Merge pull request #187 from Quintinon/master
Minor Fixes and Ignore/Unignore options in right click menus
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commit
d70b835464
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@ -446,7 +446,11 @@ function processMessageMenu(mousePos, mouseButton, creatureName, text)
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if not g_game.getLocalPlayer():hasVip(creatureName) then
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if not g_game.getLocalPlayer():hasVip(creatureName) then
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menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end)
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menu:addOption(tr('Add to VIP list'), function () g_game.addVip(creatureName) end)
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end
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end
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-- TODO ignore creatureName
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if isIgnored(creatureName) then
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menu:addOption(tr('Unignore') .. ' ' .. creatureName, function() removeIgnoredPlayer(creatureName) end)
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else
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menu:addOption(tr('Ignore') .. ' ' .. creatureName, function() addIgnoredPlayer(creatureName) end)
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end
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menu:addSeparator()
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menu:addSeparator()
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end
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end
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--TODO select all
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--TODO select all
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@ -765,15 +769,25 @@ function saveIgnoreSettings()
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end
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end
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function isIgnored(name)
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function isIgnored(name)
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return table.find(ignoreSettings.players, name)
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return table.find(ignoreSettings.players, name)
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end
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function addIgnoredPlayer(name)
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if not isIgnored(name) then
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table.insert(ignoreSettings.players, name)
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end
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end
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function removeIgnoredPlayer(name)
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table.removevalue(ignoreSettings.players, name)
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end
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end
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function isIgnoringPrivate()
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function isIgnoringPrivate()
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return ignoreSettings.privateMessages
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return ignoreSettings.privateMessages
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end
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end
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function isIgnoringYelling()
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function isIgnoringYelling()
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return ignoreSettings.yelling
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return ignoreSettings.yelling
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end
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end
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function onClickIgnoreButton()
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function onClickIgnoreButton()
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@ -789,6 +803,7 @@ function onClickIgnoreButton()
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local selection = ignoreListPanel:getFocusedChild()
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local selection = ignoreListPanel:getFocusedChild()
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if selection then
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if selection then
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ignoreListPanel:removeChild(selection)
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ignoreListPanel:removeChild(selection)
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selection:destroy()
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end
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end
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if ignoreListPanel:getChildCount() == 0 then
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if ignoreListPanel:getChildCount() == 0 then
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removeButton:disable()
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removeButton:disable()
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@ -820,7 +835,8 @@ function onClickIgnoreButton()
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saveButton.onClick = function()
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saveButton.onClick = function()
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ignoreSettings.players = {}
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ignoreSettings.players = {}
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for i = 1, ignoreListPanel:getChildCount() do
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for i = 1, ignoreListPanel:getChildCount() do
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table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
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addIgnoredPlayer(ignoreListPanel:getChildByIndex(i):getText())
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--table.insert(ignoreSettings.players, ignoreListPanel:getChildByIndex(i):getText())
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end
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end
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ignoreSettings.yelling = ignoreYellingBox:isChecked()
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ignoreSettings.yelling = ignoreYellingBox:isChecked()
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@ -411,6 +411,12 @@ function createThingMenu(menuPosition, lookThing, useThing, creatureThing)
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if (not Player:hasVip(creatureName)) then
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if (not Player:hasVip(creatureName)) then
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menu:addOption(tr('Add to VIP list'), function() g_game.addVip(creatureName) end)
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menu:addOption(tr('Add to VIP list'), function() g_game.addVip(creatureName) end)
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end
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end
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if modules.game_console.isIgnored(creatureName) then
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menu:addOption(tr('Unignore') .. ' ' .. creatureName, function() modules.game_console.removeIgnoredPlayer(creatureName) end)
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else
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menu:addOption(tr('Ignore') .. ' ' .. creatureName, function() modules.game_console.addIgnoredPlayer(creatureName) end)
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end
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local localPlayerShield = localPlayer:getShield()
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local localPlayerShield = localPlayer:getShield()
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local creatureShield = creatureThing:getShield()
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local creatureShield = creatureThing:getShield()
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@ -9,7 +9,7 @@ NPCItemBox < UICheckBox
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border-color: #000000
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border-color: #000000
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color: #aaaaaa
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color: #aaaaaa
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text-align: center
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text-align: center
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text-offset: 0 20
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text-offset: 0 30
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@onCheckChange: modules.game_npctrade.onItemBoxChecked(self)
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@onCheckChange: modules.game_npctrade.onItemBoxChecked(self)
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Item
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Item
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