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@ -177,7 +177,7 @@ void MapView::draw(const Rect& rect)
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p.x = p.x * horizontalStretchFactor;
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p.y = p.y * verticalStretchFactor;
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p += rect.topLeft();
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staticText->draw(p, rect);
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staticText->drawText(p, rect);
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}
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for(const AnimatedTextPtr& animatedText : g_map.getAnimatedTexts()) {
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@ -195,7 +195,7 @@ void MapView::draw(const Rect& rect)
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p.x = p.x * horizontalStretchFactor;
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p.y = p.y * verticalStretchFactor;
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p += rect.topLeft();
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animatedText->draw(p, rect);
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animatedText->drawText(p, rect);
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}
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} else if(m_viewMode > NEAR_VIEW) {
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// draw a cross in the center instead of our creature
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