remove usage of libpng with custom save_png
This commit is contained in:
parent
6ed0e099db
commit
df0147cf64
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@ -87,7 +87,6 @@ FIND_PACKAGE(OpenAL REQUIRED)
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FIND_PACKAGE(VorbisFile REQUIRED)
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FIND_PACKAGE(VorbisFile REQUIRED)
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FIND_PACKAGE(Vorbis REQUIRED)
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FIND_PACKAGE(Vorbis REQUIRED)
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FIND_PACKAGE(Ogg REQUIRED)
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FIND_PACKAGE(Ogg REQUIRED)
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FIND_PACKAGE(PNG REQUIRED)
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IF(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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IF(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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MESSAGE(STATUS "Debug information: ON")
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MESSAGE(STATUS "Debug information: ON")
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@ -148,7 +147,6 @@ INCLUDE_DIRECTORIES(
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${PHYSFS_INCLUDE_DIR}
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${PHYSFS_INCLUDE_DIR}
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${GMP_INCLUDE_DIR}
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${GMP_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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${PNG_INCLUDE_DIR}
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"${CMAKE_CURRENT_LIST_DIR}/.."
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"${CMAKE_CURRENT_LIST_DIR}/.."
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)
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)
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@ -161,7 +159,6 @@ SET(framework_LIBRARIES
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${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}
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${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}
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${OPENGL_LIBRARIES}
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${OPENGL_LIBRARIES}
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${OPENAL_LIBRARY}
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${OPENAL_LIBRARY}
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${PNG_LIBRARY}
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${ADDITIONAL_LIBRARIES}
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${ADDITIONAL_LIBRARIES}
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)
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)
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@ -3,7 +3,7 @@
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# PNG_INCLUDE_DIR - the PNG include directory
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# PNG_INCLUDE_DIR - the PNG include directory
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# PNG_LIBRARY - the PNG library
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# PNG_LIBRARY - the PNG library
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FIND_PATH(PNG_INCLUDE_DIR NAMES png.h)
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FIND_PATH(PNG_INCLUDE_DIR NAMES png.h PATH_SUFFIXES libpng15 libpng)
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FIND_LIBRARY(PNG_LIBRARY NAMES libpng15.a libpng.a png15 png)
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FIND_LIBRARY(PNG_LIBRARY NAMES libpng15.a libpng.a png15 png)
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INCLUDE(FindPackageHandleStandardArgs)
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(PNG DEFAULT_MSG PNG_LIBRARY PNG_INCLUDE_DIR)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(PNG DEFAULT_MSG PNG_LIBRARY PNG_INCLUDE_DIR)
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@ -181,6 +181,12 @@ bool ResourceManager::deleteFile(const std::string& fileName)
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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}
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}
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bool ResourceManager::makeDir(const std::string directory)
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{
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return PHYSFS_mkdir(directory.c_str());
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}
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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{
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{
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std::list<std::string> files;
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std::list<std::string> files;
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@ -50,6 +50,7 @@ public:
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FileStreamPtr createFile(const std::string& fileName);
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FileStreamPtr createFile(const std::string& fileName);
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bool deleteFile(const std::string& fileName);
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bool deleteFile(const std::string& fileName);
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bool makeDir(const std::string directory);
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std::list<std::string> listDirectoryFiles(const std::string& directoryPath = "");
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std::list<std::string> listDirectoryFiles(const std::string& directoryPath = "");
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std::string resolvePath(const std::string& path);
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std::string resolvePath(const std::string& path);
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@ -557,7 +557,7 @@ int load_apng(std::stringstream& file, struct apng_data *apng)
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unsigned char * pImg2;
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unsigned char * pImg2;
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unsigned char * pDst1;
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unsigned char * pDst1;
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unsigned char * pDst2;
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unsigned char * pDst2;
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unsigned int * frames_delay;
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unsigned short* frames_delay;
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file.read((char*)sig, 8);
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file.read((char*)sig, 8);
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if(!file.eof() && memcmp(sig, png_sign, 8) == 0) {
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if(!file.eof() && memcmp(sig, png_sign, 8) == 0) {
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@ -677,7 +677,7 @@ int load_apng(std::stringstream& file, struct apng_data *apng)
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frames = read32(file);
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frames = read32(file);
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if(frames_delay)
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if(frames_delay)
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free(frames_delay);
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free(frames_delay);
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frames_delay = (unsigned int*)malloc(frames*sizeof(int));
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frames_delay = (unsigned short*)malloc(frames*sizeof(int));
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loops = read32(file);
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loops = read32(file);
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crc = read32(file);
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crc = read32(file);
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if (pOut1)
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if (pOut1)
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@ -862,6 +862,279 @@ int load_apng(std::stringstream& file, struct apng_data *apng)
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return 0;
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return 0;
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}
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}
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void write_chunk(std::ostream& f, const char* name, unsigned char* data, unsigned int length)
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{
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unsigned int crc = crc32(0, Z_NULL, 0);
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unsigned int len = swap32(length);
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f.write((char*)&len, 4);
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f.write(name, 4);
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crc = crc32(crc, (const Bytef*)name, 4);
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if(data != NULL && length > 0) {
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f.write((char*)data, length);
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crc = crc32(crc, data, length);
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}
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crc = swap32(crc);
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f.write((char*)&crc, 4);
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}
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void write_IDATs(std::ostream& f, unsigned char* data, unsigned int length, unsigned int idat_size)
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{
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unsigned int z_cmf = data[0];
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if((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70) {
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if(length >= 2) {
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unsigned int z_cinfo = z_cmf >> 4;
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unsigned int half_z_window_size = 1 << (z_cinfo + 7);
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while(idat_size <= half_z_window_size && half_z_window_size >= 256) {
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z_cinfo--;
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half_z_window_size >>= 1;
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}
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z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4);
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if(data[0] != (unsigned char)z_cmf) {
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data[0] = (unsigned char)z_cmf;
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data[1] &= 0xe0;
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data[1] += (unsigned char)(0x1f - ((z_cmf << 8) + data[1]) % 0x1f);
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}
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}
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}
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while(length > 0) {
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unsigned int ds = length;
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if(ds > PNG_ZBUF_SIZE)
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ds = PNG_ZBUF_SIZE;
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write_chunk(f, "IDAT", data, ds);
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data += ds;
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length -= ds;
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}
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}
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void save_png(std::stringstream& f, int width, int height, int channels, unsigned char *pixels)
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{
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unsigned int bpp = 4;
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unsigned char coltype = 0;
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if(channels == 3)
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coltype = 2;
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else if (channels == 2)
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coltype = 4;
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else if (channels == 4)
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coltype = 6;
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struct IHDR {
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unsigned int mWidth;
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unsigned int mHeight;
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unsigned char mDepth;
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unsigned char mColorType;
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unsigned char mCompression;
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unsigned char mFilterMethod;
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unsigned char mInterlaceMethod;
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} ihdr = { swap32(width), swap32(height), 8, coltype, 0, 0, 0 };
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z_stream zstream1;
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z_stream zstream2;
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unsigned int i, j;
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unsigned int rowbytes = width * bpp;
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unsigned int idat_size = (rowbytes + 1) * height;
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unsigned int zbuf_size = idat_size + ((idat_size + 7) >> 3) + ((idat_size + 63) >> 6) + 11;
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unsigned char* row_buf = (unsigned char*)malloc(rowbytes + 1);
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unsigned char* sub_row = (unsigned char*)malloc(rowbytes + 1);
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unsigned char* up_row = (unsigned char*)malloc(rowbytes + 1);
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unsigned char* avg_row = (unsigned char*)malloc(rowbytes + 1);
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unsigned char* paeth_row = (unsigned char*)malloc(rowbytes + 1);
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unsigned char* zbuf1 = (unsigned char*)malloc(zbuf_size);
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unsigned char* zbuf2 = (unsigned char*)malloc(zbuf_size);
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if(!row_buf || !sub_row || !up_row || !avg_row || !paeth_row || !zbuf1 || !zbuf2)
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return;
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row_buf[0] = 0;
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sub_row[0] = 1;
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up_row[0] = 2;
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avg_row[0] = 3;
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paeth_row[0] = 4;
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zstream1.data_type = Z_BINARY;
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zstream1.zalloc = Z_NULL;
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zstream1.zfree = Z_NULL;
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zstream1.opaque = Z_NULL;
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deflateInit2(&zstream1, Z_BEST_COMPRESSION, 8, 15, 8, Z_DEFAULT_STRATEGY);
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zstream2.data_type = Z_BINARY;
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zstream2.zalloc = Z_NULL;
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zstream2.zfree = Z_NULL;
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zstream2.opaque = Z_NULL;
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deflateInit2(&zstream2, Z_BEST_COMPRESSION, 8, 15, 8, Z_FILTERED);
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int a, b, c, pa, pb, pc, p, v;
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unsigned char* prev;
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unsigned char* row;
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f.write((char*)png_sign, 8);
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write_chunk(f, "IHDR", (unsigned char*)(&ihdr), 13);
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if(palsize > 0)
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write_chunk(f, "PLTE", (unsigned char*)(&pal), palsize * 3);
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if(trnssize > 0)
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write_chunk(f, "tRNS", trns, trnssize);
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zstream1.next_out = zbuf1;
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zstream1.avail_out = zbuf_size;
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zstream2.next_out = zbuf2;
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zstream2.avail_out = zbuf_size;
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prev = NULL;
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row = pixels;
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for(j = 0; j < (unsigned int)height; j++) {
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unsigned char* out;
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unsigned int sum = 0;
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unsigned char* best_row = row_buf;
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unsigned int mins = ((unsigned int)(-1)) >> 1;
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out = row_buf + 1;
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for(i = 0; i < rowbytes; i++) {
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v = out[i] = row[i];
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sum += (v < 128) ? v : 256 - v;
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}
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mins = sum;
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sum = 0;
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out = sub_row + 1;
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for(i = 0; i < bpp; i++) {
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v = out[i] = row[i];
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sum += (v < 128) ? v : 256 - v;
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}
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for(i = bpp; i < rowbytes; i++) {
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v = out[i] = row[i] - row[i - bpp];
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sum += (v < 128) ? v : 256 - v;
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if(sum > mins) break;
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}
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if(sum < mins) {
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mins = sum;
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best_row = sub_row;
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}
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if(prev) {
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sum = 0;
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out = up_row + 1;
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for(i = 0; i < rowbytes; i++) {
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v = out[i] = row[i] - prev[i];
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sum += (v < 128) ? v : 256 - v;
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if(sum > mins) break;
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}
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if(sum < mins) {
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mins = sum;
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best_row = up_row;
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}
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sum = 0;
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out = avg_row + 1;
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for(i = 0; i < bpp; i++) {
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v = out[i] = row[i] - prev[i] / 2;
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sum += (v < 128) ? v : 256 - v;
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}
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for(i = bpp; i < rowbytes; i++) {
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v = out[i] = row[i] - (prev[i] + row[i - bpp]) / 2;
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sum += (v < 128) ? v : 256 - v;
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if(sum > mins) break;
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}
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if(sum < mins) {
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mins = sum;
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best_row = avg_row;
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}
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sum = 0;
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out = paeth_row + 1;
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for(i = 0; i < bpp; i++) {
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v = out[i] = row[i] - prev[i];
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sum += (v < 128) ? v : 256 - v;
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}
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for(i = bpp; i < rowbytes; i++) {
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a = row[i - bpp];
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b = prev[i];
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c = prev[i - bpp];
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p = b - c;
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pc = a - c;
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pa = abs(p);
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pb = abs(pc);
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pc = abs(p + pc);
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p = (pa <= pb && pa <= pc) ? a : (pb <= pc) ? b : c;
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v = out[i] = row[i] - p;
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sum += (v < 128) ? v : 256 - v;
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if(sum > mins) break;
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}
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if(sum < mins) {
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best_row = paeth_row;
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}
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}
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zstream1.next_in = row_buf;
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zstream1.avail_in = rowbytes + 1;
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deflate(&zstream1, Z_NO_FLUSH);
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zstream2.next_in = best_row;
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zstream2.avail_in = rowbytes + 1;
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deflate(&zstream2, Z_NO_FLUSH);
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prev = row;
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row += rowbytes;
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}
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deflate(&zstream1, Z_FINISH);
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deflate(&zstream2, Z_FINISH);
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if(zstream1.total_out <= zstream2.total_out)
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write_IDATs(f, zbuf1, zstream1.total_out, idat_size);
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else
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write_IDATs(f, zbuf2, zstream2.total_out, idat_size);
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deflateReset(&zstream1);
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zstream1.data_type = Z_BINARY;
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deflateReset(&zstream2);
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zstream2.data_type = Z_BINARY;
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write_chunk(f, "IEND", 0, 0);
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deflateEnd(&zstream1);
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deflateEnd(&zstream2);
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free(zbuf1);
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free(zbuf2);
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free(row_buf);
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free(sub_row);
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free(up_row);
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free(avg_row);
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free(paeth_row);
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}
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void free_apng(struct apng_data *apng)
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void free_apng(struct apng_data *apng)
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{
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{
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if(apng->pdata)
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if(apng->pdata)
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@ -35,11 +35,12 @@ struct apng_data {
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unsigned char coltype;
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unsigned char coltype;
|
||||||
unsigned int num_frames;
|
unsigned int num_frames;
|
||||||
unsigned int num_plays;
|
unsigned int num_plays;
|
||||||
unsigned int *frames_delay; // each frame delay in ms
|
unsigned short *frames_delay; // each frame delay in ms
|
||||||
};
|
};
|
||||||
|
|
||||||
// returns -1 on error, 0 on success
|
// returns -1 on error, 0 on success
|
||||||
int load_apng(std::stringstream& file, struct apng_data *apng);
|
int load_apng(std::stringstream& file, struct apng_data *apng);
|
||||||
|
void save_png(std::stringstream& file, int width, int height, int channels, unsigned char *pixels);
|
||||||
void free_apng(struct apng_data *apng);
|
void free_apng(struct apng_data *apng);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -25,6 +25,7 @@
|
||||||
#include <framework/core/eventdispatcher.h>
|
#include <framework/core/eventdispatcher.h>
|
||||||
#include <framework/core/filestream.h>
|
#include <framework/core/filestream.h>
|
||||||
#include <framework/graphics/graphics.h>
|
#include <framework/graphics/graphics.h>
|
||||||
|
#include <framework/thirdparty/apngloader.h>
|
||||||
#include <physfs.h>
|
#include <physfs.h>
|
||||||
|
|
||||||
SpriteManager g_sprites;
|
SpriteManager g_sprites;
|
||||||
|
@ -166,6 +167,8 @@ TexturePtr& SpriteManager::getSpriteTexture(int id)
|
||||||
|
|
||||||
bool SpriteManager::exportSprites()
|
bool SpriteManager::exportSprites()
|
||||||
{
|
{
|
||||||
|
g_resources.makeDir("sprites");
|
||||||
|
std::stringstream ss;
|
||||||
|
|
||||||
for(volatile int i = 1; i <= m_spritesCount; i++) {
|
for(volatile int i = 1; i <= m_spritesCount; i++) {
|
||||||
m_spritesFile->seek(((i-1) * 4) + 6);
|
m_spritesFile->seek(((i-1) * 4) + 6);
|
||||||
|
@ -225,57 +228,10 @@ bool SpriteManager::exportSprites()
|
||||||
}
|
}
|
||||||
|
|
||||||
// We should get the OTClient and export to that folder...
|
// We should get the OTClient and export to that folder...
|
||||||
std::string fileName = Fw::formatString("%s/otclient/sprites/%d.png", PHYSFS_getUserDir(), i);
|
std::string fileName = Fw::formatString("sprites/%d.png", i);
|
||||||
FILE *pFile = fopen(fileName.c_str(), "wb");
|
ss.str("");
|
||||||
|
save_png(ss, SPRITE_WIDTH, SPRITE_HEIGHT, SPRITE_CHANNELS, pixels);
|
||||||
if(!pFile)
|
g_resources.saveFile(fileName, ss);
|
||||||
return false;
|
|
||||||
|
|
||||||
png_structp pPng = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
||||||
if(!pPng) {
|
|
||||||
fclose(pFile);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
png_infop pPngInfo = png_create_info_struct(pPng);
|
|
||||||
if(!pPngInfo) {
|
|
||||||
fclose(pFile);
|
|
||||||
png_destroy_write_struct(&pPng, NULL);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(setjmp(png_jmpbuf(pPng))) {
|
|
||||||
fclose(pFile);
|
|
||||||
png_destroy_write_struct(&pPng, &pPngInfo);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
png_init_io(pPng, pFile);
|
|
||||||
png_set_compression_level(pPng, PNG_COMPRESSION);
|
|
||||||
|
|
||||||
int bitDepthPerChannel = SPRITE_CHANNELS/4*8;
|
|
||||||
int colorType = PNG_COLOR_TYPE_RGB_ALPHA;
|
|
||||||
|
|
||||||
png_set_IHDR(pPng, pPngInfo, SPRITE_WIDTH, SPRITE_HEIGHT, bitDepthPerChannel, colorType,
|
|
||||||
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
||||||
|
|
||||||
png_write_info(pPng, pPngInfo);
|
|
||||||
|
|
||||||
if(bitDepthPerChannel == 16) // Reverse endian order (PNG is Big Endian)
|
|
||||||
png_set_swap(pPng);
|
|
||||||
|
|
||||||
int bytesPerRow = SPRITE_WIDTH*SPRITE_CHANNELS;
|
|
||||||
uint8* pImgData = pixels;
|
|
||||||
|
|
||||||
for(int row=0; row < SPRITE_HEIGHT; row++) { // Write non-interlaced buffer
|
|
||||||
png_write_row(pPng, pImgData);
|
|
||||||
pImgData += bytesPerRow;
|
|
||||||
}
|
|
||||||
|
|
||||||
png_write_end(pPng, NULL);
|
|
||||||
png_destroy_write_struct(&pPng, &pPngInfo);
|
|
||||||
|
|
||||||
fclose(pFile);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -27,22 +27,15 @@
|
||||||
#include <framework/graphics/texture.h>
|
#include <framework/graphics/texture.h>
|
||||||
#include <png.h>
|
#include <png.h>
|
||||||
|
|
||||||
#define SPRITE_WIDTH 32
|
|
||||||
#define SPRITE_HEIGHT 32
|
|
||||||
#define SPRITE_CHANNELS 4
|
|
||||||
#define SPRITE_SIZE SPRITE_WIDTH*SPRITE_HEIGHT*SPRITE_CHANNELS
|
|
||||||
|
|
||||||
/*
|
|
||||||
Compression levels:
|
|
||||||
None = 0
|
|
||||||
Fastest = 1
|
|
||||||
Best = 9
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define PNG_COMPRESSION 6
|
|
||||||
|
|
||||||
class SpriteManager
|
class SpriteManager
|
||||||
{
|
{
|
||||||
|
enum {
|
||||||
|
SPRITE_WIDTH=32,
|
||||||
|
SPRITE_HEIGHT=32,
|
||||||
|
SPRITE_CHANNELS=4,
|
||||||
|
SPRITE_SIZE=SPRITE_WIDTH*SPRITE_HEIGHT*SPRITE_CHANNELS
|
||||||
|
};
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SpriteManager();
|
SpriteManager();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue