add menu example in playerground module

master
Eduardo Bart 13 years ago
parent 0fa61333fa
commit ce3b02fa09

Binary file not shown.

After

Width:  |  Height:  |  Size: 262 B

@ -0,0 +1,10 @@
Panel
layout: verticalBox
size: 64 48
MenuButton
text: New
MenuButton
text: Quit
onClick: exit()

@ -0,0 +1,29 @@
MenuButton < UIButton
color: white
size: 40 18
align: center
border-image:
source: /core_styles/images/menu.png
size: 64 24
state.hover:
border-image:
source: /core_styles/images/menu.png
offset: 0 24
size: 64 24
color: black
TopMenuButton < MenuButton
onMousePress: |
function(self, mousePos, mouseButton)
local popupMenu = UI.loadAndDisplay(self:getStyle()['popup menu'])
if popupMenu then
popupMenu:moveTo({ x = self:getX(), y = self:getY() + self:getHeight()})
popupMenu.onMouseRelease = function(self) self:destroy() end
end
end
TopMenuButton
text: File
position: 80 0
popup menu: /playground/filemenu.otui

@ -1 +1,10 @@
-- place any code for testing purposes here
-- place any code for testing purposes here
function displayMenuPopup(file, parent)
end
local function init()
UI.loadAndDisplay('/playground/menubar.otui')
end
addEvent(init)

@ -48,6 +48,8 @@ void LuaInterface::registerFunctions()
g_lua.bindClassMemberFunction<UIWidget>("getSize", &UIWidget::getSize);
g_lua.bindClassMemberFunction<UIWidget>("setSize", &UIWidget::resize);
g_lua.bindClassMemberFunction<UIWidget>("getPosition", &UIWidget::getPosition);
g_lua.bindClassMemberFunction<UIWidget>("getX", &UIWidget::getX);
g_lua.bindClassMemberFunction<UIWidget>("getY", &UIWidget::getY);
g_lua.bindClassMemberFunction<UIWidget>("moveTo", &UIWidget::moveTo);
g_lua.bindClassMemberFunction<UIWidget>("moveChildToIndex", &UIWidget::moveChildToIndex);
g_lua.bindClassMemberFunction<UIWidget>("getParent", &UIWidget::getParent);
@ -59,6 +61,7 @@ void LuaInterface::registerFunctions()
g_lua.bindClassMemberFunction<UIWidget>("getOpacity", &UIWidget::getOpacity);
g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
g_lua.bindClassMemberFunction<UIWidget>("setStyle", &UIWidget::setStyle);
g_lua.bindClassMemberFunction<UIWidget>("applyStyle", &UIWidget::applyStyle);
g_lua.bindClassMemberFunction<UIWidget>("getStyle", &UIWidget::getStyle);
g_lua.bindClassMemberFunction<UIWidget>("getMarginTop", &UIWidget::getMarginTop);
g_lua.bindClassMemberFunction<UIWidget>("setMarginTop", &UIWidget::setMarginTop);

@ -252,6 +252,29 @@ void push_luavalue(const OTMLNodePtr& node)
g_lua.pushNil();
}
bool luavalue_cast(int index, OTMLNodePtr& node)
{
node = OTMLNode::create();
node->setUnique(true);
if(g_lua.isTable(index)) {
g_lua.pushNil();
while(g_lua.next(index < 0 ? index-1 : index)) {
std::string cnodeName = g_lua.toString(-2);
if(g_lua.isTable()) {
OTMLNodePtr cnode;
if(luavalue_cast(-1, node)) {
cnode->setTag(cnodeName);
node->addChild(cnode);
}
} else
node->writeAt(cnodeName, g_lua.toString());
g_lua.pop();
}
} else
return false;
return true;
}
// object ptr
bool luavalue_cast(int index, LuaObjectPtr& obj) {
if(g_lua.isUserdata(index)) {

@ -70,6 +70,7 @@ bool luavalue_cast(int index, Size& size);
// otml nodes
void push_luavalue(const OTMLNodePtr& node);
bool luavalue_cast(int index, OTMLNodePtr& node);
// enum
template<class T>

@ -75,8 +75,10 @@ void UIWidget::setup()
void UIWidget::destroy()
{
// remove itself from parent
if(UIWidgetPtr parent = getParent())
parent->removeChild(asUIWidget());
if(UIWidgetPtr parent = getParent()) {
if(parent->hasChild(asUIWidget()))
parent->removeChild(asUIWidget());
}
setVisible(false);
setEnabled(false);
}
@ -680,10 +682,10 @@ void UIWidget::updateState(Fw::WidgetState state)
updateStyle();
if(state == Fw::FocusState)
onFocusChange(newStatus, m_lastFocusReason);
else if(state == Fw::HoverState)
onHoverChange(newStatus);
if(state == Fw::FocusState) {
g_dispatcher.addEvent(std::bind(&UIWidget::onFocusChange, asUIWidget(), newStatus, m_lastFocusReason));
} else if(state == Fw::HoverState)
g_dispatcher.addEvent(std::bind(&UIWidget::onHoverChange, asUIWidget(), newStatus));
}
}
@ -884,6 +886,7 @@ void UIWidget::onStyleApply(const OTMLNodePtr& styleNode)
anchorLayout->addAnchor(asUIWidget(), anchoredEdge, hookedWidgetId, hookedEdge);
}
} else if(node->tag() == "onClick" ||
node->tag() == "onMousePress" ||
node->tag() == "onHoverChange") {
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
luaSetField(node->tag());

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