Adjust fallen changes
* Restore old map load() used in minimap * Change tabs to 4 spaces * Add missing cmake file
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@ -48,6 +48,8 @@ SET(otclient_SOURCES ${otclient_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/core/shadermanager.h
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${CMAKE_CURRENT_LIST_DIR}/core/item.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/item.h
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${CMAKE_CURRENT_LIST_DIR}/core/itemloader.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/itemloader.h
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${CMAKE_CURRENT_LIST_DIR}/core/localplayer.cpp
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${CMAKE_CURRENT_LIST_DIR}/core/localplayer.h
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${CMAKE_CURRENT_LIST_DIR}/core/map.cpp
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@ -54,7 +54,7 @@ void Map::notificateTileUpdateToMapViews(const Position& pos)
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mapView->onTileUpdate(pos);
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}
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bool Map::load(const std::string& fileName)
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bool Map::loadOTBM(const std::string& fileName)
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{
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FileStreamPtr fin = g_resources.openFile(fileName);
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if (!fin) {
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@ -274,7 +274,38 @@ bool Map::load(const std::string& fileName)
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return true;
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}
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void Map::save(const std::string& fileName)
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bool Map::loadOTCM(const std::string& fileName)
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{
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if(!g_resources.fileExists(fileName)) {
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g_logger.error(stdext::format("Unable to load map '%s'", fileName));
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return false;
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}
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std::stringstream in;
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g_resources.loadFile(fileName, in);
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while(!in.eof()) {
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Position pos;
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in.read((char*)&pos, sizeof(pos));
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uint16 id;
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in.read((char*)&id, sizeof(id));
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while(id != 0xFFFF) {
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ItemPtr item = Item::create(id);
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if(item->isStackable() || item->isFluidContainer() || item->isFluid()) {
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uint8 countOrSubType;
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in.read((char*)&countOrSubType, sizeof(countOrSubType));
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item->setCountOrSubType(countOrSubType);
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}
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addThing(item, pos, 255);
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in.read((char*)&id, sizeof(id));
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}
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}
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return true;
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}
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void Map::saveOTCM(const std::string& fileName)
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{
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std::stringstream out;
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@ -82,8 +82,12 @@ public:
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void removeMapView(const MapViewPtr& mapView);
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void notificateTileUpdateToMapViews(const Position& pos);
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bool load(const std::string& fileName);
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void save(const std::string& fileName);
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bool loadOTCM(const std::string& fileName);
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void saveOTCM(const std::string& fileName);
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bool loadOTBM(const std::string& fileName);
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//void saveOTBM(const std::string& fileName);
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void clean();
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void cleanDynamicThings();
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void cleanTexts();
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@ -76,8 +76,10 @@ void OTClient::registerLuaFunctions()
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g_lua.bindSingletonFunction("g_map", "removeCreatureById", &Map::removeCreatureById, &g_map);
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g_lua.bindSingletonFunction("g_map", "getSpectators", &Map::getSpectators, &g_map);
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g_lua.bindSingletonFunction("g_map", "findPath", &Map::findPath, &g_map);
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g_lua.bindSingletonFunction("g_map", "load", &Map::load, &g_map);
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g_lua.bindSingletonFunction("g_map", "save", &Map::save, &g_map);
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g_lua.bindSingletonFunction("g_map", "loadOTBM", &Map::loadOTBM, &g_map);
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//g_lua.bindSingletonFunction("g_map", "saveOTBM", &Map::save, &g_map);
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g_lua.bindSingletonFunction("g_map", "loadOTCM", &Map::loadOTCM, &g_map);
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g_lua.bindSingletonFunction("g_map", "saveOTCM", &Map::saveOTCM, &g_map);
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g_lua.registerSingletonClass("g_game");
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g_lua.bindSingletonFunction("g_game", "loginWorld", &Game::loginWorld, &g_game);
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