@ -192,6 +192,9 @@ void PainterOGL1::setProjectionMatrix(const Matrix3& projectionMatrix)
void PainterOGL1::setTextureMatrix(const Matrix2& textureMatrix)
{
// avoid re-updating texture matrix
if(m_textureMatrix == textureMatrix)
return;
m_textureMatrix = textureMatrix;
updateGlTextureMatrix();
}