minor fixes
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@ -231,12 +231,13 @@ void LocalPlayer::setExperience(double experience)
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void LocalPlayer::setLevel(double level, double levelPercent)
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{
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if(m_level != level || m_levelPercent != m_levelPercent) {
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if(m_level != level || m_levelPercent != levelPercent) {
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double oldLevel = m_level;
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double oldLevelPercent = m_levelPercent;
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m_level = level;
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m_levelPercent = levelPercent;
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dump << "yeah";
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callLuaField("onLevelChange", level, levelPercent, oldLevel, oldLevelPercent);
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}
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}
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@ -357,7 +357,8 @@ void MapView::updateVisibleTilesCache(int start)
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if(stop) {
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// schedule next update continuation
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m_updateTilesCacheEvent = g_eventDispatcher.addEvent(std::bind(&MapView::updateVisibleTilesCache, asMapView(), count));
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// scheduling an event with delay 0 ensures that the its execution will be after next frame render
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m_updateTilesCacheEvent = g_eventDispatcher.scheduleEvent(std::bind(&MapView::updateVisibleTilesCache, asMapView(), count), 0);
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}
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if(start == 0)
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m_cachedFloorVisibleCreatures = g_map.getSpectators(cameraPosition, false);
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