otml node cast fixes

master
Eduardo Bart 12 years ago
parent 34f9ecb6c8
commit e88774728e

@ -215,7 +215,11 @@ bool luavalue_cast(int index, Size& size)
void push_otml_subnode_luavalue(const OTMLNodePtr& node)
{
if(node->hasValue()) {
g_lua.pushString(node->value());
// convert boolean types
if(node->value() == "true" || node->value() == "false")
g_lua.pushBoolean(node->value<bool>());
else
g_lua.pushString(node->value());
} else if(node->hasChildren()) {
g_lua.newTable();
bool pushedChild = false;
@ -225,6 +229,7 @@ void push_otml_subnode_luavalue(const OTMLNodePtr& node)
if(!g_lua.isNil()) {
if(cnode->isUnique()) {
g_lua.pushString(cnode->tag());
g_lua.insert(-2);
g_lua.rawSet();
} else
g_lua.rawSeti(currentIndex++);
@ -242,15 +247,18 @@ void push_otml_subnode_luavalue(const OTMLNodePtr& node)
void push_luavalue(const OTMLNodePtr& node)
{
g_lua.newTable();
int currentIndex = 1;
for(const OTMLNodePtr& cnode : node->children()) {
push_otml_subnode_luavalue(cnode);
if(cnode->isUnique()) {
g_lua.setField(cnode->tag());
} else
g_lua.rawSeti(currentIndex++);
}
if(node) {
g_lua.newTable();
int currentIndex = 1;
for(const OTMLNodePtr& cnode : node->children()) {
push_otml_subnode_luavalue(cnode);
if(cnode->isUnique()) {
g_lua.setField(cnode->tag());
} else
g_lua.rawSeti(currentIndex++);
}
} else
g_lua.pushNil();
}
bool luavalue_cast(int index, OTMLNodePtr& node)
@ -260,30 +268,32 @@ bool luavalue_cast(int index, OTMLNodePtr& node)
if(g_lua.isTable(index)) {
g_lua.pushNil();
while(g_lua.next(index < 0 ? index-1 : index)) {
bool listItem = false;
std::string cnodeName;
if(g_lua.isNumber(-2))
listItem = true;
else
if(!g_lua.isNumber(-2))
cnodeName = g_lua.toString(-2);
if(g_lua.isTable()) {
OTMLNodePtr cnode;
if(luavalue_cast(-1, cnode)) {
if(listItem)
if(cnodeName.empty())
node->setUnique(false);
else
cnode->setTag(cnodeName);
node->addChild(cnode);
}
} else {
std::string value = g_lua.toString();
if(listItem)
std::string value;
if(g_lua.isBoolean())
value = Fw::unsafeCast<std::string>(g_lua.toBoolean());
else
value = g_lua.toString();
if(cnodeName.empty())
node->writeIn(value);
else
node->writeAt(cnodeName, value);
}
g_lua.pop();
}
dump << node->emit();
return true;
}
return false;

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