Partial support for protocol 1020 and minimize lag

I am able to login in global Tibia however there are game protocol errors
* there is a new opcode 167, which I dont know what it is
* there are changes in opcode 147 which handles text messages that I don't know too

Connection writing was optimized, playing "lag" should improve by 10ms,
and improve much more in systems with low fps
This commit is contained in:
Eduardo Bart 2013-11-10 20:09:46 -02:00
parent 3cff331723
commit d32f71c2b9
4 changed files with 8 additions and 3 deletions

View File

@ -172,7 +172,7 @@ CIPSOFT_RSA = "1321277432058722840622950990822933849527763264961655079678763618"
"88792221429527047321331896351555606801473202394175817"
-- set to the latest Tibia.pic signature to make otclient compatible with official tibia
PIC_SIGNATURE = 0x50a6469d
PIC_SIGNATURE = 0x52131b61
OsTypes = {
Linux = 1,

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@ -52,7 +52,7 @@ function g_game.getSupportedClients()
854, 860, 861, 862, 870, 910, 940,
944, 953, 954, 960, 961, 963, 970,
980, 981, 982, 983, 984, 985, 986,
1001, 1002, 1010
1001, 1002, 1010, 1020, 1021, 1022,
}
end

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@ -147,6 +147,11 @@ void Application::poll()
#endif
g_dispatcher.poll();
// poll connection again to flush pending write
#ifdef FW_NET
Connection::poll();
#endif
}
void Application::exit()

View File

@ -126,7 +126,7 @@ void Connection::write(uint8* buffer, size_t size)
m_outputStream = std::shared_ptr<asio::streambuf>(new asio::streambuf);
m_delayedWriteTimer.cancel();
m_delayedWriteTimer.expires_from_now(boost::posix_time::milliseconds(10));
m_delayedWriteTimer.expires_from_now(boost::posix_time::milliseconds(0));
m_delayedWriteTimer.async_wait(std::bind(&Connection::onCanWrite, asConnection(), std::placeholders::_1));
}