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@ -27,40 +27,17 @@
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#include <framework/graphics/texture.h>
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#include <framework/graphics/painter.h>
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#include <framework/graphics/framebuffermanager.h>
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#include <framework/core/resourcemanager.h>
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#include <framework/core/filestream.h>
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#include <boost/concept_check.hpp>
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#include <zlib.h>
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Minimap g_minimap;
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void MinimapBlock::updateImage()
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{
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if(!m_image)
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m_image = ImagePtr(new Image(Size(MMBLOCK_SIZE, MMBLOCK_SIZE)));
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else
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m_image->resize(Size(MMBLOCK_SIZE, MMBLOCK_SIZE));
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for(int x=0;x<MMBLOCK_SIZE;++x)
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for(int y=0;y<MMBLOCK_SIZE;++y)
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m_image->setPixel(x, y, Color::from8bit(getTile(x, y).color).rgba());
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}
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void MinimapBlock::updateTexture()
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{
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if(!m_image)
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return;
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if(!m_texture) {
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m_texture = TexturePtr(new Texture(m_image, true));
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} else {
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m_texture->uploadPixels(m_image, true);
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}
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}
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void MinimapBlock::clean()
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{
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m_tiles.fill(MinimapTile());
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m_image.reset();
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m_texture.reset();
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m_shouldDraw = false;
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m_mustUpdate = false;
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}
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@ -69,28 +46,40 @@ void MinimapBlock::update()
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if(!m_mustUpdate)
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return;
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if(m_shouldDraw) {
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updateImage();
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updateTexture();
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ImagePtr image(new Image(Size(MMBLOCK_SIZE, MMBLOCK_SIZE)));
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bool shouldDraw = false;
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for(int x=0;x<MMBLOCK_SIZE;++x) {
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for(int y=0;y<MMBLOCK_SIZE;++y) {
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uint32 col = Color::from8bit(getTile(x, y).color).rgba();
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image->setPixel(x, y, col);
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if(col != 0)
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shouldDraw = true;
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}
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}
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if(shouldDraw) {
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if(!m_texture) {
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m_texture = TexturePtr(new Texture(image, true));
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} else {
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m_texture->uploadPixels(image, true);
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}
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} else
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m_texture.reset();
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m_mustUpdate = false;
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}
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void MinimapBlock::updateTile(int x, int y, const MinimapTile& tile)
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{
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if(tile.color != 0)
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m_shouldDraw = true;
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if(m_tiles[getTileIndex(x,y)].color != tile.color)
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m_mustUpdate = true;
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m_tiles[getTileIndex(x,y)] = tile;
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}
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void Minimap::init()
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{
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}
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void Minimap::terminate()
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@ -141,13 +130,17 @@ void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scal
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if(x < 0 || x >= 65536 - MMBLOCK_SIZE)
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continue;
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Position blockPos(x, y, mapCenter.z);
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if(!hasBlock(blockPos))
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continue;
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MinimapBlock& block = getBlock(Position(x, y, mapCenter.z));
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block.update();
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if(block.shouldDraw()) {
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const TexturePtr& tex = block.getTexture();
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if(tex) {
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Rect src(0, 0, MMBLOCK_SIZE, MMBLOCK_SIZE);
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Rect dest(Point(xs,ys), src.size() * scale);
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const TexturePtr& tex = block.getTexture();
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tex->setSmooth(scale < 1.0f);
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g_painter->drawTexturedRect(dest, tex, src);
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@ -186,36 +179,151 @@ Position Minimap::getPosition(const Point& point, const Rect& screenRect, const
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void Minimap::updateTile(const Position& pos, const TilePtr& tile)
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{
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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MinimapTile minimapTile;
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if(tile) {
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minimapTile.color = tile->getMinimapColorByte();
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if(tile->isWalkable())
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minimapTile.flags |= MinimapTileWalkable;
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if(tile->isPathable())
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minimapTile.flags |= MinimapTilePathable;
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if(tile->changesFloor())
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minimapTile.flags |= MinimapTileChangesFloor;
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minimapTile.flags |= MinimapTileWasSeen;
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if(!tile->isWalkable(true))
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minimapTile.flags |= MinimapTileNotWalkable;
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if(!tile->isPathable())
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minimapTile.flags |= MinimapTileNotPathable;
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minimapTile.speed = std::min((int)std::ceil(tile->getGroundSpeed() / 10.0f), 255);
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}
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block.updateTile(pos.x - offsetPos.x, pos.y - offsetPos.y, minimapTile);
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if(minimapTile != MinimapTile()) {
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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block.updateTile(pos.x - offsetPos.x, pos.y - offsetPos.y, minimapTile);
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}
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}
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bool Minimap::checkTileProperty(const Position& pos, int flags)
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const MinimapTile& Minimap::getTile(const Position& pos)
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{
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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return block.getTile(pos.x - offsetPos.x, pos.y - offsetPos.y).flags & flags;
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static MinimapTile nulltile;
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if(pos.z <= Otc::MAX_Z && hasBlock(pos)) {
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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return block.getTile(pos.x - offsetPos.x, pos.y - offsetPos.y);
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}
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return nulltile;
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}
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void Minimap::loadOtmm(const std::string& fileName)
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bool Minimap::loadOtmm(const std::string& fileName)
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{
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try {
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FileStreamPtr fin = g_resources.openFile(fileName);
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if(!fin)
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stdext::throw_exception("unable to open file");
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fin->cache();
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uint32 signature = fin->getU32();
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if(signature != OTMM_SIGNATURE)
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stdext::throw_exception("invalid OTMM file");
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uint16 start = fin->getU16();
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uint16 version = fin->getU16();
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fin->getU32(); // flags
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switch(version) {
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case 1: {
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fin->getString(); // description
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break;
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}
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default:
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stdext::throw_exception("OTMM version not supported");
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}
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fin->seek(start);
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uint blockSize = MMBLOCK_SIZE * MMBLOCK_SIZE * sizeof(MinimapTile);
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std::vector<uchar> compressBuffer(compressBound(blockSize));
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while(true) {
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Position pos;
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pos.x = fin->getU16();
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pos.y = fin->getU16();
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pos.z = fin->getU8();
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// end of file
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if(!pos.isValid())
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break;
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MinimapBlock& block = getBlock(pos);
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ulong len = fin->getU16();
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ulong destLen = blockSize;
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fin->read(compressBuffer.data(), len);
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int ret = uncompress((uchar*)&block.getTiles(), &destLen, compressBuffer.data(), len);
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assert(ret == Z_OK);
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assert(destLen == blockSize);
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block.mustUpdate();
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}
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fin->close();
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return true;
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} catch(stdext::exception& e) {
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g_logger.error(stdext::format("failed to load OTMM minimap: %s", e.what()));
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return false;
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}
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}
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void Minimap::saveOtmm(const std::string& fileName)
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{
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try {
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stdext::timer saveTimer;
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FileStreamPtr fin = g_resources.createFile(fileName);
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fin->cache();
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//TODO: compression flag with zlib
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uint32 flags = 0;
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// header
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fin->addU32(OTMM_SIGNATURE);
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fin->addU16(0); // data start, will be overwritten later
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fin->addU16(OTMM_VERSION);
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fin->addU32(flags);
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// version 1 header
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fin->addString("OTMM 1.0"); // description
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// go back and rewrite where the map data starts
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uint32 start = fin->tell();
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fin->seek(4);
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fin->addU16(start);
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fin->seek(start);
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uint blockSize = MMBLOCK_SIZE * MMBLOCK_SIZE * sizeof(MinimapTile);
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std::vector<uchar> compressBuffer(compressBound(blockSize));
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const int COMPRESS_LEVEL = 3;
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for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
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for(auto& it : m_tileBlocks[z]) {
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int index = it.first;
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MinimapBlock& block = it.second;
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Position pos = getIndexPosition(index, z);
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fin->addU16(pos.x);
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fin->addU16(pos.y);
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fin->addU8(pos.z);
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ulong len = blockSize;
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int ret = compress2(compressBuffer.data(), &len, (uchar*)&block.getTiles(), blockSize, COMPRESS_LEVEL);
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assert(ret == Z_OK);
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fin->addU16(len);
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fin->write(compressBuffer.data(), len);
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}
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}
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// end of file
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Position invalidPos;
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fin->addU16(invalidPos.x);
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fin->addU16(invalidPos.y);
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fin->addU8(invalidPos.z);
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fin->flush();
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fin->close();
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} catch(stdext::exception& e) {
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g_logger.error(stdext::format("failed to save OTMM minimap: %s", e.what()));
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}
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}
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