improve combobox and menu design

master
Eduardo Bart 12 years ago
parent 7e7050929d
commit fb20ad1ba1

@ -2,7 +2,7 @@ CharacterListLabel < Label
image: /core_styles/images/empty_rect.png
font: verdana-11px-monochrome
background-color: #00000000
offset: 2 0
text-offset: 2 0
focusable: true
margin-left: 1
margin-right: 1

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@ -30,22 +30,20 @@ TopButton < UIButton
text-translate: 0 0
border-image:
source: /core_styles/images/top_button.png
size: 26 26
clip: 0 0 26 26
border: 3
$hover:
border-image:
source: /core_styles/images/top_button.png
size: 26 26
offset: 26 0
clip: 26 0 26 26
border: 3
$pressed:
text-translate: 1 1
border-image:
source: /core_styles/images/top_button.png
size: 26 26
offset: 52 0
clip: 52 0 26 26
border: 3
$disabled:

@ -12,22 +12,22 @@ CheckBox < UICheckBox
$!checked:
image:
source: /core_styles/images/checkbox.png
coords: 0 0 12 12
clip: 0 0 12 12
$hover !checked:
image:
source: /core_styles/images/checkbox.png
coords: 0 12 12 12
clip: 0 12 12 12
$checked:
image:
source: /core_styles/images/checkbox.png
coords: 0 24 12 12
clip: 0 24 12 12
$hover checked:
image:
source: /core_styles/images/checkbox.png
coords: 0 36 12 12
clip: 0 36 12 12
$disabled:
background-color: #ffffff88
@ -41,12 +41,12 @@ ColorBox < UICheckBox
$checked:
image:
source: /core_styles/images/colorbox.png
coords: 16 0 16 16
clip: 16 0 16 16
$!checked:
image:
source: /core_styles/images/colorbox.png
coords: 0 0 16 16
clip: 0 0 16 16
ButtonBox < UICheckBox
font: verdana-11px-antialised

@ -1,6 +1,46 @@
ComboBoxPopupMenuSeparator < PopupMenuSeparator
ComboBoxPopupMenuButton < PopupMenuButton
ComboBoxPopupMenu < PopupMenu
ComboBoxPopupMenuButton < UIButton
font: verdana-11px-antialised
background-color: alpha
color: #aaaaaa
height: 18
margin-left: 1
margin-right: 1
margin-top: 0
margin-bottom: 0
image:
source: /core_styles/images/empty_rect.png
repeated: true
$hover:
color: #ffffff
background-color: #ffffff44
$disabled:
color: #555555
$first:
margin-top: 1
$last:
margin-bottom: 1
ComboBoxPopupMenuSeparator < UIWidget
margin-left: 1
margin-right: 1
image:
source: /core_styles/images/combobox.png
repeated: true
clip: 1 59 89 1
height: 1
phantom: true
ComboBoxPopupMenu < UIPopupMenu
border-image:
source: /core_styles/images/combobox.png
clip: 0 60 89 20
border: 1
border.top: 0
ComboBox < UIComboBox
font: verdana-11px-antialised
@ -12,3 +52,18 @@ ComboBox < UIComboBox
source: /core_styles/images/combobox.png
border: 1
border.right: 17
size: 89 20
$hover:
border-image:
source: /core_styles/images/combobox.png
border: 1
border.right: 17
clip: 0 20 89 20
$on:
border-image:
source: /core_styles/images/combobox.png
border: 1
border.right: 17
clip: 0 40 89 20

@ -5,6 +5,8 @@ PopupMenuButton < UIButton
height: 18
margin-left: 3
margin-right: 3
margin-top: 0
margin-bottom: 0
image:
source: /core_styles/images/empty_rect.png
@ -26,11 +28,12 @@ PopupMenuButton < UIButton
PopupMenuSeparator < UIWidget
margin-left: 2
margin-right: 2
image:
border-image:
source: /core_styles/images/menubox.png
repeated: true
coords: 3 0 26 3
height: 3
border.left: 1
border.right: 1
clip: 0 0 32 2
height: 2
phantom: true
PopupMenu < UIPopupMenu

@ -33,6 +33,8 @@ function UIComboBox:onMousePress(mousePos, mouseButton)
end
menu:setWidth(self:getWidth())
menu:display({ x = self:getX(), y = self:getY() + self:getHeight() })
connect(menu, { onDestroy = function() self:setOn(false) end })
self:setOn(true)
return true
end

@ -10,11 +10,6 @@ function UIPopupMenu.create()
return menu
end
function UIPopupMenu:destroy()
table.removevalue(displayedMenuList, self)
UIWidget.destroy(self)
end
function UIPopupMenu:display(pos)
-- don't display if not options was added
if self:getChildCount() == 0 then
@ -45,6 +40,10 @@ function UIPopupMenu:addSeparator()
createWidget(self:getStyleName() .. 'Separator', self)
end
function UIPopupMenu:onDestroy()
table.removevalue(displayedMenuList, self)
end
function UIPopupMenu:onMousePress(mousePos, mouseButton)
-- clicks outside self area destroys the self
if not self:containsPoint(mousePos) then

@ -268,8 +268,9 @@ namespace Fw
OnState = 64,
FirstState = 128,
MiddleState = 256,
AlternateState = 512,
LastState = 1024,
LastState = 512,
AlternateState = 1024,
LastWidgetState = 2048,
};
enum AppicationFlags {

@ -71,7 +71,7 @@ BorderImagePtr BorderImage::loadFromOTML(const OTMLNodePtr& borderImageNode)
Rect bottomLeftCorner;
Rect bottomRightCorner;
Rect center;
Rect subRect;
Rect clipRect;
int top, bottom, left, right, border;
Size size;
Point offset;
@ -81,11 +81,8 @@ BorderImagePtr BorderImage::loadFromOTML(const OTMLNodePtr& borderImageNode)
TexturePtr texture = g_textures.getTexture(source);
// load basic border confs
size = texture->getSize();
size = borderImageNode->valueAt("size", size);
offset = borderImageNode->valueAt("offset", offset);
border = borderImageNode->valueAt("border", 0);
subRect = Rect(offset, size);
clipRect = borderImageNode->valueAt("clip", Rect(0, 0, texture->getSize()));
// load border margins
top = bottom = left = right = border;
@ -95,15 +92,15 @@ BorderImagePtr BorderImage::loadFromOTML(const OTMLNodePtr& borderImageNode)
right = borderImageNode->valueAt("border.right", right);
// calculates border coords
leftBorder = Rect(subRect.left(), subRect.top() + top, left, subRect.height() - top - bottom);
rightBorder = Rect(subRect.right() - right + 1, subRect.top() + top, right, subRect.height() - top - bottom);
topBorder = Rect(subRect.left() + left, subRect.top(), subRect.width() - right - left, top);
bottomBorder = Rect(subRect.left() + left, subRect.bottom() - bottom + 1, subRect.width() - right - left, bottom);
topLeftCorner = Rect(subRect.left(), subRect.top(), left, top);
topRightCorner = Rect(subRect.right() - right + 1, subRect.top(), right, top);
bottomLeftCorner = Rect(subRect.left(), subRect.bottom() - bottom + 1, left, bottom);
bottomRightCorner = Rect(subRect.right() - right + 1, subRect.bottom() - bottom + 1, right, bottom);
center = Rect(subRect.left() + left, subRect.top() + top, subRect.width() - right - left, subRect.height() - top - bottom);
leftBorder = Rect(clipRect.left(), clipRect.top() + top, left, clipRect.height() - top - bottom);
rightBorder = Rect(clipRect.right() - right + 1, clipRect.top() + top, right, clipRect.height() - top - bottom);
topBorder = Rect(clipRect.left() + left, clipRect.top(), clipRect.width() - right - left, top);
bottomBorder = Rect(clipRect.left() + left, clipRect.bottom() - bottom + 1, clipRect.width() - right - left, bottom);
topLeftCorner = Rect(clipRect.left(), clipRect.top(), left, top);
topRightCorner = Rect(clipRect.right() - right + 1, clipRect.top(), right, top);
bottomLeftCorner = Rect(clipRect.left(), clipRect.bottom() - bottom + 1, left, bottom);
bottomRightCorner = Rect(clipRect.right() - right + 1, clipRect.bottom() - bottom + 1, right, bottom);
center = Rect(clipRect.left() + left, clipRect.top() + top, clipRect.width() - right - left, clipRect.height() - top - bottom);
// load individual border conf if supplied
/*

@ -43,7 +43,7 @@ void Image::loadFromOTML(const OTMLNodePtr& imageNode)
// load texture
m_texture = g_textures.getTexture(source);
m_textureCoords = imageNode->valueAt("coords", Rect(Point(0,0),m_texture->getSize()));
m_textureCoords = imageNode->valueAt("clip", Rect(0, 0, m_texture->getSize()));
// enable texture bilinear filter
if(smooth)

@ -39,6 +39,8 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("destroy", &UIWidget::destroy);
g_lua.bindClassMemberFunction<UIWidget>("setVisible", &UIWidget::setVisible);
g_lua.bindClassMemberFunction<UIWidget>("setEnabled", &UIWidget::setEnabled);
g_lua.bindClassMemberFunction<UIWidget>("setChecked", &UICheckBox::setChecked);
g_lua.bindClassMemberFunction<UIWidget>("setOn", &UICheckBox::setOn);
g_lua.bindClassMemberFunction<UIWidget>("setPressed", &UIWidget::setPressed);
g_lua.bindClassMemberFunction<UIWidget>("setId", &UIWidget::setId);
g_lua.bindClassMemberFunction<UIWidget>("setFocusable", &UIWidget::setFocusable);
@ -52,7 +54,6 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("setY", &UIWidget::setY);
g_lua.bindClassMemberFunction<UIWidget>("setWidth", &UIWidget::setWidth);
g_lua.bindClassMemberFunction<UIWidget>("setHeight", &UIWidget::setHeight);
//g_lua.bindClassMemberFunction<UIWidget>("setImage", &UIWidget::setImage);
g_lua.bindClassMemberFunction<UIWidget>("setIcon", &UIWidget::setIcon);
g_lua.bindClassMemberFunction<UIWidget>("setOpacity", &UIWidget::setOpacity);
g_lua.bindClassMemberFunction<UIWidget>("setBackgroundColor", &UIWidget::setBackgroundColor);
@ -94,6 +95,8 @@ void Application::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIWidget>("isLast", &UIWidget::isLast);
g_lua.bindClassMemberFunction<UIWidget>("isAlternate", &UIWidget::isAlternate);
g_lua.bindClassMemberFunction<UIWidget>("isVisible", &UIWidget::isVisible);
g_lua.bindClassMemberFunction<UIWidget>("isOn", &UICheckBox::isOn);
g_lua.bindClassMemberFunction<UIWidget>("isChecked", &UICheckBox::isChecked);
g_lua.bindClassMemberFunction<UIWidget>("isHidden", &UIWidget::isHidden);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyEnabled", &UIWidget::isExplicitlyEnabled);
g_lua.bindClassMemberFunction<UIWidget>("isExplicitlyVisible", &UIWidget::isExplicitlyVisible);
@ -206,8 +209,6 @@ void Application::registerLuaFunctions()
// UICheckBox
g_lua.registerClass<UICheckBox, UIWidget>();
g_lua.bindClassStaticFunction<UICheckBox>("create", &UIWidget::create<UICheckBox>);
g_lua.bindClassMemberFunction<UICheckBox>("isChecked", &UICheckBox::isChecked);
g_lua.bindClassMemberFunction<UICheckBox>("setChecked", &UICheckBox::setChecked);
// UIWindow
g_lua.registerClass<UIWindow, UIWidget>();

@ -77,14 +77,3 @@ void UICheckBox::onStyleApply(const std::string& styleName, const OTMLNodePtr& s
}
}
}
bool UICheckBox::isChecked()
{
return hasState(Fw::CheckedState);
}
void UICheckBox::setChecked(bool checked)
{
if(setState(Fw::CheckedState, checked))
callLuaField("onCheckChange", checked);
}

@ -31,9 +31,6 @@ public:
UICheckBox();
void render();
bool isChecked();
void setChecked(bool checked);
void setText(const std::string& text) { m_text = text; }
std::string getText() { return m_text; }

@ -69,6 +69,8 @@ void UIWidget::destroy()
if(parent->hasChild(asUIWidget()))
parent->removeChild(asUIWidget());
}
callLuaField("onDestroy");
}
void UIWidget::render()
@ -200,6 +202,17 @@ void UIWidget::setPressed(bool pressed)
}
}
void UIWidget::setOn(bool on)
{
setState(Fw::OnState, on);
}
void UIWidget::setChecked(bool checked)
{
if(setState(Fw::CheckedState, checked))
callLuaField("onCheckChange", checked);
}
void UIWidget::setFocusable(bool focusable)
{
if(m_focusable != focusable) {
@ -278,8 +291,8 @@ void UIWidget::setRect(const Rect& rect)
self->m_updateEventScheduled = false;
self->onGeometryChange(oldRect, self->getRect());
});
m_updateEventScheduled = true;
}
m_updateEventScheduled = true;
}
void UIWidget::setIcon(const std::string& iconFile)
@ -769,8 +782,10 @@ void UIWidget::updateLayout()
void UIWidget::applyStyle(const OTMLNodePtr& styleNode)
{
try {
m_loadingStyle = true;
onStyleApply(styleNode->tag(), styleNode);
callLuaField("onStyleApply", styleNode->tag(), styleNode);
m_loadingStyle = false;
} catch(Exception& e) {
logError("Failed to apply style to widget '", m_id, "' style: ", e.what());
}
@ -896,7 +911,7 @@ void UIWidget::updateState(Fw::WidgetState state)
void UIWidget::updateStates()
{
for(int state = 1; state != Fw::LastState; state <<= 1)
for(int state = 1; state != Fw::LastWidgetState; state <<= 1)
updateState((Fw::WidgetState)state);
}
@ -912,6 +927,16 @@ void UIWidget::updateChildrenIndexStates()
void UIWidget::updateStyle()
{
if(m_loadingStyle && !m_updateStyleScheduled) {
UIWidgetPtr self = asUIWidget();
g_dispatcher.addEvent([self] {
self->m_updateStyleScheduled = false;
self->updateStyle();
});
m_updateStyleScheduled = true;
return;
}
if(!m_style)
return;
@ -995,6 +1020,10 @@ void UIWidget::onStyleApply(const std::string& styleName, const OTMLNodePtr& sty
setEnabled(node->value<bool>());
else if(node->tag() == "visible")
setVisible(node->value<bool>());
else if(node->tag() == "checked")
setChecked(node->value<bool>());
else if(node->tag() == "on")
setOn(node->value<bool>());
else if(node->tag() == "focusable")
setFocusable(node->value<bool>());
else if(node->tag() == "phantom")

@ -57,6 +57,8 @@ public:
void setVisible(bool visible);
void setEnabled(bool enabled);
void setPressed(bool pressed);
void setOn(bool on);
void setChecked(bool checked);
void setId(const std::string& id) { m_id = id; }
void setFocusable(bool focusable);
void setPhantom(bool phantom) { m_phantom = phantom; }
@ -112,6 +114,8 @@ public:
bool isMiddle() { return hasState(Fw::MiddleState); }
bool isLast() { return hasState(Fw::LastState); }
bool isAlternate() { return hasState(Fw::AlternateState); }
bool isChecked() { return hasState(Fw::CheckedState); }
bool isOn() { return hasState(Fw::OnState); }
bool isVisible();
bool isHidden() { return !isVisible(); }
bool isExplicitlyEnabled() { return m_enabled; }
@ -226,6 +230,8 @@ protected:
Boolean<false> m_pressed;
Boolean<false> m_phantom;
Boolean<false> m_updateEventScheduled;
Boolean<false> m_loadingStyle;
Boolean<false> m_updateStyleScheduled;
Boolean<true> m_firstOnStyle;
Rect m_rect;
UILayoutPtr m_layout;

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