippingRect = parentWidget->getClippingRect();
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Point topLeft = clippingRect.topLeft();
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int index = 0;
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for(const UIWidgetPtr& widget : widgets) {
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@ -45,8 +45,8 @@ void UIHorizontalLayout::internalUpdate()
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if(m_alignRight)
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std::reverse(widgets.begin(), widgets.end());
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Rect childrenRect = parentWidget->getChildrenRect();
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Point pos = (m_alignRight) ? childrenRect.topRight() : childrenRect.topLeft();
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Rect clippingRect = parentWidget->getClippingRect();
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Point pos = (m_alignRight) ? clippingRect.topRight() : clippingRect.topLeft();
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int prefferedWidth = 0;
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int gap;
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@ -62,15 +62,15 @@ void UIHorizontalLayout::internalUpdate()
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if(widget->isFixedSize()) {
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// center it
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pos.y = childrenRect.top() + (childrenRect.height() - (widget->getMarginTop() + widget->getHeight() + widget->getMarginBottom()))/2;
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pos.y = clippingRect.top() + (clippingRect.height() - (widget->getMarginTop() + widget->getHeight() + widget->getMarginBottom()))/2;
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pos.y = std::max(pos.y, parentWidget->getY());
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} else {
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// expand height
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size.setHeight(childrenRect.height() - (widget->getMarginTop() + widget->getMarginBottom()));
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pos.y = childrenRect.top() + (childrenRect.height() - size.height())/2;
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size.setHeight(clippingRect.height() - (widget->getMarginTop() + widget->getMarginBottom()));
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pos.y = clippingRect.top() + (clippingRect.height() - size.height())/2;
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}
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widget->setRect(Rect(pos, size));
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widget->setRect(Rect(pos + parentWidget->getVirtualOffset(), size));
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gap = (m_alignRight) ? -widget->getMarginLeft() : (widget->getWidth() + widget->getMarginRight());
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gap += m_spacing;
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@ -21,6 +21,7 @@
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*/
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#include "uilayout.h"
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#include "uiwidget.h"
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#include <framework/core/eventdispatcher.h>
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@ -29,9 +30,15 @@ void UILayout::update()
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if(m_updateDisabled)
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return;
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assert(!m_updating);
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if(m_updating) {
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updateLater();
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return;
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}
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m_updating = true;
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internalUpdate();
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if(UIWidgetPtr parentWidget = getParentWidget())
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parentWidget->onLayoutUpdate();
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m_updating = false;
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}
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@ -87,22 +87,16 @@ void UIManager::inputEvent(const InputEvent& event)
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}
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break;
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case Fw::MouseReleaseInputEvent: {
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bool accepted = false;
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m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton);
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if(event.mouseButton == Fw::MouseLeftButton) {
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// release pressed widget
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if(m_pressedWidget) {
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if(updatePressedWidget(nullptr, event.mousePos))
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accepted = true;
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}
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if(m_pressedWidget)
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updatePressedWidget(nullptr, event.mousePos);
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// release dragging widget
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if(m_draggingWidget) {
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if(updateDraggingWidget(nullptr, event.mousePos))
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accepted = true;
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if(m_draggingWidget)
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updateDraggingWidget(nullptr, event.mousePos);
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}
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}
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if(!accepted)
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m_mouseReceiver->propagateOnMouseRelease(event.mousePos, event.mouseButton);
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break;
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}
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case Fw::MouseMoveInputEvent: {
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@ -131,14 +125,7 @@ bool UIManager::updatePressedWidget(const UIWidgetPtr& newPressedWidget, const P
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bool accepted = false;
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UIWidgetPtr oldPressedWidget = m_pressedWidget;
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m_pressedWidget = newPressedWidget;
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if(newPressedWidget)
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newPressedWidget->updateState(Fw::PressedState);
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if(oldPressedWidget) {
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oldPressedWidget->updateState(Fw::PressedState);
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if(oldPressedWidget->isEnabled()) {
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// when releasing mouse inside pressed widget area send onClick event
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if(!clickedPos.isNull() && oldPressedWidget->containsPoint(clickedPos)) {
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@ -150,6 +137,14 @@ bool UIManager::updatePressedWidget(const UIWidgetPtr& newPressedWidget, const P
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}
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}
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m_pressedWidget = newPressedWidget;
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if(newPressedWidget)
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newPressedWidget->updateState(Fw::PressedState);
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if(oldPressedWidget)
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oldPressedWidget->updateState(Fw::PressedState);
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return accepted;
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}
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@ -363,7 +358,12 @@ UIWidgetPtr UIManager::loadUI(const std::string& file, const UIWidgetPtr& parent
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UIWidgetPtr UIManager::createWidgetFromStyle(const std::string& styleName, const UIWidgetPtr& parent)
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{
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OTMLNodePtr node = OTMLNode::create(styleName);
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try {
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return createWidgetFromOTML(node, parent);
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} catch(Exception& e) {
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logError("failed to create widget from style '", styleName, "': ", e.what());
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return nullptr;
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}
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}
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UIWidgetPtr UIManager::createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
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@ -45,8 +45,8 @@ void UIVerticalLayout::internalUpdate()
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if(m_alignBottom)
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std::reverse(widgets.begin(), widgets.end());
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Rect childrenRect = parentWidget->getChildrenRect();
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Point pos = (m_alignBottom) ? childrenRect.bottomLeft() : childrenRect.topLeft();
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Rect clippingRect = parentWidget->getClippingRect();
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Point pos = (m_alignBottom) ? clippingRect.bottomLeft() : clippingRect.topLeft();
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int prefferedHeight = 0;
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int gap;
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@ -62,15 +62,15 @@ void UIVerticalLayout::internalUpdate()
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if(widget->isFixedSize()) {
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// center it
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pos.x = childrenRect.left() + (childrenRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
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pos.x = clippingRect.left() + (clippingRect.width() - (widget->getMarginLeft() + widget->getWidth() + widget->getMarginRight()))/2;
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pos.x = std::max(pos.x, parentWidget->getX());
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} else {
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// expand width
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size.setWidth(childrenRect.width() - (widget->getMarginLeft() + widget->getMarginRight()));
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pos.x = childrenRect.left() + (childrenRect.width() - size.width())/2;
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size.setWidth(clippingRect.width() - (widget->getMarginLeft() + widget->getMarginRight()));
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pos.x = clippingRect.left() + (clippingRect.width() - size.width())/2;
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}
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widget->setRect(Rect(pos, size));
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widget->setRect(Rect(pos + parentWidget->getVirtualOffset(), size));
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|
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gap = (m_alignBottom) ? -widget->getMarginTop() : (widget->getHeight() + widget->getMarginBottom());
|
||||
gap += m_spacing;
|
||||
|
|
|
@ -57,7 +57,13 @@ void UIWidget::draw(const Rect& visibleRect)
|
|||
g_graphics.beginClipping(visibleRect);
|
||||
|
||||
drawSelf();
|
||||
|
||||
if(m_children.size() > 0) {
|
||||
if(m_clipping)
|
||||
g_graphics.beginClipping(visibleRect.intersection(getClippingRect()));
|
||||
|
||||
drawChildren(visibleRect);
|
||||
}
|
||||
|
||||
if(m_clipping)
|
||||
g_graphics.endClipping();
|
||||
|
@ -890,13 +896,29 @@ int UIWidget::getChildIndex(const UIWidgetPtr& child)
|
|||
return -1;
|
||||
}
|
||||
|
||||
Rect UIWidget::getChildrenRect()
|
||||
Rect UIWidget::getClippingRect()
|
||||
{
|
||||
Rect rect = m_rect;
|
||||
rect.expand(-m_padding.top, -m_padding.right, -m_padding.bottom, -m_padding.left);
|
||||
return rect;
|
||||
}
|
||||
|
||||
Rect UIWidget::getChildrenRect()
|
||||
{
|
||||
Rect childrenRect;
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(!child->isExplicitlyVisible() || !child->getRect().isValid() || child->getOpacity() == 0.0f)
|
||||
continue;
|
||||
if(!childrenRect.isValid())
|
||||
childrenRect = child->getRect();
|
||||
else
|
||||
childrenRect = childrenRect.united(child->getRect());
|
||||
}
|
||||
if(!childrenRect.isValid())
|
||||
childrenRect = getClippingRect();
|
||||
return childrenRect;
|
||||
}
|
||||
|
||||
UIAnchorLayoutPtr UIWidget::getAnchoredLayout()
|
||||
{
|
||||
UIWidgetPtr parent = getParent();
|
||||
|
@ -1231,6 +1253,13 @@ void UIWidget::onGeometryChange(const Rect& oldRect, const Rect& newRect)
|
|||
callLuaField("onGeometryChange", oldRect, newRect);
|
||||
}
|
||||
|
||||
void UIWidget::onLayoutUpdate()
|
||||
{
|
||||
callLuaField("onLayoutUpdate");
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
parent->onLayoutUpdate();
|
||||
}
|
||||
|
||||
void UIWidget::onFocusChange(bool focused, Fw::FocusReason reason)
|
||||
{
|
||||
callLuaField("onFocusChange", focused, reason);
|
||||
|
|
|
@ -132,6 +132,7 @@ public:
|
|||
bool isChildLocked(const UIWidgetPtr& child);
|
||||
bool hasChild(const UIWidgetPtr& child);
|
||||
int getChildIndex(const UIWidgetPtr& child);
|
||||
Rect getClippingRect();
|
||||
Rect getChildrenRect();
|
||||
UIAnchorLayoutPtr getAnchoredLayout();
|
||||
UIWidgetPtr getRootParent();
|
||||
|
@ -173,6 +174,7 @@ private:
|
|||
protected:
|
||||
virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
|
||||
virtual void onGeometryChange(const Rect& oldRect, const Rect& newRect);
|
||||
virtual void onLayoutUpdate();
|
||||
virtual void onFocusChange(bool focused, Fw::FocusReason reason);
|
||||
virtual void onChildFocusChange(const UIWidgetPtr& focusedChild, const UIWidgetPtr& unfocusedChild, Fw::FocusReason reason);
|
||||
virtual void onHoverChange(bool hovered);
|
||||
|
@ -191,6 +193,8 @@ protected:
|
|||
virtual bool onClick(const Point& mousePos);
|
||||
virtual bool onDoubleClick(const Point& mousePos);
|
||||
|
||||
friend class UILayout;
|
||||
|
||||
bool propagateOnKeyText(const std::string& keyText);
|
||||
bool propagateOnKeyDown(uchar keyCode, int keyboardModifiers);
|
||||
bool propagateOnKeyPress(uchar keyCode, int keyboardModifiers, int autoRepeatTicks);
|
||||
|
|
|
@ -30,7 +30,7 @@ void UICreature::drawSelf()
|
|||
|
||||
if(m_creature) {
|
||||
g_painter.setColor(Color::white);
|
||||
Rect drawRect = getChildrenRect();
|
||||
Rect drawRect = getClippingRect();
|
||||
m_creature->drawOutfit(drawRect, !m_fixedCreatureSize);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -64,7 +64,7 @@ void UIMap::zoomIn()
|
|||
|
||||
m_mapView->setVisibleDimension(Size(dimensionWidth, dimensionHeight));
|
||||
|
||||
Rect mapRect = getChildrenRect().expanded(-1);
|
||||
Rect mapRect = getClippingRect().expanded(-1);
|
||||
Size mapSize = m_mapView->getVisibleSize();
|
||||
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
|
||||
|
||||
|
@ -85,7 +85,7 @@ void UIMap::zoomOut()
|
|||
|
||||
m_mapView->setVisibleDimension(Size(dimensionWidth, dimensionHeight));
|
||||
|
||||
Rect mapRect = getChildrenRect().expanded(-1);
|
||||
Rect mapRect = getClippingRect().expanded(-1);
|
||||
Size mapSize = m_mapView->getVisibleSize();
|
||||
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
|
||||
|
||||
|
@ -116,7 +116,7 @@ void UIMap::onGeometryChange(const Rect& oldRect, const Rect& newRect)
|
|||
{
|
||||
UIWidget::onGeometryChange(oldRect, newRect);
|
||||
|
||||
Rect mapRect = getChildrenRect().expanded(-1);
|
||||
Rect mapRect = getClippingRect().expanded(-1);
|
||||
Size mapSize = m_mapView->getVisibleSize();
|
||||
mapSize.scale(mapRect.size(), Fw::KeepAspectRatio);
|
||||
|
||||
|
|
Loading…
Reference in New Issue