parent
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "uielementskin.h"
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#include "uielement.h"
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#include "../borderedimage.h"
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#include "../textures.h"
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#include "uiskins.h"
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void UIElementSkin::draw(UIElement *element)
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{
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const ImagePtr& image = m_stateImages.front();
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if(image) {
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image->draw(element->getRect());
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}
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}
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void UIElementSkin::load(const YAML::Node& node)
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{
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if(node.FindValue("default size"))
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node["default size"] >> m_defaultSize;
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if(node.FindValue("bordered image")) {
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const YAML::Node& child = node["bordered image"];
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Rect left, right, top, bottom, topLeft, topRight, bottomLeft, bottomRight, center;
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child["left border"] >> left;
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child["right border"] >> right;
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child["top border"] >> top;
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child["bottom border"] >> bottom;
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child["top left corner"] >> topLeft;
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child["top right corner"] >> topRight;
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child["bottom left corner"] >> bottomLeft;
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child["bottom right corner"] >> bottomRight;
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child["center"] >> center;
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TexturePtr texture;
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if(child.FindValue("image")) {
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std::string textureName;
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child["image"] >> textureName;
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texture = g_textures.get(textureName);
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} else {
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texture = g_uiSkins.getDefaultTexture();
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}
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ImagePtr image = ImagePtr(new BorderedImage(texture,
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left,
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right,
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top,
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bottom,
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topLeft,
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topRight,
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bottomLeft,
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bottomRight,
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center));
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m_stateImages.push_back(image);
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}
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}
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef UIELEMENTSKIN_H
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#define UIELEMENTSKIN_H
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#include "../prerequisites.h"
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#include "uiconstants.h"
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#include "../image.h"
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#include "../rect.h"
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class UIElement;
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class UIElementSkin
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{
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public:
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UIElementSkin(const std::string& name, UI::EElementType elementType) :
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m_name(name),
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m_elementType(elementType) { }
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void load(const YAML::Node& node);
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void draw(UIElement *element);
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const std::string& getName() const { return m_name; }
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const Size& getDefaultSize() const { return m_defaultSize; }
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UI::EElementType getElementType() const { return m_elementType; }
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private:
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std::string m_name;
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UI::EElementType m_elementType;
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Size m_defaultSize;
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std::vector<ImagePtr> m_stateImages;
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};
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#endif // UIELEMENTSKIN_H
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "uiskins.h"
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#include "../resources.h"
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#include "../textures.h"
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#include "uielementskin.h"
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UISkins g_uiSkins;
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bool UISkins::load(const std::string& file)
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{
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std::string fileContents = g_resources.loadTextFile(file);
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if(!fileContents.size()) {
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logFatal("Could not load skin file \"%s", file.c_str());
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return false;
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}
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std::istringstream fin(fileContents);
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try {
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YAML::Parser parser(fin);
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YAML::Node doc;
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parser.GetNextDocument(doc);
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std::string defaultTexture;
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doc["default skin image"] >> defaultTexture;
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m_defaultTexture = g_textures.get("skins/" + defaultTexture);
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{
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const YAML::Node& node = doc["buttons"];
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for(auto it = node.begin(); it != node.end(); ++it) {
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std::string name;
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it.first() >> name;
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UIElementSkin *elementSkin = new UIElementSkin(name, UI::Button);
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elementSkin->load(it.second());
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m_elementSkins.push_back(elementSkin);
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}
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}
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{
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const YAML::Node& node = doc["panels"];
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for(auto it = node.begin(); it != node.end(); ++it) {
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std::string name;
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it.first() >> name;
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UIElementSkin *elementSkin = new UIElementSkin(name, UI::Panel);
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elementSkin->load(it.second());
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m_elementSkins.push_back(elementSkin);
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}
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}
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} catch (YAML::ParserException& e) {
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logError("Malformed font file \"%s\"", file.c_str());
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return false;
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}
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return true;
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}
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UIElementSkin* UISkins::getElementSkin(UI::EElementType elementType, const std::string& name)
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{
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for(auto it = m_elementSkins.begin(); it != m_elementSkins.end(); ++it) {
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UIElementSkin *skin = (*it);
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if(elementType == skin->getElementType() && name == skin->getName()) {
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return skin;
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}
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}
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logWarning("Element skin '%s' not found", name.c_str());
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return NULL;
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}
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@ -0,0 +1,52 @@
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef UISKIN_H
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#define UISKIN_H
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#include "../prerequisites.h"
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#include "uicontainer.h"
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#include "../texture.h"
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class UIElementSkin;
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class UISkins
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{
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public:
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UISkins() { }
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bool load(const std::string& file);
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UIElementSkin *getElementSkin(UI::EElementType elementType, const std::string& name = "default");
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TexturePtr getDefaultTexture() { return m_defaultTexture; }
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private:
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TexturePtr m_defaultTexture;
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std::vector<UIElementSkin *> m_elementSkins;
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};
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extern UISkins g_uiSkins;
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#endif // UISKIN_H
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Loading…
Reference in new issue