remake widgets's anchor layouts
This commit is contained in:
parent
b410921e32
commit
f266b9fbc6
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@ -128,7 +128,6 @@ SET(SOURCES
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src/framework/ui/uibutton.cpp
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src/framework/ui/uilineedit.cpp
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src/framework/ui/uiwindow.cpp
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src/framework/ui/uianchorlayout.cpp
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src/framework/ui/uianchor.cpp
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src/framework/ui/uilist.cpp
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)
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@ -1,4 +1,4 @@
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-- AnchorPoint
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-- AnchorEdge
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AnchorNone = 0
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AnchorTop = 1
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AnchorBottom = 2
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@ -29,7 +29,7 @@ enum AlignmentFlag {
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AlignCenter = AlignVerticalCenter | AlignHorizontalCenter
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};
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enum AnchorPoint {
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enum AnchorEdge {
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AnchorNone = 0,
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AnchorTop,
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AnchorBottom,
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@ -5,27 +5,23 @@
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#include "const.h"
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class UIManager;
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class UILayout;
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class UIAnchorLayout;
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class UIStyle;
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class UIAnchor;
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class UIWidget;
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class UILabel;
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class UIButton;
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class UILineEdit;
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class UIWindow;
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class UIConsole;
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typedef std::shared_ptr<UIWidget> UIWidgetPtr;
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typedef std::weak_ptr<UIWidget> UIWidgetWeakPtr;
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typedef std::deque<UIWidgetPtr> UIWidgetList;
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typedef std::shared_ptr<UILayout> UILayoutPtr;
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typedef std::shared_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
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typedef std::shared_ptr<UIStyle> UIStylePtr;
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typedef std::shared_ptr<UILabel> UILabelPtr;
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typedef std::shared_ptr<UIButton> UIButtonPtr;
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typedef std::shared_ptr<UILineEdit> UILineEditPtr;
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typedef std::shared_ptr<UIWindow> UIWindowPtr;
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typedef std::shared_ptr<UIConsole> UIConsolePtr;
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typedef std::vector<UIAnchor> UIAnchorList;
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typedef std::deque<UIWidgetPtr> UIWidgetList;
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typedef std::deque<UIWidgetWeakPtr> UIWeakWidgetList;
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#endif
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@ -5,7 +5,6 @@
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#include "uiwidget.h"
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#include "uibutton.h"
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#include "uilabel.h"
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#include "uilayout.h"
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#include "uilineedit.h"
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#include "uiwindow.h"
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@ -1,45 +1,31 @@
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#include "uianchor.h"
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#include "uiwidget.h"
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UIAnchor::UIAnchor(const UIWidgetPtr& anchoredWidget, AnchorPoint anchoredEdge, const AnchorLine& anchorLine)
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: m_anchoredWidget(anchoredWidget), m_anchoredEdge(anchoredEdge), m_anchorLine(anchorLine) {
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UIAnchor::UIAnchor(AnchorEdge anchoredEdge, const std::string& hookedWidgetId, AnchorEdge hookedEdge) :
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m_anchoredEdge(anchoredEdge), m_hookedWidgetId(hookedWidgetId), m_hookedEdge(hookedEdge) {
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}
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UIWidgetPtr UIAnchor::getAnchorLineWidget() const {
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UIWidgetPtr anchoredWidget = m_anchoredWidget.lock();
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if(anchoredWidget && !anchoredWidget->isDestroyed())
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return anchoredWidget->backwardsGetWidgetById(m_anchorLine.widgetId);
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return nullptr;
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}
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int UIAnchor::getHookedPoint() const {
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UIWidgetPtr hookedWidget = getHookedWidget();
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UIWidgetPtr UIAnchor::getAnchoredWidget() const {
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return m_anchoredWidget.lock();
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}
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AnchorPoint UIAnchor::getAnchoredEdge() const {
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return m_anchoredEdge;
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}
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int UIAnchor::getAnchorLinePoint() const {
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UIWidgetPtr anchorLineWidget = getAnchorLineWidget();
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if(anchorLineWidget) {
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switch(m_anchorLine.edge) {
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if(hookedWidget) {
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switch(m_hookedEdge) {
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case AnchorLeft:
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return anchorLineWidget->getGeometry().left();
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return hookedWidget->getRect().left();
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case AnchorRight:
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return anchorLineWidget->getGeometry().right();
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return hookedWidget->getRect().right();
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case AnchorTop:
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return anchorLineWidget->getGeometry().top();
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return hookedWidget->getRect().top();
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case AnchorBottom:
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return anchorLineWidget->getGeometry().bottom();
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return hookedWidget->getRect().bottom();
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case AnchorHorizontalCenter:
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return anchorLineWidget->getGeometry().horizontalCenter();
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return hookedWidget->getRect().horizontalCenter();
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case AnchorVerticalCenter:
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return anchorLineWidget->getGeometry().verticalCenter();
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return hookedWidget->getRect().verticalCenter();
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default:
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break;
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}
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}
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return -9999;
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return INVALID_POINT;
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}
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@ -3,25 +3,27 @@
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#include "declarations.h"
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struct AnchorLine {
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AnchorLine(std::string widgetId, AnchorPoint edge) : widgetId(widgetId), edge(edge) { }
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std::string widgetId;
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AnchorPoint edge;
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};
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class UIAnchor
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{
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public:
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UIAnchor(const UIWidgetPtr& anchoredWidget, AnchorPoint anchoredEdge, const AnchorLine& anchorLine);
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UIWidgetPtr getAnchorLineWidget() const;
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UIWidgetPtr getAnchoredWidget() const;
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AnchorPoint getAnchoredEdge() const;
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int getAnchorLinePoint() const;
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enum {
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INVALID_POINT = -999999
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};
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UIAnchor(AnchorEdge anchoredEdge, const std::string& hookedWidgetId, AnchorEdge hookedEdge);
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AnchorEdge getAnchoredEdge() const { return m_anchoredEdge; }
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UIWidgetPtr getHookedWidget() const { return m_hookedWidget.lock(); }
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std::string getHookedWidgetId() const { return m_hookedWidgetId; }
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int getHookedPoint() const;
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void setHookedWidget(const UIWidgetPtr hookedWidget) { m_hookedWidget = hookedWidget; }
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private:
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UIWidgetWeakPtr m_anchoredWidget;
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AnchorPoint m_anchoredEdge;
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AnchorLine m_anchorLine;
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AnchorEdge m_anchoredEdge;
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UIWidgetWeakPtr m_hookedWidget;
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std::string m_hookedWidgetId;
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AnchorEdge m_hookedEdge;
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};
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#endif
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@ -1,123 +0,0 @@
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#include "uianchorlayout.h"
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#include "uiwidget.h"
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bool UIAnchorLayout::addAnchor(const UIWidgetPtr& anchoredWidget, AnchorPoint anchoredEdge, const AnchorLine& anchorLine)
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{
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UIAnchor anchor(anchoredWidget, anchoredEdge, anchorLine);
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UIWidgetPtr anchorLineWidget = anchor.getAnchorLineWidget();
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/*
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if(!anchorLineWidget) {
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logError("could not find the widget to anchor on, wrong id?");
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return false;
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}
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*/
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// we can never anchor with itself
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if(anchoredWidget == anchorLineWidget) {
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logError("anchoring with itself is not possible");
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return false;
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}
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// we must never anchor to an anchor child
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if(anchoredWidget && hasWidgetInAnchorTree(anchorLineWidget, anchoredWidget)) {
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logError("anchors is miss configured, you must never make an anchor chains in loops");
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return false;
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}
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// avoid duplicated anchors
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for(auto it = m_anchors.begin(); it != m_anchors.end(); ++it) {
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const UIAnchor& otherAnchor = *it;
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if(otherAnchor.getAnchoredWidget() == anchoredWidget && otherAnchor.getAnchoredEdge() == anchoredEdge) {
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m_anchors.erase(it);
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break;
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}
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}
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// setup the anchor
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m_anchors.push_back(anchor);
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// recalculate anchored widget layout
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updateWidget(anchoredWidget);
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return true;
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}
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void UIAnchorLayout::updateWidget(const UIWidgetPtr& widget)
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{
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Rect rect = widget->getGeometry();
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bool verticalMoved = false;
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bool horizontalMoved = false;
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// FIXME: release expired anchors
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for(const UIAnchor& anchor : m_anchors) {
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if(anchor.getAnchoredWidget() == widget && anchor.getAnchorLineWidget()) {
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int point = anchor.getAnchorLinePoint();
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switch(anchor.getAnchoredEdge()) {
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case AnchorHorizontalCenter:
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rect.moveHorizontalCenter(point + widget->getMarginLeft() - widget->getMarginRight());
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horizontalMoved = true;
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break;
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case AnchorLeft:
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if(!horizontalMoved) {
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rect.moveLeft(point + widget->getMarginLeft());
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horizontalMoved = true;
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} else
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rect.setLeft(point + widget->getMarginLeft());
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break;
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case AnchorRight:
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if(!horizontalMoved) {
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rect.moveRight(point - widget->getMarginRight());
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horizontalMoved = true;
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} else
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rect.setRight(point - widget->getMarginRight());
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break;
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case AnchorVerticalCenter:
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rect.moveVerticalCenter(point + widget->getMarginTop() - widget->getMarginBottom());
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verticalMoved = true;
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break;
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case AnchorTop:
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if(!verticalMoved) {
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rect.moveTop(point + widget->getMarginTop());
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verticalMoved = true;
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} else
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rect.setTop(point + widget->getMarginTop());
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break;
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case AnchorBottom:
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if(!verticalMoved) {
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rect.moveBottom(point - widget->getMarginBottom());
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verticalMoved = true;
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} else
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rect.setBottom(point - widget->getMarginBottom());
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break;
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default:
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break;
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}
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}
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}
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if(rect != widget->getGeometry())
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widget->setGeometry(rect);
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}
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void UIAnchorLayout::updateWidgetChildren(const UIWidgetPtr& parent)
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{
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for(const UIAnchor& anchor : m_anchors) {
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if(anchor.getAnchorLineWidget() == parent) {
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UIWidgetPtr child = anchor.getAnchoredWidget();
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if(child)
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updateWidget(child);
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}
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}
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}
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bool UIAnchorLayout::hasWidgetInAnchorTree(const UIWidgetPtr& widget, const UIWidgetPtr& treeAnchor)
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{
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for(const UIAnchor& anchor : m_anchors) {
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if(anchor.getAnchorLineWidget() == treeAnchor) {
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if(anchor.getAnchoredWidget() == widget || hasWidgetInAnchorTree(widget, anchor.getAnchoredWidget()))
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return true;
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}
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}
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return false;
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}
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@ -1,20 +0,0 @@
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#ifndef UIANCHORLAYOUT_H
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#define UIANCHORLAYOUT_H
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#include "uilayout.h"
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#include "uianchor.h"
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class UIAnchorLayout : public UILayout
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{
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public:
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bool addAnchor(const UIWidgetPtr& anchoredWidget, AnchorPoint anchoredEdge, const AnchorLine& anchorLine);
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void updateWidget(const UIWidgetPtr& widget);
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void updateWidgetChildren(const UIWidgetPtr& parent);
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bool hasWidgetInAnchorTree(const UIWidgetPtr& widget, const UIWidgetPtr& treeAnchor);
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private:
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std::list<UIAnchor> m_anchors;
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};
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#endif
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@ -63,7 +63,7 @@ void UIButton::render()
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UIWidget::render();
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const ButtonStateStyle& currentStyle = m_statesStyle[m_state];
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Rect textRect = getGeometry();
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Rect textRect = getRect();
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if(currentStyle.image) {
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g_graphics.bindColor(currentStyle.color);
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@ -93,7 +93,7 @@ void UIButton::onMousePress(UIMouseEvent& event)
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void UIButton::onMouseRelease(UIMouseEvent& event)
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{
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if(m_state == ButtonDown) {
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if(m_onClick && getGeometry().contains(event.pos()))
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if(m_onClick && getRect().contains(event.pos()))
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m_onClick();
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m_state = (isHovered() && isEnabled()) ? ButtonHover : ButtonUp;
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} else
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@ -88,10 +88,10 @@ private:
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bool m_hovered;
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};
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class UIGeometryUpdateEvent : public UIEvent
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class UIRectUpdateEvent : public UIEvent
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{
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public:
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UIGeometryUpdateEvent(const Rect& oldRect, const Rect& rect)
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UIRectUpdateEvent(const Rect& oldRect, const Rect& rect)
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: m_oldRect(oldRect), m_rect(rect) { }
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Point pos() const { return m_rect.topLeft(); }
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@ -1,2 +0,0 @@
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#include "uilayout.h"
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@ -1,13 +0,0 @@
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#ifndef UILAYOUT_H
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#define UILAYOUT_H
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#include "declarations.h"
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class UILayout
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{
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public:
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virtual void updateWidget(const UIWidgetPtr& widget) = 0;
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virtual void updateWidgetChildren(const UIWidgetPtr& widget) = 0;
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};
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#endif
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@ -18,7 +18,6 @@ UILineEdit::UILineEdit() : UIWidget(UITypeLabel)
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UILineEditPtr UILineEdit::create()
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{
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UILineEditPtr lineEdit(new UILineEdit);
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lineEdit->setStyle("LineEdit");
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return lineEdit;
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}
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@ -38,13 +37,16 @@ void UILineEdit::render()
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{
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UIWidget::render();
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if(!m_rect.isValid())
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return;
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//TODO: text rendering could be much optimized by using vertex buffer or caching the render into a texture
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int textLength = m_text.length();
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const TexturePtr& texture = m_font->getTexture();
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for(int i=0;i<textLength;++i) {
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for(int i=0;i<textLength;++i)
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g_graphics.drawTexturedRect(m_glyphsCoords[i], texture, m_glyphsTexCoords[i]);
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}
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// render cursor
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if(isExplicitlyEnabled() && hasFocus() && m_cursorPos >= 0) {
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@ -334,7 +336,7 @@ int UILineEdit::getTextPos(Point pos)
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return candidatePos;
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}
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void UILineEdit::onGeometryUpdate(UIGeometryUpdateEvent& event)
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void UILineEdit::onRectUpdate(UIRectUpdateEvent& event)
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{
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update();
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}
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@ -30,7 +30,7 @@ public:
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int getTextPos(Point pos);
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protected:
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virtual void onGeometryUpdate(UIGeometryUpdateEvent& event);
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virtual void onRectUpdate(UIRectUpdateEvent& event);
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virtual void onFocusChange(UIFocusEvent& event);
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virtual void onKeyPress(UIKeyEvent& event);
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virtual void onMousePress(UIMouseEvent& event);
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@ -1,6 +1,5 @@
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#include "uimanager.h"
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#include "ui.h"
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#include "uianchorlayout.h"
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#include <framework/otml/otml.h>
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#include <framework/graphics/graphics.h>
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@ -13,9 +12,6 @@ void UIManager::init()
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m_rootWidget = UIWidgetPtr(new UIWidget);
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m_rootWidget->setId("root");
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m_rootWidget->setHovered(true);
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UIAnchorLayoutPtr anchorLayout(new UIAnchorLayout);
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m_rootWidget->setLayout(anchorLayout);
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m_rootWidget->resize(g_graphics.getScreenSize());
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}
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@ -187,7 +183,7 @@ UIWidgetPtr UIManager::loadWidgetFromOTML(const OTMLNodePtr& widgetNode)
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throw OTMLException(styleNode, "cannot determine widget type");
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widget->loadStyleFromOTML(styleNode);
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widget->updateGeometry();
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widget->updateLayout();
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for(const OTMLNodePtr& childNode : widgetNode->children()) {
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if(!childNode->isUnique())
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@ -1,7 +1,5 @@
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#include "uiwidget.h"
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#include "uimanager.h"
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#include "uilayout.h"
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#include "uianchorlayout.h"
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#include <framework/core/eventdispatcher.h>
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#include <framework/graphics/image.h>
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@ -9,6 +7,7 @@
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#include <framework/graphics/fontmanager.h>
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#include <framework/otml/otmlnode.h>
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#include <framework/graphics/graphics.h>
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#include "uianchor.h"
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UIWidget::UIWidget(UIWidgetType type)
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{
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@ -18,7 +17,10 @@ UIWidget::UIWidget(UIWidgetType type)
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m_hovered = false;
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m_focusable = true;
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m_destroyed = false;
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m_updateScheduled = false;
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m_layoutUpdated = true;
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m_updateEventScheduled = false;
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m_layoutUpdateScheduled = false;
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m_childrenLayoutUpdateScheduled = false;
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m_opacity = 255;
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m_marginLeft = m_marginRight = m_marginTop = m_marginBottom = 0;
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m_backgroundColor = Color::white;
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@ -158,7 +160,7 @@ void UIWidget::loadStyleFromOTML(const OTMLNodePtr& styleNode)
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} else if(what == "centerIn") {
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centerIn(node->value());
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} else {
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AnchorPoint myEdge = fw::translateAnchorPoint(what);
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AnchorEdge myEdge = fw::translateAnchorEdge(what);
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std::string anchorDescription = node->value();
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std::vector<std::string> split;
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@ -167,15 +169,15 @@ void UIWidget::loadStyleFromOTML(const OTMLNodePtr& styleNode)
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throw OTMLException(node, "invalid anchor description");
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std::string target = split[0];
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AnchorPoint targetEdge = fw::translateAnchorPoint(split[1]);
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AnchorEdge hookedEdge = fw::translateAnchorEdge(split[1]);
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if(myEdge == AnchorNone)
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throw OTMLException(node, "invalid anchor edge");
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if(targetEdge == AnchorNone)
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if(hookedEdge == AnchorNone)
|
||||
throw OTMLException(node, "invalid anchor target edge");
|
||||
|
||||
addAnchor(myEdge, target, targetEdge);
|
||||
addAnchor(myEdge, target, hookedEdge);
|
||||
}
|
||||
}
|
||||
else if(node->tag() == "onLoad") {
|
||||
|
@ -190,7 +192,7 @@ void UIWidget::render()
|
|||
assert(!m_destroyed);
|
||||
|
||||
if(m_image)
|
||||
m_image->draw(getGeometry());
|
||||
m_image->draw(getRect());
|
||||
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(child->isExplicitlyVisible()) {
|
||||
|
@ -203,23 +205,13 @@ void UIWidget::render()
|
|||
|
||||
// debug draw box
|
||||
//g_graphics.bindColor(Color::green);
|
||||
//g_graphics.drawBoundingRect(child->getGeometry());
|
||||
//g_graphics.drawBoundingRect(child->getRect());
|
||||
|
||||
g_graphics.setOpacity(oldOpacity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::updateGeometry()
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
if(UILayoutPtr layout = getLayout()) {
|
||||
layout->updateWidget(asUIWidget());
|
||||
layout->updateWidgetChildren(asUIWidget());
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::setParent(const UIWidgetPtr& parent)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
@ -247,32 +239,33 @@ void UIWidget::setStyle(const std::string& styleName)
|
|||
loadStyleFromOTML(styleNode);
|
||||
|
||||
// forces layout recalculation
|
||||
updateGeometry();
|
||||
updateLayout();
|
||||
} catch(std::exception& e) {
|
||||
logError("couldn't change widget '", m_id, "' style: ", e.what());
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::setGeometry(const Rect& rect)
|
||||
void UIWidget::setRect(const Rect& rect)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
Rect oldRect = m_rect;
|
||||
m_rect = rect;
|
||||
if(UILayoutPtr layout = getLayout())
|
||||
layout->updateWidgetChildren(asUIWidget());
|
||||
|
||||
// avoid massive updates
|
||||
if(!m_updateScheduled) {
|
||||
// updates children geometry
|
||||
updateChildrenLayout();
|
||||
|
||||
// avoid massive update events
|
||||
if(!m_updateEventScheduled) {
|
||||
UIWidgetPtr self = asUIWidget();
|
||||
g_dispatcher.addEvent([self, oldRect]() {
|
||||
self->m_updateScheduled = false;
|
||||
UIGeometryUpdateEvent e(oldRect, self->getGeometry());
|
||||
self->m_updateEventScheduled = false;
|
||||
UIRectUpdateEvent e(oldRect, self->getRect());
|
||||
// this widget could be destroyed before the event happens
|
||||
if(!self->isDestroyed())
|
||||
self->onGeometryUpdate(e);
|
||||
self->onRectUpdate(e);
|
||||
});
|
||||
m_updateScheduled = true;
|
||||
m_updateEventScheduled = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -310,16 +303,12 @@ bool UIWidget::hasChild(const UIWidgetPtr& child)
|
|||
return false;
|
||||
}
|
||||
|
||||
UILayoutPtr UIWidget::getLayout() const
|
||||
UIWidgetPtr UIWidget::getRootParent()
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
if(m_layout)
|
||||
return m_layout;
|
||||
else if(getParent() && getParent()->getLayout())
|
||||
return getParent()->getLayout();
|
||||
// fallback to root layout
|
||||
return g_ui.getRootWidget()->getLayout();
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
return parent->getRootParent();
|
||||
else
|
||||
return asUIWidget();
|
||||
}
|
||||
|
||||
UIWidgetPtr UIWidget::getChildAfter(const UIWidgetPtr& relativeChild)
|
||||
|
@ -383,7 +372,7 @@ UIWidgetPtr UIWidget::getChildByPos(const Point& childPos)
|
|||
|
||||
for(auto it = m_children.rbegin(); it != m_children.rend(); ++it) {
|
||||
const UIWidgetPtr& widget = (*it);
|
||||
if(widget->isExplicitlyVisible() && widget->getGeometry().contains(childPos))
|
||||
if(widget->isExplicitlyVisible() && widget->getRect().contains(childPos))
|
||||
return widget;
|
||||
}
|
||||
|
||||
|
@ -399,35 +388,19 @@ UIWidgetPtr UIWidget::getChildByIndex(int childIndex)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
UIWidgetPtr UIWidget::recursiveGetChildById(const std::string& childId)
|
||||
UIWidgetPtr UIWidget::recursiveGetChildById(const std::string& id)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
if(getId() == childId || childId == "self")
|
||||
return asUIWidget();
|
||||
else if(childId == "parent")
|
||||
return getParent();
|
||||
else if(childId == "root")
|
||||
return g_ui.getRootWidget();
|
||||
else if(childId == "prev") {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
return parent->getChildBefore(asUIWidget());
|
||||
} else if(childId == "next") {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
return parent->getChildAfter(asUIWidget());
|
||||
} else {
|
||||
UIWidgetPtr widget = getChildById(id);
|
||||
if(!widget) {
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(child->getId() == childId)
|
||||
return child;
|
||||
}
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(UIWidgetPtr subChild = child->recursiveGetChildById(childId)) {
|
||||
if(subChild->getId() == childId)
|
||||
return subChild;
|
||||
}
|
||||
widget = child->recursiveGetChildById(id);
|
||||
if(widget)
|
||||
break;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
return widget;
|
||||
}
|
||||
|
||||
UIWidgetPtr UIWidget::recursiveGetChildByPos(const Point& childPos)
|
||||
|
@ -435,7 +408,7 @@ UIWidgetPtr UIWidget::recursiveGetChildByPos(const Point& childPos)
|
|||
assert(!m_destroyed);
|
||||
|
||||
for(const UIWidgetPtr& child : m_children) {
|
||||
if(child->getGeometry().contains(childPos)) {
|
||||
if(child->getRect().contains(childPos)) {
|
||||
if(UIWidgetPtr subChild = child->recursiveGetChildByPos(childPos))
|
||||
return subChild;
|
||||
return child;
|
||||
|
@ -449,27 +422,12 @@ UIWidgetPtr UIWidget::backwardsGetWidgetById(const std::string& id)
|
|||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
UIWidgetPtr widget;
|
||||
if(getId() == id || id == "self")
|
||||
widget = asUIWidget();
|
||||
else if(id == "parent")
|
||||
widget = getParent();
|
||||
else if(id == "root")
|
||||
widget = g_ui.getRootWidget();
|
||||
else if(id == "prev") {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
widget = parent->getChildBefore(asUIWidget());
|
||||
} else if(id == "next") {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
widget = parent->getChildAfter(asUIWidget());
|
||||
} else {
|
||||
widget = recursiveGetChildById(id);
|
||||
if(widget)
|
||||
return widget;
|
||||
|
||||
UIWidgetPtr widget = getChildById(id);
|
||||
if(!widget) {
|
||||
if(UIWidgetPtr parent = getParent())
|
||||
widget = parent->backwardsGetWidgetById(id);
|
||||
}
|
||||
|
||||
return widget;
|
||||
}
|
||||
|
||||
|
@ -503,8 +461,11 @@ void UIWidget::addChild(const UIWidgetPtr& childToAdd)
|
|||
m_children.push_back(childToAdd);
|
||||
childToAdd->setParent(asUIWidget());
|
||||
|
||||
// updates geometry
|
||||
updateGeometry();
|
||||
// recalculate anchors
|
||||
getRootParent()->recalculateAnchoredWidgets();
|
||||
|
||||
// may need to update children layout
|
||||
updateChildrenLayout();
|
||||
|
||||
// always focus new children
|
||||
if(childToAdd->isFocusable())
|
||||
|
@ -529,8 +490,11 @@ void UIWidget::insertChild(const UIWidgetPtr& childToInsert, int index)
|
|||
m_children.insert(it, childToInsert);
|
||||
childToInsert->setParent(asUIWidget());
|
||||
|
||||
// updates geometry
|
||||
updateGeometry();
|
||||
// recalculate anchors
|
||||
getRootParent()->recalculateAnchoredWidgets();
|
||||
|
||||
// may need to update children layout
|
||||
updateChildrenLayout();
|
||||
}
|
||||
|
||||
void UIWidget::removeChild(const UIWidgetPtr& childToRemove)
|
||||
|
@ -555,6 +519,13 @@ void UIWidget::removeChild(const UIWidgetPtr& childToRemove)
|
|||
// reset child parent
|
||||
assert(childToRemove->getParent() == asUIWidget());
|
||||
childToRemove->setParent(nullptr);
|
||||
|
||||
// recalculate anchors
|
||||
UIWidgetPtr parent = getRootParent();
|
||||
parent->recalculateAnchoredWidgets();
|
||||
|
||||
// may need to update children layout
|
||||
updateChildrenLayout();
|
||||
}
|
||||
|
||||
void UIWidget::focusNextChild(FocusReason reason)
|
||||
|
@ -633,32 +604,227 @@ void UIWidget::unlockChild(const UIWidgetPtr& childToUnlock)
|
|||
}
|
||||
}
|
||||
|
||||
void UIWidget::addAnchor(AnchorPoint edge, const std::string& targetId, AnchorPoint targetEdge)
|
||||
void UIWidget::updateLayout()
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
UIAnchorLayoutPtr layout = std::dynamic_pointer_cast<UIAnchorLayout>(getLayout());
|
||||
assert(layout);
|
||||
if(layout)
|
||||
layout->addAnchor(asUIWidget(), edge, AnchorLine(targetId, targetEdge));
|
||||
if(!m_layoutUpdateScheduled) {
|
||||
m_layoutUpdateScheduled = true;
|
||||
UIWidgetPtr self = asUIWidget();
|
||||
g_dispatcher.addEvent([self] {
|
||||
self->m_layoutUpdateScheduled = false;
|
||||
if(!self->isDestroyed())
|
||||
self->internalUpdateLayout();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::centerIn(const std::string& targetId)
|
||||
void UIWidget::updateChildrenLayout()
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
addAnchor(AnchorHorizontalCenter, targetId, AnchorHorizontalCenter);
|
||||
addAnchor(AnchorVerticalCenter, targetId, AnchorVerticalCenter);
|
||||
if(!m_childrenLayoutUpdateScheduled) {
|
||||
m_childrenLayoutUpdateScheduled = true;
|
||||
UIWidgetPtr self = asUIWidget();
|
||||
g_dispatcher.addEvent([self] {
|
||||
self->m_childrenLayoutUpdateScheduled = false;
|
||||
if(!self->isDestroyed())
|
||||
self->internalUpdateChildrenLayout();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::fill(const std::string& targetId)
|
||||
bool UIWidget::addAnchor(AnchorEdge edge, const std::string& hookedWidgetId, AnchorEdge hookedEdge)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
addAnchor(AnchorLeft, targetId, AnchorLeft);
|
||||
addAnchor(AnchorRight, targetId, AnchorRight);
|
||||
addAnchor(AnchorTop, targetId, AnchorTop);
|
||||
addAnchor(AnchorBottom, targetId, AnchorBottom);
|
||||
UIAnchor anchor(edge, hookedWidgetId, hookedEdge);
|
||||
|
||||
UIWidgetPtr hookedWidget = backwardsGetWidgetById(hookedWidgetId);
|
||||
anchor.setHookedWidget(hookedWidget);
|
||||
|
||||
// we can never anchor with itself
|
||||
if(hookedWidget == asUIWidget()) {
|
||||
logError("anchoring with itself is not possible");
|
||||
return false;
|
||||
}
|
||||
|
||||
// we must never anchor to an anchor child
|
||||
//TODO: this check
|
||||
|
||||
// duplicated anchors must be replaced
|
||||
for(auto it = m_anchors.begin(); it != m_anchors.end(); ++it) {
|
||||
const UIAnchor& otherAnchor = *it;
|
||||
if(otherAnchor.getAnchoredEdge() == edge) {
|
||||
m_anchors.erase(it);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_anchors.push_back(anchor);
|
||||
|
||||
updateLayout();
|
||||
return true;
|
||||
}
|
||||
|
||||
void UIWidget::centerIn(const std::string& hookedWidgetId)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
addAnchor(AnchorHorizontalCenter, hookedWidgetId, AnchorHorizontalCenter);
|
||||
addAnchor(AnchorVerticalCenter, hookedWidgetId, AnchorVerticalCenter);
|
||||
}
|
||||
|
||||
void UIWidget::fill(const std::string& hookedWidgetId)
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
addAnchor(AnchorLeft, hookedWidgetId, AnchorLeft);
|
||||
addAnchor(AnchorRight, hookedWidgetId, AnchorRight);
|
||||
addAnchor(AnchorTop, hookedWidgetId, AnchorTop);
|
||||
addAnchor(AnchorBottom, hookedWidgetId, AnchorBottom);
|
||||
}
|
||||
|
||||
void UIWidget::internalUpdateLayout()
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
for(const UIAnchor& anchor : m_anchors) {
|
||||
// ignore invalid anchors
|
||||
if(!anchor.getHookedWidget())
|
||||
continue;
|
||||
|
||||
// the update should only happens if the hooked widget is already updated
|
||||
if(!anchor.getHookedWidget()->m_layoutUpdated)
|
||||
return;
|
||||
}
|
||||
|
||||
Rect newRect = m_rect;
|
||||
bool verticalMoved = false;
|
||||
bool horizontalMoved = false;
|
||||
|
||||
// calculate new rect based on anchors
|
||||
for(const UIAnchor& anchor : m_anchors) {
|
||||
int point = anchor.getHookedPoint();
|
||||
|
||||
// ignore invalid anchors
|
||||
if(point == UIAnchor::INVALID_POINT)
|
||||
continue;
|
||||
|
||||
switch(anchor.getAnchoredEdge()) {
|
||||
case AnchorHorizontalCenter:
|
||||
newRect.moveHorizontalCenter(point + getMarginLeft() - getMarginRight());
|
||||
horizontalMoved = true;
|
||||
break;
|
||||
case AnchorLeft:
|
||||
if(!horizontalMoved) {
|
||||
newRect.moveLeft(point + getMarginLeft());
|
||||
horizontalMoved = true;
|
||||
} else
|
||||
newRect.setLeft(point + getMarginLeft());
|
||||
break;
|
||||
case AnchorRight:
|
||||
if(!horizontalMoved) {
|
||||
newRect.moveRight(point - getMarginRight());
|
||||
horizontalMoved = true;
|
||||
} else
|
||||
newRect.setRight(point - getMarginRight());
|
||||
break;
|
||||
case AnchorVerticalCenter:
|
||||
newRect.moveVerticalCenter(point + getMarginTop() - getMarginBottom());
|
||||
verticalMoved = true;
|
||||
break;
|
||||
case AnchorTop:
|
||||
if(!verticalMoved) {
|
||||
newRect.moveTop(point + getMarginTop());
|
||||
verticalMoved = true;
|
||||
} else
|
||||
newRect.setTop(point + getMarginTop());
|
||||
break;
|
||||
case AnchorBottom:
|
||||
if(!verticalMoved) {
|
||||
newRect.moveBottom(point - getMarginBottom());
|
||||
verticalMoved = true;
|
||||
} else
|
||||
newRect.setBottom(point - getMarginBottom());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_layoutUpdated = true;
|
||||
|
||||
// changes the rect only if really needed
|
||||
if(newRect != m_rect) {
|
||||
// setRect will update children layout too
|
||||
setRect(newRect);
|
||||
} else {
|
||||
// update children
|
||||
internalUpdateChildrenLayout();
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::internalUpdateChildrenLayout()
|
||||
{
|
||||
assert(!m_destroyed);
|
||||
|
||||
// reset all children anchors update state
|
||||
resetLayoutUpdateState(false);
|
||||
|
||||
// update children layouts
|
||||
for(const UIWidgetWeakPtr& anchoredWidgetWeak : m_anchoredWidgets) {
|
||||
if(UIWidgetPtr anchoredWidget = anchoredWidgetWeak.lock())
|
||||
anchoredWidget->updateLayout();
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::resetLayoutUpdateState(bool resetOwn)
|
||||
{
|
||||
if(resetOwn)
|
||||
m_layoutUpdated = false;
|
||||
|
||||
// resets children layout update state too
|
||||
for(const UIWidgetWeakPtr& anchoredWidgetWeak : m_anchoredWidgets) {
|
||||
if(UIWidgetPtr anchoredWidget = anchoredWidgetWeak.lock())
|
||||
anchoredWidget->resetLayoutUpdateState(true);
|
||||
}
|
||||
}
|
||||
|
||||
void UIWidget::addAnchoredWidget(const UIWidgetPtr& widget)
|
||||
{
|
||||
// prevent duplicated anchored widgets
|
||||
for(const UIWidgetWeakPtr& anchoredWidget : m_anchoredWidgets)
|
||||
if(anchoredWidget.lock() == widget)
|
||||
return;
|
||||
m_anchoredWidgets.push_back(widget);
|
||||
}
|
||||
|
||||
void UIWidget::recalculateAnchoredWidgets()
|
||||
{
|
||||
clearAnchoredWidgets();
|
||||
computeAnchoredWidgets();
|
||||
}
|
||||
|
||||
void UIWidget::clearAnchoredWidgets()
|
||||
{
|
||||
m_anchoredWidgets.clear();
|
||||
for(const UIWidgetPtr& child : m_children)
|
||||
child->clearAnchoredWidgets();
|
||||
}
|
||||
|
||||
void UIWidget::computeAnchoredWidgets()
|
||||
{
|
||||
// update anchors's hooked widget
|
||||
for(UIAnchor& anchor : m_anchors) {
|
||||
UIWidgetPtr hookedWidget = backwardsGetWidgetById(anchor.getHookedWidgetId());
|
||||
anchor.setHookedWidget(hookedWidget);
|
||||
if(hookedWidget)
|
||||
hookedWidget->addAnchoredWidget(asUIWidget());
|
||||
}
|
||||
|
||||
for(const UIWidgetPtr& child : m_children)
|
||||
child->computeAnchoredWidgets();
|
||||
}
|
||||
|
||||
void UIWidget::onFocusChange(UIFocusEvent& event)
|
||||
|
@ -726,7 +892,7 @@ void UIWidget::onMousePress(UIMouseEvent& event)
|
|||
continue;
|
||||
|
||||
// mouse press events only go to children that contains the mouse position
|
||||
if(child->getGeometry().contains(event.pos()) && child == getChildByPos(event.pos())) {
|
||||
if(child->getRect().contains(event.pos()) && child == getChildByPos(event.pos())) {
|
||||
// focus it
|
||||
if(child->isFocusable())
|
||||
focusChild(child, MouseFocusReason);
|
||||
|
@ -775,7 +941,7 @@ void UIWidget::onMouseMove(UIMouseEvent& event)
|
|||
|
||||
// check if the mouse is relally over this child
|
||||
bool overChild = (isHovered() &&
|
||||
child->getGeometry().contains(event.pos()) &&
|
||||
child->getRect().contains(event.pos()) &&
|
||||
child == getChildByPos(event.pos()));
|
||||
if(overChild != child->isHovered()) {
|
||||
child->setHovered(overChild);
|
||||
|
@ -806,7 +972,7 @@ void UIWidget::onMouseWheel(UIMouseEvent& event)
|
|||
continue;
|
||||
|
||||
// mouse wheel events only go to children that contains the mouse position
|
||||
if(child->getGeometry().contains(event.pos()) && child == getChildByPos(event.pos())) {
|
||||
if(child->getRect().contains(event.pos()) && child == getChildByPos(event.pos())) {
|
||||
event.accept();
|
||||
child->onMouseWheel(event);
|
||||
}
|
||||
|
|
|
@ -27,34 +27,30 @@ public:
|
|||
/// Draw widget on screen
|
||||
virtual void render();
|
||||
|
||||
/// Notifies the layout system that this widget has changed and may need to change geometry
|
||||
void updateGeometry();
|
||||
|
||||
void setEnabled(bool enable) { m_enabled = enable; }
|
||||
void setLayout(const UILayoutPtr& layout) { m_layout = layout; }
|
||||
void setId(const std::string& id) { m_id = id; }
|
||||
void setFocusable(bool focusable) { m_focusable = focusable; }
|
||||
void setHovered(bool hovered) { m_hovered = hovered; }
|
||||
void setVisible(bool visible) { m_visible = visible; }
|
||||
void setParent(const UIWidgetPtr& parent);
|
||||
void setStyle(const std::string& styleName);
|
||||
void setGeometry(const Rect& rect);
|
||||
void setRect(const Rect& rect);
|
||||
void setX(int x) { move(Point(x, getY())); }
|
||||
void setY(int y) { move(Point(getX(), y)); }
|
||||
void setWidth(int width) { resize(Size(width, getHeight())); }
|
||||
void setHeight(int height) { resize(Size(getWidth(), height)); }
|
||||
void resize(const Size& size) { setGeometry(Rect(getPosition(), size)); updateGeometry(); }
|
||||
void move(const Point& pos) { setGeometry(Rect(pos, getSize())); }
|
||||
void resize(const Size& size) { setRect(Rect(getPosition(), size)); }
|
||||
void move(const Point& pos) { setRect(Rect(pos, getSize())); }
|
||||
|
||||
void setImage(const ImagePtr& image) { m_image = image; }
|
||||
virtual void setFont(const FontPtr& font) { m_font = font; }
|
||||
void setOpacity(int opacity) { m_opacity = opacity; }
|
||||
void setBackgroundColor(const Color& color) { m_backgroundColor = color; }
|
||||
void setForegroundColor(const Color& color) { m_foregroundColor = color; }
|
||||
void setMarginLeft(int margin) { m_marginLeft = margin; updateGeometry(); }
|
||||
void setMarginRight(int margin) { m_marginRight = margin; updateGeometry(); }
|
||||
void setMarginTop(int margin) { m_marginTop = margin; updateGeometry(); }
|
||||
void setMarginBottom(int margin) { m_marginBottom = margin; updateGeometry(); }
|
||||
void setMarginLeft(int margin) { m_marginLeft = margin; updateLayout(); }
|
||||
void setMarginRight(int margin) { m_marginRight = margin; updateLayout(); }
|
||||
void setMarginTop(int margin) { m_marginTop = margin; updateLayout(); }
|
||||
void setMarginBottom(int margin) { m_marginBottom = margin; updateLayout(); }
|
||||
|
||||
void hide() { setVisible(false); }
|
||||
void show() { setVisible(true); }
|
||||
|
@ -72,13 +68,13 @@ public:
|
|||
bool hasChild(const UIWidgetPtr& child);
|
||||
|
||||
UIWidgetType getWidgetType() const { return m_type; }
|
||||
UILayoutPtr getLayout() const;
|
||||
std::string getId() const { return m_id; }
|
||||
int getChildCount() const { return m_children.size(); }
|
||||
UIWidgetPtr getParent() const { return m_parent.lock(); }
|
||||
UIWidgetPtr getRootParent();
|
||||
Point getPosition() const { return m_rect.topLeft(); }
|
||||
Size getSize() const { return m_rect.size(); }
|
||||
Rect getGeometry() const { return m_rect; }
|
||||
Rect getRect() const { return m_rect; }
|
||||
int getX() const { return m_rect.x(); }
|
||||
int getY() const { return m_rect.y(); }
|
||||
int getWidth() const { return m_rect.width(); }
|
||||
|
@ -101,7 +97,7 @@ public:
|
|||
UIWidgetPtr getChildById(const std::string& childId);
|
||||
UIWidgetPtr getChildByPos(const Point& childPos);
|
||||
UIWidgetPtr getChildByIndex(int childIndex);
|
||||
UIWidgetPtr recursiveGetChildById(const std::string& childId);
|
||||
UIWidgetPtr recursiveGetChildById(const std::string& id);
|
||||
UIWidgetPtr recursiveGetChildByPos(const Point& childPos);
|
||||
UIWidgetPtr backwardsGetWidgetById(const std::string& id);
|
||||
|
||||
|
@ -114,16 +110,33 @@ public:
|
|||
void lockChild(const UIWidgetPtr& childToLock);
|
||||
void unlockChild(const UIWidgetPtr& childToUnlock);
|
||||
|
||||
// for using only with anchor layouts
|
||||
void addAnchor(AnchorPoint edge, const std::string& targetId, AnchorPoint targetEdge);
|
||||
void centerIn(const std::string& targetId);
|
||||
void fill(const std::string& targetId);
|
||||
void updateLayout();
|
||||
void updateChildrenLayout();
|
||||
|
||||
bool addAnchor(AnchorEdge edge, const std::string& hookedWidgetId, AnchorEdge hookedEdge);
|
||||
void centerIn(const std::string& hookedWidgetId);
|
||||
void fill(const std::string& hookedWidgetId);
|
||||
|
||||
UIWidgetPtr asUIWidget() { return std::static_pointer_cast<UIWidget>(shared_from_this()); }
|
||||
|
||||
private:
|
||||
void internalUpdateLayout();
|
||||
void internalUpdateChildrenLayout();
|
||||
|
||||
void addAnchoredWidget(const UIWidgetPtr& widget);
|
||||
void recalculateAnchoredWidgets();
|
||||
void clearAnchoredWidgets();
|
||||
void computeAnchoredWidgets();
|
||||
void resetLayoutUpdateState(bool resetOwn);
|
||||
|
||||
bool m_layoutUpdated;
|
||||
bool m_updateEventScheduled;
|
||||
bool m_layoutUpdateScheduled;
|
||||
bool m_childrenLayoutUpdateScheduled;
|
||||
|
||||
protected:
|
||||
/// Triggered when widget is moved or resized
|
||||
virtual void onGeometryUpdate(UIGeometryUpdateEvent& event) { }
|
||||
virtual void onRectUpdate(UIRectUpdateEvent& event) { }
|
||||
// Triggered when widget change visibility/enabled/style/children/parent/layout/...
|
||||
//virtual void onChange(const UIEvent& event);
|
||||
/// Triggered when widget gets or loses focus
|
||||
|
@ -155,9 +168,9 @@ protected:
|
|||
bool m_hovered;
|
||||
bool m_focusable;
|
||||
bool m_destroyed;
|
||||
bool m_updateScheduled;
|
||||
Rect m_rect;
|
||||
UILayoutPtr m_layout;
|
||||
UIAnchorList m_anchors;
|
||||
UIWeakWidgetList m_anchoredWidgets;
|
||||
UIWidgetWeakPtr m_parent;
|
||||
UIWidgetList m_children;
|
||||
UIWidgetList m_lockedWidgets;
|
||||
|
|
|
@ -42,7 +42,7 @@ void UIWindow::loadStyleFromOTML(const OTMLNodePtr& styleNode)
|
|||
void UIWindow::render()
|
||||
{
|
||||
// draw window head
|
||||
Rect headRect = getGeometry();
|
||||
Rect headRect = getRect();
|
||||
headRect.setHeight(m_headHeight);
|
||||
|
||||
if(m_headImage && m_headHeight > 0) {
|
||||
|
@ -58,7 +58,7 @@ void UIWindow::render()
|
|||
}
|
||||
|
||||
// draw window body
|
||||
Rect bodyRect = getGeometry();
|
||||
Rect bodyRect = getRect();
|
||||
bodyRect.setTop(headRect.bottom() + 1);
|
||||
if(m_bodyImage)
|
||||
m_bodyImage->draw(bodyRect);
|
||||
|
@ -67,13 +67,13 @@ void UIWindow::render()
|
|||
UIWidget::render();
|
||||
}
|
||||
|
||||
void UIWindow::onGeometryUpdate(UIGeometryUpdateEvent& event)
|
||||
void UIWindow::onRectUpdate(UIRectUpdateEvent& event)
|
||||
{
|
||||
// bind window rect to parent rect
|
||||
Rect boundRect = event.rect();
|
||||
UIWidgetPtr parent = getParent();
|
||||
if(parent) {
|
||||
Rect parentRect = parent->getGeometry();
|
||||
Rect parentRect = parent->getRect();
|
||||
if(boundRect.left() < parentRect.left())
|
||||
boundRect.moveLeft(parentRect.left());
|
||||
if(boundRect.top() < parentRect.top())
|
||||
|
@ -85,7 +85,7 @@ void UIWindow::onGeometryUpdate(UIGeometryUpdateEvent& event)
|
|||
}
|
||||
|
||||
if(boundRect != event.rect())
|
||||
setGeometry(boundRect);
|
||||
setRect(boundRect);
|
||||
}
|
||||
|
||||
void UIWindow::onFocusChange(UIFocusEvent& event)
|
||||
|
@ -97,11 +97,11 @@ void UIWindow::onFocusChange(UIFocusEvent& event)
|
|||
|
||||
void UIWindow::onMousePress(UIMouseEvent& event)
|
||||
{
|
||||
Rect headRect = getGeometry();
|
||||
Rect headRect = getRect();
|
||||
headRect.setHeight(m_headHeight);
|
||||
if(headRect.contains(event.pos())) {
|
||||
m_moving = true;
|
||||
m_movingReference = event.pos() - getGeometry().topLeft();
|
||||
m_movingReference = event.pos() - getRect().topLeft();
|
||||
} else
|
||||
UIWidget::onMousePress(event);
|
||||
}
|
||||
|
|
|
@ -17,7 +17,7 @@ public:
|
|||
std::string getTitle() const { return m_title; }
|
||||
|
||||
protected:
|
||||
virtual void onGeometryUpdate(UIGeometryUpdateEvent& event);
|
||||
virtual void onRectUpdate(UIRectUpdateEvent& event);
|
||||
virtual void onFocusChange(UIFocusEvent& event);
|
||||
virtual void onMousePress(UIMouseEvent& event);
|
||||
virtual void onMouseRelease(UIMouseEvent& event);
|
||||
|
|
|
@ -25,7 +25,7 @@ AlignmentFlag fw::translateAlignment(std::string aligment)
|
|||
return AlignCenter;
|
||||
}
|
||||
|
||||
AnchorPoint fw::translateAnchorPoint(const std::string& anchorPoint)
|
||||
AnchorEdge fw::translateAnchorEdge(const std::string& anchorPoint)
|
||||
{
|
||||
if(anchorPoint == "left")
|
||||
return AnchorLeft;
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
namespace fw {
|
||||
|
||||
AlignmentFlag translateAlignment(std::string aligment);
|
||||
AnchorPoint translateAnchorPoint(const std::string& anchorPoint);
|
||||
AnchorEdge translateAnchorEdge(const std::string& anchorPoint);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ void Tile::draw(int x, int y, int step)
|
|||
|
||||
if(thingAttributes.alwaysOnTopOrder == 1) {
|
||||
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
|
||||
font->renderText("T1", Rect(x + 5, y+5, 100, 100));
|
||||
//font->renderText("T1", Rect(x + 5, y+5, 100, 100));
|
||||
|
||||
m_drawNextOffset += thingAttributes.drawNextOffset;
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ void Tile::draw(int x, int y, int step)
|
|||
|
||||
if(thingAttributes.alwaysOnTopOrder == 2) {
|
||||
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
|
||||
font->renderText("T2", Rect(x + 5, y+5, 100, 100));
|
||||
//font->renderText("T2", Rect(x + 5, y+5, 100, 100));
|
||||
m_drawNextOffset += thingAttributes.drawNextOffset;
|
||||
}
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ void Tile::draw(int x, int y, int step)
|
|||
for(const ThingPtr& thing : m_itemsBottom) {
|
||||
const ThingAttributes& thingAttributes = thing->getAttributes();
|
||||
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
|
||||
font->renderText("B0", Rect(x + 5, y+5, 100, 100));
|
||||
//font->renderText("B0", Rect(x + 5, y+5, 100, 100));
|
||||
m_drawNextOffset += thingAttributes.drawNextOffset;
|
||||
}
|
||||
|
||||
|
@ -69,7 +69,7 @@ void Tile::draw(int x, int y, int step)
|
|||
|
||||
if(thingAttributes.alwaysOnTopOrder == 3) {
|
||||
thing->draw(x - m_drawNextOffset, y - m_drawNextOffset);
|
||||
font->renderText("T3", Rect(x + 5, y+5, 100, 100));
|
||||
//font->renderText("T3", Rect(x + 5, y+5, 100, 100));
|
||||
m_drawNextOffset += thingAttributes.drawNextOffset;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue