remove usage of libpng with custom save_png
This commit is contained in:
parent
6ed0e099db
commit
df0147cf64
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@ -87,7 +87,6 @@ FIND_PACKAGE(OpenAL REQUIRED)
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FIND_PACKAGE(VorbisFile REQUIRED)
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FIND_PACKAGE(VorbisFile REQUIRED)
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FIND_PACKAGE(Vorbis REQUIRED)
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FIND_PACKAGE(Vorbis REQUIRED)
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FIND_PACKAGE(Ogg REQUIRED)
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FIND_PACKAGE(Ogg REQUIRED)
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FIND_PACKAGE(PNG REQUIRED)
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IF(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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IF(CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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MESSAGE(STATUS "Debug information: ON")
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MESSAGE(STATUS "Debug information: ON")
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@ -148,7 +147,6 @@ INCLUDE_DIRECTORIES(
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${PHYSFS_INCLUDE_DIR}
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${PHYSFS_INCLUDE_DIR}
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${GMP_INCLUDE_DIR}
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${GMP_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR}
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${PNG_INCLUDE_DIR}
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"${CMAKE_CURRENT_LIST_DIR}/.."
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"${CMAKE_CURRENT_LIST_DIR}/.."
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)
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)
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@ -161,7 +159,6 @@ SET(framework_LIBRARIES
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${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}
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${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY}
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${OPENGL_LIBRARIES}
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${OPENGL_LIBRARIES}
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${OPENAL_LIBRARY}
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${OPENAL_LIBRARY}
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${PNG_LIBRARY}
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${ADDITIONAL_LIBRARIES}
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${ADDITIONAL_LIBRARIES}
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)
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)
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@ -3,7 +3,7 @@
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# PNG_INCLUDE_DIR - the PNG include directory
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# PNG_INCLUDE_DIR - the PNG include directory
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# PNG_LIBRARY - the PNG library
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# PNG_LIBRARY - the PNG library
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FIND_PATH(PNG_INCLUDE_DIR NAMES png.h)
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FIND_PATH(PNG_INCLUDE_DIR NAMES png.h PATH_SUFFIXES libpng15 libpng)
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FIND_LIBRARY(PNG_LIBRARY NAMES libpng15.a libpng.a png15 png)
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FIND_LIBRARY(PNG_LIBRARY NAMES libpng15.a libpng.a png15 png)
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INCLUDE(FindPackageHandleStandardArgs)
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INCLUDE(FindPackageHandleStandardArgs)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(PNG DEFAULT_MSG PNG_LIBRARY PNG_INCLUDE_DIR)
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(PNG DEFAULT_MSG PNG_LIBRARY PNG_INCLUDE_DIR)
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@ -1,217 +1,223 @@
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/*
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* furnished to do so, subject to the following conditions:
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*
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*
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* The above copyright notice and this permission notice shall be included in
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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* all copies or substantial portions of the Software.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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* THE SOFTWARE.
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*/
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*/
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#include "resourcemanager.h"
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#include "resourcemanager.h"
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#include "filestream.h"
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#include "filestream.h"
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#include <framework/application.h>
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#include <framework/application.h>
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#include <framework/luascript/luainterface.h>
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#include <framework/luascript/luainterface.h>
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#include <physfs.h>
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#include <physfs.h>
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ResourceManager g_resources;
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ResourceManager g_resources;
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void ResourceManager::init(const char *argv0)
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void ResourceManager::init(const char *argv0)
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{
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{
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PHYSFS_init(argv0);
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PHYSFS_init(argv0);
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}
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}
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void ResourceManager::terminate()
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void ResourceManager::terminate()
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{
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{
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PHYSFS_deinit();
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PHYSFS_deinit();
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}
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}
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bool ResourceManager::setupWriteDir(const std::string& appWriteDirName)
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bool ResourceManager::setupWriteDir(const std::string& appWriteDirName)
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{
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{
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std::string userDir = PHYSFS_getUserDir();
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std::string userDir = PHYSFS_getUserDir();
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std::string dirName = Fw::mkstr(".", appWriteDirName);
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std::string dirName = Fw::mkstr(".", appWriteDirName);
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std::string writeDir = userDir + dirName;
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std::string writeDir = userDir + dirName;
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if(!PHYSFS_setWriteDir(writeDir.c_str())) {
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if(!PHYSFS_setWriteDir(writeDir.c_str())) {
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if(!PHYSFS_setWriteDir(userDir.c_str()))
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if(!PHYSFS_setWriteDir(userDir.c_str()))
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return false;
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return false;
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if(!PHYSFS_mkdir(dirName.c_str())) {
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if(!PHYSFS_mkdir(dirName.c_str())) {
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PHYSFS_setWriteDir(NULL);
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PHYSFS_setWriteDir(NULL);
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return false;
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return false;
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}
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}
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if(!PHYSFS_setWriteDir(writeDir.c_str()))
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if(!PHYSFS_setWriteDir(writeDir.c_str()))
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return false;
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return false;
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}
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}
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addToSearchPath(writeDir);
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addToSearchPath(writeDir);
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return true;
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return true;
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}
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}
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bool ResourceManager::addToSearchPath(const std::string& path, bool insertInFront)
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bool ResourceManager::addToSearchPath(const std::string& path, bool insertInFront)
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{
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{
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if(!PHYSFS_addToSearchPath(path.c_str(), insertInFront ? 0 : 1))
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if(!PHYSFS_addToSearchPath(path.c_str(), insertInFront ? 0 : 1))
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return false;
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return false;
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return true;
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return true;
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}
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}
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void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const std::string& packageExt, bool append)
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void ResourceManager::searchAndAddPackages(const std::string& packagesDir, const std::string& packageExt, bool append)
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{
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{
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auto files = listDirectoryFiles(resolvePath(packagesDir));
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auto files = listDirectoryFiles(resolvePath(packagesDir));
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for(const std::string& file : files) {
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for(const std::string& file : files) {
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if(boost::ends_with(file, packageExt))
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if(boost::ends_with(file, packageExt))
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addToSearchPath(packagesDir + "/" + file, !append);
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addToSearchPath(packagesDir + "/" + file, !append);
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}
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}
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}
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}
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bool ResourceManager::fileExists(const std::string& fileName)
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bool ResourceManager::fileExists(const std::string& fileName)
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{
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{
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return (PHYSFS_exists(resolvePath(fileName).c_str()) && !PHYSFS_isDirectory(resolvePath(fileName).c_str()));
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return (PHYSFS_exists(resolvePath(fileName).c_str()) && !PHYSFS_isDirectory(resolvePath(fileName).c_str()));
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}
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}
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bool ResourceManager::directoryExists(const std::string& directoryName)
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bool ResourceManager::directoryExists(const std::string& directoryName)
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{
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{
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return (PHYSFS_isDirectory(resolvePath(directoryName).c_str()));
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return (PHYSFS_isDirectory(resolvePath(directoryName).c_str()));
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}
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}
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void ResourceManager::loadFile(const std::string& fileName, std::iostream& out)
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void ResourceManager::loadFile(const std::string& fileName, std::iostream& out)
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{
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{
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std::string fullPath = resolvePath(fileName);
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std::string fullPath = resolvePath(fileName);
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out.clear(std::ios::goodbit);
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out.clear(std::ios::goodbit);
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PHYSFS_file* file = PHYSFS_openRead(fullPath.c_str());
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PHYSFS_file* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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if(!file) {
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out.clear(std::ios::failbit);
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out.clear(std::ios::failbit);
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Fw::throwException("failed to load file '", fullPath.c_str(), "': ", PHYSFS_getLastError());
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Fw::throwException("failed to load file '", fullPath.c_str(), "': ", PHYSFS_getLastError());
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} else {
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} else {
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int fileSize = PHYSFS_fileLength(file);
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int fileSize = PHYSFS_fileLength(file);
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if(fileSize > 0) {
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if(fileSize > 0) {
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std::vector<char> buffer(fileSize);
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std::vector<char> buffer(fileSize);
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PHYSFS_read(file, (void*)&buffer[0], 1, fileSize);
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PHYSFS_read(file, (void*)&buffer[0], 1, fileSize);
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out.write(&buffer[0], fileSize);
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out.write(&buffer[0], fileSize);
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} else
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} else
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out.clear(std::ios::eofbit);
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out.clear(std::ios::eofbit);
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PHYSFS_close(file);
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PHYSFS_close(file);
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out.seekg(0, std::ios::beg);
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out.seekg(0, std::ios::beg);
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}
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}
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}
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}
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std::string ResourceManager::loadFile(const std::string& fileName)
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std::string ResourceManager::loadFile(const std::string& fileName)
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{
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{
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std::stringstream fin;
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std::stringstream fin;
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loadFile(fileName, fin);
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loadFile(fileName, fin);
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return fin.str();
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return fin.str();
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}
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}
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bool ResourceManager::saveFile(const std::string& fileName, const uchar* data, uint size)
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bool ResourceManager::saveFile(const std::string& fileName, const uchar* data, uint size)
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{
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{
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PHYSFS_file* file = PHYSFS_openWrite(fileName.c_str());
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PHYSFS_file* file = PHYSFS_openWrite(fileName.c_str());
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if(!file)
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if(!file)
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{
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{
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logError(PHYSFS_getLastError());
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logError(PHYSFS_getLastError());
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return false;
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return false;
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}
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}
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PHYSFS_write(file, (void*)data, size, 1);
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PHYSFS_write(file, (void*)data, size, 1);
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PHYSFS_close(file);
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PHYSFS_close(file);
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return true;
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return true;
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}
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}
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bool ResourceManager::saveFile(const std::string& fileName, std::iostream& in)
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bool ResourceManager::saveFile(const std::string& fileName, std::iostream& in)
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{
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{
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std::streampos oldPos = in.tellg();
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std::streampos oldPos = in.tellg();
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in.seekg(0, std::ios::end);
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in.seekg(0, std::ios::end);
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std::streampos size = in.tellg();
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std::streampos size = in.tellg();
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in.seekg(0, std::ios::beg);
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in.seekg(0, std::ios::beg);
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std::vector<char> buffer(size);
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std::vector<char> buffer(size);
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in.read(&buffer[0], size);
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in.read(&buffer[0], size);
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bool ret = saveFile(fileName, (const uchar*)&buffer[0], size);
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bool ret = saveFile(fileName, (const uchar*)&buffer[0], size);
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in.seekg(oldPos, std::ios::beg);
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in.seekg(oldPos, std::ios::beg);
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return ret;
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return ret;
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}
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}
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bool ResourceManager::saveFile(const std::string& fileName, const std::string& data)
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bool ResourceManager::saveFile(const std::string& fileName, const std::string& data)
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{
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{
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return saveFile(fileName, (const uchar*)data.c_str(), data.size());
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return saveFile(fileName, (const uchar*)data.c_str(), data.size());
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}
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}
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FileStreamPtr ResourceManager::openFile(const std::string& fileName)
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FileStreamPtr ResourceManager::openFile(const std::string& fileName)
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{
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{
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std::string fullPath = resolvePath(fileName);
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std::string fullPath = resolvePath(fileName);
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PHYSFS_File* file = PHYSFS_openRead(fullPath.c_str());
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PHYSFS_File* file = PHYSFS_openRead(fullPath.c_str());
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if(!file) {
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if(!file) {
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logTraceError("unable to open file '", fullPath, "': ", PHYSFS_getLastError());
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logTraceError("unable to open file '", fullPath, "': ", PHYSFS_getLastError());
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return nullptr;
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return nullptr;
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}
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}
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return FileStreamPtr(new FileStream(fullPath, file));
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return FileStreamPtr(new FileStream(fullPath, file));
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}
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}
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FileStreamPtr ResourceManager::appendFile(const std::string& fileName)
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FileStreamPtr ResourceManager::appendFile(const std::string& fileName)
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{
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{
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PHYSFS_File* file = PHYSFS_openAppend(fileName.c_str());
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PHYSFS_File* file = PHYSFS_openAppend(fileName.c_str());
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if(!file) {
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if(!file) {
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logTraceError("failed to append file '", fileName, "': ", PHYSFS_getLastError());
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logTraceError("failed to append file '", fileName, "': ", PHYSFS_getLastError());
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return nullptr;
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return nullptr;
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}
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}
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return FileStreamPtr(new FileStream(fileName, file));
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return FileStreamPtr(new FileStream(fileName, file));
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}
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}
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FileStreamPtr ResourceManager::createFile(const std::string& fileName)
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FileStreamPtr ResourceManager::createFile(const std::string& fileName)
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{
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{
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PHYSFS_File* file = PHYSFS_openWrite(fileName.c_str());
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PHYSFS_File* file = PHYSFS_openWrite(fileName.c_str());
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if(!file) {
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if(!file) {
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logTraceError("failed to create file '", fileName, "': ", PHYSFS_getLastError());
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logTraceError("failed to create file '", fileName, "': ", PHYSFS_getLastError());
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return nullptr;
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return nullptr;
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}
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}
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return FileStreamPtr(new FileStream(fileName, file));
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return FileStreamPtr(new FileStream(fileName, file));
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}
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}
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bool ResourceManager::deleteFile(const std::string& fileName)
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bool ResourceManager::deleteFile(const std::string& fileName)
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{
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{
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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return PHYSFS_delete(resolvePath(fileName).c_str()) != 0;
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}
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}
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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{
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bool ResourceManager::makeDir(const std::string directory)
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std::list<std::string> files;
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{
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auto rc = PHYSFS_enumerateFiles(resolvePath(directoryPath).c_str());
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return PHYSFS_mkdir(directory.c_str());
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}
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for(int i = 0; rc[i] != NULL; i++)
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files.push_back(rc[i]);
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std::list<std::string> ResourceManager::listDirectoryFiles(const std::string& directoryPath)
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{
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PHYSFS_freeList(rc);
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std::list<std::string> files;
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return files;
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auto rc = PHYSFS_enumerateFiles(resolvePath(directoryPath).c_str());
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}
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for(int i = 0; rc[i] != NULL; i++)
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std::string ResourceManager::resolvePath(const std::string& path)
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files.push_back(rc[i]);
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{
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std::string fullPath;
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PHYSFS_freeList(rc);
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if(boost::starts_with(path, "/"))
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return files;
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fullPath = path;
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}
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else {
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std::string scriptPath = "/" + g_lua.getCurrentSourcePath();
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std::string ResourceManager::resolvePath(const std::string& path)
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if(!scriptPath.empty())
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{
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fullPath += scriptPath + "/";
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std::string fullPath;
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fullPath += path;
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if(boost::starts_with(path, "/"))
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}
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fullPath = path;
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if(!(boost::starts_with(fullPath, "/")))
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else {
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logTraceWarning("the following file path is not fully resolved: ", path);
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std::string scriptPath = "/" + g_lua.getCurrentSourcePath();
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boost::replace_all(fullPath, "//", "/");
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if(!scriptPath.empty())
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return fullPath;
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fullPath += scriptPath + "/";
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}
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fullPath += path;
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}
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std::string ResourceManager::getBaseDir()
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if(!(boost::starts_with(fullPath, "/")))
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{
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logTraceWarning("the following file path is not fully resolved: ", path);
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return PHYSFS_getBaseDir();
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boost::replace_all(fullPath, "//", "/");
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}
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return fullPath;
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}
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std::string ResourceManager::getBaseDir()
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{
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return PHYSFS_getBaseDir();
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}
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@ -50,6 +50,7 @@ public:
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FileStreamPtr createFile(const std::string& fileName);
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FileStreamPtr createFile(const std::string& fileName);
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bool deleteFile(const std::string& fileName);
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bool deleteFile(const std::string& fileName);
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||||||
|
bool makeDir(const std::string directory);
|
||||||
std::list<std::string> listDirectoryFiles(const std::string& directoryPath = "");
|
std::list<std::string> listDirectoryFiles(const std::string& directoryPath = "");
|
||||||
|
|
||||||
std::string resolvePath(const std::string& path);
|
std::string resolvePath(const std::string& path);
|
||||||
|
|
|
@ -557,7 +557,7 @@ int load_apng(std::stringstream& file, struct apng_data *apng)
|
||||||
unsigned char * pImg2;
|
unsigned char * pImg2;
|
||||||
unsigned char * pDst1;
|
unsigned char * pDst1;
|
||||||
unsigned char * pDst2;
|
unsigned char * pDst2;
|
||||||
unsigned int * frames_delay;
|
unsigned short* frames_delay;
|
||||||
|
|
||||||
file.read((char*)sig, 8);
|
file.read((char*)sig, 8);
|
||||||
if(!file.eof() && memcmp(sig, png_sign, 8) == 0) {
|
if(!file.eof() && memcmp(sig, png_sign, 8) == 0) {
|
||||||
|
@ -677,7 +677,7 @@ int load_apng(std::stringstream& file, struct apng_data *apng)
|
||||||
frames = read32(file);
|
frames = read32(file);
|
||||||
if(frames_delay)
|
if(frames_delay)
|
||||||
free(frames_delay);
|
free(frames_delay);
|
||||||
frames_delay = (unsigned int*)malloc(frames*sizeof(int));
|
frames_delay = (unsigned short*)malloc(frames*sizeof(int));
|
||||||
loops = read32(file);
|
loops = read32(file);
|
||||||
crc = read32(file);
|
crc = read32(file);
|
||||||
if (pOut1)
|
if (pOut1)
|
||||||
|
@ -862,6 +862,279 @@ int load_apng(std::stringstream& file, struct apng_data *apng)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void write_chunk(std::ostream& f, const char* name, unsigned char* data, unsigned int length)
|
||||||
|
{
|
||||||
|
unsigned int crc = crc32(0, Z_NULL, 0);
|
||||||
|
unsigned int len = swap32(length);
|
||||||
|
|
||||||
|
f.write((char*)&len, 4);
|
||||||
|
f.write(name, 4);
|
||||||
|
crc = crc32(crc, (const Bytef*)name, 4);
|
||||||
|
|
||||||
|
if(data != NULL && length > 0) {
|
||||||
|
f.write((char*)data, length);
|
||||||
|
crc = crc32(crc, data, length);
|
||||||
|
}
|
||||||
|
|
||||||
|
crc = swap32(crc);
|
||||||
|
f.write((char*)&crc, 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
void write_IDATs(std::ostream& f, unsigned char* data, unsigned int length, unsigned int idat_size)
|
||||||
|
{
|
||||||
|
unsigned int z_cmf = data[0];
|
||||||
|
|
||||||
|
if((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70) {
|
||||||
|
if(length >= 2) {
|
||||||
|
unsigned int z_cinfo = z_cmf >> 4;
|
||||||
|
unsigned int half_z_window_size = 1 << (z_cinfo + 7);
|
||||||
|
|
||||||
|
while(idat_size <= half_z_window_size && half_z_window_size >= 256) {
|
||||||
|
z_cinfo--;
|
||||||
|
half_z_window_size >>= 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4);
|
||||||
|
|
||||||
|
if(data[0] != (unsigned char)z_cmf) {
|
||||||
|
data[0] = (unsigned char)z_cmf;
|
||||||
|
data[1] &= 0xe0;
|
||||||
|
data[1] += (unsigned char)(0x1f - ((z_cmf << 8) + data[1]) % 0x1f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
while(length > 0) {
|
||||||
|
unsigned int ds = length;
|
||||||
|
|
||||||
|
if(ds > PNG_ZBUF_SIZE)
|
||||||
|
ds = PNG_ZBUF_SIZE;
|
||||||
|
|
||||||
|
write_chunk(f, "IDAT", data, ds);
|
||||||
|
|
||||||
|
data += ds;
|
||||||
|
length -= ds;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void save_png(std::stringstream& f, int width, int height, int channels, unsigned char *pixels)
|
||||||
|
{
|
||||||
|
unsigned int bpp = 4;
|
||||||
|
unsigned char coltype = 0;
|
||||||
|
|
||||||
|
if(channels == 3)
|
||||||
|
coltype = 2;
|
||||||
|
else if (channels == 2)
|
||||||
|
coltype = 4;
|
||||||
|
else if (channels == 4)
|
||||||
|
coltype = 6;
|
||||||
|
|
||||||
|
struct IHDR {
|
||||||
|
unsigned int mWidth;
|
||||||
|
unsigned int mHeight;
|
||||||
|
unsigned char mDepth;
|
||||||
|
unsigned char mColorType;
|
||||||
|
unsigned char mCompression;
|
||||||
|
unsigned char mFilterMethod;
|
||||||
|
unsigned char mInterlaceMethod;
|
||||||
|
} ihdr = { swap32(width), swap32(height), 8, coltype, 0, 0, 0 };
|
||||||
|
|
||||||
|
z_stream zstream1;
|
||||||
|
z_stream zstream2;
|
||||||
|
unsigned int i, j;
|
||||||
|
|
||||||
|
unsigned int rowbytes = width * bpp;
|
||||||
|
unsigned int idat_size = (rowbytes + 1) * height;
|
||||||
|
unsigned int zbuf_size = idat_size + ((idat_size + 7) >> 3) + ((idat_size + 63) >> 6) + 11;
|
||||||
|
|
||||||
|
unsigned char* row_buf = (unsigned char*)malloc(rowbytes + 1);
|
||||||
|
unsigned char* sub_row = (unsigned char*)malloc(rowbytes + 1);
|
||||||
|
unsigned char* up_row = (unsigned char*)malloc(rowbytes + 1);
|
||||||
|
unsigned char* avg_row = (unsigned char*)malloc(rowbytes + 1);
|
||||||
|
unsigned char* paeth_row = (unsigned char*)malloc(rowbytes + 1);
|
||||||
|
unsigned char* zbuf1 = (unsigned char*)malloc(zbuf_size);
|
||||||
|
unsigned char* zbuf2 = (unsigned char*)malloc(zbuf_size);
|
||||||
|
|
||||||
|
if(!row_buf || !sub_row || !up_row || !avg_row || !paeth_row || !zbuf1 || !zbuf2)
|
||||||
|
return;
|
||||||
|
|
||||||
|
row_buf[0] = 0;
|
||||||
|
sub_row[0] = 1;
|
||||||
|
up_row[0] = 2;
|
||||||
|
avg_row[0] = 3;
|
||||||
|
paeth_row[0] = 4;
|
||||||
|
|
||||||
|
zstream1.data_type = Z_BINARY;
|
||||||
|
zstream1.zalloc = Z_NULL;
|
||||||
|
zstream1.zfree = Z_NULL;
|
||||||
|
zstream1.opaque = Z_NULL;
|
||||||
|
deflateInit2(&zstream1, Z_BEST_COMPRESSION, 8, 15, 8, Z_DEFAULT_STRATEGY);
|
||||||
|
|
||||||
|
zstream2.data_type = Z_BINARY;
|
||||||
|
zstream2.zalloc = Z_NULL;
|
||||||
|
zstream2.zfree = Z_NULL;
|
||||||
|
zstream2.opaque = Z_NULL;
|
||||||
|
deflateInit2(&zstream2, Z_BEST_COMPRESSION, 8, 15, 8, Z_FILTERED);
|
||||||
|
|
||||||
|
int a, b, c, pa, pb, pc, p, v;
|
||||||
|
unsigned char* prev;
|
||||||
|
unsigned char* row;
|
||||||
|
|
||||||
|
f.write((char*)png_sign, 8);
|
||||||
|
write_chunk(f, "IHDR", (unsigned char*)(&ihdr), 13);
|
||||||
|
|
||||||
|
if(palsize > 0)
|
||||||
|
write_chunk(f, "PLTE", (unsigned char*)(&pal), palsize * 3);
|
||||||
|
|
||||||
|
if(trnssize > 0)
|
||||||
|
write_chunk(f, "tRNS", trns, trnssize);
|
||||||
|
|
||||||
|
zstream1.next_out = zbuf1;
|
||||||
|
zstream1.avail_out = zbuf_size;
|
||||||
|
zstream2.next_out = zbuf2;
|
||||||
|
zstream2.avail_out = zbuf_size;
|
||||||
|
|
||||||
|
prev = NULL;
|
||||||
|
row = pixels;
|
||||||
|
|
||||||
|
for(j = 0; j < (unsigned int)height; j++) {
|
||||||
|
unsigned char* out;
|
||||||
|
unsigned int sum = 0;
|
||||||
|
unsigned char* best_row = row_buf;
|
||||||
|
unsigned int mins = ((unsigned int)(-1)) >> 1;
|
||||||
|
|
||||||
|
out = row_buf + 1;
|
||||||
|
|
||||||
|
for(i = 0; i < rowbytes; i++) {
|
||||||
|
v = out[i] = row[i];
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
}
|
||||||
|
|
||||||
|
mins = sum;
|
||||||
|
|
||||||
|
sum = 0;
|
||||||
|
out = sub_row + 1;
|
||||||
|
|
||||||
|
for(i = 0; i < bpp; i++) {
|
||||||
|
v = out[i] = row[i];
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(i = bpp; i < rowbytes; i++) {
|
||||||
|
v = out[i] = row[i] - row[i - bpp];
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
|
||||||
|
if(sum > mins) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(sum < mins) {
|
||||||
|
mins = sum;
|
||||||
|
best_row = sub_row;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(prev) {
|
||||||
|
sum = 0;
|
||||||
|
out = up_row + 1;
|
||||||
|
|
||||||
|
for(i = 0; i < rowbytes; i++) {
|
||||||
|
v = out[i] = row[i] - prev[i];
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
|
||||||
|
if(sum > mins) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(sum < mins) {
|
||||||
|
mins = sum;
|
||||||
|
best_row = up_row;
|
||||||
|
}
|
||||||
|
|
||||||
|
sum = 0;
|
||||||
|
out = avg_row + 1;
|
||||||
|
|
||||||
|
for(i = 0; i < bpp; i++) {
|
||||||
|
v = out[i] = row[i] - prev[i] / 2;
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(i = bpp; i < rowbytes; i++) {
|
||||||
|
v = out[i] = row[i] - (prev[i] + row[i - bpp]) / 2;
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
|
||||||
|
if(sum > mins) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(sum < mins) {
|
||||||
|
mins = sum;
|
||||||
|
best_row = avg_row;
|
||||||
|
}
|
||||||
|
|
||||||
|
sum = 0;
|
||||||
|
out = paeth_row + 1;
|
||||||
|
|
||||||
|
for(i = 0; i < bpp; i++) {
|
||||||
|
v = out[i] = row[i] - prev[i];
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(i = bpp; i < rowbytes; i++) {
|
||||||
|
a = row[i - bpp];
|
||||||
|
b = prev[i];
|
||||||
|
c = prev[i - bpp];
|
||||||
|
p = b - c;
|
||||||
|
pc = a - c;
|
||||||
|
pa = abs(p);
|
||||||
|
pb = abs(pc);
|
||||||
|
pc = abs(p + pc);
|
||||||
|
p = (pa <= pb && pa <= pc) ? a : (pb <= pc) ? b : c;
|
||||||
|
v = out[i] = row[i] - p;
|
||||||
|
sum += (v < 128) ? v : 256 - v;
|
||||||
|
|
||||||
|
if(sum > mins) break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(sum < mins) {
|
||||||
|
best_row = paeth_row;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
zstream1.next_in = row_buf;
|
||||||
|
zstream1.avail_in = rowbytes + 1;
|
||||||
|
deflate(&zstream1, Z_NO_FLUSH);
|
||||||
|
|
||||||
|
zstream2.next_in = best_row;
|
||||||
|
zstream2.avail_in = rowbytes + 1;
|
||||||
|
deflate(&zstream2, Z_NO_FLUSH);
|
||||||
|
|
||||||
|
prev = row;
|
||||||
|
row += rowbytes;
|
||||||
|
}
|
||||||
|
|
||||||
|
deflate(&zstream1, Z_FINISH);
|
||||||
|
deflate(&zstream2, Z_FINISH);
|
||||||
|
|
||||||
|
if(zstream1.total_out <= zstream2.total_out)
|
||||||
|
write_IDATs(f, zbuf1, zstream1.total_out, idat_size);
|
||||||
|
else
|
||||||
|
write_IDATs(f, zbuf2, zstream2.total_out, idat_size);
|
||||||
|
|
||||||
|
deflateReset(&zstream1);
|
||||||
|
zstream1.data_type = Z_BINARY;
|
||||||
|
deflateReset(&zstream2);
|
||||||
|
zstream2.data_type = Z_BINARY;
|
||||||
|
|
||||||
|
write_chunk(f, "IEND", 0, 0);
|
||||||
|
|
||||||
|
deflateEnd(&zstream1);
|
||||||
|
deflateEnd(&zstream2);
|
||||||
|
free(zbuf1);
|
||||||
|
free(zbuf2);
|
||||||
|
free(row_buf);
|
||||||
|
free(sub_row);
|
||||||
|
free(up_row);
|
||||||
|
free(avg_row);
|
||||||
|
free(paeth_row);
|
||||||
|
}
|
||||||
|
|
||||||
void free_apng(struct apng_data *apng)
|
void free_apng(struct apng_data *apng)
|
||||||
{
|
{
|
||||||
if(apng->pdata)
|
if(apng->pdata)
|
||||||
|
|
|
@ -35,11 +35,12 @@ struct apng_data {
|
||||||
unsigned char coltype;
|
unsigned char coltype;
|
||||||
unsigned int num_frames;
|
unsigned int num_frames;
|
||||||
unsigned int num_plays;
|
unsigned int num_plays;
|
||||||
unsigned int *frames_delay; // each frame delay in ms
|
unsigned short *frames_delay; // each frame delay in ms
|
||||||
};
|
};
|
||||||
|
|
||||||
// returns -1 on error, 0 on success
|
// returns -1 on error, 0 on success
|
||||||
int load_apng(std::stringstream& file, struct apng_data *apng);
|
int load_apng(std::stringstream& file, struct apng_data *apng);
|
||||||
|
void save_png(std::stringstream& file, int width, int height, int channels, unsigned char *pixels);
|
||||||
void free_apng(struct apng_data *apng);
|
void free_apng(struct apng_data *apng);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -1,282 +1,238 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||||
*
|
*
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
* in the Software without restriction, including without limitation the rights
|
* in the Software without restriction, including without limitation the rights
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
* furnished to do so, subject to the following conditions:
|
* furnished to do so, subject to the following conditions:
|
||||||
*
|
*
|
||||||
* The above copyright notice and this permission notice shall be included in
|
* The above copyright notice and this permission notice shall be included in
|
||||||
* all copies or substantial portions of the Software.
|
* all copies or substantial portions of the Software.
|
||||||
*
|
*
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
* THE SOFTWARE.
|
* THE SOFTWARE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "spritemanager.h"
|
#include "spritemanager.h"
|
||||||
#include <framework/core/resourcemanager.h>
|
#include <framework/core/resourcemanager.h>
|
||||||
#include <framework/core/eventdispatcher.h>
|
#include <framework/core/eventdispatcher.h>
|
||||||
#include <framework/core/filestream.h>
|
#include <framework/core/filestream.h>
|
||||||
#include <framework/graphics/graphics.h>
|
#include <framework/graphics/graphics.h>
|
||||||
#include <physfs.h>
|
#include <framework/thirdparty/apngloader.h>
|
||||||
|
#include <physfs.h>
|
||||||
SpriteManager g_sprites;
|
|
||||||
|
SpriteManager g_sprites;
|
||||||
SpriteManager::SpriteManager()
|
|
||||||
{
|
SpriteManager::SpriteManager()
|
||||||
m_spritesCount = 0;
|
{
|
||||||
m_signature = 0;
|
m_spritesCount = 0;
|
||||||
}
|
m_signature = 0;
|
||||||
|
}
|
||||||
bool SpriteManager::load(const std::string& file)
|
|
||||||
{
|
bool SpriteManager::load(const std::string& file)
|
||||||
try {
|
{
|
||||||
m_spritesFile = g_resources.openFile(file);
|
try {
|
||||||
if(!m_spritesFile)
|
m_spritesFile = g_resources.openFile(file);
|
||||||
return false;
|
if(!m_spritesFile)
|
||||||
|
return false;
|
||||||
// cache file buffer to avoid lags from hard drive
|
|
||||||
m_spritesFile->cache();
|
// cache file buffer to avoid lags from hard drive
|
||||||
|
m_spritesFile->cache();
|
||||||
m_signature = m_spritesFile->getU32();
|
|
||||||
m_spritesCount = m_spritesFile->getU16();
|
m_signature = m_spritesFile->getU32();
|
||||||
m_sprites.resize(m_spritesCount);
|
m_spritesCount = m_spritesFile->getU16();
|
||||||
m_loaded = true;
|
m_sprites.resize(m_spritesCount);
|
||||||
return true;
|
m_loaded = true;
|
||||||
} catch(Exception& e) {
|
return true;
|
||||||
logError("Failed to load sprites from '", file, "': ", e.what());
|
} catch(Exception& e) {
|
||||||
return false;
|
logError("Failed to load sprites from '", file, "': ", e.what());
|
||||||
}
|
return false;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
void SpriteManager::unload()
|
|
||||||
{
|
void SpriteManager::unload()
|
||||||
m_sprites.clear();
|
{
|
||||||
m_spritesCount = 0;
|
m_sprites.clear();
|
||||||
m_signature = 0;
|
m_spritesCount = 0;
|
||||||
}
|
m_signature = 0;
|
||||||
|
}
|
||||||
void SpriteManager::preloadSprites()
|
|
||||||
{
|
void SpriteManager::preloadSprites()
|
||||||
// preload every 50 sprites, periodically
|
{
|
||||||
const int burst = 50;
|
// preload every 50 sprites, periodically
|
||||||
const int interval = 10;
|
const int burst = 50;
|
||||||
auto preload = [this](int start) {
|
const int interval = 10;
|
||||||
for(int i=start;i<start+burst && i<=m_spritesCount;++i) {
|
auto preload = [this](int start) {
|
||||||
loadSpriteTexture(i);
|
for(int i=start;i<start+burst && i<=m_spritesCount;++i) {
|
||||||
}
|
loadSpriteTexture(i);
|
||||||
};
|
}
|
||||||
|
};
|
||||||
for(int i=1;i<=m_spritesCount;i+=burst)
|
|
||||||
g_eventDispatcher.scheduleEvent(std::bind(preload, i), (i/burst) * interval);
|
for(int i=1;i<=m_spritesCount;i+=burst)
|
||||||
}
|
g_eventDispatcher.scheduleEvent(std::bind(preload, i), (i/burst) * interval);
|
||||||
|
}
|
||||||
TexturePtr SpriteManager::loadSpriteTexture(int id)
|
|
||||||
{
|
TexturePtr SpriteManager::loadSpriteTexture(int id)
|
||||||
m_spritesFile->seek(((id-1) * 4) + 6);
|
{
|
||||||
|
m_spritesFile->seek(((id-1) * 4) + 6);
|
||||||
uint32 spriteAddress = m_spritesFile->getU32();
|
|
||||||
|
uint32 spriteAddress = m_spritesFile->getU32();
|
||||||
// no sprite? return an empty texture
|
|
||||||
if(spriteAddress == 0)
|
// no sprite? return an empty texture
|
||||||
return g_graphics.getEmptyTexture();
|
if(spriteAddress == 0)
|
||||||
|
return g_graphics.getEmptyTexture();
|
||||||
m_spritesFile->seek(spriteAddress);
|
|
||||||
|
m_spritesFile->seek(spriteAddress);
|
||||||
// skip color key
|
|
||||||
m_spritesFile->getU8();
|
// skip color key
|
||||||
m_spritesFile->getU8();
|
m_spritesFile->getU8();
|
||||||
m_spritesFile->getU8();
|
m_spritesFile->getU8();
|
||||||
|
m_spritesFile->getU8();
|
||||||
uint16 pixelDataSize = m_spritesFile->getU16();
|
|
||||||
|
uint16 pixelDataSize = m_spritesFile->getU16();
|
||||||
static std::vector<uint8> pixels(SPRITE_SIZE);
|
|
||||||
int writePos = 0;
|
static std::vector<uint8> pixels(SPRITE_SIZE);
|
||||||
int read = 0;
|
int writePos = 0;
|
||||||
|
int read = 0;
|
||||||
// decompress pixels
|
|
||||||
while(read < pixelDataSize) {
|
// decompress pixels
|
||||||
uint16 transparentPixels = m_spritesFile->getU16();
|
while(read < pixelDataSize) {
|
||||||
uint16 coloredPixels = m_spritesFile->getU16();
|
uint16 transparentPixels = m_spritesFile->getU16();
|
||||||
|
uint16 coloredPixels = m_spritesFile->getU16();
|
||||||
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
|
||||||
return g_graphics.getEmptyTexture();
|
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
||||||
|
return g_graphics.getEmptyTexture();
|
||||||
for(int i = 0; i < transparentPixels; i++) {
|
|
||||||
pixels[writePos + 0] = 0x00;
|
for(int i = 0; i < transparentPixels; i++) {
|
||||||
pixels[writePos + 1] = 0x00;
|
pixels[writePos + 0] = 0x00;
|
||||||
pixels[writePos + 2] = 0x00;
|
pixels[writePos + 1] = 0x00;
|
||||||
pixels[writePos + 3] = 0x00;
|
pixels[writePos + 2] = 0x00;
|
||||||
writePos += 4;
|
pixels[writePos + 3] = 0x00;
|
||||||
}
|
writePos += 4;
|
||||||
|
}
|
||||||
for(int i = 0; i < coloredPixels; i++) {
|
|
||||||
pixels[writePos + 0] = m_spritesFile->getU8();
|
for(int i = 0; i < coloredPixels; i++) {
|
||||||
pixels[writePos + 1] = m_spritesFile->getU8();
|
pixels[writePos + 0] = m_spritesFile->getU8();
|
||||||
pixels[writePos + 2] = m_spritesFile->getU8();
|
pixels[writePos + 1] = m_spritesFile->getU8();
|
||||||
pixels[writePos + 3] = 0xFF;
|
pixels[writePos + 2] = m_spritesFile->getU8();
|
||||||
|
pixels[writePos + 3] = 0xFF;
|
||||||
writePos += 4;
|
|
||||||
}
|
writePos += 4;
|
||||||
|
}
|
||||||
read += 4 + (3 * coloredPixels);
|
|
||||||
}
|
read += 4 + (3 * coloredPixels);
|
||||||
|
}
|
||||||
// fill remaining pixels with alpha
|
|
||||||
while(writePos < SPRITE_SIZE) {
|
// fill remaining pixels with alpha
|
||||||
pixels[writePos + 0] = 0x00;
|
while(writePos < SPRITE_SIZE) {
|
||||||
pixels[writePos + 1] = 0x00;
|
pixels[writePos + 0] = 0x00;
|
||||||
pixels[writePos + 2] = 0x00;
|
pixels[writePos + 1] = 0x00;
|
||||||
pixels[writePos + 3] = 0x00;
|
pixels[writePos + 2] = 0x00;
|
||||||
writePos += 4;
|
pixels[writePos + 3] = 0x00;
|
||||||
}
|
writePos += 4;
|
||||||
|
}
|
||||||
TexturePtr spriteTex(new Texture(32, 32, 4, &pixels[0]));
|
|
||||||
spriteTex->setSmooth(true);
|
TexturePtr spriteTex(new Texture(32, 32, 4, &pixels[0]));
|
||||||
|
spriteTex->setSmooth(true);
|
||||||
if(g_graphics.canUseMipmaps())
|
|
||||||
spriteTex->generateSoftwareMipmaps(pixels);
|
if(g_graphics.canUseMipmaps())
|
||||||
|
spriteTex->generateSoftwareMipmaps(pixels);
|
||||||
return spriteTex;
|
|
||||||
}
|
return spriteTex;
|
||||||
|
}
|
||||||
TexturePtr& SpriteManager::getSpriteTexture(int id)
|
|
||||||
{
|
TexturePtr& SpriteManager::getSpriteTexture(int id)
|
||||||
if(id == 0)
|
{
|
||||||
return g_graphics.getEmptyTexture();
|
if(id == 0)
|
||||||
|
return g_graphics.getEmptyTexture();
|
||||||
assert(id > 0 && id <= m_spritesCount);
|
|
||||||
|
assert(id > 0 && id <= m_spritesCount);
|
||||||
// load sprites on demand
|
|
||||||
TexturePtr& sprite = m_sprites[id-1];
|
// load sprites on demand
|
||||||
if(!sprite)
|
TexturePtr& sprite = m_sprites[id-1];
|
||||||
sprite = loadSpriteTexture(id);
|
if(!sprite)
|
||||||
|
sprite = loadSpriteTexture(id);
|
||||||
//TODO: release unused sprites textures after X seconds
|
|
||||||
// to avoid massive texture allocations
|
//TODO: release unused sprites textures after X seconds
|
||||||
return sprite;
|
// to avoid massive texture allocations
|
||||||
|
return sprite;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool SpriteManager::exportSprites()
|
bool SpriteManager::exportSprites()
|
||||||
{
|
{
|
||||||
|
g_resources.makeDir("sprites");
|
||||||
|
std::stringstream ss;
|
||||||
|
|
||||||
for(volatile int i = 1; i <= m_spritesCount; i++) {
|
for(volatile int i = 1; i <= m_spritesCount; i++) {
|
||||||
m_spritesFile->seek(((i-1) * 4) + 6);
|
m_spritesFile->seek(((i-1) * 4) + 6);
|
||||||
|
|
||||||
uint32 spriteAddress = m_spritesFile->getU32();
|
uint32 spriteAddress = m_spritesFile->getU32();
|
||||||
if(spriteAddress == 0)
|
if(spriteAddress == 0)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
m_spritesFile->seek(spriteAddress);
|
m_spritesFile->seek(spriteAddress);
|
||||||
|
|
||||||
// skip color key
|
// skip color key
|
||||||
m_spritesFile->getU8();
|
m_spritesFile->getU8();
|
||||||
m_spritesFile->getU8();
|
m_spritesFile->getU8();
|
||||||
m_spritesFile->getU8();
|
m_spritesFile->getU8();
|
||||||
|
|
||||||
uint16 pixelDataSize = m_spritesFile->getU16();
|
uint16 pixelDataSize = m_spritesFile->getU16();
|
||||||
|
|
||||||
uchar pixels[SPRITE_SIZE];
|
uchar pixels[SPRITE_SIZE];
|
||||||
int writePos = 0;
|
int writePos = 0;
|
||||||
int read = 0;
|
int read = 0;
|
||||||
|
|
||||||
// decompress pixels
|
// decompress pixels
|
||||||
while(read < pixelDataSize) {
|
while(read < pixelDataSize) {
|
||||||
uint16 transparentPixels = m_spritesFile->getU16();
|
uint16 transparentPixels = m_spritesFile->getU16();
|
||||||
uint16 coloredPixels = m_spritesFile->getU16();
|
uint16 coloredPixels = m_spritesFile->getU16();
|
||||||
|
|
||||||
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
if(writePos + transparentPixels*4 + coloredPixels*3 >= SPRITE_SIZE)
|
||||||
return false; // skip the whole process or just ignore this sprite?
|
return false; // skip the whole process or just ignore this sprite?
|
||||||
|
|
||||||
for(int i = 0; i < transparentPixels; i++) {
|
for(int i = 0; i < transparentPixels; i++) {
|
||||||
pixels[writePos + 0] = 0x00;
|
pixels[writePos + 0] = 0x00;
|
||||||
pixels[writePos + 1] = 0x00;
|
pixels[writePos + 1] = 0x00;
|
||||||
pixels[writePos + 2] = 0x00;
|
pixels[writePos + 2] = 0x00;
|
||||||
pixels[writePos + 3] = 0x00;
|
pixels[writePos + 3] = 0x00;
|
||||||
writePos += 4;
|
writePos += 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = 0; i < coloredPixels; i++) {
|
for(int i = 0; i < coloredPixels; i++) {
|
||||||
pixels[writePos + 0] = m_spritesFile->getU8();
|
pixels[writePos + 0] = m_spritesFile->getU8();
|
||||||
pixels[writePos + 1] = m_spritesFile->getU8();
|
pixels[writePos + 1] = m_spritesFile->getU8();
|
||||||
pixels[writePos + 2] = m_spritesFile->getU8();
|
pixels[writePos + 2] = m_spritesFile->getU8();
|
||||||
pixels[writePos + 3] = 0xFF;
|
pixels[writePos + 3] = 0xFF;
|
||||||
|
|
||||||
writePos += 4;
|
writePos += 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
read += 4 + (3 * coloredPixels);
|
read += 4 + (3 * coloredPixels);
|
||||||
}
|
}
|
||||||
|
|
||||||
// fill remaining pixels with alpha
|
// fill remaining pixels with alpha
|
||||||
while(writePos < SPRITE_SIZE) {
|
while(writePos < SPRITE_SIZE) {
|
||||||
pixels[writePos + 0] = 0x00;
|
pixels[writePos + 0] = 0x00;
|
||||||
pixels[writePos + 1] = 0x00;
|
pixels[writePos + 1] = 0x00;
|
||||||
pixels[writePos + 2] = 0x00;
|
pixels[writePos + 2] = 0x00;
|
||||||
pixels[writePos + 3] = 0x00;
|
pixels[writePos + 3] = 0x00;
|
||||||
writePos += 4;
|
writePos += 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
// We should get the OTClient and export to that folder...
|
// We should get the OTClient and export to that folder...
|
||||||
std::string fileName = Fw::formatString("%s/otclient/sprites/%d.png", PHYSFS_getUserDir(), i);
|
std::string fileName = Fw::formatString("sprites/%d.png", i);
|
||||||
FILE *pFile = fopen(fileName.c_str(), "wb");
|
ss.str("");
|
||||||
|
save_png(ss, SPRITE_WIDTH, SPRITE_HEIGHT, SPRITE_CHANNELS, pixels);
|
||||||
if(!pFile)
|
g_resources.saveFile(fileName, ss);
|
||||||
return false;
|
|
||||||
|
|
||||||
png_structp pPng = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
||||||
if(!pPng) {
|
|
||||||
fclose(pFile);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
png_infop pPngInfo = png_create_info_struct(pPng);
|
|
||||||
if(!pPngInfo) {
|
|
||||||
fclose(pFile);
|
|
||||||
png_destroy_write_struct(&pPng, NULL);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(setjmp(png_jmpbuf(pPng))) {
|
|
||||||
fclose(pFile);
|
|
||||||
png_destroy_write_struct(&pPng, &pPngInfo);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
png_init_io(pPng, pFile);
|
|
||||||
png_set_compression_level(pPng, PNG_COMPRESSION);
|
|
||||||
|
|
||||||
int bitDepthPerChannel = SPRITE_CHANNELS/4*8;
|
|
||||||
int colorType = PNG_COLOR_TYPE_RGB_ALPHA;
|
|
||||||
|
|
||||||
png_set_IHDR(pPng, pPngInfo, SPRITE_WIDTH, SPRITE_HEIGHT, bitDepthPerChannel, colorType,
|
|
||||||
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
|
||||||
|
|
||||||
png_write_info(pPng, pPngInfo);
|
|
||||||
|
|
||||||
if(bitDepthPerChannel == 16) // Reverse endian order (PNG is Big Endian)
|
|
||||||
png_set_swap(pPng);
|
|
||||||
|
|
||||||
int bytesPerRow = SPRITE_WIDTH*SPRITE_CHANNELS;
|
|
||||||
uint8* pImgData = pixels;
|
|
||||||
|
|
||||||
for(int row=0; row < SPRITE_HEIGHT; row++) { // Write non-interlaced buffer
|
|
||||||
png_write_row(pPng, pImgData);
|
|
||||||
pImgData += bytesPerRow;
|
|
||||||
}
|
|
||||||
|
|
||||||
png_write_end(pPng, NULL);
|
|
||||||
png_destroy_write_struct(&pPng, &pPngInfo);
|
|
||||||
|
|
||||||
fclose(pFile);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,74 +1,67 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
|
||||||
*
|
*
|
||||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
* of this software and associated documentation files (the "Software"), to deal
|
* of this software and associated documentation files (the "Software"), to deal
|
||||||
* in the Software without restriction, including without limitation the rights
|
* in the Software without restriction, including without limitation the rights
|
||||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
* copies of the Software, and to permit persons to whom the Software is
|
* copies of the Software, and to permit persons to whom the Software is
|
||||||
* furnished to do so, subject to the following conditions:
|
* furnished to do so, subject to the following conditions:
|
||||||
*
|
*
|
||||||
* The above copyright notice and this permission notice shall be included in
|
* The above copyright notice and this permission notice shall be included in
|
||||||
* all copies or substantial portions of the Software.
|
* all copies or substantial portions of the Software.
|
||||||
*
|
*
|
||||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
* THE SOFTWARE.
|
* THE SOFTWARE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef SPRITEMANAGER_H
|
#ifndef SPRITEMANAGER_H
|
||||||
#define SPRITEMANAGER_H
|
#define SPRITEMANAGER_H
|
||||||
|
|
||||||
#include <framework/core/declarations.h>
|
#include <framework/core/declarations.h>
|
||||||
#include <framework/graphics/texture.h>
|
#include <framework/graphics/texture.h>
|
||||||
#include <png.h>
|
#include <png.h>
|
||||||
|
|
||||||
#define SPRITE_WIDTH 32
|
class SpriteManager
|
||||||
#define SPRITE_HEIGHT 32
|
{
|
||||||
#define SPRITE_CHANNELS 4
|
enum {
|
||||||
#define SPRITE_SIZE SPRITE_WIDTH*SPRITE_HEIGHT*SPRITE_CHANNELS
|
SPRITE_WIDTH=32,
|
||||||
|
SPRITE_HEIGHT=32,
|
||||||
|
SPRITE_CHANNELS=4,
|
||||||
|
SPRITE_SIZE=SPRITE_WIDTH*SPRITE_HEIGHT*SPRITE_CHANNELS
|
||||||
|
};
|
||||||
|
|
||||||
/*
|
public:
|
||||||
Compression levels:
|
SpriteManager();
|
||||||
None = 0
|
|
||||||
Fastest = 1
|
|
||||||
Best = 9
|
|
||||||
*/
|
|
||||||
|
|
||||||
#define PNG_COMPRESSION 6
|
bool load(const std::string& file);
|
||||||
|
void unload();
|
||||||
class SpriteManager
|
void preloadSprites();
|
||||||
{
|
|
||||||
public:
|
uint32 getSignature() { return m_signature; }
|
||||||
SpriteManager();
|
|
||||||
|
|
||||||
bool load(const std::string& file);
|
|
||||||
void unload();
|
|
||||||
void preloadSprites();
|
|
||||||
|
|
||||||
uint32 getSignature() { return m_signature; }
|
|
||||||
int getSpritesCount() { return m_spritesCount; }
|
int getSpritesCount() { return m_spritesCount; }
|
||||||
|
|
||||||
bool exportSprites();
|
bool exportSprites();
|
||||||
|
|
||||||
TexturePtr& getSpriteTexture(int id);
|
TexturePtr& getSpriteTexture(int id);
|
||||||
bool isLoaded() { return m_loaded; }
|
bool isLoaded() { return m_loaded; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
TexturePtr loadSpriteTexture(int id);
|
TexturePtr loadSpriteTexture(int id);
|
||||||
|
|
||||||
Boolean<false> m_loaded;
|
Boolean<false> m_loaded;
|
||||||
uint32 m_signature;
|
uint32 m_signature;
|
||||||
int m_spritesCount;
|
int m_spritesCount;
|
||||||
std::vector<TexturePtr> m_sprites;
|
std::vector<TexturePtr> m_sprites;
|
||||||
TexturePtr m_transparentSprite;
|
TexturePtr m_transparentSprite;
|
||||||
FileStreamPtr m_spritesFile;
|
FileStreamPtr m_spritesFile;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern SpriteManager g_sprites;
|
extern SpriteManager g_sprites;
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in New Issue