Fix hotkey bug and compile error on Mac

This commit is contained in:
Eduardo Bart 2013-02-26 17:50:08 -03:00
parent d0576da69d
commit dc3559a5c0
2 changed files with 3 additions and 3 deletions

View File

@ -364,7 +364,7 @@ function doKeyCombo(keyCombo)
modules.game_console.setTextEditText(hotKey.value) modules.game_console.setTextEditText(hotKey.value)
end end
elseif hotKey.useType == HOTKEY_MANAGER_USE then elseif hotKey.useType == HOTKEY_MANAGER_USE then
g_game.useInventoryItemWith(hotKey.itemId) g_game.useInventoryItem(hotKey.itemId)
elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then elseif hotKey.useType == HOTKEY_MANAGER_USEONSELF then
g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer()) g_game.useInventoryItemWith(hotKey.itemId, g_game.getLocalPlayer())
elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then elseif hotKey.useType == HOTKEY_MANAGER_USEONTARGET then

View File

@ -27,8 +27,8 @@
#define AL_LIBTYPE_STATIC #define AL_LIBTYPE_STATIC
#include <AL/al.h> #include <al.h>
#include <AL/alc.h> #include <alc.h>
class SoundManager; class SoundManager;
class SoundSource; class SoundSource;