Add more tile flags to be checked for

master
Ahmed Samy 11 years ago
parent eb4fb4ff41
commit ec2518525a

@ -45,11 +45,15 @@ void Tile::draw(const Point& dest, float scaleFactor, int drawFlags, LightView *
/* Flags to be checked for. */
static const tileflags_t flags[] = {
TILESTATE_NONE,
TILESTATE_HOUSE,
TILESTATE_PROTECTIONZONE,
TILESTATE_OPTIONALZONE,
TILESTATE_HARDCOREZONE,
TILESTATE_NOLOGOUT
TILESTATE_REFRESH,
TILESTATE_NOLOGOUT,
TILESTATE_TRANSLUECENT_LIGHT,
TILESTATE_LAST
};
// first bottom items

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