connection rework, entergame.lua fix

master
Henrique 13 years ago
parent 81ff15fe6b
commit f34b6b1bab

@ -41,7 +41,7 @@ function EnterGame_connectToLoginServer()
local motdBox = displayInfoBox("Message of the day", motdText)
-- cancel protocol and reacreate enter game window
protocol.cancel()
protocol:cancel()
motdBox.onOk = recreateEnterGame
end

@ -27,7 +27,6 @@
static boost::asio::io_service ioService;
Connection::Connection() :
m_connectionState(CONNECTION_STATE_IDLE),
m_timer(ioService),
m_resolver(ioService),
m_socket(ioService)
@ -43,7 +42,6 @@ void Connection::poll()
void Connection::connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback)
{
m_connectCallback = connectCallback;
m_connectionState = CONNECTION_STATE_RESOLVING;
boost::asio::ip::tcp::resolver::query query(host, convert<std::string>(port));
m_resolver.async_resolve(query, std::bind(&Connection::onResolve, shared_from_this(), std::placeholders::_1, std::placeholders::_2));
@ -52,16 +50,31 @@ void Connection::connect(const std::string& host, uint16 port, const std::functi
m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1));
}
void Connection::send(OutputMessage *outputMessage)
void Connection::send(uint8 *buffer, uint16 size)
{
boost::asio::async_write(m_socket,
boost::asio::buffer(outputMessage->getBuffer(), outputMessage->getMessageSize()),
boost::asio::buffer(buffer, size),
std::bind(&Connection::onSend, shared_from_this(), std::placeholders::_1, std::placeholders::_2));
m_timer.expires_from_now(boost::posix_time::seconds(2));
m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1));
}
void Connection::recv(uint16 bytes, uint32 timeout, const RecvCallback& callback)
{
m_recvCallback = callback;
m_recvSize = bytes;
boost::asio::async_read(m_socket,
boost::asio::buffer(m_recvBuffer, bytes),
std::bind(&Connection::onRecv, shared_from_this(), std::placeholders::_1));
if(timeout > 0) {
m_timer.expires_from_now(boost::posix_time::seconds(timeout));
m_timer.async_wait(std::bind(&Connection::onTimeout, shared_from_this(), std::placeholders::_1));
}
}
void Connection::onTimeout(const boost::system::error_code& error)
{
if(error != boost::asio::error::operation_aborted)
@ -94,12 +107,8 @@ void Connection::onConnect(const boost::system::error_code& error)
return;
}
g_dispatcher.addTask(m_connectCallback);
// Start listening.
boost::asio::async_read(m_socket,
boost::asio::buffer(m_inputMessage.getBuffer(), InputMessage::HEADER_LENGTH),
std::bind(&Connection::onRecvHeader, shared_from_this(), std::placeholders::_1));
if(m_connectCallback)
g_dispatcher.addTask(m_connectCallback);
}
void Connection::onSend(const boost::system::error_code& error, size_t)
@ -113,42 +122,16 @@ void Connection::onSend(const boost::system::error_code& error, size_t)
}
}
void Connection::onRecvHeader(const boost::system::error_code& error)
void Connection::onRecv(const boost::system::error_code& error)
{
if(error) {
if(m_errorCallback)
g_dispatcher.addTask(std::bind(m_errorCallback, error));
return;
}
uint16 messageSize = m_inputMessage.getU16();
m_inputMessage.setMessageSize(messageSize);
boost::asio::async_read(m_socket,
boost::asio::buffer(m_inputMessage.getBuffer() + InputMessage::CHECKSUM_POS, messageSize),
std::bind(&Connection::onRecvData, shared_from_this(), std::placeholders::_1));
}
m_timer.cancel();
void Connection::onRecvData(const boost::system::error_code& error)
{
if(error) {
if(m_errorCallback)
g_dispatcher.addTask(std::bind(m_errorCallback, error));
return;
}
// call callback
// must be called outside dispatcher cause of inputmessage.
if(m_recvCallback)
m_recvCallback(&m_inputMessage);
//g_dispatcher.addTask(std::bind(m_recvCallback, &m_inputMessage));
// keep reading
// TODO: lua code must be reworked.
/*m_inputMessage.reset();
boost::asio::async_read(m_socket,
boost::asio::buffer(m_inputMessage.getBuffer(), InputMessage::HEADER_LENGTH),
std::bind(&Connection::onRecvHeader, shared_from_this(), std::placeholders::_1));*/
g_dispatcher.addTask(std::bind(m_recvCallback, m_recvBuffer, m_recvSize));
}

@ -26,14 +26,10 @@
#define CONNECTION_H
#include <global.h>
#include <net/inputmessage.h>
#include <net/outputmessage.h>
#include <boost/asio.hpp>
typedef std::function<void(boost::system::error_code&)> ErrorCallback;
typedef std::function<void(InputMessage*)> RecvCallback;
typedef std::function<void(uint8*, uint16)> RecvCallback;
class Connection : public std::enable_shared_from_this<Connection>, boost::noncopyable
{
@ -43,7 +39,9 @@ public:
static void poll();
void connect(const std::string& host, uint16 port, const std::function<void()>& connectCallback);
void send(OutputMessage *outputMessage);
void send(uint8 *buffer, uint16 size);
void recv(uint16 bytes, uint32 timeout, const RecvCallback& callback);
void recv(const std::string& data, uint32 timeout, const RecvCallback& callback);
void setErrorCallback(const ErrorCallback& errorCallback) { m_errorCallback = errorCallback; }
void setRecvCallback(const RecvCallback& recvCallback) { m_recvCallback = recvCallback; }
@ -52,27 +50,19 @@ public:
void onResolve(const boost::system::error_code& error, boost::asio::ip::tcp::resolver::iterator endpointIterator);
void onConnect(const boost::system::error_code& error);
void onSend(const boost::system::error_code& error, size_t);
void onRecvHeader(const boost::system::error_code& error);
void onRecvData(const boost::system::error_code& error);
enum ConnectionState_t {
CONNECTION_STATE_IDLE = 0,
CONNECTION_STATE_RESOLVING,
CONNECTION_STATE_CONNECTING,
CONNECTION_STATE_CONNECTED
};
void onRecv(const boost::system::error_code& error);
private:
ErrorCallback m_errorCallback;
RecvCallback m_recvCallback;
std::function<void()> m_connectCallback;
ConnectionState_t m_connectionState;
boost::asio::deadline_timer m_timer;
boost::asio::ip::tcp::resolver m_resolver;
boost::asio::ip::tcp::socket m_socket;
InputMessage m_inputMessage;
uint8 m_recvBuffer[65536];
uint16 m_recvSize;
RecvCallback m_recvCallback;
};
typedef std::shared_ptr<Connection> ConnectionPtr;

@ -30,13 +30,12 @@ Protocol::Protocol() :
m_connection(new Connection)
{
m_connection->setErrorCallback(std::bind(&Protocol::onError, this, std::placeholders::_1));
m_connection->setRecvCallback(std::bind(&Protocol::onRecv, this, std::placeholders::_1));
m_xteaEncryptionEnabled = false;
}
void Protocol::connect(const std::string& host, uint16 port, const std::function<void()>& callback)
void Protocol::connect(const std::string& host, uint16 port)
{
m_connection->connect(host, port, callback);
m_connection->connect(host, port, std::bind(&Protocol::onConnect, asProtocol()));
}
void Protocol::send(OutputMessage *outputMessage)
@ -56,30 +55,56 @@ void Protocol::send(OutputMessage *outputMessage)
outputMessage->addU16(messageSize);
// Send
m_connection->send(outputMessage);
m_connection->send(outputMessage->getBuffer(), outputMessage->getMessageSize());
}
void Protocol::onRecv(InputMessage *inputMessage)
void Protocol::recv()
{
uint32 checksum = getAdlerChecksum(inputMessage->getBuffer() + InputMessage::DATA_POS, inputMessage->getMessageSize() - InputMessage::CHECKSUM_LENGTH);
if(inputMessage->getU32() != checksum) {
m_inputMessage.reset();
m_connection->recv(InputMessage::HEADER_LENGTH, 2, std::bind(&Protocol::internalRecvHeader, asProtocol(), std::placeholders::_1, std::placeholders::_2));
}
void Protocol::internalRecvHeader(uint8 *buffer, uint16 size)
{
memcpy(m_inputMessage.getBuffer() + InputMessage::HEADER_POS, buffer, size);
uint16 dataSize = m_inputMessage.getU16();
m_inputMessage.setMessageSize(dataSize);
m_connection->recv(dataSize, 5, std::bind(&Protocol::internalRecvData, asProtocol(), std::placeholders::_1, std::placeholders::_2));
}
void Protocol::internalRecvData(uint8 *buffer, uint16 size)
{
memcpy(m_inputMessage.getBuffer() + InputMessage::CHECKSUM_POS, buffer, size);
uint32 checksum = getAdlerChecksum(m_inputMessage.getBuffer() + InputMessage::DATA_POS, m_inputMessage.getMessageSize() - InputMessage::CHECKSUM_LENGTH);
if(m_inputMessage.getU32() != checksum) {
// error
logError("Checksum is invalid.");
return;
}
if(m_xteaEncryptionEnabled)
xteaDecrypt(inputMessage);
xteaDecrypt(&m_inputMessage);
onRecv(&m_inputMessage);
}
void Protocol::onError(const boost::system::error_code& err)
{
std::stringstream message;
logError("PROTOCOL ERROR: ", err.message());
message << "Boost error: " << err.message();
// invalid hostname
// connection timeouted
// displays a dialog, finish protocol
callField("onError", message.str());
}
bool Protocol::xteaDecrypt(InputMessage *inputMessage)
@ -163,4 +188,3 @@ uint32 Protocol::getAdlerChecksum(uint8 *buffer, uint16 size)
return (b << 16) | a;
}

@ -38,22 +38,32 @@
//#define RSA "109120132967399429278860960508995541528237502902798129123468757937266291492576446330739696001110603907230888610072655818825358503429057592827629436413108566029093628212635953836686562675849720620786279431090218017681061521755056710823876476444260558147179707119674283982419152118103759076030616683978566631413"
class Protocol;
typedef std::shared_ptr<Protocol> ProtocolPtr;
class Protocol : public LuaObject
{
public:
Protocol();
void connect(const std::string& host, uint16 port, const std::function<void()>& callback);
void connect(const std::string& host, uint16 port);
void send(OutputMessage *outputMessage);
void recv();
void internalRecvHeader(uint8 *buffer, uint16 size);
void internalRecvData(uint8 *buffer, uint16 size);
virtual void onRecv(InputMessage *inputMessage);
virtual void onConnect() = 0;
virtual void onRecv(InputMessage *inputMessage) = 0;
virtual void onError(const boost::system::error_code& err);
ProtocolPtr asProtocol() { return std::static_pointer_cast<Protocol>(shared_from_this()); }
virtual const char* getLuaTypeName() const { return "Protocol"; }
protected:
uint32 m_xteaKey[4];
bool m_xteaEncryptionEnabled;
InputMessage m_inputMessage;
private:
bool xteaDecrypt(InputMessage *inputMessage);
@ -63,6 +73,4 @@ private:
ConnectionPtr m_connection;
};
typedef std::shared_ptr<Protocol> ProtocolPtr;
#endif

@ -41,7 +41,7 @@ void ProtocolLogin::login(const std::string& accountName, const std::string& acc
//std::string host = "tecserver.zapto.org";
uint16 port = 7171;
connect(host, port, std::bind(&ProtocolLogin::onConnect, asProtocolLogin()));
connect(host, port);
}
void ProtocolLogin::onConnect()
@ -55,11 +55,11 @@ void ProtocolLogin::sendPacket()
oMsg.addU8(0x01); // Protocol id
oMsg.addU16(0x02); // OS
oMsg.addU16(874); // Client version
oMsg.addU16(910); // Client version
oMsg.addU32(0x4DBAA20B); // Data Signature
oMsg.addU32(0x4DAD1A32); // Sprite Signature
oMsg.addU32(0x4DA2D2B5); // Picture Signature
oMsg.addU32(0x4E12DAFF); // Data Signature
oMsg.addU32(0x4E12DB27); // Sprite Signature
oMsg.addU32(0x4E119CBF); // Picture Signature
oMsg.addU8(0); // First RSA byte must be 0x00 // 1
@ -88,12 +88,12 @@ void ProtocolLogin::sendPacket()
send(&oMsg);
m_xteaEncryptionEnabled = true;
recv();
}
void ProtocolLogin::onRecv(InputMessage *inputMessage)
{
Protocol::onRecv(inputMessage);
while(!inputMessage->end()) {
uint8 opt = inputMessage->getU8();
logDebug("opt:",(uint)opt);

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