fix compile error on mingw32, add lua events for channels

This commit is contained in:
Eduardo Bart 2011-11-18 22:12:17 -02:00
parent 5c654f685c
commit ce681480ea
9 changed files with 274 additions and 63 deletions

View File

@ -56,7 +56,10 @@ SET(SOURCES
# otclient # otclient
src/otclient/otclient.cpp src/otclient/otclient.cpp
src/otclient/otclientluafunctions.cpp
# otclient luascript
src/otclient/luascript/luafunctions.cpp
src/otclient/luascript/luavaluecasts.cpp
# otclient core # otclient core
src/otclient/core/game.cpp src/otclient/core/game.cpp

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@ -0,0 +1,41 @@
#include "uiimage.h"
#include <framework/otml/otmlnode.h>
void UIImage::draw(const Rect& screenCoords)
{
}
void UIImage::applyStyle(const OTMLNodePtr& styleNode)
{
/*
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "image-source")
setImageSource(node->value());
else if(node->tag() == "image-clip")
setImageClip(node->value<Rect>());
else if(node->tag() == "image-rect")
setImageRect(node->value<Rect>());
else if(node->tag() == "image-fixed-ratio")
setImageFixedRatio(node->value<bool>());
else if(node->tag() == "image-repeated")
setImageRepeated(node->value<bool>());
else if(node->tag() == "image-smooth")
setImageSmooth(node->value<bool>());
else if(node->tag() == "image-color")
setImageColor(node->value<Color>());
else if(node->tag() == "image-border-top")
setImageBorderTop(node->value<int>());
else if(node->tag() == "image-border-right")
setImageBorderRight(node->value<int>());
else if(node->tag() == "image-border-bottom")
setImageBorderBottom(node->value<int>());
else if(node->tag() == "image-border-left")
setImageBorderLeft(node->value<int>());
else if(node->tag() == "image-border") {
}
}
*/
}

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@ -0,0 +1,69 @@
/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIIMAGE_H
#define UIIMAGE_H
#include <framework/graphics/declarations.h>
#include <framework/otml/declarations.h>
#include "declarations.h"
class UIImage
{
public:
void draw(const Rect& screenCoords);
void applyStyle(const OTMLNodePtr& styleNode);
void setImageSource(const std::string& source);
void setImageClip(const Rect& clipRect);
void setImageRect(const Rect& rect);
void setImageFixedRatio(bool fixedRatio);
void setImageRepeated(bool repeated);
void setImageSmooth(bool smooth);
void setImageColor(const Color& color);
void setImageBorderTop(int border);
void setImageBorderRight(int border);
void setImageBorderBottom(int border);
void setImageBorderLeft(int border);
protected:
TexturePtr m_imageTexture;
Rect m_imageClipRect;
Rect m_imageRect;
Boolean<false> m_imageFixedRatio;
Boolean<false> m_imageRepeated;
Color m_imageColor;
// border image coords
Rect m_leftBorderTexCoords;
Rect m_rightBorderTexCoords;
Rect m_topBorderTexCoords;
Rect m_bottomBorderTexCoords;
Rect m_topLeftCornerTexCoords;
Rect m_topRightCornerTexCoords;
Rect m_bottomLeftCornerTexCoords;
Rect m_bottomRightCornerTexCoords;
Rect m_centerTexCoords;
Size m_bordersSize;
};
#endif

View File

@ -183,14 +183,14 @@ protected:
protected: protected:
std::string m_id; std::string m_id;
Fw::FocusReason m_lastFocusReason; Fw::FocusReason m_lastFocusReason;
boolean<true> m_enabled; Boolean<true> m_enabled;
boolean<true> m_visible; Boolean<true> m_visible;
boolean<true> m_focusable; Boolean<true> m_focusable;
boolean<false> m_fixedSize; Boolean<false> m_fixedSize;
boolean<false> m_pressed; Boolean<false> m_pressed;
boolean<false> m_phantom; Boolean<false> m_phantom;
boolean<false> m_updateEventScheduled; Boolean<false> m_updateEventScheduled;
boolean<true> m_firstOnStyle; Boolean<true> m_firstOnStyle;
Rect m_rect; Rect m_rect;
UILayoutPtr m_layout; UILayoutPtr m_layout;
UIWidgetWeakPtr m_parent; UIWidgetWeakPtr m_parent;

View File

@ -44,8 +44,8 @@ typedef std::function<bool()> BooleanCallback;
// boolean with default value initializer // boolean with default value initializer
template<bool def> template<bool def>
struct boolean { struct Boolean {
boolean() : v(def) { } Boolean() : v(def) { }
operator bool &() { return v; } operator bool &() { return v; }
operator bool const &() const { return v; } operator bool const &() const { return v; }
bool& operator=(const bool& o) { v = o; return v; } bool& operator=(const bool& o) { v = o; return v; }

View File

@ -20,8 +20,7 @@
* THE SOFTWARE. * THE SOFTWARE.
*/ */
#include "otclient.h" #include <otclient/otclient.h>
#include <framework/luascript/luainterface.h> #include <framework/luascript/luainterface.h>
#include <otclient/core/game.h> #include <otclient/core/game.h>
#include <otclient/core/tile.h> #include <otclient/core/tile.h>
@ -39,8 +38,7 @@
#include <otclient/ui/uimap.h> #include <otclient/ui/uimap.h>
#include <otclient/core/outfit.h> #include <otclient/core/outfit.h>
void push_luavalue(const Outfit& outfit); #include "luavaluecasts.h"
bool luavalue_cast(int index, Outfit& outfit);
void OTClient::registerLuaFunctions() void OTClient::registerLuaFunctions()
{ {
@ -95,40 +93,3 @@ void OTClient::registerLuaFunctions()
g_lua.bindClassStaticFunction<Game>("talkPrivate", std::bind(&Game::talkPrivate, &g_game, _1, _2, _3)); g_lua.bindClassStaticFunction<Game>("talkPrivate", std::bind(&Game::talkPrivate, &g_game, _1, _2, _3));
#endif #endif
} }
void push_luavalue(const Outfit& outfit)
{
g_lua.newTable();
g_lua.pushInteger(outfit.getType());
g_lua.setField("type");
g_lua.pushInteger(outfit.getAddons());
g_lua.setField("addons");
g_lua.pushInteger(outfit.getHead());
g_lua.setField("head");
g_lua.pushInteger(outfit.getBody());
g_lua.setField("body");
g_lua.pushInteger(outfit.getLegs());
g_lua.setField("legs");
g_lua.pushInteger(outfit.getFeet());
g_lua.setField("feet");
}
bool luavalue_cast(int index, Outfit& outfit)
{
if(g_lua.isTable(index)) {
g_lua.getField("type", index);
outfit.setType(g_lua.popInteger());
g_lua.getField("addons", index);
outfit.setAddons(g_lua.popInteger());
g_lua.getField("head", index);
outfit.setHead(g_lua.popInteger());
g_lua.getField("body", index);
outfit.setBody(g_lua.popInteger());
g_lua.getField("legs", index);
outfit.setLegs(g_lua.popInteger());
g_lua.getField("feet", index);
outfit.setFeet(g_lua.popInteger());
return true;
}
return false;
}

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@ -0,0 +1,85 @@
/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "luavaluecasts.h"
#include <framework/luascript/luainterface.h>
void push_luavalue(const Outfit& outfit)
{
g_lua.newTable();
g_lua.pushInteger(outfit.getType());
g_lua.setField("type");
g_lua.pushInteger(outfit.getAddons());
g_lua.setField("addons");
g_lua.pushInteger(outfit.getHead());
g_lua.setField("head");
g_lua.pushInteger(outfit.getBody());
g_lua.setField("body");
g_lua.pushInteger(outfit.getLegs());
g_lua.setField("legs");
g_lua.pushInteger(outfit.getFeet());
g_lua.setField("feet");
}
bool luavalue_cast(int index, Outfit& outfit)
{
if(g_lua.isTable(index)) {
g_lua.getField("type", index);
outfit.setType(g_lua.popInteger());
g_lua.getField("addons", index);
outfit.setAddons(g_lua.popInteger());
g_lua.getField("head", index);
outfit.setHead(g_lua.popInteger());
g_lua.getField("body", index);
outfit.setBody(g_lua.popInteger());
g_lua.getField("legs", index);
outfit.setLegs(g_lua.popInteger());
g_lua.getField("feet", index);
outfit.setFeet(g_lua.popInteger());
return true;
}
return false;
}
void push_luavalue(const Position& pos)
{
g_lua.newTable();
g_lua.pushInteger(pos.x);
g_lua.setField("x");
g_lua.pushInteger(pos.y);
g_lua.setField("y");
g_lua.pushInteger(pos.z);
g_lua.setField("z");
}
bool luavalue_cast(int index, Position& pos)
{
if(g_lua.isTable(index)) {
g_lua.getField("x", index);
pos.x = g_lua.popInteger();
g_lua.getField("y", index);
pos.y = g_lua.popInteger();
g_lua.getField("z", index);
pos.z = g_lua.popInteger();
}
return false;
}

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@ -0,0 +1,39 @@
/*
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef OTCLIENT_LUAVALUECASTS_H
#define OTCLIENT_LUAVALUECASTS_H
#include <otclient/global.h>
#include <framework/luascript/declarations.h>
#include <otclient/core/outfit.h>
// outfit
void push_luavalue(const Outfit& outfit);
bool luavalue_cast(int index, Outfit& outfit);
// position
void push_luavalue(const Position& pos);
bool luavalue_cast(int index, Position& pos);
#endif

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@ -30,6 +30,7 @@
#include <otclient/core/effect.h> #include <otclient/core/effect.h>
#include <otclient/core/missile.h> #include <otclient/core/missile.h>
#include <otclient/core/tile.h> #include <otclient/core/tile.h>
#include <otclient/luascript/luavaluecasts.h>
#include <framework/core/eventdispatcher.h> #include <framework/core/eventdispatcher.h>
void ProtocolGame::parseMessage(InputMessage& msg) void ProtocolGame::parseMessage(InputMessage& msg)
@ -711,8 +712,10 @@ void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
{ {
msg.getU32(); // unkSpeak msg.getU32(); // unkSpeak
std::string name = msg.getString(); // name std::string name = msg.getString(); // name
uint16 level = msg.getU16(); // level int level = msg.getU16(); // level
uint8 type = msg.getU8(); int type = msg.getU8();
int channelId;
Position creaturePos;
switch(type) { switch(type) {
case Otc::SpeakSay: case Otc::SpeakSay:
@ -721,13 +724,13 @@ void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
case Otc::SpeakMonsterSay: case Otc::SpeakMonsterSay:
case Otc::SpeakMonsterYell: case Otc::SpeakMonsterYell:
case Otc::SpeakPrivateNpcToPlayer: case Otc::SpeakPrivateNpcToPlayer:
parsePosition(msg); // creaturePos creaturePos = parsePosition(msg); // creaturePos
break; break;
case Otc::SpeakChannelRed: case Otc::SpeakChannelRed:
case Otc::SpeakChannelOrange: case Otc::SpeakChannelOrange:
case Otc::SpeakChannelYellow: case Otc::SpeakChannelYellow:
case Otc::SpeakChannelWhite: case Otc::SpeakChannelWhite:
msg.getU16(); // channelId channelId = msg.getU16(); // channelId
break; break;
case Otc::SpeakPrivate: case Otc::SpeakPrivate:
case Otc::SpeakPrivatePlayerToNpc: case Otc::SpeakPrivatePlayerToNpc:
@ -742,23 +745,33 @@ void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
std::string message = msg.getString(); // message std::string message = msg.getString(); // message
g_dispatcher.addEvent([=] { g_dispatcher.addEvent([=] {
g_lua.callGlobalField("Game", "onCreatureSpeak", name, level, type, message); g_lua.callGlobalField("Game", "onCreatureSpeak", name, level, type, message, channelId, creaturePos);
}); });
} }
void ProtocolGame::parseChannelList(InputMessage& msg) void ProtocolGame::parseChannelList(InputMessage& msg)
{ {
uint8 count = msg.getU8(); int count = msg.getU8();
for(uint8 i = 0; i < count; i++) { std::vector<std::tuple<int, std::string> > channelList(count);
msg.getU16(); for(int i = 0; i < count; i++) {
msg.getString(); int id = msg.getU16();
std::string name = msg.getString();
channelList.push_back(std::make_tuple(id, name));
} }
g_dispatcher.addEvent([=] {
g_lua.callGlobalField("Game", "onChannelList", channelList);
});
} }
void ProtocolGame::parseOpenChannel(InputMessage& msg) void ProtocolGame::parseOpenChannel(InputMessage& msg)
{ {
msg.getU16(); // channelId int channelId = msg.getU16();
msg.getString(); // name std::string name = msg.getString();
g_dispatcher.addEvent([=] {
g_lua.callGlobalField("Game", "onOpenChannel", channelId, name);
});
} }
void ProtocolGame::parseOpenPrivatePlayerChat(InputMessage& msg) void ProtocolGame::parseOpenPrivatePlayerChat(InputMessage& msg)