ui and graphics changes

* implement draw clipping using opengl stencil buffers
* allow to create Widgets by style name with g_ui.createWidgetByStyle
* styles can now have children widgets
* make proper use of the isNotPathable in pathfinding
* add scrollbar skin
master
Eduardo Bart 12 years ago
parent efa9811342
commit de0008caf1

@ -18,11 +18,17 @@ MainWindow
TextList
id: characterList
anchors.fill: parent
anchors.bottom: next.top
anchors.bottom: accountStatusLabel.top
margin-bottom: 5
padding: 1
focusable: false
VerticalScrollBar
attached-to: characterList
anchors.top: characterList.top
anchors.bottom: characterList.bottom
anchors.right: characterList.right
Label
id: accountStatusLabel
text: |-

@ -40,4 +40,5 @@ Module
dofile 'widgets/uiwindow'
dofile 'widgets/uimessagebox'
dofile 'widgets/uisplitter'
dofile 'widgets/uiscrollbar'

@ -12,27 +12,12 @@ function displayUI(otui, parent)
return g_ui.loadUI(otuiFilePath, parent)
end
function createWidget(style, parent)
local className = g_ui.getStyleClass(style)
if className == "" then
error('could not find style ' .. style)
return
function createWidget(stylename, parent)
if type(parent) == 'string' then
parent = rootWidget:recursiveGetChildById(parent)
end
local class = _G[className]
if not class then
error('could not find widget class ' .. className)
return
end
local widget = class.create()
if parent then
if type(parent) == 'string' then
parent = rootWidget:recursiveGetChildById(parent)
end
parent:addChild(widget)
end
widget:setStyle(style)
local widget = g_ui.createWidgetFromStyle(stylename, parent)
--widget:setStyle(stylename)
return widget
end

@ -0,0 +1,30 @@
UIScrollBar = extends(UIWidget)
function UIScrollBar.create()
local scrollbar = UIScrollBar.internalCreate()
scrollbar:setFocusable(false)
return scrollbar
end
function UIScrollBar:onSetup()
--self.getChildById('upButton').onClick = function() self.navigateUp() end
--self.getChildById('upButton').onClick = function() self.navigateDown() end
end
function UIScrollBar:attachWidget(widget)
self.attachedWidget = widget
end
function UIScrollBar:onStyleApply(styleName, styleNode)
if styleNode['attached-to'] then
local id = styleNode['attached-to']
local parent = self:getParent()
local widget
if id == 'parent' then
widget = parent
elseif parent then
widget = parent:getChildById(id)
end
self:attachWidget(widget)
end
end

@ -50,9 +50,10 @@ function UISplitter:onMouseRelease(mousePos, mouseButton)
end
function UISplitter:onStyleApply(styleName, styleNode)
if styleNode['relative-margin'] then
self.relativeMargin = styleNode['relative-margin']
end
--TODO: relative margins
--if styleNode['relative-margin'] then
--- self.relativeMargin = styleNode['relative-margin']
--end
end
function UISplitter:canUpdateMargin(newMargin)

@ -28,3 +28,4 @@ Module
importStyle 'styles/comboboxes.otui'
importStyle 'styles/spinboxes.otui'
importStyle 'styles/messageboxes.otui'
importStyle 'styles/scrollbars.otui'

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@ -0,0 +1,30 @@
VerticalScrollBar < UIScrollBar
width: 13
image-source: images/vscrollbar.png
image-clip: 0 39 13 32
image-border: 1
UIButton
id: upButton
anchors.top: parent.top
anchors.right: parent.right
image-source: images/vscrollbar.png
image-clip: 0 0 13 13
size: 13 13
UIButton
id: downButton
anchors.bottom: parent.bottom
anchors.right: parent.right
size: 13 13
image-source: images/vscrollbar.png
image-clip: 0 13 13 13
//UIButton
//id: middleButton
//anchors.top: parent.top
//anchors.right: parent.right
//size: 13 13
//margin-top: 30
//image-source: images/vscrollbar.png
//image-clip: 0 26 13 13

@ -49,6 +49,7 @@ void Graphics::init()
#endif
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
m_emptyTexture = TexturePtr(new Texture);
@ -113,6 +114,29 @@ void Graphics::endRender()
{
}
void Graphics::beginClipping(const Rect& clipRect)
{
// setup stencil buffer for writing
glClear(GL_STENCIL_BUFFER_BIT);
glEnable(GL_STENCIL_TEST);
glStencilFunc(GL_ALWAYS, 1, 1);
glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
// draw the clipping area into the stencil buffer
glColorMask(0, 0, 0, 0);
g_painter.drawFilledRect(clipRect);
// set stencil buffer for clippig
glColorMask(1, 1, 1, 1);
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
}
void Graphics::endClipping()
{
glDisable(GL_STENCIL_TEST);
}
void Graphics::setViewportSize(const Size& size)
{
glViewport(0, 0, size.width(), size.height());

@ -44,6 +44,9 @@ public:
void beginRender();
void endRender();
void beginClipping(const Rect& clipRect);
void endClipping();
void setViewportSize(const Size& size);
int getMaxTextureSize();

@ -489,6 +489,8 @@ void Application::registerLuaFunctions()
g_lua.bindClassStaticFunction("g_ui", "getStyle", std::bind(&UIManager::getStyle, &g_ui, _1));
g_lua.bindClassStaticFunction("g_ui", "getStyleClass", std::bind(&UIManager::getStyleClass, &g_ui, _1));
g_lua.bindClassStaticFunction("g_ui", "loadUI", std::bind(&UIManager::loadUI, &g_ui, _1, _2));
g_lua.bindClassStaticFunction("g_ui", "createWidgetFromStyle", std::bind(&UIManager::createWidgetFromStyle, &g_ui, _1, _2));
g_lua.bindClassStaticFunction("g_ui", "createWidgetFromOTML", std::bind(&UIManager::createWidgetFromOTML, &g_ui, _1, _2));
g_lua.bindClassStaticFunction("g_ui", "getRootWidget", std::bind(&UIManager::getRootWidget, &g_ui));
g_lua.bindClassStaticFunction("g_ui", "getDraggingWidget", std::bind(&UIManager::getDraggingWidget, &g_ui));
g_lua.bindClassStaticFunction("g_ui", "setDebugBoxesDrawing", std::bind(&UIManager::setDebugBoxesDrawing, &g_ui, _1));

@ -36,8 +36,9 @@ OTMLDocumentPtr OTMLDocument::create()
OTMLDocumentPtr OTMLDocument::parse(const std::string& fileName)
{
std::stringstream fin;
g_resources.loadFile(fileName, fin);
return parse(fin, fileName);
std::string source = g_resources.checkPath(fileName);
g_resources.loadFile(source, fin);
return parse(fin, source);
}
OTMLDocumentPtr OTMLDocument::parse(std::istream& in, const std::string& source)

@ -306,16 +306,16 @@ void WIN32Window::internalChooseGLVisual()
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
16, // 16Bit Z-Buffer (Depth Buffer)
0, // No Stencil Buffer
1, // 1Bit Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
0, 0, 0 }; // Layer Masks Ignored
pixelFormat = ChoosePixelFormat(m_deviceContext, &pfd);
if(!pixelFormat)
logFatal("Could not find a suitable pixel format");
pfd.cStencilBits = 8;
if(!SetPixelFormat(m_deviceContext, pixelFormat, &pfd))
logFatal("Could not set the pixel format");
}

@ -367,6 +367,7 @@ void X11Window::internalChooseGLVisual()
GLX_USE_GL,
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_STENCIL_SIZE, 1,
None
};
@ -379,6 +380,7 @@ void X11Window::internalChooseGLVisual()
static int attrList[] = {
//EGL_BUFFER_SIZE, 24,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_STENCIL_SIZE, 1,
EGL_NONE
};

@ -197,6 +197,7 @@ void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
}
}
newRect.translate(-parentWidget->getVirtualOffset());
widget->setRect(newRect);
anchorGroup.setUpdated(true);
}

@ -36,9 +36,9 @@ UIFrameCounter::UIFrameCounter()
m_frameCount = 0;
}
void UIFrameCounter::draw()
void UIFrameCounter::drawSelf()
{
UIWidget::draw();
UIWidget::drawSelf();
if(g_clock.ticksElapsed(m_lastFrameTicks) >= 1000) {
m_fpsText = Fw::formatString("FPS: %d", m_frameCount);

@ -29,7 +29,7 @@ class UIFrameCounter : public UIWidget
{
public:
UIFrameCounter();
virtual void draw();
void drawSelf();
void setAlign(Fw::AlignmentFlag align) { m_align = align; }
Fw::AlignmentFlag getAlign() { return m_align; }

@ -53,7 +53,7 @@ void UIManager::terminate()
void UIManager::render()
{
m_rootWidget->draw();
m_rootWidget->draw(m_rootWidget->getRect());
}
void UIManager::resize(const Size& size)
@ -349,23 +349,24 @@ UIWidgetPtr UIManager::loadUI(const std::string& file, const UIWidgetPtr& parent
else {
if(widget)
Fw::throwException("cannot have multiple main widgets in otui files");
widget = loadWidgetFromOTML(node, parent);
widget = createWidgetFromOTML(node, parent);
}
}
return widget;
} catch(Exception& e) {
logError("Failed to load UI from '", file, "': ", e.what());
logError("failed to load UI from '", file, "': ", e.what());
return nullptr;
}
}
/*
UIWidgetPtr UIManager::loadWidgetFromStyle()
{
UIWidgetPtr UIManager::createWidgetFromStyle(const std::string& styleName, const UIWidgetPtr& parent)
{
OTMLNodePtr node = OTMLNode::create(styleName);
return createWidgetFromOTML(node, parent);
}
*/
UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
UIWidgetPtr UIManager::createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
{
OTMLNodePtr originalStyleNode = getStyle(widgetNode->tag());
if(!originalStyleNode)
@ -384,9 +385,11 @@ UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const U
if(widget) {
widget->setStyleFromNode(styleNode);
for(const OTMLNodePtr& childNode : widgetNode->children()) {
if(!childNode->isUnique())
loadWidgetFromOTML(childNode, widget);
for(const OTMLNodePtr& childNode : styleNode->children()) {
if(!childNode->isUnique()) {
createWidgetFromOTML(childNode, widget);
styleNode->removeChild(childNode);
}
}
} else
Fw::throwException("unable to create widget of type '", widgetType, "'");

@ -46,8 +46,9 @@ public:
OTMLNodePtr getStyle(const std::string& styleName);
std::string getStyleClass(const std::string& styleName);
UIWidgetPtr loadUI(const std::string& file, const UIWidgetPtr& parent = nullptr);
UIWidgetPtr loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent);
UIWidgetPtr loadUI(const std::string& file, const UIWidgetPtr& parent);
UIWidgetPtr createWidgetFromStyle(const std::string& styleName, const UIWidgetPtr& parent);
UIWidgetPtr createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent);
void setMouseReceiver(const UIWidgetPtr& widget) { m_mouseReceiver = widget; }
void setKeyboardReceiver(const UIWidgetPtr& widget) { m_keyboardReceiver = widget; }

@ -51,10 +51,22 @@ UIWidget::~UIWidget()
#endif
}
void UIWidget::draw()
void UIWidget::draw(const Rect& visibleRect)
{
drawSelf();
drawChildren();
if(m_children.size() > 0) {
bool clip = true;
if(this == g_ui.getRootWidget().get())
clip = false;
if(clip)
g_graphics.beginClipping(visibleRect);
drawChildren(visibleRect);
if(clip)
g_graphics.endClipping();
}
}
void UIWidget::drawSelf()
@ -72,33 +84,35 @@ void UIWidget::drawSelf()
drawText(m_rect);
}
void UIWidget::drawChildren()
void UIWidget::drawChildren(const Rect& visibleRect)
{
// draw children
for(const UIWidgetPtr& child : m_children) {
// render only visible children with a valid rect inside parent rect
if(child->isExplicitlyVisible() &&
child->getRect().isValid() &&
child->getOpacity() > 0.0f &&
child->getRect().intersects(m_rect)) {
// store current graphics opacity
float oldOpacity = g_painter.getOpacity();
// decrease to self opacity
if(child->getOpacity() < oldOpacity)
g_painter.setOpacity(child->getOpacity());
child->draw();
// debug draw box
if(g_ui.isDrawingDebugBoxes()) {
g_painter.setColor(Color::green);
g_painter.drawBoundingRect(child->getRect());
}
//g_fonts.getDefaultFont()->renderText(child->getId(), child->getPosition() + Point(2, 0), Color::red);
if(!child->isExplicitlyVisible() || !child->getRect().isValid() || child->getOpacity() == 0.0f)
continue;
Rect childVisibleRect = visibleRect.intersection(child->getRect());
if(!childVisibleRect.isValid())
continue;
// store current graphics opacity
float oldOpacity = g_painter.getOpacity();
g_painter.setOpacity(oldOpacity);
// decrease to self opacity
if(child->getOpacity() < oldOpacity)
g_painter.setOpacity(child->getOpacity());
child->draw(childVisibleRect);
// debug draw box
if(g_ui.isDrawingDebugBoxes()) {
g_painter.setColor(Color::green);
g_painter.drawBoundingRect(child->getRect());
}
//g_fonts.getDefaultFont()->renderText(child->getId(), child->getPosition() + Point(2, 0), Color::red);
g_painter.setOpacity(oldOpacity);
}
}
@ -747,6 +761,7 @@ void UIWidget::setStyle(const std::string& styleName)
logTraceError("unable to retrive style '", styleName, "': not a defined style");
return;
}
styleNode = styleNode->clone();
applyStyle(styleNode);
m_style = styleNode;
updateStyle();
@ -839,6 +854,13 @@ void UIWidget::setLastFocusReason(Fw::FocusReason reason)
m_lastFocusReason = reason;
}
void UIWidget::setVirtualOffset(const Point& offset)
{
m_virtualOffset = offset;
if(m_layout)
m_layout->update();
}
bool UIWidget::isVisible()
{
if(!m_visible)

@ -49,14 +49,15 @@ public:
virtual ~UIWidget();
protected:
virtual void draw();
virtual void draw(const Rect& visibleRect);
virtual void drawSelf();
virtual void drawChildren();
virtual void drawChildren(const Rect& visibleRect);
friend class UIManager;
std::string m_id;
Rect m_rect;
Point m_virtualOffset;
Boolean<true> m_enabled;
Boolean<true> m_visible;
Boolean<true> m_focusable;
@ -121,6 +122,7 @@ public:
void setFixedSize(bool fixed);
void setLastFocusReason(Fw::FocusReason reason);
void setAutoRepeatDelay(int delay) { m_autoRepeatDelay = delay; }
void setVirtualOffset(const Point& offset);
bool isVisible();
bool isChildLocked(const UIWidgetPtr& child);
@ -240,6 +242,7 @@ public:
int getChildCount() { return m_children.size(); }
Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
int getAutoRepeatDelay() { return m_autoRepeatDelay; }
Point getVirtualOffset() { return m_virtualOffset; }
std::string getStyleName() { return m_style->tag(); }

@ -81,9 +81,9 @@ void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode)
else if(node->tag() == "background-rect")
setBackgroundRect(node->value<Rect>());
else if(node->tag() == "icon")
setIcon(node->value());
setIcon(Fw::resolvePath(node->value(), node->source()));
else if(node->tag() == "icon-source")
setIcon(node->value());
setIcon(Fw::resolvePath(node->value(), node->source()));
else if(node->tag() == "icon-color")
setIconColor(node->value<Color>());
else if(node->tag() == "icon-offset-x")

@ -35,7 +35,7 @@ void UIWidget::parseImageStyle(const OTMLNodePtr& styleNode)
{
for(const OTMLNodePtr& node : styleNode->children()) {
if(node->tag() == "image-source")
setImageSource(Fw::resolvePath(node->value(), styleNode->source()));
setImageSource(Fw::resolvePath(node->value(), node->source()));
else if(node->tag() == "image-offset-x")
setImageOffsetX(node->value<int>());
else if(node->tag() == "image-offset-y")

@ -459,7 +459,7 @@ std::vector<Otc::Direction> Map::findPath(const Position& startPos, const Positi
Position neighborPos = currentNode->pos.translated(i, j);
const TilePtr& tile = getTile(neighborPos);
if(!tile || !tile->isWalkable())
if(!tile || (!tile->isPathable() && neighborPos != goalPos) || (!tile->isWalkable() && neighborPos == goalPos))
continue;
float walkFactor;

@ -79,6 +79,7 @@ public:
bool isNotMoveable() { return m_type->properties[ThingType::IsNotMovable]; }
bool isNotWalkable() { return m_type->properties[ThingType::NotWalkable]; }
bool isPickupable() { return m_type->properties[ThingType::IsPickupable]; }
bool isNotPathable() { return m_type->properties[ThingType::NotPathable]; }
bool isIgnoreLook() { return m_type->properties[ThingType::IgnoreLook]; }
bool isHangable() { return m_type->properties[ThingType::IsHangable]; }
bool isHookSouth() { return m_type->properties[ThingType::HookSouth]; }

@ -358,6 +358,19 @@ bool Tile::isWalkable()
return true;
}
bool Tile::isPathable()
{
if(!isWalkable())
return false;
for(const ThingPtr& thing : m_things) {
if(thing->isNotPathable())
return false;
}
return true;
}
bool Tile::isFullGround()
{
ItemPtr ground = getGround();

@ -58,6 +58,7 @@ public:
ItemPtr getGround();
int getGroundSpeed();
int getThingCount() { return m_things.size() + m_effects.size(); }
bool isPathable();
bool isWalkable();
bool isFullGround();
bool isFullyOpaque();

@ -24,17 +24,15 @@
#include <framework/otml/otml.h>
#include <framework/graphics/graphics.h>
void UICreature::draw()
void UICreature::drawSelf()
{
drawSelf();
UIWidget::drawSelf();
if(m_creature) {
g_painter.setColor(Color::white);
Rect drawRect = getChildrenRect();
m_creature->drawOutfit(drawRect, !m_fixedCreatureSize);
}
drawChildren();
}
void UICreature::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)

@ -30,7 +30,7 @@
class UICreature : public UIWidget
{
public:
void draw();
void drawSelf();
void setCreature(const CreaturePtr& creature) { m_creature = creature; }
void setFixedCreatureSize(bool fixed) { m_fixedCreatureSize = fixed; }

@ -30,9 +30,9 @@ UIItem::UIItem()
m_dragable = true;
}
void UIItem::draw()
void UIItem::drawSelf()
{
drawSelf();
UIWidget::drawSelf();
if(m_item) {
Point topLeft = m_rect.bottomRight() - Point(32, 32) + Point(m_padding.left, m_padding.top);
@ -48,9 +48,6 @@ void UIItem::draw()
//m_font->renderText(Fw::unsafeCast<std::string>(m_item->getId()), m_rect);
}
drawChildren();
}
void UIItem::setItemId(int id)

@ -31,7 +31,7 @@ class UIItem : public UIWidget
{
public:
UIItem();
void draw();
void drawSelf();
void setItemId(int id);
void setItemCount(int count) { if(m_item) m_item->setCount(count); }

@ -40,17 +40,15 @@ UIMap::~UIMap()
g_map.removeMapView(m_mapView);
}
void UIMap::draw()
void UIMap::drawSelf()
{
drawSelf();
UIWidget::drawSelf();
// draw map border
g_painter.setColor(Color::black);
g_painter.drawBoundingRect(m_mapRect.expanded(1));
m_mapView->draw(m_mapRect);
drawChildren();
}
void UIMap::zoomIn()

@ -33,7 +33,7 @@ public:
UIMap();
~UIMap();
void draw();
void drawSelf();
void zoomIn();
void zoomOut();

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