progress bar and skills improve
This commit is contained in:
parent
f46e5aae43
commit
f3b3ecada1
|
@ -140,6 +140,7 @@ SET(SOURCES src/framework/ui/uiframecounter.cpp
|
|||
src/framework/ui/uianchorlayout.cpp
|
||||
src/framework/ui/uiverticallayout.cpp
|
||||
src/framework/ui/uilayout.cpp
|
||||
src/framework/ui/uiprogressbar.cpp
|
||||
)
|
||||
|
||||
IF(HANDLE_EXCEPTIONS)
|
||||
|
|
|
@ -28,9 +28,10 @@ function Skills.create()
|
|||
levelLabel:setId('skillLevelId' .. i)
|
||||
levelLabel:setText('0')
|
||||
|
||||
local percentPanel = UIWidget.create()
|
||||
skillPanel:addChild(percentPanel)
|
||||
percentPanel:setStyle('SkillPercentPanel')
|
||||
local percentBar = UIProgressBar.create()
|
||||
skillPanel:addChild(percentBar)
|
||||
percentBar:setStyle('SkillPercentPanel')
|
||||
percentBar:setId('skillPercentId' .. i)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -46,8 +47,9 @@ function Game.onSkillUpdate(id, level, percent)
|
|||
local levelLabel = skillPanel:getChildById('skillLevelId' .. (id + 1))
|
||||
levelLabel:setText(level)
|
||||
|
||||
--local percentLabel = skillPanel:getChildById('skillLevelId' .. id)
|
||||
--levelLabel:setText(percent)
|
||||
local percentBar = skillPanel:getChildById('skillPercentId' .. (id + 1))
|
||||
percentBar:setPercent(percent)
|
||||
percentBar:setTooltip(percent .. "% to go")
|
||||
end
|
||||
|
||||
connect(Game, { onLogin = Skills.create,
|
||||
|
|
|
@ -28,9 +28,10 @@ function Skills.create()
|
|||
levelLabel:setId('skillLevelId' .. i)
|
||||
levelLabel:setText('0')
|
||||
|
||||
local percentPanel = UIWidget.create()
|
||||
skillPanel:addChild(percentPanel)
|
||||
percentPanel:setStyle('SkillPercentPanel')
|
||||
local percentBar = UIProgressBar.create()
|
||||
skillPanel:addChild(percentBar)
|
||||
percentBar:setStyle('SkillPercentPanel')
|
||||
percentBar:setId('skillPercentId' .. i)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -40,14 +41,15 @@ function Skills.destroy()
|
|||
end
|
||||
|
||||
-- hooked events
|
||||
function Game.setSkill(id, level, percent)
|
||||
function Game.onSkillUpdate(id, level, percent)
|
||||
local skillPanel = skillWindow:getChildById('skillPanel')
|
||||
|
||||
local levelLabel = skillPanel:getChildById('skillLevelId' .. id)
|
||||
local levelLabel = skillPanel:getChildById('skillLevelId' .. (id + 1))
|
||||
levelLabel:setText(level)
|
||||
|
||||
--local percentLabel = skillPanel:getChildById('skillLevelId' .. id)
|
||||
--levelLabel:setText(percent)
|
||||
local percentBar = skillPanel:getChildById('skillPercentId' .. (id + 1))
|
||||
percentBar:setPercent(percent)
|
||||
percentBar:setTooltip("lalalalal2")
|
||||
end
|
||||
|
||||
connect(Game, { onLogin = Skills.create,
|
||||
|
|
|
@ -1,11 +1,10 @@
|
|||
SkillFirstWidget < UIWidget
|
||||
margin.top: 2
|
||||
anchors.top: parent.top
|
||||
|
||||
SkillNameLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
|
||||
margin.top: 2
|
||||
margin.top: 4
|
||||
margin.left: 10
|
||||
margin.right: 10
|
||||
anchors.top: prev.bottom
|
||||
|
@ -15,18 +14,18 @@ SkillNameLabel < Label
|
|||
SkillLevelLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
align: right
|
||||
margin.top: 2
|
||||
margin.left: 10
|
||||
margin.right: 10
|
||||
anchors.top: prev.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: parent.right
|
||||
|
||||
SkillPercentPanel < UIWidget
|
||||
color: blue
|
||||
background-color: red
|
||||
height: 4
|
||||
margin.top: 2
|
||||
SkillPercentPanel < UIProgressBar
|
||||
color: black
|
||||
background-color: green
|
||||
tooltip: test
|
||||
height: 5
|
||||
margin.top: 3
|
||||
margin.left: 10
|
||||
margin.right: 10
|
||||
anchors.top: prev.bottom
|
||||
|
@ -36,7 +35,7 @@ SkillPercentPanel < UIWidget
|
|||
MiniWindow
|
||||
id: skillWindow
|
||||
title: Skills
|
||||
size: 200 185
|
||||
size: 200 220
|
||||
|
||||
Panel
|
||||
id: skillPanel
|
||||
|
@ -44,4 +43,4 @@ MiniWindow
|
|||
margin.top: 26
|
||||
margin.bottom: 3
|
||||
margin.left: 3
|
||||
margin.right: 3
|
||||
margin.right: 3
|
||||
|
|
|
@ -48,5 +48,10 @@ function ToolTip.hide()
|
|||
end
|
||||
end
|
||||
|
||||
function UIWidget:setTooltip(text)
|
||||
self:applyStyle({ tooltip = text })
|
||||
end
|
||||
|
||||
-- hooks
|
||||
connect(UIButton, { onHoverChange = onButtonHoverChange})
|
||||
connect(UIProgressBar, { onHoverChange = onButtonHoverChange})
|
||||
|
|
|
@ -108,6 +108,12 @@ void LuaInterface::registerFunctions()
|
|||
g_lua.bindClassMemberFunction<UILabel>("setText", &UILabel::setText);
|
||||
g_lua.bindClassMemberFunction("resizeToText", &UILabel::resizeToText);
|
||||
|
||||
// UILabel
|
||||
g_lua.registerClass<UIProgressBar, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIProgressBar>("create", &UIWidget::create<UIProgressBar>);
|
||||
g_lua.bindClassMemberFunction<UIProgressBar>("getPercent", &UIProgressBar::getPercent);
|
||||
g_lua.bindClassMemberFunction<UIProgressBar>("setPercent", &UIProgressBar::setPercent);
|
||||
|
||||
// UIButton
|
||||
g_lua.registerClass<UIButton, UIWidget>();
|
||||
g_lua.bindClassStaticFunction<UIButton>("create", &UIWidget::create<UIButton>);
|
||||
|
|
|
@ -30,5 +30,6 @@
|
|||
#include "uilineedit.h"
|
||||
#include "uiwindow.h"
|
||||
#include "uiframecounter.h"
|
||||
#include "uiprogressbar.h"
|
||||
|
||||
#endif
|
||||
|
|
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "uiprogressbar.h"
|
||||
#include <framework/graphics/graphics.h>
|
||||
#include <framework/otml/otmlnode.h>
|
||||
|
||||
void UIProgressBar::setup()
|
||||
{
|
||||
UIWidget::setup();
|
||||
setPhantom(true);
|
||||
setFocusable(false);
|
||||
m_percent = 0;
|
||||
}
|
||||
|
||||
void UIProgressBar::render()
|
||||
{
|
||||
UIWidget::render();
|
||||
|
||||
g_graphics.bindColor(m_foregroundColor);
|
||||
g_graphics.drawBoundingRect(m_rect, 1);
|
||||
|
||||
Rect fillRect = m_rect.expanded(-1);
|
||||
fillRect.setWidth(fillRect.width() * m_percent / 100.0);
|
||||
|
||||
g_graphics.bindColor(m_backgroundColor);
|
||||
g_graphics.drawFilledRect(fillRect);
|
||||
}
|
||||
|
||||
void UIProgressBar::setPercent(double percent)
|
||||
{
|
||||
assert(percent >= 0 && percent <= 100);
|
||||
m_percent = percent;
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef UIPROGRESSBAR_H
|
||||
#define UIPROGRESSBAR_H
|
||||
|
||||
#include "uiwidget.h"
|
||||
|
||||
class UIProgressBar : public UIWidget
|
||||
{
|
||||
public:
|
||||
virtual void setup();
|
||||
virtual void render();
|
||||
|
||||
void setPercent(double percent);
|
||||
double getPercent() { return m_percent; }
|
||||
|
||||
private:
|
||||
double m_percent;
|
||||
};
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue