introduce statictext
This commit is contained in:
parent
ad82c549b8
commit
d67442dc49
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@ -51,7 +51,8 @@ namespace Fw
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darkTeal = 0xff808000,
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darkTeal = 0xff808000,
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gray = 0xffa0a0a0,
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gray = 0xffa0a0a0,
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darkGray = 0xff808080,
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darkGray = 0xff808080,
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lightGray = 0xffc0c0c0
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lightGray = 0xffc0c0c0,
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orange = 0xffff8c00
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};
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};
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enum Key : uint8 {
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enum Key : uint8 {
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@ -153,6 +153,8 @@ inline std::istream& operator>>(std::istream& in, Color& color)
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color = Fw::darkGray;
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color = Fw::darkGray;
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} else if(tmp == "lightGray") {
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} else if(tmp == "lightGray") {
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color = Fw::lightGray;
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color = Fw::lightGray;
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} else if(tmp == "orange") {
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color = Fw::orange;
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} else {
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} else {
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in.seekg(-tmp.length(), ios_base::cur);
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in.seekg(-tmp.length(), ios_base::cur);
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}
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}
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@ -30,6 +30,7 @@ SET(otclient_SOURCES ${otclient_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/core/localplayer.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/localplayer.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/outfit.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/outfit.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/animatedtext.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/animatedtext.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/statictext.cpp
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# otclient ui
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# otclient ui
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${CMAKE_CURRENT_LIST_DIR}/ui/uiitem.cpp
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${CMAKE_CURRENT_LIST_DIR}/ui/uiitem.cpp
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@ -21,7 +21,6 @@
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*/
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*/
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#include "animatedtext.h"
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#include "animatedtext.h"
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#include "outfit.h"
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#include "map.h"
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#include "map.h"
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#include <framework/core/clock.h>
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#include <framework/core/clock.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/core/eventdispatcher.h>
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@ -51,5 +51,4 @@ private:
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double m_startTime;
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double m_startTime;
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};
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};
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#endif
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#endif
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@ -34,6 +34,7 @@ class Missile;
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class Player;
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class Player;
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class LocalPlayer;
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class LocalPlayer;
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class AnimatedText;
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class AnimatedText;
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class StaticText;
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typedef std::shared_ptr<Tile> TilePtr;
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typedef std::shared_ptr<Tile> TilePtr;
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typedef std::shared_ptr<Thing> ThingPtr;
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typedef std::shared_ptr<Thing> ThingPtr;
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@ -44,6 +45,7 @@ typedef std::shared_ptr<Missile> MissilePtr;
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typedef std::shared_ptr<Player> PlayerPtr;
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typedef std::shared_ptr<Player> PlayerPtr;
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typedef std::shared_ptr<LocalPlayer> LocalPlayerPtr;
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typedef std::shared_ptr<LocalPlayer> LocalPlayerPtr;
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typedef std::shared_ptr<AnimatedText> AnimatedTextPtr;
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typedef std::shared_ptr<AnimatedText> AnimatedTextPtr;
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typedef std::shared_ptr<StaticText> StaticTextPtr;
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typedef std::vector<ThingPtr> ThingList;
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typedef std::vector<ThingPtr> ThingList;
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@ -26,6 +26,7 @@
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#include "tile.h"
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#include "tile.h"
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#include "item.h"
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#include "item.h"
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#include "missile.h"
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#include "missile.h"
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#include "statictext.h"
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#include <framework/graphics/graphics.h>
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#include <framework/graphics/graphics.h>
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#include <framework/graphics/framebuffer.h>
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#include <framework/graphics/framebuffer.h>
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#include <framework/graphics/paintershaderprogram.h>
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#include <framework/graphics/paintershaderprogram.h>
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@ -135,6 +136,14 @@ void Map::draw(const Rect& rect)
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pos.y *= verticalStretchFactor;
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pos.y *= verticalStretchFactor;
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(*it)->draw(rect.topLeft() + pos);
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(*it)->draw(rect.topLeft() + pos);
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}
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}
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// draw static text
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for(auto it = m_staticTexts.begin(), end = m_staticTexts.end(); it != end; ++it) {
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Point pos = positionTo2D((*it)->getPosition()) - m_drawOffset;
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pos.x *= horizontalStretchFactor;
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pos.y *= verticalStretchFactor;
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(*it)->draw(rect.topLeft() + pos);
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}
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}
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}
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void Map::clean()
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void Map::clean()
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@ -240,18 +249,36 @@ void Map::addThing(const ThingPtr& thing, const Position& pos, int stackPos)
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}
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}
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else if(MissilePtr shot = thing->asMissile()) {
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else if(MissilePtr shot = thing->asMissile()) {
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m_missilesAtFloor[shot->getPosition().z].push_back(shot);
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m_missilesAtFloor[shot->getPosition().z].push_back(shot);
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return;
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}
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}
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else if(AnimatedTextPtr animatedText = thing->asAnimatedText()) {
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else if(AnimatedTextPtr animatedText = thing->asAnimatedText()) {
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animatedText->start();
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m_animatedTexts.push_back(animatedText);
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m_animatedTexts.push_back(animatedText);
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return;
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}
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else if(StaticTextPtr staticText = thing->asStaticText()) {
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bool mustAdd = true;
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for(auto it = m_staticTexts.begin(), end = m_staticTexts.end(); it != end; ++it) {
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StaticTextPtr cStaticText = *it;
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if(cStaticText->getPosition() == pos) {
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// try to combine messages
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if(cStaticText->addMessage(staticText->getName(), staticText->getMessageType(), staticText->getFirstMessage())) {
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mustAdd = false;
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break;
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}
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else {
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// must add another message and rearrenge current
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}
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}
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}
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if(mustAdd)
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m_staticTexts.push_back(staticText);
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}
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}
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else {
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else {
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tile->addThing(thing, stackPos);
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tile->addThing(thing, stackPos);
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}
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}
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thing->start();
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thing->start();
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thing->setPosition(pos);
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}
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}
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ThingPtr Map::getThing(const Position& pos, int stackPos)
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ThingPtr Map::getThing(const Position& pos, int stackPos)
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@ -285,6 +312,12 @@ void Map::removeThing(const ThingPtr& thing)
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m_animatedTexts.erase(it);
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m_animatedTexts.erase(it);
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return;
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return;
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}
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}
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else if(StaticTextPtr staticText = thing->asStaticText()) {
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auto it = std::find(m_staticTexts.begin(), m_staticTexts.end(), staticText);
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if(it != m_staticTexts.end())
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m_staticTexts.erase(it);
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return;
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}
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if(TilePtr& tile = m_tiles[thing->getPosition()])
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if(TilePtr& tile = m_tiles[thing->getPosition()])
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tile->removeThing(thing);
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tile->removeThing(thing);
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@ -79,6 +79,7 @@ private:
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std::map<uint32, CreaturePtr> m_creatures;
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std::map<uint32, CreaturePtr> m_creatures;
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std::array<std::vector<MissilePtr>, MAX_Z> m_missilesAtFloor;
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std::array<std::vector<MissilePtr>, MAX_Z> m_missilesAtFloor;
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std::vector<AnimatedTextPtr> m_animatedTexts;
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std::vector<AnimatedTextPtr> m_animatedTexts;
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std::vector<StaticTextPtr> m_staticTexts;
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Light m_light;
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Light m_light;
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Position m_centralPosition;
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Position m_centralPosition;
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@ -0,0 +1,117 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "statictext.h"
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#include "map.h"
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#include <framework/core/clock.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/graphics/graphics.h>
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StaticText::StaticText()
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{
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m_font = g_fonts.getFont("verdana-11px-rounded");
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}
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void StaticText::draw(const Point& p)
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{
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if(m_font)
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m_font->renderText(m_text, Rect(p - Point(m_textSize.width() / 2, m_textSize.height()) + Point(20, 5), m_textSize), Fw::AlignCenter, m_color);
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}
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bool StaticText::addMessage(const std::string& name, int type, const std::string& message)
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{
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// First message
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if(m_messages.size() == 0) {
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m_name = name;
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m_type = type;
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}
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else {
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// we can only add another message if it follows these conditions
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if(m_name != name || m_type != type)
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return false;
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}
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m_messages.push_back(message);
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compose();
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auto self = asStaticText();
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g_dispatcher.scheduleEvent([self]() {
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self->removeMessage();
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}, DURATION);
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return true;
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}
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void StaticText::removeMessage()
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{
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m_messages.erase(m_messages.begin());
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if(m_messages.empty()) {
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// schedule removal
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auto self = asStaticText();
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g_dispatcher.scheduleEvent([self]() {
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g_map.removeThing(self);
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}, 0);
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}
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else
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compose();
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}
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void StaticText::compose()
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{
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m_text.clear();
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if(m_type == Otc::SpeakSay) {
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m_text += m_name;
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m_text += " says:\n";
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m_color = Fw::yellow;
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}
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else if(m_type == Otc::SpeakWhisper) {
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m_text += m_name;
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m_text += " whispers:\n";
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m_color = Fw::yellow;
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}
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else if(m_type == Otc::SpeakYell) {
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m_text += m_name;
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m_text += " yells:\n";
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m_color = Fw::yellow;
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}
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else if(m_type == Otc::SpeakMonsterSay || m_type == Otc::SpeakMonsterYell) {
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m_color = Fw::orange;
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}
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else if(m_type == Otc::SpeakPrivateNpcToPlayer) {
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m_text += m_name;
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m_text += " says:\n";
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m_color = Fw::blue;
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}
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// Todo: add break lines
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for(uint i = 0; i < m_messages.size(); ++i) {
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m_text += m_messages[i];
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if(i < m_messages.size() - 1)
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m_text += "\n";
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}
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if(m_font)
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m_textSize = m_font->calculateTextRectSize(m_text);
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}
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@ -0,0 +1,60 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef STATICTEXT_H
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#define STATICTEXT_H
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#include "thing.h"
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#include <framework/graphics/fontmanager.h>
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class StaticText : public Thing
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{
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public:
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enum {
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DURATION = 3000
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};
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StaticText();
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void draw(const Point& p);
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std::string getName() { return m_name; }
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int getMessageType() { return m_type; }
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std::string getFirstMessage() { return m_messages[0]; }
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bool addMessage(const std::string& name, int type, const std::string& message);
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void removeMessage();
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StaticTextPtr asStaticText() { return std::static_pointer_cast<StaticText>(shared_from_this()); }
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private:
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void compose();
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FontPtr m_font;
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Size m_textSize;
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std::vector<std::string> m_messages;
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std::string m_name, m_text;
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int m_type;
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Color m_color;
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};
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#endif
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@ -64,6 +64,7 @@ public:
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virtual PlayerPtr asPlayer() { return nullptr; }
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virtual PlayerPtr asPlayer() { return nullptr; }
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virtual LocalPlayerPtr asLocalPlayer() { return nullptr; }
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virtual LocalPlayerPtr asLocalPlayer() { return nullptr; }
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virtual AnimatedTextPtr asAnimatedText() { return nullptr; }
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virtual AnimatedTextPtr asAnimatedText() { return nullptr; }
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virtual StaticTextPtr asStaticText() { return nullptr; }
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protected:
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protected:
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void internalDraw(const Point& p, int layer);
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void internalDraw(const Point& p, int layer);
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@ -132,7 +132,6 @@ ThingPtr Tile::addThing(const ThingPtr& thing, int stackPos)
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if(stackPos < (int)m_things.size())
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if(stackPos < (int)m_things.size())
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oldObject = m_things[stackPos];
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oldObject = m_things[stackPos];
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m_things.insert(m_things.begin() + stackPos, thing);
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m_things.insert(m_things.begin() + stackPos, thing);
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thing->setPosition(m_position);
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return oldObject;
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return oldObject;
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}
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}
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@ -33,6 +33,7 @@
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#include <otclient/luascript/luavaluecasts.h>
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#include <otclient/luascript/luavaluecasts.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/core/eventdispatcher.h>
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#include <framework/graphics/particlemanager.h>
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#include <framework/graphics/particlemanager.h>
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#include <otclient/core/statictext.h>
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|
|
||||||
void ProtocolGame::parseMessage(InputMessage& msg)
|
void ProtocolGame::parseMessage(InputMessage& msg)
|
||||||
{
|
{
|
||||||
|
@ -746,8 +747,8 @@ void ProtocolGame::parsePlayerCancelAttack(InputMessage& msg)
|
||||||
void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
|
void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
|
||||||
{
|
{
|
||||||
msg.getU32(); // unkSpeak
|
msg.getU32(); // unkSpeak
|
||||||
std::string name = msg.getString(); // name
|
std::string name = msg.getString();
|
||||||
int level = msg.getU16(); // level
|
int level = msg.getU16();
|
||||||
int type = msg.getU8();
|
int type = msg.getU8();
|
||||||
int channelId = 0;
|
int channelId = 0;
|
||||||
Position creaturePos;
|
Position creaturePos;
|
||||||
|
@ -759,13 +760,13 @@ void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
|
||||||
case Otc::SpeakMonsterSay:
|
case Otc::SpeakMonsterSay:
|
||||||
case Otc::SpeakMonsterYell:
|
case Otc::SpeakMonsterYell:
|
||||||
case Otc::SpeakPrivateNpcToPlayer:
|
case Otc::SpeakPrivateNpcToPlayer:
|
||||||
creaturePos = parsePosition(msg); // creaturePos
|
creaturePos = parsePosition(msg);
|
||||||
break;
|
break;
|
||||||
case Otc::SpeakChannelRed:
|
case Otc::SpeakChannelRed:
|
||||||
case Otc::SpeakChannelOrange:
|
case Otc::SpeakChannelOrange:
|
||||||
case Otc::SpeakChannelYellow:
|
case Otc::SpeakChannelYellow:
|
||||||
case Otc::SpeakChannelWhite:
|
case Otc::SpeakChannelWhite:
|
||||||
channelId = msg.getU16(); // channelId
|
channelId = msg.getU16();
|
||||||
break;
|
break;
|
||||||
case Otc::SpeakPrivate:
|
case Otc::SpeakPrivate:
|
||||||
case Otc::SpeakPrivatePlayerToNpc:
|
case Otc::SpeakPrivatePlayerToNpc:
|
||||||
|
@ -777,11 +778,17 @@ void ProtocolGame::parseCreatureSpeak(InputMessage& msg)
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string message = msg.getString(); // message
|
std::string message = msg.getString();
|
||||||
|
|
||||||
g_dispatcher.addEvent([=] {
|
g_dispatcher.addEvent([=] {
|
||||||
g_lua.callGlobalField("Game", "onCreatureSpeak", name, level, type, message, channelId, creaturePos);
|
g_lua.callGlobalField("Game", "onCreatureSpeak", name, level, type, message, channelId, creaturePos);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if(creaturePos.isValid()) {
|
||||||
|
StaticTextPtr staticText = StaticTextPtr(new StaticText);
|
||||||
|
staticText->addMessage(name, type, message);
|
||||||
|
g_map.addThing(staticText, creaturePos);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProtocolGame::parseChannelList(InputMessage& msg)
|
void ProtocolGame::parseChannelList(InputMessage& msg)
|
||||||
|
|
Loading…
Reference in New Issue