* basic core design (Platform, Engine, Graphics classes)

* logger
* x11 platform implementation
This commit is contained in:
Eduardo Bart 2010-11-18 20:13:35 -02:00
parent ca2e22ec41
commit f58ce52be8
16 changed files with 1359 additions and 8 deletions

3
.gitignore vendored
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@ -4,4 +4,7 @@ CMakeCache.txt
cmake_install.cmake
Makefile
otclient
otclient.kdev4
CMakeLists.txt.user
!.gitignore

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@ -1,4 +1,61 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.6)
PROJECT(otclient)
ADD_EXECUTABLE(otclient srcs/main.cpp)
# find needed packages
SET(Boost_USE_STATIC_LIBS ON)
FIND_PACKAGE(Boost COMPONENTS thread filesystem REQUIRED)
FIND_PACKAGE(OpenGL REQUIRED)
FIND_PACKAGE(Lua51 REQUIRED)
# choose a default build type if not specified
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo)
ENDIF(NOT CMAKE_BUILD_TYPE)
MESSAGE(STATUS "BUILD TYPE: " ${CMAKE_BUILD_TYPE})
# setup compiler options
IF(CMAKE_COMPILER_IS_GNUCXX)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wl,--as-needed")
SET(CMAKE_CXX_FLAGS_DEBUG "-O1 -g -ggdb -fno-inline")
SET(CMAKE_CXX_FLAGS_RELEASE "-O2 -Wl,-s")
SET(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -g")
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
INCLUDE_DIRECTORIES(
${LUA_INCLUDE_DIRS}
${Boost_INCLUDE_DIRS})
LINK_DIRECTORIES(
${Boost_LIBRARY_DIRS}
${LUA_LIBRARY_DIRS})
# setup definitions
ADD_DEFINITIONS(-D_REENTRANT)
IF(CMAKE_BUILD_TYPE STREQUAL "Debug")
ADD_DEFINITIONS(-D_DEBUG)
ENDIF(CMAKE_BUILD_TYPE STREQUAL "Debug")
# find sources
SET(SOURCES
src/main.cpp
src/engine.cpp
src/graphics.cpp
src/logger.cpp
src/util.cpp)
IF(WIN32)
SET(SOURCES ${SOURCES} src/win32platform.cpp)
ELSE(WIN32)
SET(SOURCES ${SOURCES} src/x11platform.cpp)
ENDIF(WIN32)
# target executable
ADD_EXECUTABLE(otclient ${SOURCES})
# target link libraries
TARGET_LINK_LIBRARIES(otclient
${Boost_LIBRARIES}
${OPENGL_LIBRARY}
${LUA51_LIBRARY})

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src/const.h Normal file
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#ifndef VERSION_H
#define VERSION_H
#define APP_VERSION "0.1.0"
#define APP_NAME "OTClient"
#define APP_LONGNAME APP_NAME " " APP_VERSION
#define APP_ICON "data/otclient.bmp"
#endif

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src/engine.cpp Normal file
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#include "engine.h"
#include "platform.h"
#include "graphics.h"
#include "const.h"
#include "input.h"
Engine g_engine;
Engine::Engine() :
m_stopping(false),
m_running(false),
m_lastFrameTicks(0)
{
}
Engine::~Engine()
{
}
void Engine::init()
{
Platform::init();
int width = 640;
int height = 480;
// create the window
Platform::createWindow(width, height, 550, 450);
Platform::setWindowTitle(APP_NAME);
Platform::setVsync();
// initialize graphics stuff
g_graphics.init();
// finally show the window
onResize(width, height);
Platform::showWindow();
Platform::hideMouseCursor();
}
void Engine::terminate()
{
Platform::showMouseCursor();
Platform::terminate();
g_graphics.terminate();
}
void Engine::run()
{
unsigned long ticks;
m_running = true;
m_lastFrameTicks = Platform::getTicks();
while(!m_stopping) {
// fire platform events
Platform::poll();
// update
ticks = Platform::getTicks();
update(ticks - m_lastFrameTicks);
m_lastFrameTicks = ticks;
// render
render();
// swap buffers
Platform::swapBuffers();
}
m_lastFrameTicks = 0;
m_stopping = false;
m_running = false;
}
void Engine::stop()
{
m_stopping = true;
}
void Engine::render()
{
g_graphics.beginRender();
g_graphics.endRender();
}
void Engine::update(int elapsedTicks)
{
}
void Engine::onClose()
{
stop();
}
void Engine::onResize(int width, int height)
{
}
void Engine::onInputEvent(InputEvent *event)
{
}

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src/engine.h Normal file
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#ifndef ENGINE_H
#define ENGINE_H
struct InputEvent;
class Engine
{
public:
Engine();
~Engine();
void init();
void terminate();
void run();
void stop();
bool isRunning() const { return m_running; }
bool isStopping() const { return m_stopping; }
unsigned long getLastFrameTicks() const { return m_lastFrameTicks; }
// events fired by platform
void onClose();
void onResize(int width, int height);
void onInputEvent(InputEvent *event);
private:
void render();
void update(int elapsedTicks);
bool m_stopping;
bool m_running;
unsigned long m_lastFrameTicks;
};
extern Engine g_engine;
#endif // ENGINE_H

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#include "graphics.h"
#include <GL/gl.h>
#include <GL/glu.h>
Graphics g_graphics;
Graphics::Graphics()
{
}
Graphics::~Graphics()
{
}
void Graphics::init()
{
// setup opengl
glClearColor(0.0f, 0.0f, 0.0f, 1.0f); // black background
glEnable(GL_ALPHA_TEST); // enable alpha
glAlphaFunc(GL_GREATER, 0.0f); // default alpha mode
glDisable(GL_DEPTH_TEST); // we are rendering 2D only, we don't need it
}
void Graphics::terminate()
{
}
void Graphics::resize(int width, int height)
{
// resize gl viewport
glViewport(0, 0, width, height);
/*
0,0---------0,w
| |
| |
| |
h,0---------h,w
*/
// setup view region like above
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0f, width, height, 0.0f);
// back to model view
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void Graphics::beginRender()
{
glClear(GL_COLOR_BUFFER_BIT);
glLoadIdentity();
}
void Graphics::endRender()
{
}

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src/graphics.h Normal file
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#ifndef GRAPHICS_H
#define GRAPHICS_H
class Graphics
{
public:
Graphics();
~Graphics();
void init();
void terminate();
void resize(int width, int height);
void beginRender();
void endRender();
};
extern Graphics g_graphics;
#endif // GRAPHICS_H

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#ifndef INPUT_H
#define INPUT_H
enum EKeyCode {
KC_UNKNOWN = 0x00,
KC_ESCAPE = 0x01,
KC_1 = 0x02,
KC_2 = 0x03,
KC_3 = 0x04,
KC_4 = 0x05,
KC_5 = 0x06,
KC_6 = 0x07,
KC_7 = 0x08,
KC_8 = 0x09,
KC_9 = 0x0A,
KC_0 = 0x0B,
KC_MINUS = 0x0C, // - on main keyboard
KC_EQUALS = 0x0D,
KC_BACK = 0x0E, // backspace
KC_TAB = 0x0F,
KC_Q = 0x10,
KC_W = 0x11,
KC_E = 0x12,
KC_R = 0x13,
KC_T = 0x14,
KC_Y = 0x15,
KC_U = 0x16,
KC_I = 0x17,
KC_O = 0x18,
KC_P = 0x19,
KC_LBRACKET = 0x1A,
KC_RBRACKET = 0x1B,
KC_RETURN = 0x1C, // Enter on main keyboard
KC_LCONTROL = 0x1D,
KC_A = 0x1E,
KC_S = 0x1F,
KC_D = 0x20,
KC_F = 0x21,
KC_G = 0x22,
KC_H = 0x23,
KC_J = 0x24,
KC_K = 0x25,
KC_L = 0x26,
KC_SEMICOLON = 0x27,
KC_APOSTROPHE = 0x28,
KC_GRAVE = 0x29, // accent
KC_LSHIFT = 0x2A,
KC_BACKSLASH = 0x2B,
KC_Z = 0x2C,
KC_X = 0x2D,
KC_C = 0x2E,
KC_V = 0x2F,
KC_B = 0x30,
KC_N = 0x31,
KC_M = 0x32,
KC_COMMA = 0x33,
KC_PERIOD = 0x34, // . on main keyboard
KC_SLASH = 0x35, // / on main keyboard
KC_RSHIFT = 0x36,
KC_MULTIPLY = 0x37, // * on numeric keypad
KC_LALT = 0x38, // left Alt
KC_SPACE = 0x39,
KC_CAPITAL = 0x3A,
KC_F1 = 0x3B,
KC_F2 = 0x3C,
KC_F3 = 0x3D,
KC_F4 = 0x3E,
KC_F5 = 0x3F,
KC_F6 = 0x40,
KC_F7 = 0x41,
KC_F8 = 0x42,
KC_F9 = 0x43,
KC_F10 = 0x44,
KC_NUMLOCK = 0x45,
KC_SCROLL = 0x46, // Scroll Lock
KC_NUMPAD7 = 0x47,
KC_NUMPAD8 = 0x48,
KC_NUMPAD9 = 0x49,
KC_SUBTRACT = 0x4A, // - on numeric keypad
KC_NUMPAD4 = 0x4B,
KC_NUMPAD5 = 0x4C,
KC_NUMPAD6 = 0x4D,
KC_ADD = 0x4E, // + on numeric keypad
KC_NUMPAD1 = 0x4F,
KC_NUMPAD2 = 0x50,
KC_NUMPAD3 = 0x51,
KC_NUMPAD0 = 0x52,
KC_DECIMAL = 0x53, // . on numeric keypad
KC_OEM_102 = 0x56, // < > | on UK/Germany keyboards
KC_F11 = 0x57,
KC_F12 = 0x58,
KC_F13 = 0x64, // (NEC PC98)
KC_F14 = 0x65, // (NEC PC98)
KC_F15 = 0x66, // (NEC PC98)
KC_KANA = 0x70, // (Japanese keyboard)
KC_ABNT_C1 = 0x73, // / ? on Portugese (Brazilian) keyboards
KC_CONVERT = 0x79, // (Japanese keyboard)
KC_NOCONVERT = 0x7B, // (Japanese keyboard)
KC_YEN = 0x7D, // (Japanese keyboard)
KC_ABNT_C2 = 0x7E, // Numpad . on Portugese (Brazilian) keyboards
KC_NUMPADEQUALS= 0x8D, // = on numeric keypad (NEC PC98)
KC_PREVTRACK = 0x90, // Previous Track (KC_CIRCUMFLEX on Japanese keyboard)
KC_AT = 0x91, // (NEC PC98)
KC_COLON = 0x92, // (NEC PC98)
KC_UNDERLINE = 0x93, // (NEC PC98)
KC_KANJI = 0x94, // (Japanese keyboard)
KC_STOP = 0x95, // (NEC PC98)
KC_AX = 0x96, // (Japan AX)
KC_UNLABELED = 0x97, // (J3100)
KC_NEXTTRACK = 0x99, // Next Track
KC_NUMPADENTER = 0x9C, // Enter on numeric keypad
KC_RCONTROL = 0x9D,
KC_MUTE = 0xA0, // Mute
KC_CALCULATOR = 0xA1, // Calculator
KC_PLAYPAUSE = 0xA2, // Play / Pause
KC_MEDIASTOP = 0xA4, // Media Stop
KC_VOLUMEDOWN = 0xAE, // Volume -
KC_VOLUMEUP = 0xB0, // Volume +
KC_WEBHOME = 0xB2, // Web home
KC_NUMPADCOMMA = 0xB3, // , on numeric keypad (NEC PC98)
KC_DIVIDE = 0xB5, // / on numeric keypad
KC_SYSRQ = 0xB7,
KC_RALT = 0xB8, // right Alt
KC_PAUSE = 0xC5, // Pause
KC_HOME = 0xC7, // Home on arrow keypad
KC_UP = 0xC8, // UpArrow on arrow keypad
KC_PGUP = 0xC9, // PgUp on arrow keypad
KC_LEFT = 0xCB, // LeftArrow on arrow keypad
KC_RIGHT = 0xCD, // RightArrow on arrow keypad
KC_END = 0xCF, // End on arrow keypad
KC_DOWN = 0xD0, // DownArrow on arrow keypad
KC_PGDOWN = 0xD1, // PgDn on arrow keypad
KC_INSERT = 0xD2, // Insert on arrow keypad
KC_DELETE = 0xD3, // Delete on arrow keypad
KC_LWIN = 0xDB, // Left Windows key
KC_RWIN = 0xDC, // Right Windows key
KC_APPS = 0xDD, // AppMenu key
KC_POWER = 0xDE, // System Power
KC_SLEEP = 0xDF, // System Sleep
KC_WAKE = 0xE3, // System Wake
KC_WEBSEARCH = 0xE5, // Web Search
KC_WEBFAVORITES= 0xE6, // Web Favorites
KC_WEBREFRESH = 0xE7, // Web Refresh
KC_WEBSTOP = 0xE8, // Web Stop
KC_WEBFORWARD = 0xE9, // Web Forward
KC_WEBBACK = 0xEA, // Web Back
KC_MYCOMPUTER = 0xEB, // My Computer
KC_MAIL = 0xEC, // Mail
KC_MEDIASELECT = 0xED // Media Select
};
enum EEvent {
EV_KEY_DOWN = 0,
EV_KEY_UP,
EV_TEXT_ENTER,
EV_MOUSE_LDOWN,
EV_MOUSE_LUP,
EV_MOUSE_MDOWN,
EV_MOUSE_MUP,
EV_MOUSE_RDOWN,
EV_MOUSE_RUP,
EV_MOUSE_WHEEL_UP,
EV_MOUSE_WHEEL_DOWN,
EV_MOUSE_MOVE
};
struct KeyEvent {
char keychar;
unsigned char keycode;
bool ctrl;
bool shift;
bool alt;
};
struct MouseEvent {
int x, y;
};
struct InputEvent {
EEvent type;
union {
KeyEvent key;
MouseEvent mouse;
};
};
#endif // INPUT_H

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#include "logger.h"
#include "util.h"
#include <iostream>
#include <sstream>
#include <cstdarg>
#include <cstdlib>
#include <boost/algorithm/string.hpp>
void _log(int level, const char *trace, const char *format, ...)
{
va_list args;
std::stringstream out;
std::string strace;
va_start(args, format);
std::string text = vformat(format, args);
va_end(args);
if(trace) {
strace = trace;
strace = strace.substr(0, strace.find_first_of('('));
if(strace.find_last_of(' ') != std::string::npos)
strace = strace.substr(strace.find_last_of(' ') + 1);
}
#ifdef linux
static char const *colors[] = { "\033[01;31m ", "\033[01;31m", "\033[01;33m", "\033[0;32m", "\033[01;34m" };
static bool colored = getenv("COLORED_OUTPUT");
if(colored)
out << colors[level];
#endif
if(!strace.empty())
out << "[" << strace << "] ";
static char const *prefixes[] = { "FATAL ERROR: ", "ERROR: ", "WARNING: ", "", "", "" };
out << prefixes[level];
out << text;
#ifdef linux
if(colored)
out << "\033[0m";
#endif
if(level <= LWARNING)
std::cerr << out.str() << std::endl;
else
std::cout << out.str() << std::endl;
if(level == LFATAL)
exit(-1);
}

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#ifndef LOGGER_H
#define LOGGER_H
#include <string>
enum ELogLevel {
LFATAL = 0,
LERROR,
LWARNING,
LNOTICE,
LDEBUG
};
void _log(int level, const char *trace, const char *format, ...);
#define fatal(...) _log(LFATAL, NULL, ## __VA_ARGS__)
#define error(...) _log(LERROR, NULL, ## __VA_ARGS__)
#define warning(...) _log(LWARNING, NULL, ## __VA_ARGS__)
#define debug(...) _log(LDEBUG, NULL, ## __VA_ARGS__)
#define notice(...) _log(LNOTICE, NULL, ## __VA_ARGS__)
#endif

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#include "engine.h"
#include "const.h"
#include "logger.h"
#include <csignal>
// catches terminate signals to exit nicely
void signal_handler(int sig)
{
switch(sig) {
case SIGTERM:
case SIGINT:
case SIGQUIT:
{
static bool stopping = false;
if(!stopping) {
stopping = true;
g_engine.stop();
}
break;
}
}
}
int main(int argc, const char *argv[])
{
// install our signal handler
signal(SIGTERM, signal_handler);
signal(SIGINT, signal_handler);
signal(SIGQUIT, signal_handler);
notice(APP_LONGNAME);
// setup the engine and run
g_engine.init();
g_engine.run();
g_engine.terminate();
return 0;
}

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#ifndef PLATFORM_H
#define PLATFORM_H
namespace Platform
{
void init();
void terminate();
void poll();
unsigned long getTicks();
void sleep(unsigned long miliseconds);
bool createWindow(int width, int height, int minWidth, int minHeight);
void destroyWindow();
void showWindow();
void setWindowTitle(const char *title);
bool isWindowFocused();
bool isWindowVisible();
void *getExtensionProcAddress(const char *ext);
bool isExtensionSupported(const char *ext);
const char *getTextFromClipboard();
void copyToClipboard(const char *text);
void hideMouseCursor();
void showMouseCursor();
void setVsync(bool enable = true);
void swapBuffers();
};
#endif // PLATFORM_H

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#include "util.h"
#include <cstdio>
std::string vformat(const char *format, va_list args)
{
if(!format)
return "";
int result = -1, length = 256;
char *buffer = 0;
while(result == -1) {
if(buffer)
delete [] buffer;
buffer = new char [length + 1];
result = vsnprintf(buffer, length, format, args);
length *= 2;
}
std::string s(buffer);
delete [] buffer;
return s;
}
std::string format(const char *format, ...)
{
va_list args;
va_start(args, format);
std::string s = vformat(format, args);
va_end(args);
return s;
}

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#ifndef UTIL_H
#define UTIL_H
#include <string>
#include <cstdarg>
std::string vformat(const char *format, va_list args);
std::string format(const char *format, ...);
#endif

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#include "platform.h"
#include "engine.h"
#include "input.h"
#include "logger.h"
#include <cstring>
#include <ctime>
#include <string>
#include <algorithm>
#include <map>
#include <sys/time.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
struct X11PlatformPrivate {
Display *display;
XVisualInfo *visual;
GLXContext glxContext;
XIM xim;
XIC xic;
Colormap colormap;
Window window;
Cursor cursor;
Atom atomDeleteWindow;
Atom atomClipboard;
Atom atomTargets;
Atom atomText;
Atom atomCompoundText;
Atom atomUTF8String;
bool visible;
bool focused;
int width;
int height;
std::string clipboardText;
std::map<int, unsigned char> keyMap;
} x11;
void Platform::init()
{
x11.display = NULL;
x11.visual = NULL;
x11.glxContext = NULL;
x11.xim = NULL;
x11.xic = NULL;
x11.colormap = None;
x11.window = None;
x11.cursor = None;
x11.visible = false;
x11.focused = false;
x11.width = 0;
x11.height = 0;
// setup keymap
x11.keyMap[XK_1] = KC_1;
x11.keyMap[XK_2] = KC_2;
x11.keyMap[XK_3] = KC_3;
x11.keyMap[XK_4] = KC_4;
x11.keyMap[XK_5] = KC_5;
x11.keyMap[XK_6] = KC_6;
x11.keyMap[XK_7] = KC_7;
x11.keyMap[XK_8] = KC_8;
x11.keyMap[XK_9] = KC_9;
x11.keyMap[XK_0] = KC_0;
x11.keyMap[XK_BackSpace] = KC_BACK;
x11.keyMap[XK_minus] = KC_MINUS;
x11.keyMap[XK_equal] = KC_EQUALS;
x11.keyMap[XK_space] = KC_SPACE;
x11.keyMap[XK_comma] = KC_COMMA;
x11.keyMap[XK_period] = KC_PERIOD;
x11.keyMap[XK_backslash] = KC_BACKSLASH;
x11.keyMap[XK_slash] = KC_SLASH;
x11.keyMap[XK_bracketleft] = KC_LBRACKET;
x11.keyMap[XK_bracketright] = KC_RBRACKET;
x11.keyMap[XK_Escape] = KC_ESCAPE;
x11.keyMap[XK_Caps_Lock] = KC_CAPITAL;
x11.keyMap[XK_Tab] = KC_TAB;
x11.keyMap[XK_Return] = KC_RETURN;
x11.keyMap[XK_Control_L] = KC_LCONTROL;
x11.keyMap[XK_Control_R] = KC_RCONTROL;
x11.keyMap[XK_colon] = KC_COLON;
x11.keyMap[XK_semicolon] = KC_SEMICOLON;
x11.keyMap[XK_apostrophe] = KC_APOSTROPHE;
x11.keyMap[XK_grave] = KC_GRAVE;
x11.keyMap[XK_b] = KC_B;
x11.keyMap[XK_a] = KC_A;
x11.keyMap[XK_c] = KC_C;
x11.keyMap[XK_d] = KC_D;
x11.keyMap[XK_e] = KC_E;
x11.keyMap[XK_f] = KC_F;
x11.keyMap[XK_g] = KC_G;
x11.keyMap[XK_h] = KC_H;
x11.keyMap[XK_i] = KC_I;
x11.keyMap[XK_j] = KC_J;
x11.keyMap[XK_k] = KC_K;
x11.keyMap[XK_l] = KC_L;
x11.keyMap[XK_m] = KC_M;
x11.keyMap[XK_n] = KC_N;
x11.keyMap[XK_o] = KC_O;
x11.keyMap[XK_p] = KC_P;
x11.keyMap[XK_q] = KC_Q;
x11.keyMap[XK_r] = KC_R;
x11.keyMap[XK_s] = KC_S;
x11.keyMap[XK_t] = KC_T;
x11.keyMap[XK_u] = KC_U;
x11.keyMap[XK_v] = KC_V;
x11.keyMap[XK_w] = KC_W;
x11.keyMap[XK_x] = KC_X;
x11.keyMap[XK_y] = KC_Y;
x11.keyMap[XK_z] = KC_Z;
x11.keyMap[XK_F1] = KC_F1;
x11.keyMap[XK_F2] = KC_F2;
x11.keyMap[XK_F3] = KC_F3;
x11.keyMap[XK_F4] = KC_F4;
x11.keyMap[XK_F5] = KC_F5;
x11.keyMap[XK_F6] = KC_F6;
x11.keyMap[XK_F7] = KC_F7;
x11.keyMap[XK_F8] = KC_F8;
x11.keyMap[XK_F9] = KC_F9;
x11.keyMap[XK_F10] = KC_F10;
x11.keyMap[XK_F11] = KC_F11;
x11.keyMap[XK_F12] = KC_F12;
x11.keyMap[XK_F13] = KC_F13;
x11.keyMap[XK_F14] = KC_F14;
x11.keyMap[XK_F15] = KC_F15;
// keypad
x11.keyMap[XK_KP_0] = KC_NUMPAD0;
x11.keyMap[XK_KP_1] = KC_NUMPAD1;
x11.keyMap[XK_KP_2] = KC_NUMPAD2;
x11.keyMap[XK_KP_3] = KC_NUMPAD3;
x11.keyMap[XK_KP_4] = KC_NUMPAD4;
x11.keyMap[XK_KP_5] = KC_NUMPAD5;
x11.keyMap[XK_KP_6] = KC_NUMPAD6;
x11.keyMap[XK_KP_7] = KC_NUMPAD7;
x11.keyMap[XK_KP_8] = KC_NUMPAD8;
x11.keyMap[XK_KP_9] = KC_NUMPAD9;
x11.keyMap[XK_KP_Add] = KC_ADD;
x11.keyMap[XK_KP_Subtract] = KC_SUBTRACT;
x11.keyMap[XK_KP_Decimal] = KC_DECIMAL;
x11.keyMap[XK_KP_Equal] = KC_NUMPADEQUALS;
x11.keyMap[XK_KP_Divide] = KC_DIVIDE;
x11.keyMap[XK_KP_Multiply] = KC_MULTIPLY;
x11.keyMap[XK_KP_Enter] = KC_NUMPADENTER;
// keypad with numlock off
x11.keyMap[XK_KP_Home] = KC_NUMPAD7;
x11.keyMap[XK_KP_Up] = KC_NUMPAD8;
x11.keyMap[XK_KP_Page_Up] = KC_NUMPAD9;
x11.keyMap[XK_KP_Left] = KC_NUMPAD4;
x11.keyMap[XK_KP_Begin] = KC_NUMPAD5;
x11.keyMap[XK_KP_Right] = KC_NUMPAD6;
x11.keyMap[XK_KP_End] = KC_NUMPAD1;
x11.keyMap[XK_KP_Down] = KC_NUMPAD2;
x11.keyMap[XK_KP_Page_Down] = KC_NUMPAD3;
x11.keyMap[XK_KP_Insert] = KC_NUMPAD0;
x11.keyMap[XK_KP_Delete] = KC_DECIMAL;
x11.keyMap[XK_Up] = KC_UP;
x11.keyMap[XK_Down] = KC_DOWN;
x11.keyMap[XK_Left] = KC_LEFT;
x11.keyMap[XK_Right] = KC_RIGHT;
x11.keyMap[XK_Page_Up] = KC_PGUP;
x11.keyMap[XK_Page_Down] = KC_PGDOWN;
x11.keyMap[XK_Home] = KC_HOME;
x11.keyMap[XK_End] = KC_END;
x11.keyMap[XK_Num_Lock] = KC_NUMLOCK;
x11.keyMap[XK_Print] = KC_SYSRQ;
x11.keyMap[XK_Scroll_Lock] = KC_SCROLL;
x11.keyMap[XK_Pause] = KC_PAUSE;
x11.keyMap[XK_Shift_R] = KC_RSHIFT;
x11.keyMap[XK_Shift_L] = KC_LSHIFT;
x11.keyMap[XK_Alt_R] = KC_RALT;
x11.keyMap[XK_Alt_L] = KC_LALT;
x11.keyMap[XK_Insert] = KC_INSERT;
x11.keyMap[XK_Delete] = KC_DELETE;
x11.keyMap[XK_Super_L] = KC_LWIN;
x11.keyMap[XK_Super_R] = KC_RWIN;
x11.keyMap[XK_Menu] = KC_APPS;
// open display
x11.display = XOpenDisplay(0);
if(!x11.display)
fatal("Failed to open X display");
// check if GLX is supported on this display
if(!glXQueryExtension(x11.display, 0, 0))
fatal("GLX not supported");
// retrieve GLX version
int glxMajor;
int glxMinor;
if(!glXQueryVersion(x11.display, &glxMajor, &glxMinor))
fatal("Unable to query GLX version");
notice("GLX version %d.%d", glxMajor, glxMinor);
// clipboard related atoms
x11.atomClipboard = XInternAtom(x11.display, "CLIPBOARD", False);
x11.atomTargets = XInternAtom(x11.display, "TARGETS", False);
x11.atomUTF8String = XInternAtom(x11.display, "UTF8_STRING", False);
x11.atomText = XInternAtom(x11.display, "TEXT", False);
x11.atomCompoundText = XInternAtom(x11.display, "COMPOUND_TEXT", False);
}
void Platform::terminate()
{
if(x11.window) {
destroyWindow();
x11.window = None;
}
// close display
if(x11.display) {
XCloseDisplay(x11.display);
x11.display = NULL;
}
}
void Platform::poll()
{
XEvent event, peekevent;
static InputEvent inputEvent;
while(XPending(x11.display) > 0) {
XNextEvent(x11.display, &event);
// call filter because xim will discard KeyPress events when keys still composing
if(XFilterEvent(&event, x11.window))
continue;
// discard events of repeated key releases
if(event.type == KeyRelease && XPending(x11.display)) {
XPeekEvent(x11.display, &peekevent);
if((peekevent.type == KeyPress) &&
(peekevent.xkey.keycode == event.xkey.keycode) &&
((peekevent.xkey.time-event.xkey.time) < 2))
continue;
}
switch(event.type) {
case ConfigureNotify:
// window resize
if(x11.width != event.xconfigure.width || x11.height != event.xconfigure.height) {
x11.width = event.xconfigure.width;
x11.height = event.xconfigure.height;
g_engine.onResize(x11.width, x11.height);
}
break;
case KeyPress:
case KeyRelease: {
KeySym keysym;
char buf[32];
int len;
inputEvent.key.ctrl = (event.xkey.state & ControlMask);
inputEvent.key.shift = (event.xkey.state & ShiftMask);
inputEvent.key.alt = (event.xkey.state & Mod1Mask);
// fire enter text event
if(event.type == KeyPress && !inputEvent.key.ctrl && !inputEvent.key.alt) {
if(x11.xic) { // with xim we can get latin1 input correctly
Status status;
len = XmbLookupString(x11.xic, &event.xkey, buf, sizeof(buf), &keysym, &status);
} else { // otherwise use XLookupString, but it doesn't work right with dead keys often
static XComposeStatus compose = {NULL, 0};
len = XLookupString(&event.xkey, buf, sizeof(buf), &keysym, &compose);
}
if(len > 0 &&
// for some reason these keys produces characters and we don't want that
keysym != XK_BackSpace &&
keysym != XK_Return &&
keysym != XK_Delete &&
keysym != XK_Escape
) {
inputEvent.type = EV_TEXT_ENTER;
inputEvent.key.keychar = buf[0];
inputEvent.key.keycode = KC_UNKNOWN;
g_engine.onInputEvent(&inputEvent);
}
}
// unmask Shift/Lock to get expected results
event.xkey.state &= ~(ShiftMask | LockMask);
len = XLookupString(&event.xkey, buf, sizeof(buf), &keysym, 0);
// fire key up/down event
if(x11.keyMap.find(keysym) != x11.keyMap.end()) {
inputEvent.key.keycode = x11.keyMap[keysym];
inputEvent.type = (event.type == KeyPress) ? EV_KEY_DOWN : EV_KEY_UP;
inputEvent.key.keychar = (len > 0) ? buf[0] : 0;
g_engine.onInputEvent(&inputEvent);
}
break;
}
case ButtonPress:
case ButtonRelease:
switch(event.xbutton.button) {
case Button1:
inputEvent.type = (event.type == ButtonPress) ? EV_MOUSE_LDOWN : EV_MOUSE_LUP;
break;
case Button3:
inputEvent.type = (event.type == ButtonPress) ? EV_MOUSE_RDOWN : EV_MOUSE_RUP;
break;
case Button2:
inputEvent.type = (event.type == ButtonPress) ? EV_MOUSE_MDOWN : EV_MOUSE_MUP;
break;
case Button4:
inputEvent.type = EV_MOUSE_WHEEL_UP;
break;
case Button5:
inputEvent.type = EV_MOUSE_WHEEL_DOWN;
break;
}
g_engine.onInputEvent(&inputEvent);
break;
case MotionNotify:
inputEvent.type = EV_MOUSE_MOVE;
inputEvent.mouse.x = event.xbutton.x;
inputEvent.mouse.y = event.xbutton.y;
g_engine.onInputEvent(&inputEvent);
break;
case MapNotify:
x11.visible = true;
break;
case UnmapNotify:
x11.visible = false;
break;
case FocusIn:
x11.focused = true;
break;
case FocusOut:
x11.focused = false;
break;
// clipboard data request
case SelectionRequest:
{
XEvent respond;
XSelectionRequestEvent *req = &(event.xselectionrequest);
if(req->target == x11.atomTargets ) {
Atom typeList[] = {x11.atomText, x11.atomCompoundText, x11.atomUTF8String, XA_STRING};
XChangeProperty(x11.display, req->requestor,
req->property, req->target,
8, PropModeReplace,
(unsigned char *) &typeList,
sizeof(typeList));
respond.xselection.property = req->property;
} else {
XChangeProperty(x11.display,
req->requestor,
req->property, req->target,
8,
PropModeReplace,
(unsigned char*) x11.clipboardText.c_str(),
x11.clipboardText.size());
respond.xselection.property = req->property;
}
respond.xselection.type = SelectionNotify;
respond.xselection.display = req->display;
respond.xselection.requestor = req->requestor;
respond.xselection.selection = req->selection;
respond.xselection.target = req->target;
respond.xselection.time = req->time;
XSendEvent(x11.display, req->requestor, 0, 0, &respond);
XFlush(x11.display);
break;
}
case ClientMessage:
{
if((Atom)event.xclient.data.l[0] == x11.atomDeleteWindow)
g_engine.onClose();
break;
}
}
}
}
unsigned long Platform::getTicks()
{
static timeval tv;
static unsigned long firstTick = 0;
gettimeofday(&tv, 0);
if(!firstTick)
firstTick = tv.tv_sec;
return ((tv.tv_sec - firstTick) * 1000) + (tv.tv_usec / 1000);
}
void Platform::sleep(unsigned long miliseconds)
{
timespec tv;
tv.tv_sec = miliseconds / 1000;
tv.tv_nsec = (miliseconds % 1000) * 1000000;
nanosleep(&tv, NULL);
}
bool Platform::createWindow(int width, int height, int minWidth, int minHeight)
{
static int attrList[] = {
GLX_USE_GL,
GLX_RGBA,
GLX_DOUBLEBUFFER,
None
};
// choose OpenGL, RGBA, double buffered, visual
x11.visual = glXChooseVisual(x11.display, DefaultScreen(x11.display), attrList);
if(!x11.visual)
fatal("RGBA/Double buffered visual not supported");
// create GLX context
x11.glxContext = glXCreateContext(x11.display, x11.visual, 0, GL_TRUE);
if(!x11.glxContext)
fatal("Unable to create GLX context");
// color map
x11.colormap = XCreateColormap(x11.display,
RootWindow(x11.display, x11.visual->screen),
x11.visual->visual,
AllocNone);
// setup window attributes
XSetWindowAttributes wa;
wa.colormap = x11.colormap;
wa.border_pixel = 0;
wa.event_mask = KeyPressMask | KeyReleaseMask |
ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
ExposureMask | VisibilityChangeMask |
StructureNotifyMask | FocusChangeMask;
// calculate center position
int x = (XDisplayHeight(x11.display, DefaultScreen(x11.display)) - width) / 2;
int y = (XDisplayHeight(x11.display, DefaultScreen(x11.display)) - height) / 2;
// create the window
x11.window = XCreateWindow(x11.display,
RootWindow(x11.display, x11.visual->screen),
x, y,
width, height,
0,
x11.visual->depth,
InputOutput,
x11.visual->visual,
CWBorderPixel | CWColormap | CWEventMask,
&wa);
if(!x11.window)
fatal("Unable to create X window");
// setup locale to en_US.ISO-8859-1 characters
// and create input context (to get special characters from input)
if(setlocale(LC_ALL, "en_US.ISO-8859-1")) {
if(XSupportsLocale()) {
XSetLocaleModifiers("");
x11.xim = XOpenIM(x11.display, NULL, NULL, NULL);
if(x11.xim) {
x11.xic = XCreateIC(x11.xim,
XNInputStyle,
XIMPreeditNothing | XIMStatusNothing,
XNClientWindow, x11.window, NULL);
if(!x11.xic)
error("Unable to create the input context");
} else
error("Failed to open an input method");
} else
error("X11 does not support the current locale");
}
else
error("Failed setting locale to latin1");
if(!x11.xic)
warning("Input of special keys maybe messed up because we couldn't create an input context");
// set window minimum size
XSizeHints xsizehints;
xsizehints.flags = PMinSize;
xsizehints.min_width = minWidth;
xsizehints.min_height= minHeight;
XSetWMSizeHints(x11.display, x11.window, &xsizehints, XA_WM_NORMAL_HINTS);
// handle delete window event
x11.atomDeleteWindow = XInternAtom(x11.display, "WM_DELETE_WINDOW", True);
XSetWMProtocols(x11.display, x11.window, &x11.atomDeleteWindow , 1);
// connect the GLX-context to the window
glXMakeCurrent(x11.display, x11.window, x11.glxContext);
x11.width = width;
x11.height = height;
return true;
}
void Platform::destroyWindow()
{
if(x11.glxContext) {
glXMakeCurrent(x11.display, None, NULL);
glXDestroyContext(x11.display, x11.glxContext);
x11.glxContext = NULL;
}
if(x11.visual) {
XFree(x11.visual);
x11.visual = NULL;
}
if(x11.colormap != None) {
XFreeColormap(x11.display, x11.colormap);
x11.colormap = 0;
}
if(x11.window != None) {
XUnmapWindow(x11.display, x11.window);
XDestroyWindow(x11.display, x11.window);
x11.window = None;
}
if(x11.xic) {
XDestroyIC(x11.xic);
x11.xic = NULL;
}
if(x11.xim) {
XCloseIM(x11.xim);
x11.xim = NULL;
}
}
void Platform::showWindow()
{
XMapWindow(x11.display, x11.window);
}
void Platform::setWindowTitle(const char *title)
{
XStoreName(x11.display, x11.window, title);
XSetIconName(x11.display, x11.window, title);
}
void *Platform::getExtensionProcAddress(const char *ext)
{
return (void*)glXGetProcAddressARB((const GLubyte*)ext);
}
bool Platform::isExtensionSupported(const char *ext)
{
const char *exts = glXQueryExtensionsString(x11.display, DefaultScreen(x11.display));
if(strstr(exts, ext))
return true;
return true;
}
const char *Platform::getTextFromClipboard()
{
Window ownerWindow = XGetSelectionOwner(x11.display, x11.atomClipboard);
if(ownerWindow == x11.window)
return x11.clipboardText.c_str();
std::string clipboard = "";
if(ownerWindow != None) {
XConvertSelection(x11.display, x11.atomClipboard, XA_STRING, 0, ownerWindow, CurrentTime);
XFlush(x11.display);
// hack to wait SelectioNotify event, otherwise we will get wrong clipboard pastes
sleep(100);
// check for data
Atom type;
int format;
unsigned long numItems, bytesLeft, dummy;
unsigned char *data;
XGetWindowProperty(x11.display, ownerWindow,
XA_STRING,
0, 0, 0,
AnyPropertyType,
&type,
&format,
&numItems,
&bytesLeft,
&data);
if(bytesLeft > 0) {
// get the data get
int result = XGetWindowProperty(x11.display, ownerWindow,
XA_STRING,
0,
bytesLeft,
0,
AnyPropertyType,
&type,
&format,
&numItems,
&dummy,
&data);
if(result == Success)
clipboard = (const char*)data;
XFree(data);
}
}
return clipboard.c_str();
}
void Platform::copyToClipboard(const char *text)
{
x11.clipboardText = text;
XSetSelectionOwner(x11.display, x11.atomClipboard, x11.window, CurrentTime);
XFlush(x11.display);
}
void Platform::hideMouseCursor()
{
if(x11.cursor == None) {
char bm[] = { 0, 0, 0, 0, 0, 0, 0, 0 };
Pixmap pix = XCreateBitmapFromData(x11.display, x11.window, bm, 8, 8);
XColor black;
memset(&black, 0, sizeof(XColor));
black.flags = DoRed | DoGreen | DoBlue;
x11.cursor = XCreatePixmapCursor(x11.display, pix, pix, &black, &black, 0, 0);
XFreePixmap(x11.display, pix);
}
XDefineCursor(x11.display, x11.window, x11.cursor);
}
void Platform::showMouseCursor()
{
XUndefineCursor(x11.display, x11.window);
if(x11.cursor != None) {
XFreeCursor(x11.display, x11.cursor);
x11.cursor = None;
}
}
void Platform::setVsync(bool enable)
{
typedef GLint (*glSwapIntervalProc)(GLint);
glSwapIntervalProc glSwapInterval = NULL;
if(isExtensionSupported("GLX_MESA_swap_control"))
glSwapInterval = (glSwapIntervalProc)getExtensionProcAddress("glXSwapIntervalMESA");
else if(isExtensionSupported("GLX_SGI_swap_control"))
glSwapInterval = (glSwapIntervalProc)getExtensionProcAddress("glXSwapIntervalSGI");
if(glSwapInterval)
glSwapInterval(enable ? 1 : 0);
}
void Platform::swapBuffers()
{
glXSwapBuffers(x11.display, x11.window);
}
bool Platform::isWindowFocused()
{
return x11.focused;
}
bool Platform::isWindowVisible()
{
return x11.visible;
}

View File

@ -1,7 +0,0 @@
#include <iostream>
int main(int argc, const char *argv[])
{
std::cout << "Hello World!" << std::endl;
return 0;
}