New lightweight minimap format, finish #15
This commit is contained in:
parent
cf0ecf418d
commit
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@ -530,7 +530,10 @@ function processChannelTabMenu(tab, mousePos, mouseButton)
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--menu:addOption(tr('Show Server Messages'), function() --[[TODO]] end)
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menu:addSeparator()
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end
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menu:addOption(tr('Clear Messages'), function() clearChannel(consoleTabBar) end)
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if consoleTabBar:getCurrentTab() == tab then
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menu:addOption(tr('Clear Messages'), function() clearChannel(consoleTabBar) end)
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end
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--menu:addOption(tr('Save Messages'), function() --[[TODO]] end)
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menu:display(mousePos)
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@ -551,9 +551,8 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
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player:stopAutoWalk()
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if autoWalkPos and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseLeftButton then
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if not player:autoWalk(autoWalkPos) then
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modules.game_textmessage.displayStatusMessage(tr('There is no way.'))
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end
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player.onAutoWalkFail = function() modules.game_textmessage.displayStatusMessage(tr('There is no way.')) end
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player:autoWalk(autoWalkPos)
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return true
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end
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@ -6,7 +6,7 @@ navigating = false
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minimapWidget = nil
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minimapButton = nil
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minimapWindow = nil
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otmm = false
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flagsPanel = nil
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flagWindow = nil
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nextFlagId = 0
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@ -49,6 +49,7 @@ function init()
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reset()
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minimapWindow:setup()
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loadMapFlags()
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useOTMM()
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if g_game.isOnline() then
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addEvent(function() updateMapFlags() end)
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@ -263,17 +264,32 @@ end
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function loadMap()
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local protocolVersion = g_game.getProtocolVersion()
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local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
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if g_resources.fileExists(minimapFile) then
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g_map.clean()
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g_map.loadOtcm(minimapFile)
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g_map.clean()
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g_minimap.clean()
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if otmm then
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local minimapFile = '/minimap.otmm'
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if g_resources.fileExists(minimapFile) then
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g_minimap.loadOtmm(minimapFile)
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end
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else
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local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
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if g_resources.fileExists(minimapFile) then
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g_map.loadOtcm(minimapFile)
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end
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end
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end
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function saveMap()
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local protocolVersion = g_game.getProtocolVersion()
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local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
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g_map.saveOtcm(minimapFile)
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if otmm then
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local minimapFile = '/minimap.otmm'
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g_minimap.saveOtmm(minimapFile)
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else
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local minimapFile = '/minimap_' .. protocolVersion .. '.otcm'
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g_map.saveOtcm(minimapFile)
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end
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end
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function toggle()
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@ -286,6 +302,10 @@ function toggle()
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end
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end
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function useOTMM()
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otmm = true
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end
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function isClickInRange(position, fromPosition, toPosition)
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return (position.x >= fromPosition.x and position.y >= fromPosition.y and position.x <= toPosition.x and position.y <= toPosition.y)
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end
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@ -363,11 +363,10 @@ namespace Otc
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};
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enum PathFindFlags {
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PathFindAllowNullTiles = 1,
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PathFindAllowNotSeenTiles = 1,
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PathFindAllowCreatures = 2,
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PathFindAllowNonPathable = 4,
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PathFindAllowNonWalkable = 8,
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PathFindAllowChangeFloor = 16
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PathFindAllowNonWalkable = 8
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};
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enum AutomapFlags
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@ -193,9 +193,11 @@ bool LocalPlayer::autoWalk(const Position& destination)
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limitedPath.resize(127);
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} else {
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// no known path found, try to discover one
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result = g_map.findPath(m_position, destination, 1000, Otc::PathFindAllowNullTiles);
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if(std::get<1>(result) != Otc::PathFindResultOk)
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result = g_map.findPath(m_position, destination, 1000, Otc::PathFindAllowNotSeenTiles);
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if(std::get<1>(result) != Otc::PathFindResultOk) {
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callLuaField("onAutoWalkFail");
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return false;
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}
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Position currentPos = m_position;
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for(auto dir : std::get<0>(result)) {
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@ -36,6 +36,7 @@
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#include "player.h"
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#include "localplayer.h"
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#include "map.h"
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#include "minimap.h"
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#include "thingtypemanager.h"
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#include "spritemanager.h"
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#include "shadermanager.h"
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@ -116,7 +117,12 @@ void Client::registerLuaFunctions()
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g_lua.bindSingletonFunction("g_map", "getSpawnFile", &Map::getSpawnFile, &g_map);
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g_lua.bindSingletonFunction("g_map", "setSpawnFile", &Map::setSpawnFile, &g_map);
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g_lua.bindSingletonFunction("g_map", "createTile", &Map::createTile, &g_map);
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g_lua.bindSingletonFunction("g_map", "getSize", &Map::getSize, &g_map);;
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g_lua.bindSingletonFunction("g_map", "getSize", &Map::getSize, &g_map);
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g_lua.registerSingletonClass("g_minimap");
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g_lua.bindSingletonFunction("g_minimap", "clean", &Minimap::clean, &g_minimap);
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g_lua.bindSingletonFunction("g_minimap", "loadOtmm", &Minimap::loadOtmm, &g_minimap);
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g_lua.bindSingletonFunction("g_minimap", "saveOtmm", &Minimap::saveOtmm, &g_minimap);
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g_lua.registerSingletonClass("g_creatures");
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g_lua.bindSingletonFunction("g_creatures", "getCreatures", &CreatureManager::getCreatures, &g_creatures);
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@ -600,27 +600,39 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
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if(i == 0 && j == 0)
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continue;
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bool wasSeen = false;
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bool hasCreature = false;
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bool isNotWalkable = true;
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bool isNotPathable = true;
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int speed = 100;
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Position neighborPos = currentNode->pos.translated(i, j);
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const TilePtr& tile = getTile(neighborPos);
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if(g_map.isAwareOfPosition(neighborPos)) {
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wasSeen = true;
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if(const TilePtr& tile = getTile(neighborPos)) {
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hasCreature = tile->hasCreature();
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isNotWalkable = !tile->isWalkable();
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isNotPathable = !tile->isPathable();
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speed = tile->getGroundSpeed();
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}
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} else {
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const MinimapTile& mtile = g_minimap.getTile(neighborPos);
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wasSeen = mtile.hasFlag(MinimapTileWasSeen);
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isNotWalkable = mtile.hasFlag(MinimapTileNotWalkable);
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isNotPathable = mtile.hasFlag(MinimapTileNotPathable);
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speed = mtile.getSpeed();
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}
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float walkFactor = 0;
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if(neighborPos != goalPos) {
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/*
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Known Issue with Otc::PathFindAllowNullTiles flag:
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If you are above ground floor this will attempt to path over null
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tiles, need to rework this for "fly servers" and blank map click,
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but it is breaking normal path finding.
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*/
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if(!(flags & Otc::PathFindAllowNullTiles) && (!tile || tile->isEmpty()))
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if(!(flags & Otc::PathFindAllowNotSeenTiles) && !wasSeen)
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continue;
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if(tile) {
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if(!(flags & Otc::PathFindAllowCreatures) && tile->hasCreature())
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if(wasSeen) {
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if(!(flags & Otc::PathFindAllowCreatures) && hasCreature)
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continue;
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if(!(flags & Otc::PathFindAllowNonPathable) && !tile->isPathable())
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if(!(flags & Otc::PathFindAllowNonPathable) && isNotPathable)
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continue;
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if(!(flags & Otc::PathFindAllowNonWalkable) && !tile->isWalkable())
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continue;
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if(!(flags & Otc::PathFindAllowChangeFloor) && tile->changesFloor())
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if(!(flags & Otc::PathFindAllowNonWalkable) && isNotWalkable)
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continue;
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}
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}
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@ -631,8 +643,7 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
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else
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walkFactor += 1.0f;
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int groundSpeed = tile ? tile->getGroundSpeed() : 100;
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float cost = currentNode->cost + (groundSpeed * walkFactor) / 100.0f;
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float cost = currentNode->cost + (speed * walkFactor) / 100.0f;
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Node *neighborNode;
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if(nodes.find(neighborPos) == nodes.end()) {
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@ -382,7 +382,6 @@ bool Map::loadOtcm(const std::string& fileName)
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if(!fin)
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stdext::throw_exception("unable to open file");
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stdext::timer loadTimer;
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fin->cache();
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uint32 signature = fin->getU32();
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@ -446,8 +445,6 @@ bool Map::loadOtcm(const std::string& fileName)
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fin->close();
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// well, this is really slow
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g_logger.debug(stdext::format("Otcm load time: %.2f seconds", loadTimer.elapsed_seconds()));
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return true;
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} catch(stdext::exception& e) {
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g_logger.error(stdext::format("failed to load OTCM map: %s", e.what()));
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@ -519,7 +516,6 @@ void Map::saveOtcm(const std::string& fileName)
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fin->flush();
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fin->close();
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//g_logger.debug(stdext::format("Otcm save time: %.2f seconds", saveTimer.elapsed_seconds()));
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} catch(stdext::exception& e) {
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g_logger.error(stdext::format("failed to save OTCM map: %s", e.what()));
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}
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@ -27,40 +27,17 @@
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#include <framework/graphics/texture.h>
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#include <framework/graphics/painter.h>
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#include <framework/graphics/framebuffermanager.h>
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#include <framework/core/resourcemanager.h>
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#include <framework/core/filestream.h>
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#include <boost/concept_check.hpp>
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#include <zlib.h>
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Minimap g_minimap;
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void MinimapBlock::updateImage()
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{
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if(!m_image)
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m_image = ImagePtr(new Image(Size(MMBLOCK_SIZE, MMBLOCK_SIZE)));
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else
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m_image->resize(Size(MMBLOCK_SIZE, MMBLOCK_SIZE));
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for(int x=0;x<MMBLOCK_SIZE;++x)
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for(int y=0;y<MMBLOCK_SIZE;++y)
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m_image->setPixel(x, y, Color::from8bit(getTile(x, y).color).rgba());
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}
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void MinimapBlock::updateTexture()
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{
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if(!m_image)
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return;
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if(!m_texture) {
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m_texture = TexturePtr(new Texture(m_image, true));
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} else {
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m_texture->uploadPixels(m_image, true);
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}
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}
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void MinimapBlock::clean()
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{
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m_tiles.fill(MinimapTile());
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m_image.reset();
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m_texture.reset();
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m_shouldDraw = false;
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m_mustUpdate = false;
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}
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@ -69,28 +46,40 @@ void MinimapBlock::update()
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if(!m_mustUpdate)
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return;
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if(m_shouldDraw) {
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updateImage();
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updateTexture();
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ImagePtr image(new Image(Size(MMBLOCK_SIZE, MMBLOCK_SIZE)));
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bool shouldDraw = false;
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for(int x=0;x<MMBLOCK_SIZE;++x) {
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for(int y=0;y<MMBLOCK_SIZE;++y) {
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uint32 col = Color::from8bit(getTile(x, y).color).rgba();
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image->setPixel(x, y, col);
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if(col != 0)
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shouldDraw = true;
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}
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}
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if(shouldDraw) {
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if(!m_texture) {
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m_texture = TexturePtr(new Texture(image, true));
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} else {
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m_texture->uploadPixels(image, true);
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}
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} else
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m_texture.reset();
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m_mustUpdate = false;
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}
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void MinimapBlock::updateTile(int x, int y, const MinimapTile& tile)
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{
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if(tile.color != 0)
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m_shouldDraw = true;
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if(m_tiles[getTileIndex(x,y)].color != tile.color)
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m_mustUpdate = true;
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m_tiles[getTileIndex(x,y)] = tile;
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}
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void Minimap::init()
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{
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}
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void Minimap::terminate()
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@ -141,13 +130,17 @@ void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scal
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if(x < 0 || x >= 65536 - MMBLOCK_SIZE)
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continue;
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Position blockPos(x, y, mapCenter.z);
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if(!hasBlock(blockPos))
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continue;
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MinimapBlock& block = getBlock(Position(x, y, mapCenter.z));
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block.update();
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if(block.shouldDraw()) {
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const TexturePtr& tex = block.getTexture();
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if(tex) {
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Rect src(0, 0, MMBLOCK_SIZE, MMBLOCK_SIZE);
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Rect dest(Point(xs,ys), src.size() * scale);
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const TexturePtr& tex = block.getTexture();
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tex->setSmooth(scale < 1.0f);
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g_painter->drawTexturedRect(dest, tex, src);
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@ -186,36 +179,151 @@ Position Minimap::getPosition(const Point& point, const Rect& screenRect, const
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void Minimap::updateTile(const Position& pos, const TilePtr& tile)
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{
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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MinimapTile minimapTile;
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if(tile) {
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minimapTile.color = tile->getMinimapColorByte();
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if(tile->isWalkable())
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minimapTile.flags |= MinimapTileWalkable;
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if(tile->isPathable())
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minimapTile.flags |= MinimapTilePathable;
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if(tile->changesFloor())
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minimapTile.flags |= MinimapTileChangesFloor;
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minimapTile.flags |= MinimapTileWasSeen;
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if(!tile->isWalkable(true))
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minimapTile.flags |= MinimapTileNotWalkable;
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if(!tile->isPathable())
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minimapTile.flags |= MinimapTileNotPathable;
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minimapTile.speed = std::min((int)std::ceil(tile->getGroundSpeed() / 10.0f), 255);
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}
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block.updateTile(pos.x - offsetPos.x, pos.y - offsetPos.y, minimapTile);
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if(minimapTile != MinimapTile()) {
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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block.updateTile(pos.x - offsetPos.x, pos.y - offsetPos.y, minimapTile);
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}
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}
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bool Minimap::checkTileProperty(const Position& pos, int flags)
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const MinimapTile& Minimap::getTile(const Position& pos)
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{
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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return block.getTile(pos.x - offsetPos.x, pos.y - offsetPos.y).flags & flags;
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static MinimapTile nulltile;
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if(pos.z <= Otc::MAX_Z && hasBlock(pos)) {
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MinimapBlock& block = getBlock(pos);
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Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
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return block.getTile(pos.x - offsetPos.x, pos.y - offsetPos.y);
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}
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return nulltile;
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}
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void Minimap::loadOtmm(const std::string& fileName)
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bool Minimap::loadOtmm(const std::string& fileName)
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{
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try {
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FileStreamPtr fin = g_resources.openFile(fileName);
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if(!fin)
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stdext::throw_exception("unable to open file");
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fin->cache();
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uint32 signature = fin->getU32();
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if(signature != OTMM_SIGNATURE)
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stdext::throw_exception("invalid OTMM file");
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uint16 start = fin->getU16();
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uint16 version = fin->getU16();
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fin->getU32(); // flags
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switch(version) {
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case 1: {
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fin->getString(); // description
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break;
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}
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default:
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stdext::throw_exception("OTMM version not supported");
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}
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fin->seek(start);
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uint blockSize = MMBLOCK_SIZE * MMBLOCK_SIZE * sizeof(MinimapTile);
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std::vector<uchar> compressBuffer(compressBound(blockSize));
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while(true) {
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Position pos;
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pos.x = fin->getU16();
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pos.y = fin->getU16();
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pos.z = fin->getU8();
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// end of file
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if(!pos.isValid())
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break;
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MinimapBlock& block = getBlock(pos);
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ulong len = fin->getU16();
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ulong destLen = blockSize;
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fin->read(compressBuffer.data(), len);
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int ret = uncompress((uchar*)&block.getTiles(), &destLen, compressBuffer.data(), len);
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assert(ret == Z_OK);
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assert(destLen == blockSize);
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block.mustUpdate();
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}
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fin->close();
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return true;
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} catch(stdext::exception& e) {
|
||||
g_logger.error(stdext::format("failed to load OTMM minimap: %s", e.what()));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Minimap::saveOtmm(const std::string& fileName)
|
||||
{
|
||||
try {
|
||||
stdext::timer saveTimer;
|
||||
|
||||
FileStreamPtr fin = g_resources.createFile(fileName);
|
||||
fin->cache();
|
||||
|
||||
//TODO: compression flag with zlib
|
||||
uint32 flags = 0;
|
||||
|
||||
// header
|
||||
fin->addU32(OTMM_SIGNATURE);
|
||||
fin->addU16(0); // data start, will be overwritten later
|
||||
fin->addU16(OTMM_VERSION);
|
||||
fin->addU32(flags);
|
||||
|
||||
// version 1 header
|
||||
fin->addString("OTMM 1.0"); // description
|
||||
|
||||
// go back and rewrite where the map data starts
|
||||
uint32 start = fin->tell();
|
||||
fin->seek(4);
|
||||
fin->addU16(start);
|
||||
fin->seek(start);
|
||||
|
||||
uint blockSize = MMBLOCK_SIZE * MMBLOCK_SIZE * sizeof(MinimapTile);
|
||||
std::vector<uchar> compressBuffer(compressBound(blockSize));
|
||||
const int COMPRESS_LEVEL = 3;
|
||||
|
||||
for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
|
||||
for(auto& it : m_tileBlocks[z]) {
|
||||
int index = it.first;
|
||||
MinimapBlock& block = it.second;
|
||||
Position pos = getIndexPosition(index, z);
|
||||
fin->addU16(pos.x);
|
||||
fin->addU16(pos.y);
|
||||
fin->addU8(pos.z);
|
||||
|
||||
ulong len = blockSize;
|
||||
int ret = compress2(compressBuffer.data(), &len, (uchar*)&block.getTiles(), blockSize, COMPRESS_LEVEL);
|
||||
assert(ret == Z_OK);
|
||||
fin->addU16(len);
|
||||
fin->write(compressBuffer.data(), len);
|
||||
}
|
||||
}
|
||||
|
||||
// end of file
|
||||
Position invalidPos;
|
||||
fin->addU16(invalidPos.x);
|
||||
fin->addU16(invalidPos.y);
|
||||
fin->addU8(invalidPos.z);
|
||||
|
||||
fin->flush();
|
||||
|
||||
fin->close();
|
||||
} catch(stdext::exception& e) {
|
||||
g_logger.error(stdext::format("failed to save OTMM minimap: %s", e.what()));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,31 +28,33 @@
|
|||
#include <framework/graphics/declarations.h>
|
||||
|
||||
enum {
|
||||
MMBLOCK_SIZE = 64
|
||||
MMBLOCK_SIZE = 64,
|
||||
OTMM_SIGNATURE = 0x4D4d544F,
|
||||
OTMM_VERSION = 1
|
||||
};
|
||||
|
||||
enum MinimapTileFlags {
|
||||
MinimapTilePathable = 1,
|
||||
MinimapTileWalkable = 2,
|
||||
MinimapTileChangesFloor = 4
|
||||
MinimapTileWasSeen = 1,
|
||||
MinimapTileNotPathable = 2,
|
||||
MinimapTileNotWalkable = 4
|
||||
};
|
||||
|
||||
#pragma pack(push,1) // disable memory alignment
|
||||
struct MinimapTile
|
||||
{
|
||||
MinimapTile() : flags(0), color(0) { }
|
||||
MinimapTile() : flags(0), color(0), speed(100) { }
|
||||
uint8 flags;
|
||||
uint8 color;
|
||||
|
||||
bool operator==(const MinimapTile& other) { return color == other.color && flags == other.flags; }
|
||||
uint8 speed;
|
||||
bool hasFlag(MinimapTileFlags flag) const { return flags & flag; }
|
||||
int getSpeed() const { return speed * 10; }
|
||||
bool operator==(const MinimapTile& other) const { return color == other.color && flags == other.flags && speed == other.speed; }
|
||||
bool operator!=(const MinimapTile& other) const { return !(*this == other); }
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
class MinimapBlock
|
||||
{
|
||||
public:
|
||||
void updateImage();
|
||||
void updateTexture();
|
||||
void clean();
|
||||
void update();
|
||||
void updateTile(int x, int y, const MinimapTile& tile);
|
||||
|
@ -60,17 +62,16 @@ public:
|
|||
void resetTile(int x, int y) { m_tiles[getTileIndex(x,y)] = MinimapTile(); }
|
||||
uint getTileIndex(int x, int y) { return ((y % MMBLOCK_SIZE) * MMBLOCK_SIZE) + (x % MMBLOCK_SIZE); }
|
||||
const TexturePtr& getTexture() { return m_texture; }
|
||||
std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> getTiles() { return m_tiles; }
|
||||
bool shouldDraw() { return m_shouldDraw; }
|
||||
|
||||
std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE>& getTiles() { return m_tiles; }
|
||||
void mustUpdate() { m_mustUpdate = true; }
|
||||
private:
|
||||
ImagePtr m_image;
|
||||
TexturePtr m_texture;
|
||||
stdext::boolean<false> m_shouldDraw;
|
||||
std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> m_tiles;
|
||||
stdext::boolean<true> m_mustUpdate;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
class Minimap
|
||||
{
|
||||
|
||||
|
@ -84,15 +85,18 @@ public:
|
|||
Position getPosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale);
|
||||
|
||||
void updateTile(const Position& pos, const TilePtr& tile);
|
||||
bool checkTileProperty(const Position& pos, int flags);
|
||||
const MinimapTile& getTile(const Position& pos);
|
||||
|
||||
void loadOtmm(const std::string& fileName);
|
||||
bool loadOtmm(const std::string& fileName);
|
||||
void saveOtmm(const std::string& fileName);
|
||||
|
||||
private:
|
||||
bool hasBlock(const Position& pos) { return m_tileBlocks[pos.z].find(getBlockIndex(pos)) != m_tileBlocks[pos.z].end(); }
|
||||
MinimapBlock& getBlock(const Position& pos) { return m_tileBlocks[pos.z][getBlockIndex(pos)]; }
|
||||
Point getBlockOffset(const Point& pos) { return Point(pos.x - pos.x % MMBLOCK_SIZE,
|
||||
pos.y - pos.y % MMBLOCK_SIZE); }
|
||||
Position getIndexPosition(int index, int z) { return Position((index % (65536 / MMBLOCK_SIZE))*MMBLOCK_SIZE,
|
||||
(index / (65536 / MMBLOCK_SIZE))*MMBLOCK_SIZE, z); }
|
||||
uint getBlockIndex(const Position& pos) { return ((pos.y / MMBLOCK_SIZE) * (65536 / MMBLOCK_SIZE)) + (pos.x / MMBLOCK_SIZE); }
|
||||
std::unordered_map<uint, MinimapBlock> m_tileBlocks[Otc::MAX_Z+1];
|
||||
};
|
||||
|
|
|
@ -563,7 +563,6 @@ void ProtocolGame::sendCloseRuleViolation(const std::string& reporter)
|
|||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientCloseRuleViolation);
|
||||
msg->addString(reporter);
|
||||
dump << "ProtocolGame::sendCloseRuleViolation" << reporter;
|
||||
send(msg);
|
||||
}
|
||||
|
||||
|
@ -571,7 +570,6 @@ void ProtocolGame::sendCancelRuleViolation()
|
|||
{
|
||||
OutputMessagePtr msg(new OutputMessage);
|
||||
msg->addU8(Proto::ClientCancelRuleViolation);
|
||||
dump << "ProtocolGame::sendCancelRuleViolation";
|
||||
send(msg);
|
||||
}
|
||||
|
||||
|
|
|
@ -72,7 +72,6 @@ bool ThingTypeManager::loadDat(std::string file)
|
|||
|
||||
m_datSignature = fin->getU32();
|
||||
|
||||
int numThings[ThingLastCategory];
|
||||
for(int category = 0; category < ThingLastCategory; ++category) {
|
||||
int count = fin->getU16() + 1;
|
||||
m_thingTypes[category].clear();
|
||||
|
|
|
@ -476,7 +476,7 @@ ThingPtr Tile::getTopMultiUseThing()
|
|||
return m_things[0];
|
||||
}
|
||||
|
||||
bool Tile::isWalkable()
|
||||
bool Tile::isWalkable(bool ignoreCreatures)
|
||||
{
|
||||
if(!getGround())
|
||||
return false;
|
||||
|
@ -485,24 +485,17 @@ bool Tile::isWalkable()
|
|||
if(thing->isNotWalkable())
|
||||
return false;
|
||||
|
||||
if(thing->isCreature()) {
|
||||
CreaturePtr creature = thing->static_self_cast<Creature>();
|
||||
if(!creature->isPassable() && creature->canBeSeen())
|
||||
return false;
|
||||
if(!ignoreCreatures) {
|
||||
if(thing->isCreature()) {
|
||||
CreaturePtr creature = thing->static_self_cast<Creature>();
|
||||
if(!creature->isPassable() && creature->canBeSeen())
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tile::changesFloor()
|
||||
{
|
||||
for(const ThingPtr& thing : m_things) {
|
||||
if(thing->isTranslucent() || (thing->isOnBottom() && thing->hasElevation()))
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Tile::isPathable()
|
||||
{
|
||||
for(const ThingPtr& thing : m_things) {
|
||||
|
|
|
@ -94,8 +94,7 @@ public:
|
|||
uint8 getMinimapColorByte();
|
||||
int getThingCount() { return m_things.size() + m_effects.size(); }
|
||||
bool isPathable();
|
||||
bool isWalkable();
|
||||
bool changesFloor();
|
||||
bool isWalkable(bool ignoreCreatures = false);
|
||||
bool isFullGround();
|
||||
bool isFullyOpaque();
|
||||
bool isSingleDimension();
|
||||
|
|
Loading…
Reference in New Issue