fix compile for 862
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@ -450,7 +450,7 @@ void Game::autoWalk(const std::vector<Otc::Direction>& dirs)
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if(!canPerformGameAction())
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return;
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if(dirs.size() >= 255)
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if(dirs.size() > 255)
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return;
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if(isFollowing())
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@ -316,7 +316,8 @@ namespace Proto {
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ServerSpeakChannelWhite,
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ServerSpeakBroadcast,
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ServerSpeakChannelRed,
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ServerSpeakPrivateRed,
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ServerSpeakPrivateRedTo,
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ServerSpeakPrivateRedFrom = ServerSpeakPrivateRedTo,
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ServerSpeakChannelOrange,
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ServerSpeakMonsterSay,
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ServerSpeakMonsterYell,
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