ignore this

master
niczkx 12 years ago
parent f289db3a9e
commit f74b013da2

@ -25,6 +25,7 @@
#include "declarations.h"
#include <framework/util/databuffer.h>
#include <otclient/position.h>
enum {
BINARYTREE_ESCAPE_CHAR = 0xFD,
@ -48,6 +49,8 @@ public:
uint32 getU32();
uint64 getU64();
std::string getString();
Position getPosition() { return Position(getU16(), getU16(), getU8()); }
Point getPoint() { return Point(getU8(), getU8()); }
BinaryTreeVec getChildren();
bool canRead() { unserialize(); return m_pos < m_buffer.size(); }

@ -30,6 +30,7 @@
#include <iomanip>
#include <vector>
#include <boost/algorithm/string.hpp>
#include <otclient/position.h>
#include "types.h"
#include "cast.h"
@ -180,6 +181,11 @@ inline std::string ip_to_string(uint32 ip) {
return std::string(host);
}
inline std::string pos_to_string(const Position& p)
{
return format("{x = %h, y = %h, z = %hh}", p.x, p.y, p.z);
}
/// Convert utf8 characters to latin1
inline char utf8CharToLatin1(uchar *utf8, int *read) {
char c = '?';

@ -173,7 +173,7 @@ enum TiXmlEncoding
TIXML_ENCODING_LEGACY
};
const TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN;
constexpr TiXmlEncoding TIXML_DEFAULT_ENCODING = TIXML_ENCODING_UNKNOWN;
/** TiXmlBase is a base class for every class in TinyXml.
It does little except to establish that TinyXml classes

@ -62,7 +62,7 @@ void Creatures::loadNpcs(const std::string &folder)
for(boost::filesystem::directory_iterator it(npcPath), end; it != end; ++it) {
std::string f = it->path().string();
if(boost::filesystem::is_directory(it->status()) && ((f.size() > 4 ? f.substr(f.size() - 4) : "") != ".xml"))
if(boost::filesystem::is_directory(it->status()) || ((f.size() > 4 ? f.substr(f.size() - 4) : "") != ".xml"))
continue;
loadCreatureBuffer(g_resources.loadFile(f));
@ -78,15 +78,18 @@ void Creatures::loadCreatureBuffer(const std::string &buffer)
TiXmlElement* root = doc.FirstChildElement();
if(!root || root->ValueStr() != "npc")
stdext::throw_exception(("invalid root tag name"));
stdext::throw_exception("invalid root tag name");
for(TiXmlElement* attrib = root->FirstChildElement(); attrib; attrib = attrib->NextSiblingElement()) {
if(attrib->ValueStr() != "npc" && attrib->ValueStr() != "monster")
stdext::throw_exception(stdext::format("invalid attribute '%s'", attrib->ValueStr()));
CreatureTypePtr newType(nullptr);
m_loadCreatureBuffer(attrib, newType);
if(m_loadCreatureBuffer(attrib, newType))
break;
}
doc.Clear();
}
bool Creatures::m_loadCreatureBuffer(TiXmlElement* attrib, CreatureTypePtr& m)
@ -98,13 +101,17 @@ bool Creatures::m_loadCreatureBuffer(TiXmlElement* attrib, CreatureTypePtr& m)
Outfit out;
int32 type;
bool isTypeEx=false;
if(!attrib->Attribute("type").empty())
type = attrib->readType<int32>("type");
else
else {
type = attrib->readType<int32>("typeex");
isTypeEx = true;
}
out.setId(type);
{
if(!isTypeEx) {
out.setHead(attrib->readType<int>(("head")));
out.setBody(attrib->readType<int>(("body")));
out.setLegs(attrib->readType<int>(("legs")));

@ -20,34 +20,40 @@
* THE SOFTWARE.
*/
#ifndef MONSTERS_H
#define MONSTERS_H
#ifndef CREATURES_H
#define CREATURES_H
#include "declarations.h"
#include <framework/luaengine/luaobject.h>
#include <framework/util/attribstorage.h>
#include "outfit.h"
enum CreatureAttributes : unsigned char
{
CreatureAttribPos,
CreatureAttribName,
CreatureAttribOutfit,
CreatureAttribSpawnTime
};
class CreatureType : public LuaObject
{
public:
CreatureType() { }
CreatureType(const std::string& name)
: m_name(name) { }
CreatureType(const std::string& name) { setName(name); }
void setPos(const Position& pos) { m_pos = pos; }
void setName(const std::string& name) { m_name = name; }
void setOutfit(const Outfit& o) { m_outfit = o; }
void setSpawnTime(int spawnTime) { m_spawnTime = spawnTime; }
void setPos(const Position& pos) { m_attribs.set(CreatureAttribPos, pos); }
void setName(const std::string& name) { m_attribs.set(CreatureAttribName, name); }
void setOutfit(const Outfit& o) { m_attribs.set(CreatureAttribOutfit, o); }
void setSpawnTime(int spawnTime) { m_attribs.set(CreatureAttribSpawnTime, spawnTime); }
std::string getName() { return m_name; }
Position getPos() { return m_pos; }
Outfit getOutfit() { return m_outfit; }
std::string getName() { return m_attribs.get<std::string>(CreatureAttribName); }
Position getPos() { return m_attribs.get<Position>(CreatureAttribPos); }
Outfit getOutfit() { return m_attribs.get<Outfit>(CreatureAttribOutfit); }
int getSpawnTime() { return m_attribs.get<int>(CreatureAttribSpawnTime); }
private:
Position m_pos;
std::string m_name;
Outfit m_outfit;
int m_spawnTime;
AttribStorage m_attribs;
};
class Creatures
@ -55,7 +61,7 @@ class Creatures
public:
void clear() { m_creatures.clear(); }
void loadMonsters(const std::string& file);
void loadMonsters(const std::string& file);
void loadSingleCreature(const std::string& file);
void loadNpcs(const std::string& folder);
void loadCreatureBuffer(const std::string& buffer);
@ -63,7 +69,7 @@ public:
CreatureTypePtr getCreature(const std::string& name);
CreatureTypePtr getCreature(const Position& pos);
bool isLoaded() const { return m_loaded; }
bool isLoaded() const { return m_loaded; }
protected:
bool m_loadCreatureBuffer(TiXmlElement* elem, CreatureTypePtr& m);

@ -29,7 +29,7 @@
#include <framework/luaengine/luaobject.h>
#include <framework/util/attribstorage.h>
enum HouseAttributes
enum HouseAttributes : unsigned char
{
HouseAttribId,
HouseAttribName,
@ -73,6 +73,7 @@ private:
class Houses {
public:
void clear() { m_houses.clear(); }
void addHouse(const HousePtr& house);
void removeHouse(uint32 houseId);
void load(const std::string& fileName);
@ -80,9 +81,6 @@ public:
HouseList houseList() const { return m_houses; }
HousePtr getHouse(uint32 houseId);
// Fix to segfault on exit.
void clear() { m_houses.clear(); }
private:
HouseList m_houses;

@ -300,9 +300,11 @@ void OTClient::registerLuaFunctions()
g_lua.bindClassMemberFunction<CreatureType>("setPos", &CreatureType::setPos);
g_lua.bindClassMemberFunction<CreatureType>("setName", &CreatureType::setName);
g_lua.bindClassMemberFunction<CreatureType>("setOutfit", &CreatureType::setOutfit);
g_lua.bindClassMemberFunction<CreatureType>("setSpawnTime", &CreatureType::setSpawnTime);
g_lua.bindClassMemberFunction<CreatureType>("getPos", &CreatureType::getPos);
g_lua.bindClassMemberFunction<CreatureType>("getName", &CreatureType::getName);
g_lua.bindClassMemberFunction<CreatureType>("getOutfit", &CreatureType::getOutfit);
g_lua.bindClassMemberFunction<CreatureType>("getSpawnTime", &CreatureType::getSpawnTime);
g_lua.registerClass<Creature, Thing>();
g_lua.bindClassStaticFunction<Creature>("create", []{ return CreaturePtr(new Creature); });

@ -129,8 +129,7 @@ void Map::loadOtbm(const std::string& fileName)
for(const BinaryTreePtr &nodeMapData : node->getChildren()) {
uint8 mapDataType = nodeMapData->getU8();
if(mapDataType == OTBM_TILE_AREA) {
uint16 baseX = nodeMapData->getU16(), baseY = nodeMapData->getU16();
uint8 pz = nodeMapData->getU8();
Position basePos = nodeMapData->getPosition();
for(const BinaryTreePtr &nodeTile : nodeMapData->getChildren()) {
uint8 type = nodeTile->getU8();
@ -139,9 +138,7 @@ void Map::loadOtbm(const std::string& fileName)
HousePtr house = nullptr;
uint32 flags = TILESTATE_NONE;
uint16 px = baseX + nodeTile->getU8(), py = baseY + nodeTile->getU8();
Position pos(px, py, pz);
Position pos = basePos + nodeTile->getPoint();
if(type == OTBM_HOUSETILE) {
uint32 hId = nodeTile->getU32();
@ -178,8 +175,8 @@ void Map::loadOtbm(const std::string& fileName)
break;
}
default: {
stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %d, %d, %d",
(int)tileAttr, px, py, pz));
stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s",
(int)tileAttr, stdext::pos_to_string(pos)));
}
}
}
@ -206,8 +203,8 @@ void Map::loadOtbm(const std::string& fileName)
}
if(house && item->isMoveable()) {
g_logger.warning(stdext::format("Movable item found in house: %d at pos %d %d %d - escaping...", item->getId(),
px, py, pz));
g_logger.warning(stdext::format("Movable item found in house: %d at pos %s - escaping...", item->getId(),
stdext::pos_to_string(pos)));
item.reset();
}
@ -225,12 +222,11 @@ void Map::loadOtbm(const std::string& fileName)
uint32 townId = nodeTown->getU32();
std::string townName = nodeTown->getString();
Position townCoords(nodeTown->getU16(), nodeTown->getU16(), nodeTown->getU8());
Position townCoords = nodeTown->getPosition();
if(!(town = m_towns.getTown(townId))) {
town = TownPtr(new Town(townId, townName, townCoords));
m_towns.addTown(town);
}
g_logger.debug(stdext::format("new town %ld %s", townId, townName));
}
} else if(mapDataType == OTBM_WAYPOINTS && headerVersion > 1) {
for(const BinaryTreePtr &nodeWaypoint : nodeMapData->getChildren()) {
@ -238,15 +234,14 @@ void Map::loadOtbm(const std::string& fileName)
stdext::throw_exception("invalid waypoint node.");
std::string name = nodeWaypoint->getString();
Position waypointPos(nodeWaypoint->getU16(), nodeWaypoint->getU16(), nodeWaypoint->getU8());
Position waypointPos = nodeWaypoint->getPosition();
if(waypointPos.isValid() && !name.empty() && m_waypoints.find(waypointPos) == m_waypoints.end())
m_waypoints.insert(std::make_pair(waypointPos, name));
}
} else
stdext::throw_exception("Unknown map data node");
stdext::throw_exception(stdext::format("Unknown map data node %d", (int)mapDataType));
}
int numItems = 0;
for(const auto& it : m_tiles)
numItems += it.second->getThingCount();
@ -327,7 +322,7 @@ void Map::saveOtbm(const std::string &fileName)
Position pos(-1, -1, -1);
Boolean<true> first;
for (auto& pair : m_tiles) {
for (const auto& pair : m_tiles) {
TilePtr tile = pair.second;
if(!tile || tile->isEmpty())
continue;
@ -397,15 +392,12 @@ void Map::loadSpawns(const std::string &fileName)
if (!m)
stdext::throw_exception(stdext::format("unkown monster '%s'", stdext::trim(stdext::tolower(mName))));
Point off = mType->readPoint();
Position mPos(centerPos.x + off.x, centerPos.y + off.y, centerPos.z);
m->setPos(mPos);
m->setPos(centerPos + mType->readPoint());
m->setSpawnTime(mType->readType<int>("spawntime"));
}
}
doc.Clear();
g_logger.debug("Loaded spawns");
}
bool Map::loadOtcm(const std::string& fileName)
@ -439,7 +431,6 @@ bool Map::loadOtcm(const std::string& fileName)
}
default:
stdext::throw_exception("otcm version not supported");
break;
}
fin->seek(start);

@ -28,7 +28,9 @@
#include "towns.h"
#include "creatures.h"
#include "animatedtext.h"
#include <framework/core/clock.h>
#include <framework/util/attribstorage.h>
enum OTBM_AttrTypes_t
{
@ -187,6 +189,7 @@ private:
Position m_centralPosition;
Rect m_tilesRect;
AttribStorage m_attribs;
std::string m_description, m_spawnFile, m_houseFile;
Houses m_houses;

@ -25,6 +25,7 @@
#include "const.h"
#include <framework/stdext/types.h>
#include <framework/const.h>
#include <framework/util/point.h>
class Position
@ -161,6 +162,9 @@ public:
Position& operator+=(const Position& other) { x+=other.x; y+=other.y; z +=other.z; return *this; }
Position operator-(const Position& other) const { return Position(x - other.x, y - other.y, z - other.z); }
Position& operator-=(const Position& other) { x-=other.x; y-=other.y; z-=other.z; return *this; }
// Point conversion(s)
Position operator+(const Point& other) const { return Position(x + other.x, y + other.y, z); }
Position& operator+=(const Point& other) { x += other.x; y += other.y; return *this; }
Position& operator=(const Position& other) { x = other.x; y = other.y; z = other.z; return *this; }
bool operator==(const Position& other) const { return other.x == x && other.y == y && other.z == z; }

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