text edit improvments (not finished)
This commit is contained in:
parent
e01bd17510
commit
f1475c0569
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@ -52,7 +52,7 @@ IF(CMAKE_BUILD_TYPE STREQUAL "Debug")
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ADD_DEFINITIONS(-D_DEBUG)
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ENDIF(CMAKE_BUILD_TYPE STREQUAL "Debug")
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SET(SOURCES src/framework/ui/uilinedecorationskin.cpp src/framework/ui/uicheckboxskin.cpp src/framework/ui/uilinedecoration.cpp src/framework/ui/uicheckbox.cpp
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SET(SOURCES
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# game sources
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src/main.cpp
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src/menustate.cpp
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@ -79,11 +79,11 @@ SET(SOURCES src/framework/ui/uilinedecorationskin.cpp src/framework/ui/uicheckbo
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src/framework/graphics/framebuffer.cpp
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src/framework/graphics/font.cpp
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src/framework/graphics/fonts.cpp
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src/framework/graphics/fonttext.cpp
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src/framework/graphics/textureloader.cpp
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src/framework/graphics/texture.cpp
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src/framework/graphics/textures.cpp
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src/framework/graphics/graphics.cpp
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src/framework/graphics/textarea.cpp
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# framework ui
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src/framework/ui/uilayout.cpp
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@ -101,6 +101,10 @@ SET(SOURCES src/framework/ui/uilinedecorationskin.cpp src/framework/ui/uicheckbo
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src/framework/ui/uiwindowskin.cpp
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src/framework/ui/uitextedit.cpp
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src/framework/ui/uitexteditskin.cpp
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src/framework/ui/uilinedecorationskin.cpp
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src/framework/ui/uicheckboxskin.cpp
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src/framework/ui/uilinedecoration.cpp
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src/framework/ui/uicheckbox.cpp
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# framework net
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src/framework/net/connection.cpp
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@ -84,7 +84,7 @@ text edits:
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default:
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default size: [86, 16]
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font: tibia-10px-antialised
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text margin: 2
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text margin: 3
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bordered image:
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left border: [308,97,1,1]
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right border: [319,97,1,10]
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@ -24,14 +24,15 @@
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#include "dispatcher.h"
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#include "platform.h"
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#include "engine.h"
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Dispatcher g_dispatcher;
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void Dispatcher::poll(int ticks)
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void Dispatcher::poll()
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{
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while(!m_taskList.empty()) {
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Task *task = m_taskList.top();
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if(ticks < task->ticks)
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if(g_engine.getLastFrameTicks() < task->ticks)
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break;
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task->callback();
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@ -49,7 +49,7 @@ public:
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Dispatcher() { }
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/// Execute scheduled events
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void poll(int ticks);
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void poll();
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/// Add an event
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void addTask(const Callback& callback);
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@ -53,8 +53,8 @@ void Engine::terminate()
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void Engine::run()
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{
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Font *defaultFont = g_fonts.getDefaultFont();
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int ticks = Platform::getTicks();
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int lastFpsTicks = ticks;
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m_lastFrameTicks = Platform::getTicks();
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int lastFpsTicks = m_lastFrameTicks;
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int frameCount = 0;
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int fps = 0;
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m_running = true;
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@ -66,18 +66,18 @@ void Engine::run()
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// poll network events
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g_connections.poll();
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ticks = Platform::getTicks();
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m_lastFrameTicks = Platform::getTicks();
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// poll diaptcher tasks
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g_dispatcher.poll(ticks);
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g_dispatcher.poll();
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// render only when visible
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if(Platform::isWindowVisible()) {
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// calculate and fps
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if(m_calculateFps) {
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frameCount++;
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if(ticks - lastFpsTicks >= 1000) {
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lastFpsTicks = ticks;
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if(m_lastFrameTicks - lastFpsTicks >= 1000) {
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lastFpsTicks = m_lastFrameTicks;
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fps = frameCount;
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frameCount = 0;
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}
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@ -61,6 +61,8 @@ public:
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/// Enable FPS counter on screen
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void enableFpsCounter(bool enable = true) { m_calculateFps = enable; };
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int getLastFrameTicks() const { return m_lastFrameTicks; }
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private:
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/// Called to render every frame
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void render();
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@ -70,6 +72,7 @@ private:
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bool m_calculateFps;
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GameState *m_currentState;
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int m_lastFrameTicks;
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};
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extern Engine g_engine;
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@ -26,6 +26,7 @@
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#include "core/resources.h"
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#include "textures.h"
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#include "graphics.h"
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#include "textarea.h"
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void Font::calculateGlyphsWidthsAutomatically(const Size& glyphSize)
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{
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@ -138,116 +139,32 @@ void Font::renderText(const std::string& text,
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Font::renderText(text, screenCoords, ALIGN_TOP_LEFT, color);
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}
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void Font::renderText(const std::string& text,
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const Rect& screenCoords,
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int align,
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const Color& color,
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const Point& startInternalPos,
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int cursorPos,
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const Color& cursorColor)
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const Color& color)
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{
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// prevent glitches from invalid rects
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if(!screenCoords.isValid())
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return;
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int textLenght = text.length();
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// map glyphs positions
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Size textBoxSize;
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Point *glyphsPositions = calculateGlyphsPositions(text, align, &textBoxSize);
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for(int i = 0; i < textLenght; ++i) {
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int glyph = (uchar)text[i];
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// skip invalid glyphs
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if(glyph < 32)
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continue;
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// calculate initial glyph rect and texture coords
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Rect glyphScreenCoords(glyphsPositions[i], m_glyphsSize[glyph]);
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Rect glyphTextureCoords = m_glyphsTextureCoords[glyph];
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// first translate to align position
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if(align & ALIGN_BOTTOM) {
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glyphScreenCoords.translate(0, screenCoords.height() - textBoxSize.height());
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} else if(align & ALIGN_VERTICAL_CENTER) {
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glyphScreenCoords.translate(0, (screenCoords.height() - textBoxSize.height()) / 2);
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} else { // ALIGN_TOP
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// nothing to do
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}
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if(align & ALIGN_RIGHT) {
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glyphScreenCoords.translate(screenCoords.width() - textBoxSize.width(), 0);
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} else if(align & ALIGN_HORIZONTAL_CENTER) {
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glyphScreenCoords.translate((screenCoords.width() - textBoxSize.width()) / 2, 0);
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} else { // ALIGN_TOP
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// nothing to do
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}
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// only render glyphs that are after startRenderPosition
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if(glyphScreenCoords.bottom() < startInternalPos.y || glyphScreenCoords.right() < startInternalPos.x)
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continue;
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// bound glyph topLeft to startRenderPosition
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if(glyphScreenCoords.top() < startInternalPos.y) {
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glyphTextureCoords.setTop(glyphTextureCoords.top() + (startInternalPos.y - glyphScreenCoords.top()));
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glyphScreenCoords.setTop(startInternalPos.y);
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}
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if(glyphScreenCoords.left() < startInternalPos.x) {
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glyphTextureCoords.setLeft(glyphTextureCoords.left() + (startInternalPos.x - glyphScreenCoords.left()));
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glyphScreenCoords.setLeft(startInternalPos.x);
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}
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// subtract startInternalPos
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glyphScreenCoords.translate(-startInternalPos);
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// translate rect to screen coords
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glyphScreenCoords.translate(screenCoords.topLeft());
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// only render if glyph rect is visible on screenCoords
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if(!screenCoords.intersects(glyphScreenCoords))
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continue;
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// bound glyph bottomRight to screenCoords bottomRight
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if(glyphScreenCoords.bottom() > screenCoords.bottom()) {
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glyphTextureCoords.setBottom(glyphTextureCoords.bottom() + (screenCoords.bottom() - glyphScreenCoords.bottom()));
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glyphScreenCoords.setBottom(screenCoords.bottom());
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}
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if(glyphScreenCoords.right() > screenCoords.right()) {
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glyphTextureCoords.setRight(glyphTextureCoords.right() + (screenCoords.right() - glyphScreenCoords.right()));
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glyphScreenCoords.setRight(screenCoords.right());
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}
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// render glyph
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g_graphics.drawTexturedRect(glyphScreenCoords, m_texture, glyphTextureCoords, color);
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// render cursor
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if(i == cursorPos) {
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Rect cursorRect(glyphScreenCoords.left()-1, glyphScreenCoords.top(), 1, m_glyphHeight);
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g_graphics.drawFilledRect(cursorRect, cursorColor);
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}
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// render cursor after last element
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else if(cursorPos == textLenght && i == textLenght - 1) {
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Rect cursorRect(glyphScreenCoords.right()+1, glyphScreenCoords.top(), 1, m_glyphHeight);
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g_graphics.drawFilledRect(cursorRect, cursorColor);
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}
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}
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TextArea textArea(this, text, screenCoords, align, color);
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textArea.draw();
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}
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Point* Font::calculateGlyphsPositions(const std::string& text, int align, Size *textBoxSize)
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std::vector<Point> Font::calculateGlyphsPositions(const std::string& text, int align, Size *textBoxSize)
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{
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static Point glyphsPositions[8192];
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static int lineWidths[512];
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int numGlyphs = text.length();
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std::vector<Point> glyphsPositions(numGlyphs);
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if(numGlyphs == 0) {
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if(textBoxSize)
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textBoxSize->setSize(0,0);
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return glyphsPositions;
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}
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std::vector<int> lineWidths(numGlyphs);
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int maxLineWidth = 0;
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int lines = 0;
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int glyph;
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int i;
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// protect buffer overflow on glyphsPostions
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int numGlyphs = text.length();
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if(numGlyphs > 8192)
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logFatal("could not calculate glyphs positions, text length is > 8192!");
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// calculate lines width
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if((align & ALIGN_RIGHT || align & ALIGN_HORIZONTAL_CENTER) || textBoxSize) {
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lineWidths[0] = 0;
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@ -299,13 +216,13 @@ Point* Font::calculateGlyphsPositions(const std::string& text, int align, Size *
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textBoxSize->setHeight(virtualPos.y + m_glyphHeight);
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}
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return (Point *)glyphsPositions;
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return glyphsPositions;
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}
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Size Font::calculateTextRectSize(const std::string& text)
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{
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Size size;
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calculateGlyphsPositions(text, ALIGN_TOP_LEFT, &size);
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return size;
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}
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@ -42,6 +42,8 @@ enum EAlign {
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ALIGN_BOTTOM_LEFT = ALIGN_BOTTOM | ALIGN_LEFT
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};
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class TextArea;
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class Font
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{
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public:
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void renderText(const std::string& text,
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const Rect& screenCoords,
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int align = ALIGN_TOP_LEFT,
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const Color& color = Color::white,
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const Point& startInternalPos = Point(),
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int cursorPos = -1,
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const Color& cursorColor = Color::white);
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const Color& color = Color::white);
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/// Calculate glyphs positions to use on render, also calculates textBoxSize if wanted
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Point *calculateGlyphsPositions(const std::string& text, int align = ALIGN_TOP_LEFT, Size *textBoxSize = NULL);
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std::vector<Point> calculateGlyphsPositions(const std::string& text, int align = ALIGN_TOP_LEFT, Size *textBoxSize = NULL);
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/// Simulate render and calculate text size
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Size calculateTextRectSize(const std::string& text);
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const std::string& getName() const { return m_name; }
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int getGlyphHeight() const { return m_glyphHeight; }
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const Rect *getGlyphsTextureCoords() const { return m_glyphsTextureCoords; }
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const Size *getGlyphsSize() const { return m_glyphsSize; }
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const TexturePtr& getTexture() const { return m_texture; }
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int getTopMargin() const { return m_topMargin; }
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private:
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void calculateGlyphsWidthsAutomatically(const Size& glyphSize);
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@ -1,26 +0,0 @@
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "fonttext.h"
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@ -0,0 +1,256 @@
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/* The MIT License
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*
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* Copyright (c) 2010 OTClient, https://github.com/edubart/otclient
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "textarea.h"
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#include "graphics.h"
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#include "core/engine.h"
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TextArea::TextArea() :
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m_font(0),
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m_align(ALIGN_TOP_LEFT),
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m_color(Color::white),
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m_cursorPos(-1),
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m_cursorVisible(false)
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{
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}
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TextArea::TextArea(Font* font,
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const std::string& text,
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const Rect& screenCoords,
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int align,
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const Color& color) :
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m_font(font),
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m_text(text),
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m_screenCoords(screenCoords),
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m_align(align),
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m_color(color),
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m_cursorPos(-1),
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m_cursorVisible(false)
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{
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recalculate();
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}
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void TextArea::draw()
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{
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int numGlyphs = m_text.length();
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const TexturePtr& texture = m_font->getTexture();
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for(int i=0;i<numGlyphs;++i) {
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g_graphics.drawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i], m_color);
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}
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// render cursor
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if(m_cursorVisible && m_cursorPos >= 0 && m_cursorPos <= numGlyphs) {
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const int delay = 500;
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int ticks = g_engine.getLastFrameTicks();
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// draw every 500ms
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if(ticks - m_cursorTicks <= delay) {
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Rect cursorRect;
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if(m_cursorPos == 0)
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cursorRect = Rect(m_drawArea.left()-1, m_drawArea.top(), 1, m_font->getGlyphHeight());
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else if(m_cursorPos == numGlyphs)
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cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight());
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else
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cursorRect = Rect(m_glyphsCoords[m_cursorPos-1].right(), m_glyphsCoords[m_cursorPos-1].top(), 1, m_font->getGlyphHeight());
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g_graphics.drawFilledRect(cursorRect, m_color);
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} else if(ticks - m_cursorTicks >= 2*delay) {
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m_cursorTicks = g_engine.getLastFrameTicks();
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}
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}
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}
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void TextArea::recalculate()
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{
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// prevent glitches from invalid rects
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if(!m_screenCoords.isValid())
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return;
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int textLenght = m_text.length();
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m_glyphsCoords.clear();
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m_glyphsTexCoords.clear();
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m_glyphsCoords.resize(textLenght);
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m_glyphsTexCoords.resize(textLenght);
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// map glyphs positions
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Size textBoxSize;
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std::vector<Point> glyphsPositions = m_font->calculateGlyphsPositions(m_text, m_align, &textBoxSize);
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const Rect *glyphsTextureCoords = m_font->getGlyphsTextureCoords();
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const Size *glyphsSize = m_font->getGlyphsSize();
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m_drawArea.setLeft(m_screenCoords.left());
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m_drawArea.setTop(m_screenCoords.top()+m_font->getTopMargin());
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m_drawArea.setRight(m_screenCoords.right());
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m_drawArea.setBottom(m_screenCoords.bottom());
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for(int i = 0; i < textLenght; ++i) {
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int glyph = (uchar)m_text[i];
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// skip invalid glyphs
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if(glyph < 32)
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continue;
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|
||||
// calculate initial glyph rect and texture coords
|
||||
Rect glyphScreenCoords(glyphsPositions[i], glyphsSize[glyph]);
|
||||
Rect glyphTextureCoords = glyphsTextureCoords[glyph];
|
||||
|
||||
// first translate to align position
|
||||
if(m_align & ALIGN_BOTTOM) {
|
||||
glyphScreenCoords.translate(0, m_screenCoords.height() - textBoxSize.height());
|
||||
} else if(m_align & ALIGN_VERTICAL_CENTER) {
|
||||
glyphScreenCoords.translate(0, (m_screenCoords.height() - textBoxSize.height()) / 2);
|
||||
} else { // ALIGN_TOP
|
||||
// nothing to do
|
||||
}
|
||||
|
||||
if(m_align & ALIGN_RIGHT) {
|
||||
glyphScreenCoords.translate(m_screenCoords.width() - textBoxSize.width(), 0);
|
||||
} else if(m_align & ALIGN_HORIZONTAL_CENTER) {
|
||||
glyphScreenCoords.translate((m_screenCoords.width() - textBoxSize.width()) / 2, 0);
|
||||
} else { // ALIGN_TOP
|
||||
// nothing to do
|
||||
}
|
||||
|
||||
// only render glyphs that are after startRenderPosition
|
||||
if(glyphScreenCoords.bottom() < m_startInternalPos.y || glyphScreenCoords.right() < m_startInternalPos.x)
|
||||
continue;
|
||||
|
||||
// bound glyph topLeft to startRenderPosition
|
||||
if(glyphScreenCoords.top() < m_startInternalPos.y) {
|
||||
glyphTextureCoords.setTop(glyphTextureCoords.top() + (m_startInternalPos.y - glyphScreenCoords.top()));
|
||||
glyphScreenCoords.setTop(m_startInternalPos.y);
|
||||
}
|
||||
if(glyphScreenCoords.left() < m_startInternalPos.x) {
|
||||
glyphTextureCoords.setLeft(glyphTextureCoords.left() + (m_startInternalPos.x - glyphScreenCoords.left()));
|
||||
glyphScreenCoords.setLeft(m_startInternalPos.x);
|
||||
}
|
||||
|
||||
// subtract startInternalPos
|
||||
glyphScreenCoords.translate(-m_startInternalPos);
|
||||
|
||||
// translate rect to screen coords
|
||||
glyphScreenCoords.translate(m_screenCoords.topLeft());
|
||||
|
||||
// only render if glyph rect is visible on screenCoords
|
||||
if(!m_screenCoords.intersects(glyphScreenCoords))
|
||||
continue;
|
||||
|
||||
// bound glyph bottomRight to screenCoords bottomRight
|
||||
if(glyphScreenCoords.bottom() > m_screenCoords.bottom()) {
|
||||
glyphTextureCoords.setBottom(glyphTextureCoords.bottom() + (m_screenCoords.bottom() - glyphScreenCoords.bottom()));
|
||||
glyphScreenCoords.setBottom(m_screenCoords.bottom());
|
||||
}
|
||||
if(glyphScreenCoords.right() > m_screenCoords.right()) {
|
||||
glyphTextureCoords.setRight(glyphTextureCoords.right() + (m_screenCoords.right() - glyphScreenCoords.right()));
|
||||
glyphScreenCoords.setRight(m_screenCoords.right());
|
||||
}
|
||||
|
||||
// render glyph
|
||||
m_glyphsCoords[i] = glyphScreenCoords;
|
||||
m_glyphsTexCoords[i] = glyphTextureCoords;
|
||||
}
|
||||
}
|
||||
|
||||
void TextArea::setFont(Font* font)
|
||||
{
|
||||
m_font = font;
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void TextArea::setText(const std::string& text)
|
||||
{
|
||||
m_text = text;
|
||||
if(m_cursorPos >= 0) {
|
||||
m_cursorPos = 0;
|
||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||
}
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void TextArea::setScreenCoords(Rect screenCoords)
|
||||
{
|
||||
m_screenCoords = screenCoords;
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void TextArea::setAlign(int align)
|
||||
{
|
||||
m_align = align;
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void TextArea::setStartInternalPos(Point startPos)
|
||||
{
|
||||
m_startInternalPos = startPos;
|
||||
recalculate();
|
||||
}
|
||||
|
||||
void TextArea::enableCursor(bool enable)
|
||||
{
|
||||
if(enable) {
|
||||
m_cursorPos = 0;
|
||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||
} else
|
||||
m_cursorPos = -1;
|
||||
}
|
||||
|
||||
void TextArea::appendCharacter(char c)
|
||||
{
|
||||
if(m_cursorPos >= 0) {
|
||||
std::string tmp;
|
||||
tmp = c;
|
||||
m_text.insert(m_cursorPos, tmp);
|
||||
m_cursorPos++;
|
||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||
recalculate();
|
||||
}
|
||||
}
|
||||
|
||||
void TextArea::removeCharacter(bool right)
|
||||
{
|
||||
if(m_cursorPos >= 0) {
|
||||
if(right && (uint)m_cursorPos < m_text.length())
|
||||
m_text.erase(m_text.begin() + m_cursorPos);
|
||||
else if((uint)m_cursorPos <= m_text.length() && m_cursorPos > 0) {
|
||||
m_text.erase(m_text.begin() + (--m_cursorPos));
|
||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||
}
|
||||
recalculate();
|
||||
}
|
||||
}
|
||||
|
||||
void TextArea::moveCursor(bool right)
|
||||
{
|
||||
if(right) {
|
||||
if((uint)m_cursorPos+1 <= m_text.length()) {
|
||||
m_cursorPos++;
|
||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||
}
|
||||
} else {
|
||||
if(m_cursorPos-1 >= 0) {
|
||||
m_cursorPos--;
|
||||
m_cursorTicks = g_engine.getLastFrameTicks();
|
||||
}
|
||||
}
|
||||
}
|
|
@ -22,32 +22,55 @@
|
|||
*/
|
||||
|
||||
|
||||
#ifndef FONTTEXT_H
|
||||
#define FONTTEXT_H
|
||||
#ifndef TEXTAREA_H
|
||||
#define TEXTAREA_H
|
||||
|
||||
#include "prerequisites.h"
|
||||
#include "font.h"
|
||||
|
||||
class FontText
|
||||
class TextArea
|
||||
{
|
||||
public:
|
||||
FontText() { }
|
||||
TextArea();
|
||||
TextArea(Font *font,
|
||||
const std::string& text,
|
||||
const Rect& screenCoords,
|
||||
int align = ALIGN_TOP_LEFT,
|
||||
const Color& color = Color::white);
|
||||
|
||||
void draw();
|
||||
|
||||
void setFont(Font *font);
|
||||
void setText(const std::string& text);
|
||||
void setScreenCoords(Rect screenCoords);
|
||||
void setAlign(int align);
|
||||
void setColor(const Color& color) { m_color = color; }
|
||||
void setStartInternalPos(Point startPos);
|
||||
void enableCursor(bool enable = true);
|
||||
void setCursorVisible(bool visible = true) { m_cursorVisible = visible; }
|
||||
|
||||
void moveCursor(bool right);
|
||||
void appendCharacter(char c);
|
||||
void appendText(const std::string &text);
|
||||
void erase(bool left);
|
||||
void removeCharacter(bool right);
|
||||
|
||||
void setText(const std::string &text);
|
||||
void setCursorPos(int pos);
|
||||
void setSelection(int start, int end);
|
||||
void setColor(const Color& color);
|
||||
void setSize(const Size& size);
|
||||
void setStartPos();
|
||||
const std::string& getText() const { return m_text; }
|
||||
|
||||
private:
|
||||
int m_cursorPos;
|
||||
std::string m_text;
|
||||
void recalculate();
|
||||
|
||||
Font *m_font;
|
||||
std::string m_text;
|
||||
Rect m_screenCoords;
|
||||
Rect m_drawArea;
|
||||
int m_align;
|
||||
Color m_color;
|
||||
Point m_startInternalPos;
|
||||
int m_cursorPos;
|
||||
int m_cursorTicks;
|
||||
bool m_cursorVisible;
|
||||
|
||||
std::vector<Rect> m_glyphsCoords;
|
||||
std::vector<Rect> m_glyphsTexCoords;
|
||||
};
|
||||
|
||||
#endif // FONTTEXT_H
|
||||
#endif // TEXTAREA_H
|
|
@ -111,7 +111,7 @@ void UIContainer::onInputEvent(const InputEvent& event)
|
|||
}
|
||||
// mouse events
|
||||
} else if(event.type & EV_MOUSE) {
|
||||
// mouse down and weel events only go to elements that contains the mouse position
|
||||
// mouse down and wheel events only go to elements that contains the mouse position
|
||||
if(event.type & EV_DOWN || event.type & EV_MOUSE_WHEEL) {
|
||||
if(child->getRect().contains(event.mousePos)) {
|
||||
// focus it
|
||||
|
@ -134,7 +134,11 @@ void UIContainer::onInputEvent(const InputEvent& event)
|
|||
|
||||
void UIContainer::setFocusedElement(UIElementPtr focusedElement)
|
||||
{
|
||||
if(m_focusedElement)
|
||||
if(m_focusedElement) {
|
||||
m_focusedElement->setFocused(false);
|
||||
m_focusedElement->onFocusChange();
|
||||
}
|
||||
m_focusedElement = focusedElement;
|
||||
m_focusedElement->setFocused(true);
|
||||
m_focusedElement->onFocusChange();
|
||||
}
|
||||
|
|
|
@ -48,6 +48,7 @@ public:
|
|||
|
||||
virtual void render();
|
||||
virtual void onInputEvent(const InputEvent& event) { }
|
||||
virtual void onFocusChange() { }
|
||||
|
||||
UIElementPtr backwardsGetElementById(const std::string& id);
|
||||
|
||||
|
|
|
@ -23,74 +23,45 @@
|
|||
|
||||
|
||||
#include "uitextedit.h"
|
||||
#include "uitexteditskin.h"
|
||||
#include "graphics/fonts.h"
|
||||
|
||||
UITextEdit::UITextEdit() :
|
||||
UIElement(UI::TextEdit),
|
||||
m_cursorPos(0),
|
||||
m_startRenderPos(0)
|
||||
UIElement(UI::TextEdit)
|
||||
{
|
||||
|
||||
UITextEditSkin *skin = static_cast<UITextEditSkin*>(getSkin());
|
||||
m_textArea.setFont(skin->getFont());
|
||||
m_textArea.enableCursor();
|
||||
}
|
||||
|
||||
void UITextEdit::onInputEvent(const InputEvent& event)
|
||||
{
|
||||
if(event.type == EV_TEXT_ENTER) {
|
||||
appendCharacter(event.keychar);
|
||||
m_textArea.appendCharacter(event.keychar);
|
||||
} else if(event.type == EV_KEY_DOWN) {
|
||||
if(event.keycode == KC_DELETE)
|
||||
removeCharacter(true);
|
||||
m_textArea.removeCharacter(true);
|
||||
else if(event.keycode == KC_BACK)
|
||||
removeCharacter(false);
|
||||
else if(event.keycode == KC_RIGHT) {
|
||||
if(m_cursorPos < m_text.length())
|
||||
m_cursorPos++;
|
||||
} else if(event.keycode == KC_LEFT) {
|
||||
if(m_cursorPos > 0)
|
||||
m_cursorPos--;
|
||||
m_textArea.removeCharacter(false);
|
||||
else if(event.keycode == KC_RIGHT)
|
||||
m_textArea.moveCursor(true);
|
||||
else if(event.keycode == KC_LEFT)
|
||||
m_textArea.moveCursor(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UITextEdit::clearText()
|
||||
{
|
||||
m_text = "";
|
||||
m_cursorPos = 0;
|
||||
}
|
||||
|
||||
void UITextEdit::setText(const std::string& text)
|
||||
{
|
||||
m_text = text;
|
||||
m_cursorPos = 0;
|
||||
}
|
||||
|
||||
void UITextEdit::appendCharacter(char c)
|
||||
{
|
||||
std::string tmp;
|
||||
tmp = c;
|
||||
m_text.insert(m_cursorPos, tmp);
|
||||
m_cursorPos++;
|
||||
}
|
||||
|
||||
void UITextEdit::removeCharacter(bool right)
|
||||
{
|
||||
if(right && m_cursorPos < m_text.length())
|
||||
m_text.erase(m_text.begin() + m_cursorPos);
|
||||
else if(m_text.length() >= m_cursorPos && m_cursorPos > 0)
|
||||
m_text.erase(m_text.begin() + (--m_cursorPos));
|
||||
}
|
||||
|
||||
void UITextEdit::setCursorPos(uint pos)
|
||||
{
|
||||
if(pos > m_text.length())
|
||||
m_cursorPos = m_text.length();
|
||||
else
|
||||
m_cursorPos = pos;
|
||||
}
|
||||
|
||||
void UITextEdit::onLayoutRectChange(const Rect& rect)
|
||||
{
|
||||
m_textRect = rect;
|
||||
UITextEditSkin *skin = static_cast<UITextEditSkin*>(getSkin());
|
||||
Rect textRect = rect;
|
||||
int margin = skin->getTextMargin();
|
||||
textRect.setLeft(textRect.left()+margin);
|
||||
textRect.setRight(textRect.right()-margin);
|
||||
m_textArea.setScreenCoords(textRect);
|
||||
}
|
||||
|
||||
void UITextEdit::onFocusChange()
|
||||
{
|
||||
m_textArea.setCursorVisible(isFocused());
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
|
||||
#include "prerequisites.h"
|
||||
#include "uielement.h"
|
||||
#include "graphics/textarea.h"
|
||||
|
||||
class Font;
|
||||
|
||||
|
@ -37,24 +38,16 @@ public:
|
|||
|
||||
void onInputEvent(const InputEvent& event);
|
||||
|
||||
void clearText();
|
||||
void setText(const std::string& text);
|
||||
const std::string& getText() const { return m_text; }
|
||||
const std::string& getText() const { return m_textArea.getText(); }
|
||||
|
||||
void setCursorPos(uint pos);
|
||||
uint getCursorPos() { return m_cursorPos; }
|
||||
TextArea& getTextArea() { return m_textArea; }
|
||||
|
||||
void onLayoutRectChange(const Rect& rect);
|
||||
void onFocusChange();
|
||||
|
||||
private:
|
||||
void appendCharacter(char c);
|
||||
void removeCharacter(bool right);
|
||||
void recalculate();
|
||||
|
||||
Rect m_textRect;
|
||||
uint m_cursorPos;
|
||||
int m_startRenderPos;
|
||||
std::string m_text;
|
||||
TextArea m_textArea;
|
||||
};
|
||||
|
||||
typedef boost::shared_ptr<UITextEdit> UITextEditPtr;
|
||||
|
|
|
@ -51,5 +51,5 @@ void UITextEditSkin::draw(UIElement* element)
|
|||
UIElementSkin::draw(element);
|
||||
|
||||
UITextEdit *textEdit = static_cast<UITextEdit*>(element);
|
||||
m_font->renderText(textEdit->getText(), textEdit->getRect(), ALIGN_TOP_LEFT, m_textColor);
|
||||
textEdit->getTextArea().draw();
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue