Update protocolgameparse.cpp (#777)

The vocation id was not being received by the client.
https://github.com/otland/forgottenserver/issues/1982
master
A-Syntax 7 years ago committed by Ahmed Samy
parent 837f461bb1
commit df422c0991

@ -1305,9 +1305,9 @@ void ProtocolGame::parsePremiumTrigger(const InputMessagePtr& msg)
void ProtocolGame::parsePlayerInfo(const InputMessagePtr& msg)
{
bool premium = msg->getU8(); // premium
int vocation = msg->getU8(); // vocation
if(g_game.getFeature(Otc::GamePremiumExpiration))
int premiumEx = msg->getU32(); // premium expiration used for premium advertisement
int vocation = msg->getU8(); // vocation
int spellCount = msg->getU16();
std::vector<int> spells;

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