ui and graphics changes
* implement draw clipping using opengl stencil buffers * allow to create Widgets by style name with g_ui.createWidgetByStyle * styles can now have children widgets * make proper use of the isNotPathable in pathfinding * add scrollbar skin
This commit is contained in:
parent
efa9811342
commit
de0008caf1
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@ -18,11 +18,17 @@ MainWindow
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TextList
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id: characterList
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anchors.fill: parent
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anchors.bottom: next.top
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anchors.bottom: accountStatusLabel.top
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margin-bottom: 5
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padding: 1
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focusable: false
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VerticalScrollBar
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attached-to: characterList
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anchors.top: characterList.top
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anchors.bottom: characterList.bottom
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anchors.right: characterList.right
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Label
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id: accountStatusLabel
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text: |-
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@ -40,4 +40,5 @@ Module
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dofile 'widgets/uiwindow'
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dofile 'widgets/uimessagebox'
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dofile 'widgets/uisplitter'
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dofile 'widgets/uiscrollbar'
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@ -12,27 +12,12 @@ function displayUI(otui, parent)
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return g_ui.loadUI(otuiFilePath, parent)
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end
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function createWidget(style, parent)
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local className = g_ui.getStyleClass(style)
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if className == "" then
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error('could not find style ' .. style)
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return
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end
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local class = _G[className]
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if not class then
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error('could not find widget class ' .. className)
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return
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end
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local widget = class.create()
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if parent then
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function createWidget(stylename, parent)
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if type(parent) == 'string' then
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parent = rootWidget:recursiveGetChildById(parent)
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end
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parent:addChild(widget)
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end
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widget:setStyle(style)
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local widget = g_ui.createWidgetFromStyle(stylename, parent)
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--widget:setStyle(stylename)
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return widget
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end
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@ -0,0 +1,30 @@
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UIScrollBar = extends(UIWidget)
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function UIScrollBar.create()
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local scrollbar = UIScrollBar.internalCreate()
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scrollbar:setFocusable(false)
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return scrollbar
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end
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function UIScrollBar:onSetup()
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--self.getChildById('upButton').onClick = function() self.navigateUp() end
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--self.getChildById('upButton').onClick = function() self.navigateDown() end
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end
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function UIScrollBar:attachWidget(widget)
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self.attachedWidget = widget
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end
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function UIScrollBar:onStyleApply(styleName, styleNode)
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if styleNode['attached-to'] then
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local id = styleNode['attached-to']
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local parent = self:getParent()
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local widget
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if id == 'parent' then
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widget = parent
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elseif parent then
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widget = parent:getChildById(id)
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end
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self:attachWidget(widget)
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end
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end
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@ -50,9 +50,10 @@ function UISplitter:onMouseRelease(mousePos, mouseButton)
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end
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function UISplitter:onStyleApply(styleName, styleNode)
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if styleNode['relative-margin'] then
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self.relativeMargin = styleNode['relative-margin']
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end
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--TODO: relative margins
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--if styleNode['relative-margin'] then
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--- self.relativeMargin = styleNode['relative-margin']
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--end
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end
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function UISplitter:canUpdateMargin(newMargin)
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@ -28,3 +28,4 @@ Module
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importStyle 'styles/comboboxes.otui'
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importStyle 'styles/spinboxes.otui'
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importStyle 'styles/messageboxes.otui'
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importStyle 'styles/scrollbars.otui'
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Binary file not shown.
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 197 B |
Binary file not shown.
After Width: | Height: | Size: 350 B |
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@ -0,0 +1,30 @@
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VerticalScrollBar < UIScrollBar
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width: 13
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image-source: images/vscrollbar.png
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image-clip: 0 39 13 32
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image-border: 1
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UIButton
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id: upButton
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anchors.top: parent.top
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anchors.right: parent.right
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image-source: images/vscrollbar.png
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image-clip: 0 0 13 13
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size: 13 13
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UIButton
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id: downButton
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anchors.bottom: parent.bottom
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anchors.right: parent.right
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size: 13 13
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image-source: images/vscrollbar.png
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image-clip: 0 13 13 13
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//UIButton
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//id: middleButton
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//anchors.top: parent.top
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//anchors.right: parent.right
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//size: 13 13
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//margin-top: 30
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//image-source: images/vscrollbar.png
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//image-clip: 0 26 13 13
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@ -49,6 +49,7 @@ void Graphics::init()
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#endif
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glEnable(GL_BLEND);
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glDisable(GL_DEPTH_TEST);
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m_emptyTexture = TexturePtr(new Texture);
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@ -113,6 +114,29 @@ void Graphics::endRender()
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{
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}
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void Graphics::beginClipping(const Rect& clipRect)
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{
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// setup stencil buffer for writing
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glClear(GL_STENCIL_BUFFER_BIT);
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glEnable(GL_STENCIL_TEST);
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glStencilFunc(GL_ALWAYS, 1, 1);
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glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
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// draw the clipping area into the stencil buffer
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glColorMask(0, 0, 0, 0);
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g_painter.drawFilledRect(clipRect);
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// set stencil buffer for clippig
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glColorMask(1, 1, 1, 1);
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glStencilFunc(GL_EQUAL, 1, 1);
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glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
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}
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void Graphics::endClipping()
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{
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glDisable(GL_STENCIL_TEST);
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}
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void Graphics::setViewportSize(const Size& size)
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{
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glViewport(0, 0, size.width(), size.height());
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@ -44,6 +44,9 @@ public:
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void beginRender();
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void endRender();
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void beginClipping(const Rect& clipRect);
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void endClipping();
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void setViewportSize(const Size& size);
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int getMaxTextureSize();
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@ -489,6 +489,8 @@ void Application::registerLuaFunctions()
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g_lua.bindClassStaticFunction("g_ui", "getStyle", std::bind(&UIManager::getStyle, &g_ui, _1));
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g_lua.bindClassStaticFunction("g_ui", "getStyleClass", std::bind(&UIManager::getStyleClass, &g_ui, _1));
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g_lua.bindClassStaticFunction("g_ui", "loadUI", std::bind(&UIManager::loadUI, &g_ui, _1, _2));
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g_lua.bindClassStaticFunction("g_ui", "createWidgetFromStyle", std::bind(&UIManager::createWidgetFromStyle, &g_ui, _1, _2));
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g_lua.bindClassStaticFunction("g_ui", "createWidgetFromOTML", std::bind(&UIManager::createWidgetFromOTML, &g_ui, _1, _2));
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g_lua.bindClassStaticFunction("g_ui", "getRootWidget", std::bind(&UIManager::getRootWidget, &g_ui));
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g_lua.bindClassStaticFunction("g_ui", "getDraggingWidget", std::bind(&UIManager::getDraggingWidget, &g_ui));
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g_lua.bindClassStaticFunction("g_ui", "setDebugBoxesDrawing", std::bind(&UIManager::setDebugBoxesDrawing, &g_ui, _1));
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@ -36,8 +36,9 @@ OTMLDocumentPtr OTMLDocument::create()
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OTMLDocumentPtr OTMLDocument::parse(const std::string& fileName)
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{
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std::stringstream fin;
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g_resources.loadFile(fileName, fin);
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return parse(fin, fileName);
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std::string source = g_resources.checkPath(fileName);
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g_resources.loadFile(source, fin);
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return parse(fin, source);
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}
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OTMLDocumentPtr OTMLDocument::parse(std::istream& in, const std::string& source)
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@ -306,16 +306,16 @@ void WIN32Window::internalChooseGLVisual()
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0, // No Accumulation Buffer
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0, 0, 0, 0, // Accumulation Bits Ignored
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16, // 16Bit Z-Buffer (Depth Buffer)
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0, // No Stencil Buffer
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1, // 1Bit Stencil Buffer
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0, // No Auxiliary Buffer
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PFD_MAIN_PLANE, // Main Drawing Layer
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0, // Reserved
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0, 0, 0 }; // Layer Masks Ignored
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pixelFormat = ChoosePixelFormat(m_deviceContext, &pfd);
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if(!pixelFormat)
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logFatal("Could not find a suitable pixel format");
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pfd.cStencilBits = 8;
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if(!SetPixelFormat(m_deviceContext, pixelFormat, &pfd))
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logFatal("Could not set the pixel format");
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}
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@ -367,6 +367,7 @@ void X11Window::internalChooseGLVisual()
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GLX_USE_GL,
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GLX_RGBA,
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GLX_DOUBLEBUFFER,
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GLX_STENCIL_SIZE, 1,
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None
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};
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@ -379,6 +380,7 @@ void X11Window::internalChooseGLVisual()
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static int attrList[] = {
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//EGL_BUFFER_SIZE, 24,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_STENCIL_SIZE, 1,
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EGL_NONE
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};
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@ -197,6 +197,7 @@ void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
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}
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}
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newRect.translate(-parentWidget->getVirtualOffset());
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widget->setRect(newRect);
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anchorGroup.setUpdated(true);
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}
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@ -36,9 +36,9 @@ UIFrameCounter::UIFrameCounter()
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m_frameCount = 0;
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}
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void UIFrameCounter::draw()
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void UIFrameCounter::drawSelf()
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{
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UIWidget::draw();
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UIWidget::drawSelf();
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if(g_clock.ticksElapsed(m_lastFrameTicks) >= 1000) {
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m_fpsText = Fw::formatString("FPS: %d", m_frameCount);
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@ -29,7 +29,7 @@ class UIFrameCounter : public UIWidget
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{
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public:
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UIFrameCounter();
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virtual void draw();
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void drawSelf();
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void setAlign(Fw::AlignmentFlag align) { m_align = align; }
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Fw::AlignmentFlag getAlign() { return m_align; }
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@ -53,7 +53,7 @@ void UIManager::terminate()
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void UIManager::render()
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{
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m_rootWidget->draw();
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m_rootWidget->draw(m_rootWidget->getRect());
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}
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void UIManager::resize(const Size& size)
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@ -349,23 +349,24 @@ UIWidgetPtr UIManager::loadUI(const std::string& file, const UIWidgetPtr& parent
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else {
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if(widget)
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Fw::throwException("cannot have multiple main widgets in otui files");
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widget = loadWidgetFromOTML(node, parent);
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widget = createWidgetFromOTML(node, parent);
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}
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}
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return widget;
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} catch(Exception& e) {
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logError("Failed to load UI from '", file, "': ", e.what());
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logError("failed to load UI from '", file, "': ", e.what());
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return nullptr;
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}
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}
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/*
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UIWidgetPtr UIManager::loadWidgetFromStyle()
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{
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UIWidgetPtr UIManager::createWidgetFromStyle(const std::string& styleName, const UIWidgetPtr& parent)
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{
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OTMLNodePtr node = OTMLNode::create(styleName);
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return createWidgetFromOTML(node, parent);
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}
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*/
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UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
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UIWidgetPtr UIManager::createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
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{
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OTMLNodePtr originalStyleNode = getStyle(widgetNode->tag());
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if(!originalStyleNode)
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@ -384,9 +385,11 @@ UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const U
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if(widget) {
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widget->setStyleFromNode(styleNode);
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for(const OTMLNodePtr& childNode : widgetNode->children()) {
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if(!childNode->isUnique())
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loadWidgetFromOTML(childNode, widget);
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for(const OTMLNodePtr& childNode : styleNode->children()) {
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if(!childNode->isUnique()) {
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createWidgetFromOTML(childNode, widget);
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styleNode->removeChild(childNode);
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}
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}
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} else
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Fw::throwException("unable to create widget of type '", widgetType, "'");
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@ -46,8 +46,9 @@ public:
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OTMLNodePtr getStyle(const std::string& styleName);
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std::string getStyleClass(const std::string& styleName);
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UIWidgetPtr loadUI(const std::string& file, const UIWidgetPtr& parent = nullptr);
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UIWidgetPtr loadWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent);
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UIWidgetPtr loadUI(const std::string& file, const UIWidgetPtr& parent);
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UIWidgetPtr createWidgetFromStyle(const std::string& styleName, const UIWidgetPtr& parent);
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UIWidgetPtr createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent);
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void setMouseReceiver(const UIWidgetPtr& widget) { m_mouseReceiver = widget; }
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void setKeyboardReceiver(const UIWidgetPtr& widget) { m_keyboardReceiver = widget; }
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@ -51,10 +51,22 @@ UIWidget::~UIWidget()
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#endif
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}
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void UIWidget::draw()
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void UIWidget::draw(const Rect& visibleRect)
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{
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drawSelf();
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drawChildren();
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if(m_children.size() > 0) {
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bool clip = true;
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if(this == g_ui.getRootWidget().get())
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clip = false;
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if(clip)
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g_graphics.beginClipping(visibleRect);
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drawChildren(visibleRect);
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if(clip)
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g_graphics.endClipping();
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}
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}
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void UIWidget::drawSelf()
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@ -72,15 +84,18 @@ void UIWidget::drawSelf()
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drawText(m_rect);
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}
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void UIWidget::drawChildren()
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void UIWidget::drawChildren(const Rect& visibleRect)
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{
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// draw children
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for(const UIWidgetPtr& child : m_children) {
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// render only visible children with a valid rect inside parent rect
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if(child->isExplicitlyVisible() &&
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child->getRect().isValid() &&
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child->getOpacity() > 0.0f &&
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child->getRect().intersects(m_rect)) {
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if(!child->isExplicitlyVisible() || !child->getRect().isValid() || child->getOpacity() == 0.0f)
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continue;
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Rect childVisibleRect = visibleRect.intersection(child->getRect());
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if(!childVisibleRect.isValid())
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continue;
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// store current graphics opacity
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float oldOpacity = g_painter.getOpacity();
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@ -88,7 +103,7 @@ void UIWidget::drawChildren()
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if(child->getOpacity() < oldOpacity)
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g_painter.setOpacity(child->getOpacity());
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child->draw();
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child->draw(childVisibleRect);
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// debug draw box
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if(g_ui.isDrawingDebugBoxes()) {
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@ -99,7 +114,6 @@ void UIWidget::drawChildren()
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g_painter.setOpacity(oldOpacity);
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}
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}
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}
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void UIWidget::addChild(const UIWidgetPtr& child)
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@ -747,6 +761,7 @@ void UIWidget::setStyle(const std::string& styleName)
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logTraceError("unable to retrive style '", styleName, "': not a defined style");
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return;
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}
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styleNode = styleNode->clone();
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applyStyle(styleNode);
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m_style = styleNode;
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updateStyle();
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@ -839,6 +854,13 @@ void UIWidget::setLastFocusReason(Fw::FocusReason reason)
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m_lastFocusReason = reason;
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}
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void UIWidget::setVirtualOffset(const Point& offset)
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{
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m_virtualOffset = offset;
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if(m_layout)
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m_layout->update();
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}
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bool UIWidget::isVisible()
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{
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if(!m_visible)
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@ -49,14 +49,15 @@ public:
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virtual ~UIWidget();
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protected:
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virtual void draw();
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virtual void draw(const Rect& visibleRect);
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virtual void drawSelf();
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virtual void drawChildren();
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virtual void drawChildren(const Rect& visibleRect);
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friend class UIManager;
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std::string m_id;
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Rect m_rect;
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Point m_virtualOffset;
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Boolean<true> m_enabled;
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Boolean<true> m_visible;
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Boolean<true> m_focusable;
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|
@ -121,6 +122,7 @@ public:
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void setFixedSize(bool fixed);
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void setLastFocusReason(Fw::FocusReason reason);
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void setAutoRepeatDelay(int delay) { m_autoRepeatDelay = delay; }
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void setVirtualOffset(const Point& offset);
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bool isVisible();
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bool isChildLocked(const UIWidgetPtr& child);
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@ -240,6 +242,7 @@ public:
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int getChildCount() { return m_children.size(); }
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Fw::FocusReason getLastFocusReason() { return m_lastFocusReason; }
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int getAutoRepeatDelay() { return m_autoRepeatDelay; }
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Point getVirtualOffset() { return m_virtualOffset; }
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std::string getStyleName() { return m_style->tag(); }
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|
||||
|
||||
|
|
|
@ -81,9 +81,9 @@ void UIWidget::parseBaseStyle(const OTMLNodePtr& styleNode)
|
|||
else if(node->tag() == "background-rect")
|
||||
setBackgroundRect(node->value<Rect>());
|
||||
else if(node->tag() == "icon")
|
||||
setIcon(node->value());
|
||||
setIcon(Fw::resolvePath(node->value(), node->source()));
|
||||
else if(node->tag() == "icon-source")
|
||||
setIcon(node->value());
|
||||
setIcon(Fw::resolvePath(node->value(), node->source()));
|
||||
else if(node->tag() == "icon-color")
|
||||
setIconColor(node->value<Color>());
|
||||
else if(node->tag() == "icon-offset-x")
|
||||
|
|
|
@ -35,7 +35,7 @@ void UIWidget::parseImageStyle(const OTMLNodePtr& styleNode)
|
|||
{
|
||||
for(const OTMLNodePtr& node : styleNode->children()) {
|
||||
if(node->tag() == "image-source")
|
||||
setImageSource(Fw::resolvePath(node->value(), styleNode->source()));
|
||||
setImageSource(Fw::resolvePath(node->value(), node->source()));
|
||||
else if(node->tag() == "image-offset-x")
|
||||
setImageOffsetX(node->value<int>());
|
||||
else if(node->tag() == "image-offset-y")
|
||||
|
|
|
@ -459,7 +459,7 @@ std::vector<Otc::Direction> Map::findPath(const Position& startPos, const Positi
|
|||
|
||||
Position neighborPos = currentNode->pos.translated(i, j);
|
||||
const TilePtr& tile = getTile(neighborPos);
|
||||
if(!tile || !tile->isWalkable())
|
||||
if(!tile || (!tile->isPathable() && neighborPos != goalPos) || (!tile->isWalkable() && neighborPos == goalPos))
|
||||
continue;
|
||||
|
||||
float walkFactor;
|
||||
|
|
|
@ -79,6 +79,7 @@ public:
|
|||
bool isNotMoveable() { return m_type->properties[ThingType::IsNotMovable]; }
|
||||
bool isNotWalkable() { return m_type->properties[ThingType::NotWalkable]; }
|
||||
bool isPickupable() { return m_type->properties[ThingType::IsPickupable]; }
|
||||
bool isNotPathable() { return m_type->properties[ThingType::NotPathable]; }
|
||||
bool isIgnoreLook() { return m_type->properties[ThingType::IgnoreLook]; }
|
||||
bool isHangable() { return m_type->properties[ThingType::IsHangable]; }
|
||||
bool isHookSouth() { return m_type->properties[ThingType::HookSouth]; }
|
||||
|
|
|
@ -358,6 +358,19 @@ bool Tile::isWalkable()
|
|||
return true;
|
||||
}
|
||||
|
||||
bool Tile::isPathable()
|
||||
{
|
||||
if(!isWalkable())
|
||||
return false;
|
||||
|
||||
for(const ThingPtr& thing : m_things) {
|
||||
if(thing->isNotPathable())
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tile::isFullGround()
|
||||
{
|
||||
ItemPtr ground = getGround();
|
||||
|
|
|
@ -58,6 +58,7 @@ public:
|
|||
ItemPtr getGround();
|
||||
int getGroundSpeed();
|
||||
int getThingCount() { return m_things.size() + m_effects.size(); }
|
||||
bool isPathable();
|
||||
bool isWalkable();
|
||||
bool isFullGround();
|
||||
bool isFullyOpaque();
|
||||
|
|
|
@ -24,17 +24,15 @@
|
|||
#include <framework/otml/otml.h>
|
||||
#include <framework/graphics/graphics.h>
|
||||
|
||||
void UICreature::draw()
|
||||
void UICreature::drawSelf()
|
||||
{
|
||||
drawSelf();
|
||||
UIWidget::drawSelf();
|
||||
|
||||
if(m_creature) {
|
||||
g_painter.setColor(Color::white);
|
||||
Rect drawRect = getChildrenRect();
|
||||
m_creature->drawOutfit(drawRect, !m_fixedCreatureSize);
|
||||
}
|
||||
|
||||
drawChildren();
|
||||
}
|
||||
|
||||
void UICreature::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
class UICreature : public UIWidget
|
||||
{
|
||||
public:
|
||||
void draw();
|
||||
void drawSelf();
|
||||
|
||||
void setCreature(const CreaturePtr& creature) { m_creature = creature; }
|
||||
void setFixedCreatureSize(bool fixed) { m_fixedCreatureSize = fixed; }
|
||||
|
|
|
@ -30,9 +30,9 @@ UIItem::UIItem()
|
|||
m_dragable = true;
|
||||
}
|
||||
|
||||
void UIItem::draw()
|
||||
void UIItem::drawSelf()
|
||||
{
|
||||
drawSelf();
|
||||
UIWidget::drawSelf();
|
||||
|
||||
if(m_item) {
|
||||
Point topLeft = m_rect.bottomRight() - Point(32, 32) + Point(m_padding.left, m_padding.top);
|
||||
|
@ -48,9 +48,6 @@ void UIItem::draw()
|
|||
|
||||
//m_font->renderText(Fw::unsafeCast<std::string>(m_item->getId()), m_rect);
|
||||
}
|
||||
|
||||
|
||||
drawChildren();
|
||||
}
|
||||
|
||||
void UIItem::setItemId(int id)
|
||||
|
|
|
@ -31,7 +31,7 @@ class UIItem : public UIWidget
|
|||
{
|
||||
public:
|
||||
UIItem();
|
||||
void draw();
|
||||
void drawSelf();
|
||||
|
||||
void setItemId(int id);
|
||||
void setItemCount(int count) { if(m_item) m_item->setCount(count); }
|
||||
|
|
|
@ -40,17 +40,15 @@ UIMap::~UIMap()
|
|||
g_map.removeMapView(m_mapView);
|
||||
}
|
||||
|
||||
void UIMap::draw()
|
||||
void UIMap::drawSelf()
|
||||
{
|
||||
drawSelf();
|
||||
UIWidget::drawSelf();
|
||||
|
||||
// draw map border
|
||||
g_painter.setColor(Color::black);
|
||||
g_painter.drawBoundingRect(m_mapRect.expanded(1));
|
||||
|
||||
m_mapView->draw(m_mapRect);
|
||||
|
||||
drawChildren();
|
||||
}
|
||||
|
||||
void UIMap::zoomIn()
|
||||
|
|
|
@ -33,7 +33,7 @@ public:
|
|||
UIMap();
|
||||
~UIMap();
|
||||
|
||||
void draw();
|
||||
void drawSelf();
|
||||
|
||||
void zoomIn();
|
||||
void zoomOut();
|
||||
|
|
Loading…
Reference in New Issue