configure server host and port in enter game

master
Eduardo Bart 13 years ago
parent 9159e14895
commit fa8291a433

@ -48,16 +48,16 @@ MainWindow
margin.right: 16 margin.right: 16
margin.bottom: 10 margin.bottom: 10
CheckBox //CheckBox
id: charAutoLoginBox // id: charAutoLoginBox
text: Auto login // text: Auto login
tooltip: Auto login selected character on next charlist load // tooltip: Auto login selected character on next charlist load
anchors.left: parent.left // anchors.left: parent.left
anchors.right: parent.right // anchors.right: parent.right
anchors.bottom: next.top // anchors.bottom: next.top
margin.bottom: 6 // margin.bottom: 6
margin.left: 18 // margin.left: 18
margin.right: 18 // margin.right: 18
Button Button
id: buttonOk id: buttonOk

@ -49,17 +49,19 @@ function EnterGame.create()
local account = Configs.get('account') local account = Configs.get('account')
local password = Configs.get('password') local password = Configs.get('password')
local host = Configs.get('host')
local port = tonumber(Configs.get('port'))
local autologin = toboolean(Configs.get('autologin')) local autologin = toboolean(Configs.get('autologin'))
enterGame:getChildById('accountNameLineEdit'):setText(account) enterGame:getChildById('accountNameLineEdit'):setText(account)
enterGame:getChildById('accountPasswordLineEdit'):setText(password) enterGame:getChildById('accountPasswordLineEdit'):setText(password)
enterGame:getChildById('serverHostLineEdit'):setText(host)
enterGame:getChildById('serverPortLineEdit'):setText(port)
enterGame:getChildById('autoLoginBox'):setChecked(autologin)
enterGame:getChildById('rememberPasswordBox'):setChecked(#account > 0)
if #account > 0 then if #account > 0 and autologin then
enterGame:getChildById('rememberPasswordBox'):setChecked(true) addEvent(EnterGame.doLogin)
if autologin then
enterGame:getChildById('autoLoginBox'):setChecked(true)
addEvent(EnterGame.doLogin)
end
end end
end end
@ -80,8 +82,13 @@ end
function EnterGame.doLogin() function EnterGame.doLogin()
EnterGame.account = enterGame:getChildById('accountNameLineEdit'):getText() EnterGame.account = enterGame:getChildById('accountNameLineEdit'):getText()
EnterGame.password = enterGame:getChildById('accountPasswordLineEdit'):getText() EnterGame.password = enterGame:getChildById('accountPasswordLineEdit'):getText()
EnterGame.host = enterGame:getChildById('serverHostLineEdit'):getText()
EnterGame.port = enterGame:getChildById('serverPortLineEdit'):getText()
EnterGame.hide() EnterGame.hide()
Configs.set('host', EnterGame.host)
Configs.set('port', EnterGame.port)
local protocolLogin = ProtocolLogin.create() local protocolLogin = ProtocolLogin.create()
protocolLogin.onError = onError protocolLogin.onError = onError
protocolLogin.onMotd = onMotd protocolLogin.onMotd = onMotd
@ -93,7 +100,7 @@ function EnterGame.doLogin()
EnterGame.show() EnterGame.show()
end end
protocolLogin:login(EnterGame.account, EnterGame.password) protocolLogin:login(EnterGame.host, EnterGame.port, EnterGame.account, EnterGame.password)
end end
function EnterGame.displayMotd() function EnterGame.displayMotd()

@ -1,7 +1,7 @@
MainWindow MainWindow
id: enterGame id: enterGame
title: Enter Game title: Enter Game
size: 236 200 size: 236 240
onEnter: EnterGame.doLogin() onEnter: EnterGame.doLogin()
onEscape: EnterGame.hide() onEscape: EnterGame.hide()
@ -36,6 +36,38 @@ MainWindow
margin.left: 18 margin.left: 18
margin.right: 18 margin.right: 18
LargerLabel
id: serverLabel
width: 140
text: Server
anchors.left: prev.left
anchors.top: prev.bottom
margin.top: 8
LineEdit
id: serverHostLineEdit
tooltip: Only protocol 8.62 is supported
anchors.left: serverLabel.left
anchors.right: serverLabel.right
anchors.top: serverLabel.bottom
margin.top: 2
LargerLabel
id: portLabel
text: Port
width: 50
anchors.left: serverLabel.right
anchors.top: serverLabel.top
margin.left: 10
LineEdit
id: serverPortLineEdit
text: 7171
anchors.left: portLabel.left
anchors.right: portLabel.right
anchors.top: portLabel.bottom
margin.top: 2
CheckBox CheckBox
id: rememberPasswordBox id: rememberPasswordBox
text: Remember password text: Remember password

@ -27,6 +27,12 @@
#include <framework/graphics/graphics.h> #include <framework/graphics/graphics.h>
#include <framework/core/eventdispatcher.h> #include <framework/core/eventdispatcher.h>
void UICheckBox::setup()
{
UIWidget::setup();
setFocusable(false);
}
void UICheckBox::render() void UICheckBox::render()
{ {
if(m_image) { if(m_image) {

@ -28,6 +28,7 @@
class UICheckBox : public UIWidget class UICheckBox : public UIWidget
{ {
public: public:
void setup();
void render(); void render();
bool isChecked(); bool isChecked();

@ -45,8 +45,6 @@ namespace Otc
static const int ClientVersion = 862; static const int ClientVersion = 862;
static const int PicSignature = 0x4E119CBF; static const int PicSignature = 0x4E119CBF;
static const char* Host = "sv3.radbr.com";
static const int HostPort = 7171;
enum OsTypes { enum OsTypes {
OsWindow = 1, OsWindow = 1,

@ -33,7 +33,7 @@ ProtocolLogin::ProtocolLogin()
enableChecksum(); enableChecksum();
} }
void ProtocolLogin::login(const std::string& accountName, const std::string& accountPassword) void ProtocolLogin::login(const std::string& host, int port, const std::string& accountName, const std::string& accountPassword)
{ {
if(accountName.empty() || accountPassword.empty()) { if(accountName.empty() || accountPassword.empty()) {
callLuaField("onError", "You must enter an account name and password."); callLuaField("onError", "You must enter an account name and password.");
@ -43,7 +43,7 @@ void ProtocolLogin::login(const std::string& accountName, const std::string& acc
m_accountName = accountName; m_accountName = accountName;
m_accountPassword = accountPassword; m_accountPassword = accountPassword;
connect(Otc::Host, Otc::HostPort); connect(host, port);
} }
void ProtocolLogin::onConnect() void ProtocolLogin::onConnect()

@ -36,7 +36,7 @@ public:
static ProtocolLoginPtr create() { return ProtocolLoginPtr(new ProtocolLogin); } static ProtocolLoginPtr create() { return ProtocolLoginPtr(new ProtocolLogin); }
void login(const std::string& accountName, const std::string& accountPassword); void login(const std::string& host, int port, const std::string& accountName, const std::string& accountPassword);
void cancelLogin() { disconnect(); } void cancelLogin() { disconnect(); }
void onConnect(); void onConnect();

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