add command completion to console
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59017205b0
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d2e8e1d774
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@ -30,6 +30,57 @@ local function navigateCommand(step)
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end
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end
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end
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end
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local function completeCommand()
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local cursorPos = commandLineEdit:getCursorPos()
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if cursorPos == 0 then return end
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local commandBegin = string.sub(commandLineEdit:getText(), 1, cursorPos)
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local possibleCommands = {}
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-- create a list containing all globals
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local allVars = table.copy(_G)
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table.merge(allVars, commandEnv)
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-- match commands
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for k,v in pairs(allVars) do
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if string.sub(k, 1, cursorPos) == commandBegin then
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table.insert(possibleCommands, k)
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end
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end
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-- complete command with one match
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if #possibleCommands == 1 then
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commandLineEdit:setText(possibleCommands[1])
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-- show command matches
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elseif #possibleCommands > 0 then
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print('>> ' .. commandBegin)
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-- expand command
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local expandedComplete = commandBegin
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local done = false
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while not done do
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cursorPos = #commandBegin+1
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if #possibleCommands[1] < cursorPos then
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break
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end
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expandedComplete = commandBegin .. string.sub(possibleCommands[1], cursorPos, cursorPos)
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for i,v in ipairs(possibleCommands) do
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if string.sub(v, 1, #expandedComplete) ~= expandedComplete then
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done = true
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end
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end
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if not done then
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commandBegin = expandedComplete
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end
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end
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commandLineEdit:setText(commandBegin)
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for i,v in ipairs(possibleCommands) do
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print(v)
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end
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end
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end
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local function onKeyPress(widget, keyCode, keyChar, keyboardModifiers)
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local function onKeyPress(widget, keyCode, keyChar, keyboardModifiers)
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if keyboardModifiers == KeyboardNoModifier then
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if keyboardModifiers == KeyboardNoModifier then
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-- execute current command
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-- execute current command
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@ -46,6 +97,10 @@ local function onKeyPress(widget, keyCode, keyChar, keyboardModifiers)
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elseif keyCode == KeyDown then
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elseif keyCode == KeyDown then
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navigateCommand(-1)
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navigateCommand(-1)
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return true
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return true
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-- complete command
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elseif keyCode == KeyTab then
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completeCommand()
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return true
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end
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end
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end
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end
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return false
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return false
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@ -102,6 +157,18 @@ function Console.addLine(text, color)
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end
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end
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function Console.executeCommand(command)
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function Console.executeCommand(command)
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-- detect and convert commands with simple syntax
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local realCommand
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if commandEnv[command] then
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if type(commandEnv[command]) == "function" then
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realCommand = command .. '()'
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else
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realCommand = 'print(' .. command .. ')'
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end
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else
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realCommand = command
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end
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-- reset current history index
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-- reset current history index
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currentHistoryIndex = 0
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currentHistoryIndex = 0
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@ -112,7 +179,7 @@ function Console.executeCommand(command)
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Console.addLine(">> " .. command, "#ffffff")
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Console.addLine(">> " .. command, "#ffffff")
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-- load command buffer
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-- load command buffer
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local func, err = loadstring(command, "@")
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local func, err = loadstring(realCommand, "@")
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-- check for syntax errors
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-- check for syntax errors
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if not func then
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if not func then
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@ -33,4 +33,5 @@ RectPanel
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anchors.bottom: parent.bottom
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anchors.bottom: parent.bottom
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anchors.left: commandSymbolLabel.right
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anchors.left: commandSymbolLabel.right
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anchors.right: parent.right
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anchors.right: parent.right
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margin.left: 5
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font: terminus-14px-bold
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font: terminus-14px-bold
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@ -10,6 +10,8 @@ Module
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- core_ui
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- core_ui
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onLoad: |
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onLoad: |
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require 'ext/table'
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require 'ext/string'
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require 'constants'
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require 'constants'
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require 'util'
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require 'util'
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require 'widget'
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require 'widget'
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@ -19,7 +19,7 @@ function MessageBox.create(title, text, flags)
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label:resizeToText()
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label:resizeToText()
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-- set window size based on label size
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-- set window size based on label size
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window:setWidth(label:getWidth() + 48)
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window:setWidth(math.max(label:getWidth() + 48, 120))
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window:setHeight(label:getHeight() + 64)
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window:setHeight(label:getHeight() + 64)
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window:updateParentLayout()
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window:updateParentLayout()
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@ -24,3 +24,9 @@ function connect(object, signalsAndSlots)
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end
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end
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end
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end
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end
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end
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function dumpWidgets()
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for i=1,UI.root:getChildCount() do
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print(UI.root:getChildByIndex(i):getId())
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end
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end
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@ -8,9 +8,9 @@ FlatPanel < Panel
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TopPanel < Panel
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TopPanel < Panel
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height: 34
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height: 34
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border-image:
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image:
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source: /core_ui/images/top_panel.png
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source: /core_ui/images/top_panel.png
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border-bottom: 3
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repeated: true
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RoundedPanel < Panel
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RoundedPanel < Panel
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background-color: #ffffffdd
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background-color: #ffffffdd
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@ -14,4 +14,5 @@ Panel
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anchors.left: parent.left
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.bottom: parent.bottom
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margin.top: 1
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focusable: false
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focusable: false
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@ -34,17 +34,6 @@ TopPanel
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margin.top: 3
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margin.top: 3
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margin.right: 6
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margin.right: 6
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UIWidget
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size: 16 16
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image: /core_ui/icons/exit.png
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anchors.centerIn: parent
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phantom: true
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TopButton
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anchors.top: prev.top
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anchors.right: prev.left
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margin.right: 6
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UIWidget
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UIWidget
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size: 16 16
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size: 16 16
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image: /core_ui/icons/logout.png
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image: /core_ui/icons/logout.png
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@ -183,9 +183,11 @@ void Graphics::drawRepeatedTexturedRect(const Rect& screenCoords,
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if(screenCoords.isEmpty() || texture->getId() == 0 || textureCoords.isEmpty())
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if(screenCoords.isEmpty() || texture->getId() == 0 || textureCoords.isEmpty())
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return;
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return;
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bool mustStopDrawing = false;
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if(!m_drawing) {
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if(!m_drawing) {
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bindTexture(texture);
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bindTexture(texture);
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startDrawing();
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startDrawing();
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mustStopDrawing = true;
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}
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}
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// render many repeated texture rects
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// render many repeated texture rects
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@ -212,7 +214,7 @@ void Graphics::drawRepeatedTexturedRect(const Rect& screenCoords,
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}
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}
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}
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}
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if(!m_drawing)
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if(mustStopDrawing)
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stopDrawing();
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stopDrawing();
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}
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}
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@ -30,6 +30,7 @@
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Image::Image()
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Image::Image()
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{
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{
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m_fixedRatio = false;
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m_fixedRatio = false;
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m_repeated = false;
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}
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}
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void Image::loadFromOTML(const OTMLNodePtr& imageNode)
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void Image::loadFromOTML(const OTMLNodePtr& imageNode)
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@ -37,13 +38,14 @@ void Image::loadFromOTML(const OTMLNodePtr& imageNode)
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// load configs from otml node
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// load configs from otml node
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std::string source = imageNode->hasValue() ? imageNode->value() : imageNode->valueAt("source");
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std::string source = imageNode->hasValue() ? imageNode->value() : imageNode->valueAt("source");
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bool smooth = imageNode->valueAt("smooth", false);
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bool smooth = imageNode->valueAt("smooth", false);
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m_textureCoords = imageNode->valueAt("coords", Rect());
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m_fixedRatio = imageNode->valueAt("fixed ratio", false);
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m_fixedRatio = imageNode->valueAt("fixed ratio", false);
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m_repeated = imageNode->valueAt("repeated", false);
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// load texture
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// load texture
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m_texture = g_textures.getTexture(source);
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m_texture = g_textures.getTexture(source);
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if(!m_texture)
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if(!m_texture)
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throw OTMLException(imageNode, "could not load image texture");
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throw OTMLException(imageNode, "could not load image texture");
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m_textureCoords = imageNode->valueAt("coords", Rect(Point(0,0),m_texture->getSize()));
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// enable texture bilinear filter
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// enable texture bilinear filter
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if(smooth)
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if(smooth)
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@ -65,6 +67,9 @@ void Image::draw(const Rect& screenCoords)
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g_graphics.drawTexturedRect(screenCoords, m_texture, Rect(texCoordsOffset, texCoordsSize));
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g_graphics.drawTexturedRect(screenCoords, m_texture, Rect(texCoordsOffset, texCoordsSize));
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} else {
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} else {
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if(m_repeated)
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g_graphics.drawRepeatedTexturedRect(screenCoords, m_texture, m_textureCoords);
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else
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g_graphics.drawTexturedRect(screenCoords, m_texture, m_textureCoords);
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g_graphics.drawTexturedRect(screenCoords, m_texture, m_textureCoords);
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}
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}
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}
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}
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@ -40,6 +40,7 @@ protected:
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TexturePtr m_texture;
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TexturePtr m_texture;
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Rect m_textureCoords;
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Rect m_textureCoords;
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bool m_fixedRatio;
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bool m_fixedRatio;
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bool m_repeated;
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};
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};
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#endif
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#endif
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@ -108,6 +108,7 @@ void LuaInterface::registerFunctions()
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g_lua.bindClassMemberFunction<UILineEdit>("getText", &UILineEdit::getText);
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g_lua.bindClassMemberFunction<UILineEdit>("getText", &UILineEdit::getText);
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g_lua.bindClassMemberFunction<UILineEdit>("setText", &UILineEdit::setText);
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g_lua.bindClassMemberFunction<UILineEdit>("setText", &UILineEdit::setText);
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g_lua.bindClassMemberFunction<UILineEdit>("clearText", &UILineEdit::clearText);
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g_lua.bindClassMemberFunction<UILineEdit>("clearText", &UILineEdit::clearText);
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g_lua.bindClassMemberFunction<UILineEdit>("getCursorPos", &UILineEdit::getCursorPos);
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// UIWindow
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// UIWindow
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g_lua.registerClass<UIWindow, UIWidget>();
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g_lua.registerClass<UIWindow, UIWidget>();
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@ -92,7 +92,7 @@ void push_luavalue(const std::string& str)
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bool luavalue_cast(int index, std::string& str)
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bool luavalue_cast(int index, std::string& str)
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{
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{
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str = g_lua.toString(index);
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str = g_lua.toString(index);
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if(str.empty() && !g_lua.isString(index))
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if(str.empty() && g_lua.isString(index) && !g_lua.isNil())
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return false;
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return false;
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return true;
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return true;
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}
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}
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@ -50,6 +50,7 @@ public:
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std::string getText() const { return m_text; }
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std::string getText() const { return m_text; }
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std::string getDisplayedText();
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std::string getDisplayedText();
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int getTextPos(Point pos);
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int getTextPos(Point pos);
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int getCursorPos() const { return m_cursorPos; }
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protected:
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protected:
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virtual void onStyleApply(const OTMLNodePtr& styleNode);
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virtual void onStyleApply(const OTMLNodePtr& styleNode);
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@ -105,7 +105,7 @@ void UIWidget::render()
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// debug draw box
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// debug draw box
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//g_graphics.bindColor(Fw::green);
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//g_graphics.bindColor(Fw::green);
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//g_graphics.drawBoundingRect(child->getRect());
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//g_graphics.drawBoundingRect(child->getRect());
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//g_fonts.getDefaultFont()->renderText(child->getId(), child->getPosition() + Point(2, 0), Color::red);
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//g_fonts.getDefaultFont()->renderText(child->getId(), child->getPosition() + Point(2, 0), Fw::red);
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g_graphics.setOpacity(oldOpacity);
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g_graphics.setOpacity(oldOpacity);
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}
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}
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