fix a crash
This commit is contained in:
parent
f05c048f6d
commit
eb4b83faaf
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@ -58,6 +58,10 @@
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#include <boost/algorithm/string.hpp>
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#include <boost/any.hpp>
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#ifndef nullptr
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#define nullptr NULL
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#endif
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// global constants
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#include "const.h"
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@ -20,3 +20,642 @@
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* THE SOFTWARE.
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*/
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#include <global.h>
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#include <core/platform.h>
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#include <core/engine.h>
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#include <windows.h>
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#include <dir.h>
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#include <physfs.h>
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LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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struct Win32PlatformPrivate {
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HWND window;
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HINSTANCE instance;
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HDC hdc;
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HGLRC hrc;
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std::string appName;
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int x, y;
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int width, height;
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int minWidth, minHeight;
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bool focused, visible, maximized;
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std::map<int, uchar> keyMap;
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} win32;
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void Platform::init(const char *appName)
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{
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// seend random numbers
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std::srand(std::time(NULL));
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win32.appName = appName;
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win32.instance = GetModuleHandle(NULL);
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win32.keyMap[VK_ESCAPE] = Fw::KeyEscape;
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win32.keyMap[VK_TAB] = Fw::KeyTab;
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win32.keyMap[VK_RETURN] = Fw::KeyReturn;
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win32.keyMap[VK_BACK] = Fw::KeyBackspace;
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win32.keyMap[VK_SPACE] = Fw::KeySpace;
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win32.keyMap[VK_PRIOR] = Fw::KeyPageUp;
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win32.keyMap[VK_NEXT] = Fw::KeyPageDown;
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win32.keyMap[VK_HOME] = Fw::KeyHome;
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win32.keyMap[VK_END] = Fw::KeyEnd;
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win32.keyMap[VK_INSERT] = Fw::KeyInsert;
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win32.keyMap[VK_DELETE] = Fw::KeyDelete;
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win32.keyMap[VK_UP] = Fw::KeyUp;
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win32.keyMap[VK_DOWN] = Fw::KeyDown;
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win32.keyMap[VK_LEFT] = Fw::KeyLeft;
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win32.keyMap[VK_RIGHT] = Fw::KeyRight;
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win32.keyMap[VK_NUMLOCK] = Fw::KeyNumLock;
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win32.keyMap[VK_SCROLL] = Fw::KeyScrollLock;
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win32.keyMap[VK_CAPITAL] = Fw::KeyCapsLock;
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win32.keyMap[VK_SNAPSHOT] = Fw::KeyPrintScreen;
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win32.keyMap[VK_PAUSE] = Fw::KeyPause;
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win32.keyMap[VK_LCONTROL] = Fw::KeyCtrl;
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win32.keyMap[VK_RCONTROL] = Fw::KeyCtrl;
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win32.keyMap[VK_LSHIFT] = Fw::KeyShift;
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win32.keyMap[VK_RSHIFT] = Fw::KeyShift;
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win32.keyMap[VK_LMENU] = Fw::KeyAlt;
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win32.keyMap[VK_RMENU] = Fw::KeyAltGr;
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win32.keyMap[VK_LWIN] = Fw::KeyMeta;
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win32.keyMap[VK_RWIN] = Fw::KeyMeta;
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win32.keyMap[VK_MENU] = Fw::KeyMenu;
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// ascii characters
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/*
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win32.keyMap['!'] = Fw::KeyExclamation;
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win32.keyMap['"'] = Fw::KeyQuote;
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win32.keyMap['#'] = Fw::KeyNumberSign;
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win32.keyMap['$'] = Fw::KeyDollar;
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win32.keyMap['%'] = Fw::KeyPercent;
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win32.keyMap['$'] = Fw::KeyAmpersand;
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win32.keyMap['\''] = Fw::KeyApostrophe;
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win32.keyMap['('] = Fw::KeyLeftParen;
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win32.keyMap[')'] = Fw::KeyRightParen;
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win32.keyMap['*'] = Fw::KeyAsterisk;
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win32.keyMap['+'] = Fw::KeyPlus;
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win32.keyMap['.'] = Fw::KeyComma;
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win32.keyMap['-'] = Fw::KeyMinus;
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win32.keyMap['.'] = Fw::KeyPeriod;
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win32.keyMap['/'] = Fw::KeySlash;
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*/
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win32.keyMap['0'] = Fw::Key0;
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win32.keyMap['1'] = Fw::Key1;
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win32.keyMap['2'] = Fw::Key2;
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win32.keyMap['3'] = Fw::Key3;
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win32.keyMap['4'] = Fw::Key4;
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win32.keyMap['5'] = Fw::Key5;
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win32.keyMap['6'] = Fw::Key6;
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win32.keyMap['7'] = Fw::Key7;
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win32.keyMap['8'] = Fw::Key8;
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win32.keyMap['9'] = Fw::Key9;
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/*
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win32.keyMap[':'] = Fw::KeyColon;
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win32.keyMap[';'] = Fw::KeySemicolon;
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win32.keyMap['<'] = Fw::KeyLess;
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win32.keyMap['='] = Fw::KeyEqual;
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win32.keyMap['>'] = Fw::KeyGreater;
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win32.keyMap['?'] = Fw::KeyQuestion;
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win32.keyMap['@'] = Fw::KeyAtSign;
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*/
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win32.keyMap['A'] = Fw::KeyA;
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win32.keyMap['B'] = Fw::KeyB;
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win32.keyMap['C'] = Fw::KeyC;
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win32.keyMap['D'] = Fw::KeyD;
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win32.keyMap['E'] = Fw::KeyE;
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win32.keyMap['F'] = Fw::KeyF;
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win32.keyMap['G'] = Fw::KeyG;
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win32.keyMap['H'] = Fw::KeyH;
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win32.keyMap['I'] = Fw::KeyI;
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win32.keyMap['J'] = Fw::KeyJ;
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win32.keyMap['K'] = Fw::KeyK;
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win32.keyMap['L'] = Fw::KeyL;
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win32.keyMap['M'] = Fw::KeyM;
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win32.keyMap['N'] = Fw::KeyN;
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win32.keyMap['O'] = Fw::KeyO;
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win32.keyMap['P'] = Fw::KeyP;
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win32.keyMap['Q'] = Fw::KeyQ;
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win32.keyMap['R'] = Fw::KeyR;
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win32.keyMap['S'] = Fw::KeyS;
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win32.keyMap['T'] = Fw::KeyT;
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win32.keyMap['U'] = Fw::KeyU;
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win32.keyMap['V'] = Fw::KeyV;
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win32.keyMap['W'] = Fw::KeyW;
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win32.keyMap['X'] = Fw::KeyX;
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win32.keyMap['Y'] = Fw::KeyY;
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win32.keyMap['Z'] = Fw::KeyZ;
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/*
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win32.keyMap['['] = Fw::KeyLeftBracket;
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win32.keyMap['\\'] = Fw::KeyBackslash;
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win32.keyMap[']'] = Fw::KeyRightBracket;
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win32.keyMap['^'] = Fw::KeyCaret;
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win32.keyMap['_'] = Fw::KeyUnderscore;
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win32.keyMap['`'] = Fw::KeyGrave;
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win32.keyMap['{'] = Fw::KeyLeftCurly;
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win32.keyMap['|'] = Fw::KeyBar;
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win32.keyMap['}'] = Fw::KeyRightCurly;
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win32.keyMap['~'] = Fw::KeyTilde;
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*/
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// keypad
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win32.keyMap[VK_ADD] = Fw::KeyPlus;
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win32.keyMap[VK_SUBTRACT] = Fw::KeyMinus;
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win32.keyMap[VK_DECIMAL] = Fw::KeyPeriod;
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win32.keyMap[VK_DIVIDE] = Fw::KeySlash;
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win32.keyMap[VK_MULTIPLY] = Fw::KeyAsterisk;
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win32.keyMap[VK_SEPARATOR] = Fw::KeyEnter;
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// keypad with numlock off
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win32.keyMap[VK_NUMPAD0] = Fw::KeyNumpad0;
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win32.keyMap[VK_NUMPAD1] = Fw::KeyNumpad1;
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win32.keyMap[VK_NUMPAD2] = Fw::KeyNumpad2;
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win32.keyMap[VK_NUMPAD3] = Fw::KeyNumpad3;
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win32.keyMap[VK_NUMPAD4] = Fw::KeyNumpad4;
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win32.keyMap[VK_NUMPAD5] = Fw::KeyNumpad5;
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win32.keyMap[VK_NUMPAD6] = Fw::KeyNumpad6;
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win32.keyMap[VK_NUMPAD7] = Fw::KeyNumpad7;
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win32.keyMap[VK_NUMPAD8] = Fw::KeyNumpad8;
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win32.keyMap[VK_NUMPAD9] = Fw::KeyNumpad9;
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win32.keyMap[VK_OEM_1] = KeySemicolon;
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win32.keyMap[VK_OEM_2] = KeySlash;
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win32.keyMap[VK_OEM_3] = KeyGrave;
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win32.keyMap[VK_OEM_4] = KeyLeftBracket;
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win32.keyMap[VK_OEM_5] = KeyBackslash;
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win32.keyMap[VK_OEM_6] = KeyRightBracket;
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win32.keyMap[VK_OEM_7] = KeyApostrophe;
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win32.keyMap[VK_OEM_MINUS] = KeyMinus;
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win32.keyMap[VK_OEM_PLUS] = KeyPlus;
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win32.keyMap[VK_OEM_COMMA] = KeyComma;
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win32.keyMap[VK_OEM_PERIOD] = KeyPeriod;
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win32.keyMap[VK_F1] = KeyF1;
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win32.keyMap[VK_F2] = KeyF2;
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win32.keyMap[VK_F3] = KeyF3;
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win32.keyMap[VK_F4] = KeyF4;
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win32.keyMap[VK_F5] = KeyF5;
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win32.keyMap[VK_F6] = KeyF6;
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win32.keyMap[VK_F7] = KeyF7;
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win32.keyMap[VK_F8] = KeyF8;
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win32.keyMap[VK_F9] = KeyF9;
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win32.keyMap[VK_F10] = KeyF10;
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win32.keyMap[VK_F11] = KeyF11;
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win32.keyMap[VK_F12] = KeyF12;
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// win class
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WNDCLASSA wc;
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wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; // Redraw On Size, And Own DC For Window.
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wc.lpfnWndProc = (WNDPROC)WndProc; // WndProc Handles Messages
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wc.cbClsExtra = 0; // No Extra Window Data
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wc.cbWndExtra = 0; // No Extra Window Data
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wc.hInstance = win32.instance; // Set The Instance
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wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); // Load The Default Icon
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wc.hCursor = LoadCursor(NULL, IDC_ARROW); // Load The Arrow Pointer
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wc.hbrBackground = NULL; // No Background Required For GL
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wc.lpszMenuName = NULL; // We Don't Want A Menu
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wc.lpszClassName = win32.appName.c_str(); // Set The Class Name
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if(!RegisterClassA(&wc))
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logFatal("FATAL ERROR: Failed to register the window class.");
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// force first tick
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Platform::getTicks();
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}
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void Platform::terminate()
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{
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if(win32.window) {
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destroyWindow();
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win32.window = NULL;
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}
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if(win32.instance) {
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if(!UnregisterClassA(win32.appName.c_str(), win32.instance))
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logError("ERROR: Unregister class failed.");
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win32.instance = NULL;
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}
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}
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void Platform::poll()
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{
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MSG msg;
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if(PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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int Platform::getTicks()
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{
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static ulong firstTick = 0;
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if(!firstTick)
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firstTick = GetTickCount();
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return (uint32_t)(GetTickCount() - firstTick);
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}
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void Platform::sleep(ulong miliseconds)
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{
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Sleep(miliseconds);
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}
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bool Platform::createWindow(int x, int y, int width, int height, int minWidth, int minHeight, bool maximized)
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{
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DWORD dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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DWORD dwStyle = WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
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win32.x = x;
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win32.y = y;
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win32.width = width;
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win32.height = height;
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win32.minWidth = minWidth;
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win32.minHeight = minHeight;
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win32.maximized = maximized;
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RECT windowRect = {x, y, x + width, y + height};
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AdjustWindowRectEx(&windowRect, dwStyle, FALSE, dwExStyle);
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win32.window = CreateWindowExA(dwExStyle, // Extended Style For The Window
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win32.appName.c_str(), // Class Name
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win32.appName.c_str(), // Window Title
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dwStyle, // Required Window Style
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windowRect.left, // Window X Position
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windowRect.top, // Window Y Position
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windowRect.right - windowRect.left, // Calculate Window Width
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windowRect.bottom - windowRect.top, // Calculate Window Height
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NULL, // No Parent Window
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NULL, // No Menu
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win32.instance, // Instance
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NULL);
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if(!win32.window) {
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terminate();
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logFatal("Window creation error.");
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return false;
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}
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GLuint pixelFormat;
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static PIXELFORMATDESCRIPTOR pfd= // pfd Tells Windows How We Want Things To Be
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{
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sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
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1, // Version Number
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PFD_DRAW_TO_WINDOW | // Format Must Support Window
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PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
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PFD_DOUBLEBUFFER, // Must Support Double Buffering
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PFD_TYPE_RGBA, // Request An RGBA Format
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32, // Select Our Color Depth
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0, 0, 0, 0, 0, 0, // Color Bits Ignored
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0, // No Alpha Buffer
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0, // Shift Bit Ignored
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0, // No Accumulation Buffer
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0, 0, 0, 0, // Accumulation Bits Ignored
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16, // 16Bit Z-Buffer (Depth Buffer)
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0, // No Stencil Buffer
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0, // No Auxiliary Buffer
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PFD_MAIN_PLANE, // Main Drawing Layer
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0, // Reserved
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0, 0, 0 // Layer Masks Ignored
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};
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if(!(win32.hdc = GetDC(win32.window))) {
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terminate();
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logFatal("Could not create OpenGL device context.");
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return false;
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}
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if(!(pixelFormat = ChoosePixelFormat(win32.hdc, &pfd))) {
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terminate();
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logFatal("Could not find a suitable pixel format.");
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return false;
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}
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if(!SetPixelFormat(win32.hdc, pixelFormat, &pfd)) {
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terminate();
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logFatal("Could not set the pixel format.");
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return false;
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}
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if(!(win32.hrc = wglCreateContext(win32.hdc))) {
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terminate();
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logFatal("Could not create OpenGL rendering context.");
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return false;
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}
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if(!wglMakeCurrent(win32.hdc, win32.hrc)) {
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terminate();
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logFatal("Can't activate the GL rendering context.");
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return false;
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}
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return true;
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}
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void Platform::destroyWindow()
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{
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if(win32.hrc) {
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if(!wglMakeCurrent(NULL, NULL))
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logError("Release of dc and rc failed.");
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if(!wglDeleteContext(win32.hrc))
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logError("Release rendering context failed.");
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win32.hrc = NULL;
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}
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if(win32.hdc) {
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if(!ReleaseDC(win32.window, win32.hdc))
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logError("Release device context failed.");
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win32.hdc = NULL;
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}
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if(win32.window) {
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if(!DestroyWindow(win32.window))
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logError("ERROR: Destroy window failed.");
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win32.window = NULL;
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}
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}
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void Platform::showWindow()
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{
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if(win32.maximized)
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ShowWindow(win32.window, SW_MAXIMIZE);
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else
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ShowWindow(win32.window, SW_SHOW);
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}
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void Platform::setWindowTitle(const char *title)
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{
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SetWindowTextA(win32.window, title);
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}
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void *Platform::getExtensionProcAddress(const char *ext)
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{
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return (void*)wglGetProcAddress(ext);
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}
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bool Platform::isExtensionSupported(const char *ext)
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{
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typedef const char* _wglGetExtensionsStringARB(HDC hdc);
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_wglGetExtensionsStringARB *wglGetExtensionsStringARB = (_wglGetExtensionsStringARB*)getExtensionProcAddress("wglGetExtensionsStringARB");
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const char *exts = wglGetExtensionsStringARB(win32.hdc);
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if(strstr(exts, ext))
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return true;
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return false;
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}
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const char *Platform::getClipboardText()
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{
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const char *text = "";
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if(OpenClipboard(NULL)) {
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text = (const char*)GetClipboardData(CF_TEXT);
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CloseClipboard();
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}
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return text;
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}
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void Platform::setClipboardText(const char *text)
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{
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int textLenght = strlen(text);
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HANDLE hData = new HANDLE[textLenght + 1];
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memcpy(hData, text, textLenght + 1);
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if(OpenClipboard(NULL)) {
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EmptyClipboard();
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SetClipboardData(CF_TEXT, hData);
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CloseClipboard();
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}
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}
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void Platform::hideMouseCursor()
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{
|
||||
ShowCursor(false);
|
||||
}
|
||||
|
||||
void Platform::showMouseCursor()
|
||||
{
|
||||
ShowCursor(true);
|
||||
}
|
||||
|
||||
void Platform::setVerticalSync(bool enable /*= true*/)
|
||||
{
|
||||
typedef GLint (*glSwapIntervalProc)(GLint);
|
||||
glSwapIntervalProc glSwapInterval = NULL;
|
||||
|
||||
if(isExtensionSupported("WGL_EXT_swap_control"))
|
||||
glSwapInterval = (glSwapIntervalProc)getExtensionProcAddress("wglSwapIntervalEXT");
|
||||
|
||||
if(glSwapInterval)
|
||||
glSwapInterval(enable ? 1 : 0);
|
||||
}
|
||||
|
||||
void Platform::swapBuffers()
|
||||
{
|
||||
SwapBuffers(win32.hdc);
|
||||
}
|
||||
|
||||
bool Platform::isWindowFocused()
|
||||
{
|
||||
return win32.focused;
|
||||
}
|
||||
|
||||
bool Platform::isWindowVisible()
|
||||
{
|
||||
return win32.visible;
|
||||
}
|
||||
|
||||
int Platform::getWindowX()
|
||||
{
|
||||
return win32.x;
|
||||
}
|
||||
|
||||
int Platform::getWindowY()
|
||||
{
|
||||
return win32.y;
|
||||
}
|
||||
|
||||
int Platform::getWindowWidth()
|
||||
{
|
||||
return win32.width;
|
||||
}
|
||||
|
||||
int Platform::getWindowHeight()
|
||||
{
|
||||
return win32.height;
|
||||
}
|
||||
|
||||
int Platform::getDisplayWidth()
|
||||
{
|
||||
return GetSystemMetrics(SM_CXSCREEN);
|
||||
}
|
||||
|
||||
int Platform::getDisplayHeight()
|
||||
{
|
||||
return GetSystemMetrics(SM_CYSCREEN);
|
||||
}
|
||||
|
||||
bool Platform::isWindowMaximized()
|
||||
{
|
||||
return win32.maximized;
|
||||
}
|
||||
|
||||
std::string Platform::getAppUserDir()
|
||||
{
|
||||
std::stringstream sdir;
|
||||
sdir << PHYSFS_getUserDir() << "/." << win32.appName << "/";
|
||||
if((mkdir(sdir.str().c_str()) != 0) && (errno != EEXIST))
|
||||
logError("Couldn't create directory for saving configuration file. (%s)", sdir.str().c_str());
|
||||
return sdir.str();
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
static int lastX, lastY;
|
||||
static InputEvent inputEvent;
|
||||
|
||||
switch(uMsg)
|
||||
{
|
||||
case WM_ACTIVATE:
|
||||
{
|
||||
win32.focused = !(wParam == WA_INACTIVE);
|
||||
break;
|
||||
}
|
||||
case WM_CHAR:
|
||||
{
|
||||
if(wParam >= 32 && wParam <= 255) {
|
||||
inputEvent.type = EV_TEXT_ENTER;
|
||||
inputEvent.keychar = wParam;
|
||||
inputEvent.keycode = KeyUNKNOWN;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WM_CLOSE:
|
||||
{
|
||||
g_engine.onClose();
|
||||
break;
|
||||
}
|
||||
case WM_GETMINMAXINFO:
|
||||
{
|
||||
MINMAXINFO *minMax = (MINMAXINFO*)lParam;
|
||||
minMax->ptMinTrackSize.x = win32.minWidth;
|
||||
minMax->ptMinTrackSize.y = win32.minHeight;
|
||||
break;
|
||||
}
|
||||
case WM_KEYDOWN:
|
||||
case WM_KEYUP:
|
||||
{
|
||||
if(win32.keyMap.find(wParam) != win32.keyMap.end()) {
|
||||
inputEvent.type = uMsg == WM_KEYDOWN ? EV_KEY_DOWN : EV_KEY_UP;
|
||||
inputEvent.ctrl = HIWORD(GetKeyState(VK_CONTROL)) == 0 ? false : true;
|
||||
inputEvent.alt = HIWORD(GetKeyState(VK_MENU)) == 0 ? false : true;
|
||||
inputEvent.shift = HIWORD(GetKeyState(VK_SHIFT)) == 0 ? false : true;
|
||||
inputEvent.keycode = win32.keyMap[wParam];
|
||||
}
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_LBUTTONDOWN:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_LDOWN;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_LBUTTONUP:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_LUP;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_MBUTTONDOWN:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_MDOWN;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_MBUTTONUP:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_MUP;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_RBUTTONDOWN:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_RDOWN;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_RBUTTONUP:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_RUP;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_MOUSEMOVE:
|
||||
{
|
||||
inputEvent.type = EV_MOUSE_MOVE;
|
||||
Point newMousePos(LOWORD(lParam), HIWORD(lParam));
|
||||
inputEvent.mouseMoved = newMousePos - inputEvent.mousePos;
|
||||
inputEvent.mousePos = newMousePos;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_MOUSEWHEEL:
|
||||
{
|
||||
inputEvent.type = HIWORD(wParam) > 0 ? EV_MOUSE_WHEEL_UP : EV_MOUSE_WHEEL_DOWN;
|
||||
g_engine.onInputEvent(inputEvent);
|
||||
break;
|
||||
}
|
||||
case WM_MOVE:
|
||||
{
|
||||
lastX = win32.x;
|
||||
lastY = win32.y;
|
||||
win32.x = LOWORD(lParam);
|
||||
win32.y = HIWORD(lParam);
|
||||
break;
|
||||
}
|
||||
case WM_SIZE:
|
||||
{
|
||||
switch(wParam)
|
||||
{
|
||||
case SIZE_MAXIMIZED:
|
||||
win32.x = lastX;
|
||||
win32.y = lastY;
|
||||
win32.maximized = true;
|
||||
break;
|
||||
case SIZE_RESTORED:
|
||||
win32.maximized = false;
|
||||
break;
|
||||
}
|
||||
|
||||
win32.visible = !(wParam == SIZE_MINIMIZED);
|
||||
|
||||
if(!win32.maximized) {
|
||||
win32.width = LOWORD(lParam);
|
||||
win32.height = HIWORD(lParam);
|
||||
}
|
||||
|
||||
g_engine.onResize(Size(LOWORD(lParam), HIWORD(lParam)));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
return DefWindowProc(hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -214,19 +214,6 @@ void Platform::init(PlatformListener* platformListener, const char *appName)
|
|||
x11.keyMap[XK_KP_Page_Up] = Fw::KeyNumpad9;
|
||||
x11.keyMap[XK_KP_Delete] = Fw::KeyDelete;
|
||||
|
||||
/*
|
||||
x11.keyMap[XK_KP_Up] = Fw::KeyUp;
|
||||
x11.keyMap[XK_KP_Down] = Fw::KeyDown;
|
||||
x11.keyMap[XK_KP_Left] = Fw::KeyLeft;
|
||||
x11.keyMap[XK_KP_Right] = Fw::KeyRight;
|
||||
x11.keyMap[XK_KP_Page_Up] = Fw::KeyPageUp;
|
||||
x11.keyMap[XK_KP_Page_Down] = Fw::KeyPageDown;
|
||||
x11.keyMap[XK_KP_Home] = Fw::KeyHome;
|
||||
x11.keyMap[XK_KP_End] = Fw::KeyEnd;
|
||||
x11.keyMap[XK_KP_Insert] = Fw::KeyInsert;
|
||||
x11.keyMap[XK_KP_Delete] = Fw::KeyDelete;
|
||||
*/
|
||||
|
||||
// keypad with numlock on
|
||||
x11.keyMap[XK_KP_0] = Fw::Key0;
|
||||
x11.keyMap[XK_KP_1] = Fw::Key1;
|
||||
|
|
|
@ -45,12 +45,14 @@ void Game::loginWorld(const std::string& account, const std::string& password, c
|
|||
|
||||
void Game::cancelLogin()
|
||||
{
|
||||
if(m_protocolGame) {
|
||||
if(m_protocolGame->isConnected()) {
|
||||
logout();
|
||||
} else if(m_protocolGame->isConnecting()) {
|
||||
m_protocolGame->disconnect();
|
||||
m_protocolGame.reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Game::logout()
|
||||
|
|
Loading…
Reference in New Issue