complete fluidsdescription
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@ -139,16 +139,24 @@ namespace Otc
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};
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enum FluidsType {
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FluidWater = 1,
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FluidMana = 2,
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FluidBeer = 3,
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FluidBlood = 5,
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FluidSlime = 6,
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FluidLemonade = 8,
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FluidMilk = 9,
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FluidWine = 10,
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FluidHealth = 11,
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FluidCoconutMilk = 15
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FluidNone = 0,
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FluidWater,
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FluidMana,
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FluidBeer,
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FluidOil,
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FluidBlood,
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FluidSlime,
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FluidMud,
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FluidLemonade,
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FluidMilk,
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FluidWine,
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FluidHealth,
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FluidUrine,
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FluidRum,
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FluidFruidJuice,
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FluidCoconutMilk,
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FluidTea,
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FluidMead
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};
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enum FightModes {
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@ -92,11 +92,10 @@ void Item::setData(int data)
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}
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}
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else if(m_type->properties[ThingType::IsFluid] || m_type->properties[ThingType::IsFluidContainer]) {
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int color = 0;
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// TODO: find out what the heck does it mean 4, 7, 12, 13, 14, 16, 17. options are already there
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int color = Otc::FluidTransparent;
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switch(data) {
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case 0:
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color = 0;
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case Otc::FluidNone:
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color = Otc::FluidTransparent;
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break;
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case Otc::FluidWater:
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color = Otc::FluidBlue;
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@ -107,8 +106,8 @@ void Item::setData(int data)
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case Otc::FluidBeer:
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color = Otc::FluidBrown;
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break;
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case 4:
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color = Otc::FluidBrown; // oil, mud, mead, rum, tea
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case Otc::FluidOil:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidBlood:
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color = Otc::FluidRed;
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@ -116,8 +115,8 @@ void Item::setData(int data)
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case Otc::FluidSlime:
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color = Otc::FluidGreen;
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break;
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case 7:
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color = Otc::FluidBrown; // oil, mud, mead, rum, tea
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case Otc::FluidMud:
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color = Otc::FluidBrown;
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break;
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case Otc::FluidLemonade:
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color = Otc::FluidYellow;
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@ -131,26 +130,26 @@ void Item::setData(int data)
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case Otc::FluidHealth:
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color = Otc::FluidRed;
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break;
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case 12:
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color = Otc::FluidYellow; // urine, fruit juice
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case Otc::FluidUrine:
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color = Otc::FluidYellow;
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break;
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case 13:
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color = Otc::FluidBrown; // oil, mud, mead, rum, tea
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case Otc::FluidRum:
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color = Otc::FluidBrown;
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break;
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case 14:
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color = Otc::FluidYellow; // urine, fruit juice
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case Otc::FluidFruidJuice:
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color = Otc::FluidYellow;
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break;
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case Otc::FluidCoconutMilk:
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color = Otc::FluidWhite;
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break;
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case 16:
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color = Otc::FluidBrown; // oil, mud, mead, rum, tea
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case Otc::FluidTea:
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color = Otc::FluidBrown;
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break;
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case 17:
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color = Otc::FluidBrown; // oil, mud, mead, rum, tea
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case Otc::FluidMead:
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color = Otc::FluidBrown;
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break;
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default:
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color = 1;
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color = Otc::FluidTransparent;
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break;
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}
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