Fix audio stopping on buffer underruns
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6c159333dd
commit
fbb3c9933a
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@ -163,6 +163,14 @@ uint FileStream::tell()
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return m_pos;
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}
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bool FileStream::eof()
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{
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if(!m_caching)
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return PHYSFS_eof(m_fileHandle);
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else
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return m_pos >= m_data.size();
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}
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uint8 FileStream::getU8()
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{
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uint8 v = 0;
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@ -45,6 +45,7 @@ public:
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void skip(uint len);
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uint size();
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uint tell();
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bool eof();
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std::string name() { return m_name; }
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uint8 getU8();
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@ -43,6 +43,15 @@ void CombinedSoundSource::stop()
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source->stop();
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}
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bool CombinedSoundSource::isBuffering()
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{
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for(const SoundSourcePtr& source : m_sources) {
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if(source->isBuffering())
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return true;
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}
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return false;
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}
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bool CombinedSoundSource::isPlaying()
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{
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for(const SoundSourcePtr& source : m_sources) {
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@ -35,6 +35,8 @@ public:
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void play();
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void stop();
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bool isBuffering();
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bool isPlaying();
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void setLooping(bool looping);
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@ -35,6 +35,7 @@ public:
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virtual int read(void *buffer, int bufferSize) = 0;
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virtual void reset() = 0;
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bool eof() { return m_file->eof(); }
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ALenum getSampleFormat();
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@ -63,7 +63,7 @@ void SoundSource::stop()
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}
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}
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bool SoundSource::isPlaying()
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bool SoundSource::isBuffering()
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{
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int state = AL_PLAYING;
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alGetSourcei(m_sourceId, AL_SOURCE_STATE, &state);
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@ -39,7 +39,9 @@ public:
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virtual void play();
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virtual void stop();
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virtual bool isPlaying();
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virtual bool isBuffering();
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virtual bool isPlaying() { return isBuffering(); }
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virtual void setLooping(bool looping);
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virtual void setRelative(bool relative);
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@ -45,6 +45,13 @@ void StreamSoundSource::setSoundFile(const SoundFilePtr& soundFile)
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void StreamSoundSource::play()
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{
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m_playing = true;
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if(m_eof) {
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m_soundFile->reset();
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m_eof = false;
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}
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if(!m_soundFile) {
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g_logger.error("there is not sound file to play the stream");
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return;
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@ -59,6 +66,7 @@ void StreamSoundSource::stop()
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{
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SoundSource::stop();
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unqueueBuffers();
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m_playing = false;
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}
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void StreamSoundSource::queueBuffers()
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@ -96,12 +104,15 @@ void StreamSoundSource::update()
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break;
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}
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if(!isPlaying()) {
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if(processed == 0 || !m_looping)
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return;
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g_logger.traceError("restarting audio source because of buffer underrun");
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play();
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if(!isBuffering() && m_playing) {
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if(!m_looping && m_eof) {
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stop();
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} else if(processed == 0) {
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g_logger.traceError("audio buffer underrun");
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play();
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} else if(m_looping) {
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play();
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}
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}
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}
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@ -123,8 +134,10 @@ bool StreamSoundSource::fillBufferAndQueue(uint buffer)
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if(bytesRead < maxRead) {
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if(m_looping)
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m_soundFile->reset();
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else
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else {
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m_eof = true;
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break;
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}
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}
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} while(bytesRead < maxRead);
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@ -152,7 +165,7 @@ bool StreamSoundSource::fillBufferAndQueue(uint buffer)
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}
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// return false if there aren't more buffers to fill
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return bytesRead >= STREAM_FRAGMENT_SIZE;
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return (bytesRead >= STREAM_FRAGMENT_SIZE && !m_eof);
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}
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void StreamSoundSource::downMix(StreamSoundSource::DownMix downMix)
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@ -28,7 +28,7 @@
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class StreamSoundSource : public SoundSource
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{
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enum {
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STREAM_BUFFER_SIZE = 1024 * 100,
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STREAM_BUFFER_SIZE = 1024 * 200,
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STREAM_FRAGMENTS = 5,
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STREAM_FRAGMENT_SIZE = STREAM_BUFFER_SIZE / STREAM_FRAGMENTS
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};
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@ -42,6 +42,8 @@ public:
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void play();
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void stop();
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bool isPlaying() { return m_playing; }
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void setSoundFile(const SoundFilePtr& soundFile);
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void downMix(DownMix downMix);
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@ -57,6 +59,8 @@ private:
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std::array<SoundBufferPtr,STREAM_FRAGMENTS> m_buffers;
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DownMix m_downMix;
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stdext::boolean<false> m_looping;
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stdext::boolean<false> m_playing;
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stdext::boolean<false> m_eof;
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};
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#endif
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