fix in npc trade

master
Eduardo Bart 12 years ago
parent b75483e9bf
commit f589e6a786

@ -860,14 +860,14 @@ void Game::buyItem(const ItemPtr& item, int amount, bool ignoreCapacity, bool bu
{
if(!canPerformGameAction() || !item)
return;
m_protocolGame->sendBuyItem(item->getId(), item->getCount(), amount, ignoreCapacity, buyWithBackpack);
m_protocolGame->sendBuyItem(item->getId(), item->getCountOrSubType(), amount, ignoreCapacity, buyWithBackpack);
}
void Game::sellItem(const ItemPtr& item, int amount, bool ignoreEquipped)
{
if(!canPerformGameAction() || !item)
return;
m_protocolGame->sendSellItem(item->getId(), item->getCount(), amount, ignoreEquipped);
m_protocolGame->sendSellItem(item->getId(), item->getCountOrSubType(), amount, ignoreEquipped);
}
void Game::closeNpcTrade()

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