add uigame
This commit is contained in:
parent
ce681480ea
commit
fa3b9fd125
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@ -79,6 +79,7 @@ SET(SOURCES
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src/otclient/ui/uiitem.cpp
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src/otclient/ui/uicreature.cpp
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src/otclient/ui/uimap.cpp
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src/otclient/ui/uigame.cpp
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# otclient net
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src/otclient/net/protocollogin.cpp
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@ -1,4 +1,4 @@
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UIWidget
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UIGame
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id: gameRootInterface
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anchors.fill: parent
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anchors.top: topMenu.bottom
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@ -36,6 +36,7 @@
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#include <otclient/ui/uiitem.h>
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#include <otclient/ui/uicreature.h>
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#include <otclient/ui/uimap.h>
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#include <otclient/ui/uigame.h>
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#include <otclient/core/outfit.h>
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#include "luavaluecasts.h"
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@ -88,6 +89,9 @@ void OTClient::registerLuaFunctions()
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g_lua.registerClass<UIMap, UIWidget>();
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g_lua.bindClassStaticFunction<UIMap>("create", &UIWidget::create<UIMap>);
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g_lua.registerClass<UIGame, UIWidget>();
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g_lua.bindClassStaticFunction<UIGame>("create", &UIWidget::create<UIGame>);
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#ifdef FORBIDDEN_FUNCTIONS
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g_lua.bindClassStaticFunction<Game>("talkChannel", std::bind(&Game::talkChannel, &g_game, _1, _2, _3));
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g_lua.bindClassStaticFunction<Game>("talkPrivate", std::bind(&Game::talkPrivate, &g_game, _1, _2, _3));
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@ -0,0 +1,109 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "uigame.h"
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#include <otclient/core/game.h>
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#include <framework/ui/uilineedit.h>
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bool UIGame::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
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{
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UILineEditPtr chatLineEdit = std::dynamic_pointer_cast<UILineEdit>(getParent()->recursiveGetChildById("chatLineEdit"));
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if(keyboardModifiers == Fw::KeyboardNoModifier) {
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if(keyCode == Fw::KeyUp || keyCode == Fw::KeyNumpad8) {
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g_game.walk(Otc::North);
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return true;
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} else if(keyCode == Fw::KeyRight || keyCode == Fw::KeyNumpad6) {
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g_game.walk(Otc::East);
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return true;
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} else if(keyCode == Fw::KeyDown || keyCode == Fw::KeyNumpad2) {
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g_game.walk(Otc::South);
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return true;
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} else if(keyCode == Fw::KeyLeft || keyCode == Fw::KeyNumpad4) {
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g_game.walk(Otc::West);
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return true;
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} else if(keyCode == Fw::KeyNumpad9) {
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g_game.walk(Otc::NorthEast);
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return true;
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} else if(keyCode == Fw::KeyNumpad3) {
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g_game.walk(Otc::SouthEast);
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return true;
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} else if(keyCode == Fw::KeyNumpad1) {
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g_game.walk(Otc::SouthWest);
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return true;
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} else if(keyCode == Fw::KeyNumpad7) {
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g_game.walk(Otc::NorthWest);
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return true;
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} else if(keyCode == Fw::KeyReturn || keyCode == Fw::KeyEnter) {
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g_game.talkChannel(1, 0, chatLineEdit->getText());
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chatLineEdit->clearText();
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return true;
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} else if(keyCode == Fw::KeyDelete) {
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chatLineEdit->removeCharacter(true);
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return true;
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} else if(keyCode == Fw::KeyBackspace) {
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chatLineEdit->removeCharacter(false);
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return true;
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} else if(keyCode == Fw::KeyRight) {
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chatLineEdit->moveCursor(true);
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return true;
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} else if(keyCode == Fw::KeyLeft) {
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chatLineEdit->moveCursor(false);
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return true;
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} else if(keyCode == Fw::KeyHome) {
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chatLineEdit->setCursorPos(0);
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return true;
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} else if(keyCode == Fw::KeyEnd) {
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chatLineEdit->setCursorPos(chatLineEdit->getText().length());
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return true;
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}
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} else if(keyboardModifiers == Fw::KeyboardCtrlModifier) {
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if(keyCode == Fw::KeyUp || keyCode == Fw::KeyNumpad8) {
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g_game.turn(Otc::North);
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return true;
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} else if(keyCode == Fw::KeyRight || keyCode == Fw::KeyNumpad6) {
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g_game.turn(Otc::East);
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return true;
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} else if(keyCode == Fw::KeyDown || keyCode == Fw::KeyNumpad2) {
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g_game.turn(Otc::South);
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return true;
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} else if(keyCode == Fw::KeyLeft || keyCode == Fw::KeyNumpad4) {
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g_game.turn(Otc::West);
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return true;
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}
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} else if(keyboardModifiers == Fw::KeyboardShiftModifier) {
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if(keyCode == Fw::KeyRight || keyCode == Fw::KeyNumpad6) {
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chatLineEdit->moveCursor(true);
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return true;
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} else if(keyCode == Fw::KeyLeft || keyCode == Fw::KeyNumpad4) {
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chatLineEdit->moveCursor(false);
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return true;
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}
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}
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if(keyChar != 0) {
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chatLineEdit->appendText(std::string(1, keyChar));
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return true;
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}
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return UIWidget::onKeyPress(keyCode, keyChar, keyboardModifiers);
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}
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@ -0,0 +1,36 @@
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/*
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* Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef UIGAME_H
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#define UIGAME_H
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#include "declarations.h"
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#include <framework/ui/uiwidget.h>
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class UIGame : public UIWidget
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{
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protected:
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virtual bool onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers);
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};
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#endif
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@ -22,11 +22,8 @@
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#include "uimap.h"
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#include <otclient/core/map.h>
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#include <otclient/core/game.h>
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#include <framework/otml/otml.h>
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#include <framework/graphics/graphics.h>
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#include <framework/ui/uilineedit.h>
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#include <otclient/core/localplayer.h>
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#include <otclient/core/tile.h>
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UIMap::UIMap()
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@ -38,99 +35,13 @@ void UIMap::render()
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{
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renderSelf();
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if(g_game.isOnline()) {
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g_graphics.bindColor(Fw::black);
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g_graphics.drawBoundingRect(m_mapRect.expanded(1));
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g_map.draw(m_mapRect);
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}
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renderChildren();
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}
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bool UIMap::onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers)
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{
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UILineEditPtr chatLineEdit = std::dynamic_pointer_cast<UILineEdit>(getParent()->recursiveGetChildById("chatLineEdit"));
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if(keyboardModifiers == Fw::KeyboardNoModifier) {
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if(keyCode == Fw::KeyUp || keyCode == Fw::KeyNumpad8) {
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g_game.walk(Otc::North);
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return true;
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} else if(keyCode == Fw::KeyRight || keyCode == Fw::KeyNumpad6) {
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g_game.walk(Otc::East);
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return true;
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} else if(keyCode == Fw::KeyDown || keyCode == Fw::KeyNumpad2) {
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g_game.walk(Otc::South);
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return true;
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} else if(keyCode == Fw::KeyLeft || keyCode == Fw::KeyNumpad4) {
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g_game.walk(Otc::West);
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return true;
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} else if(keyCode == Fw::KeyNumpad9) {
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g_game.walk(Otc::NorthEast);
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return true;
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} else if(keyCode == Fw::KeyNumpad3) {
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g_game.walk(Otc::SouthEast);
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return true;
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} else if(keyCode == Fw::KeyNumpad1) {
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g_game.walk(Otc::SouthWest);
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return true;
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} else if(keyCode == Fw::KeyNumpad7) {
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g_game.walk(Otc::NorthWest);
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return true;
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} else if(keyCode == Fw::KeyReturn || keyCode == Fw::KeyEnter) {
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g_game.talkChannel(1, 0, chatLineEdit->getText());
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chatLineEdit->clearText();
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return true;
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} else if(keyCode == Fw::KeyDelete) {
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chatLineEdit->removeCharacter(true);
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return true;
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} else if(keyCode == Fw::KeyBackspace) {
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chatLineEdit->removeCharacter(false);
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return true;
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} else if(keyCode == Fw::KeyRight) {
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chatLineEdit->moveCursor(true);
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return true;
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} else if(keyCode == Fw::KeyLeft) {
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chatLineEdit->moveCursor(false);
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return true;
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} else if(keyCode == Fw::KeyHome) {
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chatLineEdit->setCursorPos(0);
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return true;
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} else if(keyCode == Fw::KeyEnd) {
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chatLineEdit->setCursorPos(chatLineEdit->getText().length());
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return true;
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}
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} else if(keyboardModifiers == Fw::KeyboardCtrlModifier) {
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if(keyCode == Fw::KeyUp || keyCode == Fw::KeyNumpad8) {
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g_game.turn(Otc::North);
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return true;
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} else if(keyCode == Fw::KeyRight || keyCode == Fw::KeyNumpad6) {
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g_game.turn(Otc::East);
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return true;
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} else if(keyCode == Fw::KeyDown || keyCode == Fw::KeyNumpad2) {
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g_game.turn(Otc::South);
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return true;
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} else if(keyCode == Fw::KeyLeft || keyCode == Fw::KeyNumpad4) {
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g_game.turn(Otc::West);
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return true;
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}
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} else if(keyboardModifiers == Fw::KeyboardShiftModifier) {
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if(keyCode == Fw::KeyRight || keyCode == Fw::KeyNumpad6) {
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chatLineEdit->moveCursor(true);
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return true;
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} else if(keyCode == Fw::KeyLeft || keyCode == Fw::KeyNumpad4) {
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chatLineEdit->moveCursor(false);
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return true;
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}
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}
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if(keyChar != 0) {
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chatLineEdit->appendText(std::string(1, keyChar));
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return true;
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}
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return UIWidget::onKeyPress(keyCode, keyChar, keyboardModifiers);
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}
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void UIMap::onStyleApply(const OTMLNodePtr& styleNode)
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{
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for(OTMLNodePtr node : styleNode->children()) {
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@ -151,7 +62,7 @@ bool UIMap::onMousePress(const Point& mousePos, Fw::MouseButton button)
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PointF relativeMousePos = PointF(relativeStretchMousePos.x, relativeStretchMousePos.y) / stretchFactor;
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PointF tilePosF = relativeMousePos / Map::NUM_TILE_PIXELS;
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Position tilePos = Position(1 + (int)tilePosF.x - Map::PLAYER_OFFSET_X, 1 + (int)tilePosF.y - Map::PLAYER_OFFSET_Y, 0) + g_game.getLocalPlayer()->getPosition();
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Position tilePos = Position(1 + (int)tilePosF.x - Map::PLAYER_OFFSET_X, 1 + (int)tilePosF.y - Map::PLAYER_OFFSET_Y, 0) + g_map.getCentralPosition();
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TilePtr tile = g_map.getTile(tilePos);
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tile->useItem();
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@ -34,7 +34,7 @@ public:
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protected:
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virtual void onStyleApply(const OTMLNodePtr& styleNode);
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virtual bool onKeyPress(uchar keyCode, char keyChar, int keyboardModifiers);
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virtual bool onMousePress(const Point& mousePos, Fw::MouseButton button);
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virtual void onGeometryUpdate(const Rect& oldRect, const Rect& newRect);
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